/*- * Copyright (c) 2003 Jake Burkholder. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * $FreeBSD$ */ #ifndef _DEV_FB_CREATOR_H_ #define _DEV_FB_CREATOR_H_ #define FFB_NREG 24 #define FFB_DAC 1 #define FFB_DAC_TYPE 0x0 #define FFB_DAC_VALUE 0x4 #define FFB_DAC_TYPE2 0x8 #define FFB_DAC_VALUE2 0xc #define FFB_FBC 2 #define FFB_FBC_BY 0x60 #define FFB_FBC_BX 0x64 #define FFB_FBC_DY 0x68 #define FFB_FBC_DX 0x6c #define FFB_FBC_BH 0x70 #define FFB_FBC_BW 0x74 #define FFB_FBC_PPC 0x200 /* Pixel Processor Control */ #define FFB_FBC_FG 0x208 /* Foreground */ #define FFB_FBC_BG 0x20c /* Background */ #define FFB_FBC_FBC 0x254 /* Frame Buffer Control */ #define FFB_FBC_ROP 0x258 /* Raster Operation */ #define FFB_FBC_PMASK 0x290 /* Pixel Mask */ #define FFB_FBC_DRAWOP 0x300 /* Draw Operation */ #define FFB_FBC_FONTXY 0x314 /* Font X/Y */ #define FFB_FBC_FONTW 0x318 /* Font Width */ #define FFB_FBC_FONTINC 0x31c /* Font Increment */ #define FFB_FBC_FONT 0x320 /* Font Data */ #define FFB_FBC_UCSR 0x900 /* User Control & Status */ #define FBC_PPC_VCE_DIS 0x00001000 #define FBC_PPC_APE_DIS 0x00000800 #define FBC_PPC_TBE_OPAQUE 0x00000200 #define FBC_PPC_CS_CONST 0x00000003 #define FFB_FBC_WB_A 0x20000000 #define FFB_FBC_RB_A 0x00004000 #define FFB_FBC_SB_BOTH 0x00003000 #define FFB_FBC_XE_OFF 0x00000040 #define FFB_FBC_RGBE_MASK 0x0000003f #define FBC_ROP_NEW 0x83 #define FBC_DRAWOP_RECTANGLE 0x08 #define FBC_UCSR_FIFO_OVFL 0x80000000 #define FBC_UCSR_READ_ERR 0x40000000 #define FBC_UCSR_RP_BUSY 0x02000000 #define FBC_UCSR_FB_BUSY 0x01000000 #define FBC_UCSR_FIFO_MASK 0x00000fff #define FFB_VIRT_SFB8R 0x00000000 #define FFB_VIRT_SFB8G 0x00400000 #define FFB_VIRT_SFB8B 0x00800000 #define FFB_VIRT_SFB8X 0x00c00000 #define FFB_VIRT_SFB32 0x01000000 #define FFB_VIRT_SFB64 0x02000000 #define FFB_VIRT_FBC 0x04000000 #define FFB_VIRT_FBC_BM 0x04002000 #define FFB_VIRT_DFB8R 0x04004000 #define FFB_VIRT_DFB8G 0x04404000 #define FFB_VIRT_DFB8B 0x04804000 #define FFB_VIRT_DFB8X 0x04c04000 #define FFB_VIRT_DFB24 0x05004000 #define FFB_VIRT_DFB32 0x06004000 #define FFB_VIRT_DFB422A 0x07004000 #define FFB_VIRT_DFB422AD 0x07804000 #define FFB_VIRT_DFB24B 0x08004000 #define FFB_VIRT_DFB422B 0x09004000 #define FFB_VIRT_DFB422BD 0x09804000 #define FFB_VIRT_SFB16Z 0x0a004000 #define FFB_VIRT_SFB8Z 0x0a404000 #define FFB_VIRT_SFB422 0x0ac04000 #define FFB_VIRT_SFB422D 0x0b404000 #define FFB_VIRT_FBC_KREG 0x0bc04000 #define FFB_VIRT_DAC 0x0bc06000 #define FFB_VIRT_PROM 0x0bc08000 #define FFB_VIRT_EXP 0x0bc18000 #define FFB_PHYS_SFB8R 0x04000000 #define FFB_PHYS_SFB8G 0x04400000 #define FFB_PHYS_SFB8B 0x04800000 #define FFB_PHYS_SFB8X 0x04c00000 #define FFB_PHYS_SFB32 0x05000000 #define FFB_PHYS_SFB64 0x06000000 #define FFB_PHYS_FBC 0x00600000 #define FFB_PHYS_FBC_BM 0x00600000 #define FFB_PHYS_DFB8R 0x01000000 #define FFB_PHYS_DFB8G 0x01400000 #define FFB_PHYS_DFB8B 0x01800000 #define FFB_PHYS_DFB8X 0x01c00000 #define FFB_PHYS_DFB24 0x02000000 #define FFB_PHYS_DFB32 0x03000000 #define FFB_PHYS_DFB422A 0x09000000 #define FFB_PHYS_DFB422AD 0x09800000 #define FFB_PHYS_DFB24B 0x0a000000 #define FFB_PHYS_DFB422B 0x0b000000 #define FFB_PHYS_DFB422BD 0x0b800000 #define FFB_PHYS_SFB16Z 0x0c800000 #define FFB_PHYS_SFB8Z 0x0c000000 #define FFB_PHYS_SFB422 0x0d000000 #define FFB_PHYS_SFB422D 0x0d800000 #define FFB_PHYS_FBC_KREG 0x00610000 #define FFB_PHYS_DAC 0x00400000 #define FFB_PHYS_PROM 0x00000000 #define FFB_PHYS_EXP 0x00200000 #define FFB_READ(sc, reg, off) \ bus_space_read_4((sc)->sc_bt[(reg)], (sc)->sc_bh[(reg)], (off)) #define FFB_WRITE(sc, reg, off, val) \ bus_space_write_4((sc)->sc_bt[(reg)], (sc)->sc_bh[(reg)], (off), (val)) struct creator_softc { video_adapter_t sc_va; /* XXX must be first */ struct cdev *sc_si; struct resource *sc_reg[FFB_NREG]; bus_space_tag_t sc_bt[FFB_NREG]; bus_space_handle_t sc_bh[FFB_NREG]; char sc_model[32]; int sc_console; int sc_dac; int sc_height; int sc_width; int sc_ncol; int sc_nrow; int sc_xmargin; int sc_ymargin; u_char *sc_font; int *sc_rowp; int *sc_colp; int sc_bg_cache; int sc_fg_cache; int sc_fifo_cache; }; #endif