/* * * Simple property list handling code. * * Copyright (c) 1998 * Jordan Hubbard. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer, * verbatim and that no modifications are made prior to this * point in the file. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR HIS PETS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, LIFE OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include __FBSDID("$FreeBSD$"); #include #include #include #include #include #include #include #include static properties property_alloc(char *name, char *value) { properties n; if ((n = (properties)malloc(sizeof(struct _property))) == NULL) return (NULL); n->next = NULL; if (name != NULL) { if ((n->name = strdup(name)) == NULL) { free(n); return (NULL); } } else n->name = NULL; if (value != NULL) { if ((n->value = strdup(value)) == NULL) { free(n->name); free(n); return (NULL); } } else n->value = NULL; return (n); } properties properties_read(int fd) { properties head, ptr; char hold_n[PROPERTY_MAX_NAME + 1]; char hold_v[PROPERTY_MAX_VALUE + 1]; char buf[BUFSIZ * 4]; int bp, n, v, max; enum { LOOK, COMMENT, NAME, VALUE, MVALUE, COMMIT, FILL, STOP } state, last_state; int ch = 0, blevel = 0; n = v = bp = max = 0; head = ptr = NULL; state = last_state = LOOK; while (state != STOP) { if (state != COMMIT) { if (bp == max) { last_state = state; state = FILL; } else ch = buf[bp++]; } switch(state) { case FILL: if ((max = read(fd, buf, sizeof buf)) < 0) { properties_free(head); return (NULL); } if (max == 0) { state = STOP; } else { /* * Restore the state from before the fill (which will be * initialised to LOOK for the first FILL). This ensures that * if we were part-way through eg., a VALUE state, when the * buffer ran out, that the previous operation will be allowed * to complete. */ state = last_state; ch = buf[0]; bp = 0; } continue; case LOOK: if (isspace((unsigned char)ch)) continue; /* Allow shell or lisp style comments */ else if (ch == '#' || ch == ';') { state = COMMENT; continue; } else if (isalnum((unsigned char)ch) || ch == '_') { if (n >= PROPERTY_MAX_NAME) { n = 0; state = COMMENT; } else { hold_n[n++] = ch; state = NAME; } } else state = COMMENT; /* Ignore the rest of the line */ break; case COMMENT: if (ch == '\n') state = LOOK; break; case NAME: if (ch == '\n' || !ch) { hold_n[n] = '\0'; hold_v[0] = '\0'; v = n = 0; state = COMMIT; } else if (isspace((unsigned char)ch)) continue; else if (ch == '=') { hold_n[n] = '\0'; v = n = 0; state = VALUE; } else hold_n[n++] = ch; break; case VALUE: if (v == 0 && ch == '\n') { hold_v[v] = '\0'; v = n = 0; state = COMMIT; } else if (v == 0 && isspace((unsigned char)ch)) continue; else if (ch == '{') { state = MVALUE; ++blevel; } else if (ch == '\n' || !ch) { hold_v[v] = '\0'; v = n = 0; state = COMMIT; } else { if (v >= PROPERTY_MAX_VALUE) { state = COMMENT; v = n = 0; break; } else hold_v[v++] = ch; } break; case MVALUE: /* multiline value */ if (v >= PROPERTY_MAX_VALUE) { warn("properties_read: value exceeds max length"); state = COMMENT; n = v = 0; } else if (ch == '}' && !--blevel) { hold_v[v] = '\0'; v = n = 0; state = COMMIT; } else { hold_v[v++] = ch; if (ch == '{') ++blevel; } break; case COMMIT: if (head == NULL) { if ((head = ptr = property_alloc(hold_n, hold_v)) == NULL) return (NULL); } else { if ((ptr->next = property_alloc(hold_n, hold_v)) == NULL) { properties_free(head); return (NULL); } ptr = ptr->next; } state = LOOK; v = n = 0; break; case STOP: /* we don't handle this here, but this prevents warnings */ break; } } if (head == NULL && (head = property_alloc(NULL, NULL)) == NULL) return (NULL); return (head); } char * property_find(properties list, const char *name) { if (list == NULL || name == NULL || !name[0]) return (NULL); while (list != NULL) { if (list->name != NULL && strcmp(list->name, name) == 0) return (list->value); list = list->next; } return (NULL); } void properties_free(properties list) { properties tmp; while (list) { tmp = list->next; if (list->name) free(list->name); if (list->value) free(list->value); free(list); list = tmp; } }