/****************************************************************************** * * Module Name: dswexec - Dispatcher method execution callbacks; * dispatch to interpreter. * $Revision: 51 $ * *****************************************************************************/ /****************************************************************************** * * 1. Copyright Notice * * Some or all of this work - Copyright (c) 1999, 2000, Intel Corp. * All rights reserved. * * 2. License * * 2.1. This is your license from Intel Corp. under its intellectual property * rights. You may have additional license terms from the party that provided * you this software, covering your right to use that party's intellectual * property rights. * * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a * copy of the source code appearing in this file ("Covered Code") an * irrevocable, perpetual, worldwide license under Intel's copyrights in the * base code distributed originally by Intel ("Original Intel Code") to copy, * make derivatives, distribute, use and display any portion of the Covered * Code in any form, with the right to sublicense such rights; and * * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent * license (with the right to sublicense), under only those claims of Intel * patents that are infringed by the Original Intel Code, to make, use, sell, * offer to sell, and import the Covered Code and derivative works thereof * solely to the minimum extent necessary to exercise the above copyright * license, and in no event shall the patent license extend to any additions * to or modifications of the Original Intel Code. No other license or right * is granted directly or by implication, estoppel or otherwise; * * The above copyright and patent license is granted only if the following * conditions are met: * * 3. Conditions * * 3.1. Redistribution of Source with Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification with rights to further distribute source must include * the above Copyright Notice, the above License, this list of Conditions, * and the following Disclaimer and Export Compliance provision. In addition, * Licensee must cause all Covered Code to which Licensee contributes to * contain a file documenting the changes Licensee made to create that Covered * Code and the date of any change. Licensee must include in that file the * documentation of any changes made by any predecessor Licensee. Licensee * must include a prominent statement that the modification is derived, * directly or indirectly, from Original Intel Code. * * 3.2. Redistribution of Source with no Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification without rights to further distribute source must * include the following Disclaimer and Export Compliance provision in the * documentation and/or other materials provided with distribution. In * addition, Licensee may not authorize further sublicense of source of any * portion of the Covered Code, and must include terms to the effect that the * license from Licensee to its licensee is limited to the intellectual * property embodied in the software Licensee provides to its licensee, and * not to intellectual property embodied in modifications its licensee may * make. * * 3.3. Redistribution of Executable. Redistribution in executable form of any * substantial portion of the Covered Code or modification must reproduce the * above Copyright Notice, and the following Disclaimer and Export Compliance * provision in the documentation and/or other materials provided with the * distribution. * * 3.4. Intel retains all right, title, and interest in and to the Original * Intel Code. * * 3.5. Neither the name Intel nor any other trademark owned or controlled by * Intel shall be used in advertising or otherwise to promote the sale, use or * other dealings in products derived from or relating to the Covered Code * without prior written authorization from Intel. * * 4. Disclaimer and Export Compliance * * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A * PARTICULAR PURPOSE. * * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY * LIMITED REMEDY. * * 4.3. Licensee shall not export, either directly or indirectly, any of this * software or system incorporating such software without first obtaining any * required license or other approval from the U. S. Department of Commerce or * any other agency or department of the United States Government. In the * event Licensee exports any such software from the United States or * re-exports any such software from a foreign destination, Licensee shall * ensure that the distribution and export/re-export of the software is in * compliance with all laws, regulations, orders, or other restrictions of the * U.S. Export Administration Regulations. Licensee agrees that neither it nor * any of its subsidiaries will export/re-export any technical data, process, * software, or service, directly or indirectly, to any country for which the * United States government or any agency thereof requires an export license, * other governmental approval, or letter of assurance, without first obtaining * such license, approval or letter. * *****************************************************************************/ #define __DSWEXEC_C__ #include "acpi.h" #include "acparser.h" #include "amlcode.h" #include "acdispat.h" #include "acinterp.h" #include "acnamesp.h" #include "acdebug.h" #define _COMPONENT DISPATCHER MODULE_NAME ("dswexec") /***************************************************************************** * * FUNCTION: AcpiDsGetPredicateValue * * PARAMETERS: WalkState - Current state of the parse tree walk * * RETURN: Status * * DESCRIPTION: * ****************************************************************************/ ACPI_STATUS AcpiDsGetPredicateValue ( ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT *Op, UINT32 HasResultObj) { ACPI_STATUS Status = AE_OK; ACPI_OPERAND_OBJECT *ObjDesc; FUNCTION_TRACE_PTR ("DsGetPredicateValue", WalkState); WalkState->ControlState->Common.State = 0; if (HasResultObj) { Status = AcpiDsResultPop (&ObjDesc, WalkState); if (ACPI_FAILURE (Status)) { DEBUG_PRINT (ACPI_ERROR, ("DsGetPredicateValue: Missing or null operand, %s\n", AcpiCmFormatException (Status))); return_ACPI_STATUS (Status); } } else { Status = AcpiDsCreateOperand (WalkState, Op, 0); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } Status = AcpiAmlResolveToValue (&WalkState->Operands [0], WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } ObjDesc = WalkState->Operands [0]; } if (!ObjDesc) { DEBUG_PRINT (ACPI_ERROR, ("ExecEndOp: No predicate ObjDesc=%X State=%X\n", ObjDesc, WalkState)); return_ACPI_STATUS (AE_AML_NO_OPERAND); } /* * Result of predicate evaluation currently must * be a number */ if (ObjDesc->Common.Type != ACPI_TYPE_NUMBER) { DEBUG_PRINT (ACPI_ERROR, ("ExecEndOp: Bad predicate (not a number) ObjDesc=%X State=%X Type=%X\n", ObjDesc, WalkState, ObjDesc->Common.Type)); Status = AE_AML_OPERAND_TYPE; goto Cleanup; } /* TBD: 64/32-bit */ ObjDesc->Number.Value &= (UINT64) 0x00000000FFFFFFFF; /* * Save the result of the predicate evaluation on * the control stack */ if (ObjDesc->Number.Value) { WalkState->ControlState->Common.Value = TRUE; } else { /* * Predicate is FALSE, we will just toss the * rest of the package */ WalkState->ControlState->Common.Value = FALSE; Status = AE_CTRL_FALSE; } Cleanup: DEBUG_PRINT (TRACE_EXEC, ("ExecEndOp: Completed a predicate eval=%X Op=%X\n", WalkState->ControlState->Common.Value, Op)); /* Break to debugger to display result */ DEBUGGER_EXEC (AcpiDbDisplayResultObject (ObjDesc, WalkState)); /* * Delete the predicate result object (we know that * we don't need it anymore) */ AcpiCmRemoveReference (ObjDesc); WalkState->ControlState->Common.State = CONTROL_NORMAL; return_ACPI_STATUS (Status); } /***************************************************************************** * * FUNCTION: AcpiDsExecBeginOp * * PARAMETERS: WalkState - Current state of the parse tree walk * Op - Op that has been just been reached in the * walk; Arguments have not been evaluated yet. * * RETURN: Status * * DESCRIPTION: Descending callback used during the execution of control * methods. This is where most operators and operands are * dispatched to the interpreter. * ****************************************************************************/ ACPI_STATUS AcpiDsExecBeginOp ( UINT16 Opcode, ACPI_PARSE_OBJECT *Op, ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT **OutOp) { ACPI_OPCODE_INFO *OpInfo; ACPI_STATUS Status = AE_OK; FUNCTION_TRACE_PTR ("DsExecBeginOp", Op); if (!Op) { Status = AcpiDsLoad2BeginOp (Opcode, NULL, WalkState, OutOp); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } Op = *OutOp; } if (Op == WalkState->Origin) { if (OutOp) { *OutOp = Op; } return_ACPI_STATUS (AE_OK); } /* * If the previous opcode was a conditional, this opcode * must be the beginning of the associated predicate. * Save this knowledge in the current scope descriptor */ if ((WalkState->ControlState) && (WalkState->ControlState->Common.State == CONTROL_CONDITIONAL_EXECUTING)) { DEBUG_PRINT (TRACE_EXEC, ("BeginOp: Exec predicate Op=%X State=%X\n", Op, WalkState)); WalkState->ControlState->Common.State = CONTROL_PREDICATE_EXECUTING; /* Save start of predicate */ WalkState->ControlState->Control.PredicateOp = Op; } OpInfo = AcpiPsGetOpcodeInfo (Op->Opcode); /* We want to send namepaths to the load code */ if (Op->Opcode == AML_NAMEPATH_OP) { OpInfo->Flags = OPTYPE_NAMED_OBJECT; } /* * Handle the opcode based upon the opcode type */ switch (ACPI_GET_OP_CLASS (OpInfo)) { case OPTYPE_CONTROL: Status = AcpiDsResultStackPush (WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } Status = AcpiDsExecBeginControlOp (WalkState, Op); break; case OPTYPE_NAMED_OBJECT: if (WalkState->WalkType == WALK_METHOD) { /* * Found a named object declaration during method * execution; we must enter this object into the * namespace. The created object is temporary and * will be deleted upon completion of the execution * of this method. */ Status = AcpiDsLoad2BeginOp (Op->Opcode, Op, WalkState, NULL); } if (Op->Opcode == AML_REGION_OP) { Status = AcpiDsResultStackPush (WalkState); } break; /* most operators with arguments */ case OPTYPE_MONADIC1: case OPTYPE_DYADIC1: case OPTYPE_MONADIC2: case OPTYPE_MONADIC2R: case OPTYPE_DYADIC2: case OPTYPE_DYADIC2R: case OPTYPE_DYADIC2S: case OPTYPE_RECONFIGURATION: case OPTYPE_INDEX: case OPTYPE_MATCH: case OPTYPE_FATAL: case OPTYPE_CREATE_FIELD: /* Start a new result/operand state */ Status = AcpiDsResultStackPush (WalkState); break; default: break; } /* Nothing to do here during method execution */ return_ACPI_STATUS (Status); } /***************************************************************************** * * FUNCTION: AcpiDsExecEndOp * * PARAMETERS: WalkState - Current state of the parse tree walk * Op - Op that has been just been completed in the * walk; Arguments have now been evaluated. * * RETURN: Status * * DESCRIPTION: Ascending callback used during the execution of control * methods. The only thing we really need to do here is to * notice the beginning of IF, ELSE, and WHILE blocks. * ****************************************************************************/ ACPI_STATUS AcpiDsExecEndOp ( ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT *Op) { ACPI_STATUS Status = AE_OK; UINT16 Opcode; UINT8 Optype; ACPI_PARSE_OBJECT *NextOp; ACPI_NAMESPACE_NODE *Node; ACPI_PARSE_OBJECT *FirstArg; ACPI_OPERAND_OBJECT *ResultObj = NULL; ACPI_OPCODE_INFO *OpInfo; UINT32 OperandIndex; FUNCTION_TRACE_PTR ("DsExecEndOp", Op); Opcode = (UINT16) Op->Opcode; OpInfo = AcpiPsGetOpcodeInfo (Op->Opcode); if (ACPI_GET_OP_TYPE (OpInfo) != ACPI_OP_TYPE_OPCODE) { DEBUG_PRINT (ACPI_ERROR, ("ExecEndOp: Unknown opcode. Op=%X\n", Op)); return_ACPI_STATUS (AE_NOT_IMPLEMENTED); } Optype = (UINT8) ACPI_GET_OP_CLASS (OpInfo); FirstArg = Op->Value.Arg; /* Init the walk state */ WalkState->NumOperands = 0; WalkState->ReturnDesc = NULL; /* Call debugger for single step support (DEBUG build only) */ DEBUGGER_EXEC (Status = AcpiDbSingleStep (WalkState, Op, Optype)); DEBUGGER_EXEC (if (ACPI_FAILURE (Status)) {return_ACPI_STATUS (Status);}); /* Decode the opcode */ switch (Optype) { case OPTYPE_UNDEFINED: DEBUG_PRINT (ACPI_ERROR, ("ExecEndOp: Undefined opcode type Op=%X\n", Op)); return_ACPI_STATUS (AE_NOT_IMPLEMENTED); break; case OPTYPE_BOGUS: DEBUG_PRINT (TRACE_DISPATCH, ("ExecEndOp: Internal opcode=%X type Op=%X\n", Opcode, Op)); break; case OPTYPE_CONSTANT: /* argument type only */ case OPTYPE_LITERAL: /* argument type only */ case OPTYPE_DATA_TERM: /* argument type only */ case OPTYPE_LOCAL_VARIABLE: /* argument type only */ case OPTYPE_METHOD_ARGUMENT: /* argument type only */ break; /* most operators with arguments */ case OPTYPE_MONADIC1: case OPTYPE_DYADIC1: case OPTYPE_MONADIC2: case OPTYPE_MONADIC2R: case OPTYPE_DYADIC2: case OPTYPE_DYADIC2R: case OPTYPE_DYADIC2S: case OPTYPE_RECONFIGURATION: case OPTYPE_INDEX: case OPTYPE_MATCH: case OPTYPE_FATAL: /* Build resolved operand stack */ Status = AcpiDsCreateOperands (WalkState, FirstArg); if (ACPI_FAILURE (Status)) { goto Cleanup; } OperandIndex = WalkState->NumOperands - 1; /* Done with this result state (Now that operand stack is built) */ Status = AcpiDsResultStackPop (WalkState); if (ACPI_FAILURE (Status)) { goto Cleanup; } switch (Optype) { case OPTYPE_MONADIC1: /* 1 Operand, 0 ExternalResult, 0 InternalResult */ Status = AcpiAmlExecMonadic1 (Opcode, WalkState); break; case OPTYPE_MONADIC2: /* 1 Operand, 0 ExternalResult, 1 InternalResult */ Status = AcpiAmlExecMonadic2 (Opcode, WalkState, &ResultObj); break; case OPTYPE_MONADIC2R: /* 1 Operand, 1 ExternalResult, 1 InternalResult */ Status = AcpiAmlExecMonadic2R (Opcode, WalkState, &ResultObj); break; case OPTYPE_DYADIC1: /* 2 Operands, 0 ExternalResult, 0 InternalResult */ Status = AcpiAmlExecDyadic1 (Opcode, WalkState); break; case OPTYPE_DYADIC2: /* 2 Operands, 0 ExternalResult, 1 InternalResult */ Status = AcpiAmlExecDyadic2 (Opcode, WalkState, &ResultObj); break; case OPTYPE_DYADIC2R: /* 2 Operands, 1 or 2 ExternalResults, 1 InternalResult */ Status = AcpiAmlExecDyadic2R (Opcode, WalkState, &ResultObj); break; case OPTYPE_DYADIC2S: /* Synchronization Operator */ /* 2 Operands, 0 ExternalResult, 1 InternalResult */ Status = AcpiAmlExecDyadic2S (Opcode, WalkState, &ResultObj); break; case OPTYPE_INDEX: /* Type 2 opcode with 3 operands */ /* 3 Operands, 1 ExternalResult, 1 InternalResult */ Status = AcpiAmlExecIndex (WalkState, &ResultObj); break; case OPTYPE_MATCH: /* Type 2 opcode with 6 operands */ /* 6 Operands, 0 ExternalResult, 1 InternalResult */ Status = AcpiAmlExecMatch (WalkState, &ResultObj); break; case OPTYPE_RECONFIGURATION: /* 1 or 2 operands, 0 Internal Result */ Status = AcpiAmlExecReconfiguration (Opcode, WalkState); break; case OPTYPE_FATAL: /* 3 Operands, 0 ExternalResult, 0 InternalResult */ Status = AcpiAmlExecFatal (WalkState); break; } /* * If a result object was returned from above, push it on the * current result stack */ if (ACPI_SUCCESS (Status) && ResultObj) { Status = AcpiDsResultPush (ResultObj, WalkState); } break; case OPTYPE_CONTROL: /* Type 1 opcode, IF/ELSE/WHILE/NOOP */ /* 1 Operand, 0 ExternalResult, 0 InternalResult */ Status = AcpiDsExecEndControlOp (WalkState, Op); AcpiDsResultStackPop (WalkState); break; case OPTYPE_METHOD_CALL: DEBUG_PRINT (TRACE_DISPATCH, ("ExecEndOp: Method invocation, Op=%X\n", Op)); /* * (AML_METHODCALL) Op->Value->Arg->Node contains * the method Node pointer */ /* NextOp points to the op that holds the method name */ NextOp = FirstArg; Node = NextOp->Node; /* NextOp points to first argument op */ NextOp = NextOp->Next; /* * Get the method's arguments and put them on the operand stack */ Status = AcpiDsCreateOperands (WalkState, NextOp); if (ACPI_FAILURE (Status)) { break; } /* * Since the operands will be passed to another * control method, we must resolve all local * references here (Local variables, arguments * to *this* method, etc.) */ Status = AcpiDsResolveOperands (WalkState); if (ACPI_FAILURE (Status)) { break; } /* * Tell the walk loop to preempt this running method and * execute the new method */ Status = AE_CTRL_TRANSFER; /* * Return now; we don't want to disturb anything, * especially the operand count! */ return_ACPI_STATUS (Status); break; case OPTYPE_CREATE_FIELD: DEBUG_PRINT (TRACE_EXEC, ("ExecEndOp: Executing CreateField Buffer/Index Op=%X\n", Op)); Status = AcpiDsLoad2EndOp (WalkState, Op); if (ACPI_FAILURE (Status)) { break; } Status = AcpiDsEvalFieldUnitOperands (WalkState, Op); break; case OPTYPE_NAMED_OBJECT: Status = AcpiDsLoad2EndOp (WalkState, Op); if (ACPI_FAILURE (Status)) { break; } switch (Op->Opcode) { case AML_REGION_OP: DEBUG_PRINT (TRACE_EXEC, ("ExecEndOp: Executing OpRegion Address/Length Op=%X\n", Op)); Status = AcpiDsEvalRegionOperands (WalkState, Op); if (ACPI_FAILURE (Status)) { break; } Status = AcpiDsResultStackPop (WalkState); break; case AML_METHOD_OP: break; case AML_ALIAS_OP: /* Alias creation was already handled by call to psxload above */ break; default: /* Nothing needs to be done */ Status = AE_OK; break; } break; default: DEBUG_PRINT (ACPI_ERROR, ("ExecEndOp: Unimplemented opcode, type=%X Opcode=%X Op=%X\n", Optype, Op->Opcode, Op)); Status = AE_NOT_IMPLEMENTED; break; } /* * ACPI 2.0 support for 64-bit integers: * Truncate numeric result value if we are executing from a 32-bit ACPI table */ AcpiAmlTruncateFor32bitTable (ResultObj, WalkState); /* * Check if we just completed the evaluation of a * conditional predicate */ if ((WalkState->ControlState) && (WalkState->ControlState->Common.State == CONTROL_PREDICATE_EXECUTING) && (WalkState->ControlState->Control.PredicateOp == Op)) { Status = AcpiDsGetPredicateValue (WalkState, Op, (UINT32) ResultObj); ResultObj = NULL; } Cleanup: if (ResultObj) { /* Break to debugger to display result */ DEBUGGER_EXEC (AcpiDbDisplayResultObject (ResultObj, WalkState)); /* * Delete the result op if and only if: * Parent will not use the result -- such as any * non-nested type2 op in a method (parent will be method) */ AcpiDsDeleteResultIfNotUsed (Op, ResultObj, WalkState); } /* Always clear the object stack */ /* TBD: [Investigate] Clear stack of return value, but don't delete it */ WalkState->NumOperands = 0; return_ACPI_STATUS (Status); }