/******************************************************************************* * * Module Name: nseval - Object evaluation interfaces -- includes control * method lookup and execution. * $Revision: 79 $ * ******************************************************************************/ /****************************************************************************** * * 1. Copyright Notice * * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights * reserved. * * 2. License * * 2.1. This is your license from Intel Corp. under its intellectual property * rights. You may have additional license terms from the party that provided * you this software, covering your right to use that party's intellectual * property rights. * * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a * copy of the source code appearing in this file ("Covered Code") an * irrevocable, perpetual, worldwide license under Intel's copyrights in the * base code distributed originally by Intel ("Original Intel Code") to copy, * make derivatives, distribute, use and display any portion of the Covered * Code in any form, with the right to sublicense such rights; and * * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent * license (with the right to sublicense), under only those claims of Intel * patents that are infringed by the Original Intel Code, to make, use, sell, * offer to sell, and import the Covered Code and derivative works thereof * solely to the minimum extent necessary to exercise the above copyright * license, and in no event shall the patent license extend to any additions * to or modifications of the Original Intel Code. No other license or right * is granted directly or by implication, estoppel or otherwise; * * The above copyright and patent license is granted only if the following * conditions are met: * * 3. Conditions * * 3.1. Redistribution of Source with Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification with rights to further distribute source must include * the above Copyright Notice, the above License, this list of Conditions, * and the following Disclaimer and Export Compliance provision. In addition, * Licensee must cause all Covered Code to which Licensee contributes to * contain a file documenting the changes Licensee made to create that Covered * Code and the date of any change. Licensee must include in that file the * documentation of any changes made by any predecessor Licensee. Licensee * must include a prominent statement that the modification is derived, * directly or indirectly, from Original Intel Code. * * 3.2. Redistribution of Source with no Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification without rights to further distribute source must * include the following Disclaimer and Export Compliance provision in the * documentation and/or other materials provided with distribution. In * addition, Licensee may not authorize further sublicense of source of any * portion of the Covered Code, and must include terms to the effect that the * license from Licensee to its licensee is limited to the intellectual * property embodied in the software Licensee provides to its licensee, and * not to intellectual property embodied in modifications its licensee may * make. * * 3.3. Redistribution of Executable. Redistribution in executable form of any * substantial portion of the Covered Code or modification must reproduce the * above Copyright Notice, and the following Disclaimer and Export Compliance * provision in the documentation and/or other materials provided with the * distribution. * * 3.4. Intel retains all right, title, and interest in and to the Original * Intel Code. * * 3.5. Neither the name Intel nor any other trademark owned or controlled by * Intel shall be used in advertising or otherwise to promote the sale, use or * other dealings in products derived from or relating to the Covered Code * without prior written authorization from Intel. * * 4. Disclaimer and Export Compliance * * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A * PARTICULAR PURPOSE. * * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY * LIMITED REMEDY. * * 4.3. Licensee shall not export, either directly or indirectly, any of this * software or system incorporating such software without first obtaining any * required license or other approval from the U. S. Department of Commerce or * any other agency or department of the United States Government. In the * event Licensee exports any such software from the United States or * re-exports any such software from a foreign destination, Licensee shall * ensure that the distribution and export/re-export of the software is in * compliance with all laws, regulations, orders, or other restrictions of the * U.S. Export Administration Regulations. Licensee agrees that neither it nor * any of its subsidiaries will export/re-export any technical data, process, * software, or service, directly or indirectly, to any country for which the * United States government or any agency thereof requires an export license, * other governmental approval, or letter of assurance, without first obtaining * such license, approval or letter. * *****************************************************************************/ #define __NSEVAL_C__ #include "acpi.h" #include "amlcode.h" #include "acparser.h" #include "acinterp.h" #include "acnamesp.h" #define _COMPONENT NAMESPACE MODULE_NAME ("nseval") /******************************************************************************* * * FUNCTION: AcpiNsEvaluateRelative * * PARAMETERS: Handle - The relative containing object * *Pathname - Name of method to execute, If NULL, the * handle is the object to execute * **Params - List of parameters to pass to the method, * terminated by NULL. Params itself may be * NULL if no parameters are being passed. * *ReturnObject - Where to put method's return value (if * any). If NULL, no value is returned. * * RETURN: Status * * DESCRIPTION: Find and execute the requested method using the handle as a * scope * * MUTEX: Locks Namespace * ******************************************************************************/ ACPI_STATUS AcpiNsEvaluateRelative ( ACPI_NAMESPACE_NODE *Handle, NATIVE_CHAR *Pathname, ACPI_OPERAND_OBJECT **Params, ACPI_OPERAND_OBJECT **ReturnObject) { ACPI_NAMESPACE_NODE *PrefixNode; ACPI_STATUS Status; ACPI_NAMESPACE_NODE *Node = NULL; NATIVE_CHAR *InternalPath = NULL; ACPI_GENERIC_STATE ScopeInfo; FUNCTION_TRACE ("NsEvaluateRelative"); /* * Must have a valid object handle */ if (!Handle) { return_ACPI_STATUS (AE_BAD_PARAMETER); } /* Build an internal name string for the method */ Status = AcpiNsInternalizeName (Pathname, &InternalPath); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Get the prefix handle and Node */ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE); PrefixNode = AcpiNsConvertHandleToEntry (Handle); if (!PrefixNode) { AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE); Status = AE_BAD_PARAMETER; goto Cleanup; } /* Lookup the name in the namespace */ ScopeInfo.Scope.Node = PrefixNode; Status = AcpiNsLookup (&ScopeInfo, InternalPath, ACPI_TYPE_ANY, IMODE_EXECUTE, NS_NO_UPSEARCH, NULL, &Node); AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE); if (ACPI_FAILURE (Status)) { DEBUG_PRINT (ACPI_INFO, ("NsEvaluateRelative: Object [%s] not found [%.4X]\n", Pathname, AcpiCmFormatException (Status))); goto Cleanup; } /* * Now that we have a handle to the object, we can attempt * to evaluate it. */ DEBUG_PRINT (ACPI_INFO, ("NsEvaluateRelative: %s [%p] Value %p\n", Pathname, Node, Node->Object)); Status = AcpiNsEvaluateByHandle (Node, Params, ReturnObject); DEBUG_PRINT (ACPI_INFO, ("NsEvaluateRelative: *** Completed eval of object %s ***\n", Pathname)); Cleanup: /* Cleanup */ AcpiCmFree (InternalPath); return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiNsEvaluateByName * * PARAMETERS: Pathname - Fully qualified pathname to the object * *ReturnObject - Where to put method's return value (if * any). If NULL, no value is returned. * **Params - List of parameters to pass to the method, * terminated by NULL. Params itself may be * NULL if no parameters are being passed. * * RETURN: Status * * DESCRIPTION: Find and execute the requested method passing the given * parameters * * MUTEX: Locks Namespace * ******************************************************************************/ ACPI_STATUS AcpiNsEvaluateByName ( NATIVE_CHAR *Pathname, ACPI_OPERAND_OBJECT **Params, ACPI_OPERAND_OBJECT **ReturnObject) { ACPI_STATUS Status; ACPI_NAMESPACE_NODE *Node = NULL; NATIVE_CHAR *InternalPath = NULL; FUNCTION_TRACE ("NsEvaluateByName"); /* Build an internal name string for the method */ Status = AcpiNsInternalizeName (Pathname, &InternalPath); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE); /* Lookup the name in the namespace */ Status = AcpiNsLookup (NULL, InternalPath, ACPI_TYPE_ANY, IMODE_EXECUTE, NS_NO_UPSEARCH, NULL, &Node); AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE); if (ACPI_FAILURE (Status)) { DEBUG_PRINT (ACPI_INFO, ("NsEvaluateByName: Object at [%s] was not found, status=%.4X\n", Pathname, Status)); goto Cleanup; } /* * Now that we have a handle to the object, we can attempt * to evaluate it. */ DEBUG_PRINT (ACPI_INFO, ("NsEvaluateByName: %s [%p] Value %p\n", Pathname, Node, Node->Object)); Status = AcpiNsEvaluateByHandle (Node, Params, ReturnObject); DEBUG_PRINT (ACPI_INFO, ("NsEvaluateByName: *** Completed eval of object %s ***\n", Pathname)); Cleanup: /* Cleanup */ if (InternalPath) { AcpiCmFree (InternalPath); } return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiNsEvaluateByHandle * * PARAMETERS: Handle - Method Node to execute * **Params - List of parameters to pass to the method, * terminated by NULL. Params itself may be * NULL if no parameters are being passed. * *ReturnObject - Where to put method's return value (if * any). If NULL, no value is returned. * * RETURN: Status * * DESCRIPTION: Execute the requested method passing the given parameters * * MUTEX: Locks Namespace * ******************************************************************************/ ACPI_STATUS AcpiNsEvaluateByHandle ( ACPI_NAMESPACE_NODE *Handle, ACPI_OPERAND_OBJECT **Params, ACPI_OPERAND_OBJECT **ReturnObject) { ACPI_NAMESPACE_NODE *Node; ACPI_STATUS Status; ACPI_OPERAND_OBJECT *LocalReturnObject; FUNCTION_TRACE ("NsEvaluateByHandle"); /* Check if namespace has been initialized */ if (!AcpiGbl_RootNode) { return_ACPI_STATUS (AE_NO_NAMESPACE); } /* Parameter Validation */ if (!Handle) { return_ACPI_STATUS (AE_BAD_PARAMETER); } if (ReturnObject) { /* Initialize the return value to an invalid object */ *ReturnObject = NULL; } /* Get the prefix handle and Node */ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE); Node = AcpiNsConvertHandleToEntry (Handle); if (!Node) { Status = AE_BAD_PARAMETER; goto UnlockAndExit; } /* * Two major cases here: * 1) The object is an actual control method -- execute it. * 2) The object is not a method -- just return it's current * value * * In both cases, the namespace is unlocked by the * AcpiNs* procedure */ if (AcpiNsGetType (Node) == ACPI_TYPE_METHOD) { /* * Case 1) We have an actual control method to execute */ Status = AcpiNsExecuteControlMethod (Node, Params, &LocalReturnObject); } else { /* * Case 2) Object is NOT a method, just return its * current value */ Status = AcpiNsGetObjectValue (Node, &LocalReturnObject); } /* * Check if there is a return value on the stack that must * be dealt with */ if (Status == AE_CTRL_RETURN_VALUE) { /* * If the Method returned a value and the caller * provided a place to store a returned value, Copy * the returned value to the object descriptor provided * by the caller. */ if (ReturnObject) { /* * Valid return object, copy the pointer to * the returned object */ *ReturnObject = LocalReturnObject; } /* Map AE_RETURN_VALUE to AE_OK, we are done with it */ if (Status == AE_CTRL_RETURN_VALUE) { Status = AE_OK; } } /* * Namespace was unlocked by the handling AcpiNs* function, * so we just return */ return_ACPI_STATUS (Status); UnlockAndExit: AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE); return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiNsExecuteControlMethod * * PARAMETERS: MethodNode - The object/method * **Params - List of parameters to pass to the method, * terminated by NULL. Params itself may be * NULL if no parameters are being passed. * **ReturnObjDesc - List of result objects to be returned * from the method. * * RETURN: Status * * DESCRIPTION: Execute the requested method passing the given parameters * * MUTEX: Assumes namespace is locked * ******************************************************************************/ ACPI_STATUS AcpiNsExecuteControlMethod ( ACPI_NAMESPACE_NODE *MethodNode, ACPI_OPERAND_OBJECT **Params, ACPI_OPERAND_OBJECT **ReturnObjDesc) { ACPI_STATUS Status; ACPI_OPERAND_OBJECT *ObjDesc; FUNCTION_TRACE ("NsExecuteControlMethod"); /* Verify that there is a method associated with this object */ ObjDesc = AcpiNsGetAttachedObject ((ACPI_HANDLE) MethodNode); if (!ObjDesc) { DEBUG_PRINT (ACPI_ERROR, ("Control method is undefined (nil value)\n")); return_ACPI_STATUS (AE_ERROR); } DEBUG_PRINT (ACPI_INFO, ("Control method at Offset %x Length %lx]\n", ObjDesc->Method.Pcode + 1, ObjDesc->Method.PcodeLength - 1)); DUMP_PATHNAME (MethodNode, "NsExecuteControlMethod: Executing", TRACE_NAMES, _COMPONENT); DEBUG_PRINT (TRACE_NAMES, ("At offset %8XH\n", ObjDesc->Method.Pcode + 1)); /* * Unlock the namespace before execution. This allows namespace access * via the external Acpi* interfaces while a method is being executed. * However, any namespace deletion must acquire both the namespace and * interpreter locks to ensure that no thread is using the portion of the * namespace that is being deleted. */ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE); /* * Excecute the method via the interpreter */ Status = AcpiAmlExecuteMethod (MethodNode, Params, ReturnObjDesc); return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiNsGetObjectValue * * PARAMETERS: Node - The object * * RETURN: Status * * DESCRIPTION: Return the current value of the object * * MUTEX: Assumes namespace is locked * ******************************************************************************/ ACPI_STATUS AcpiNsGetObjectValue ( ACPI_NAMESPACE_NODE *Node, ACPI_OPERAND_OBJECT **ReturnObjDesc) { ACPI_STATUS Status = AE_OK; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_OPERAND_OBJECT *ValDesc; FUNCTION_TRACE ("NsGetObjectValue"); /* * We take the value from certain objects directly */ if ((Node->Type == ACPI_TYPE_PROCESSOR) || (Node->Type == ACPI_TYPE_POWER)) { /* * Create a Reference object to contain the object */ ObjDesc = AcpiCmCreateInternalObject (Node->Type); if (!ObjDesc) { Status = AE_NO_MEMORY; goto UnlockAndExit; } /* * Get the attached object */ ValDesc = AcpiNsGetAttachedObject (Node); if (!ValDesc) { Status = AE_NULL_OBJECT; goto UnlockAndExit; } /* * Just copy from the original to the return object * * TBD: [Future] - need a low-level object copy that handles * the reference count automatically. (Don't want to copy it) */ MEMCPY (ObjDesc, ValDesc, sizeof (ACPI_OPERAND_OBJECT)); ObjDesc->Common.ReferenceCount = 1; } /* * Other objects require a reference object wrapper which we * then attempt to resolve. */ else { /* Create an Reference object to contain the object */ ObjDesc = AcpiCmCreateInternalObject (INTERNAL_TYPE_REFERENCE); if (!ObjDesc) { Status = AE_NO_MEMORY; goto UnlockAndExit; } /* Construct a descriptor pointing to the name */ ObjDesc->Reference.OpCode = (UINT8) AML_NAME_OP; ObjDesc->Reference.Object = (void *) Node; /* * Use AcpiAmlResolveToValue() to get the associated value. * The call to AcpiAmlResolveToValue causes * ObjDesc (allocated above) to always be deleted. * * NOTE: we can get away with passing in NULL for a walk state * because ObjDesc is guaranteed to not be a reference to either * a method local or a method argument * * Even though we do not technically need to use the interpreter * for this, we must enter it because we could hit an opregion. * The opregion access code assumes it is in the interpreter. */ AcpiAmlEnterInterpreter(); Status = AcpiAmlResolveToValue (&ObjDesc, NULL); AcpiAmlExitInterpreter(); } /* * If AcpiAmlResolveToValue() succeeded, the return value was * placed in ObjDesc. */ if (ACPI_SUCCESS (Status)) { Status = AE_CTRL_RETURN_VALUE; *ReturnObjDesc = ObjDesc; DEBUG_PRINT (ACPI_INFO, ("NsGetObjectValue: Returning obj %p\n", *ReturnObjDesc)); } UnlockAndExit: /* Unlock the namespace */ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE); return_ACPI_STATUS (Status); }