/* * msg.c * * Copyright (c) 1996-1999 Whistle Communications, Inc. * All rights reserved. * * Subject to the following obligations and disclaimer of warranty, use and * redistribution of this software, in source or object code forms, with or * without modifications are expressly permitted by Whistle Communications; * provided, however, that: * 1. Any and all reproductions of the source or object code must include the * copyright notice above and the following disclaimer of warranties; and * 2. No rights are granted, in any manner or form, to use Whistle * Communications, Inc. trademarks, including the mark "WHISTLE * COMMUNICATIONS" on advertising, endorsements, or otherwise except as * such appears in the above copyright notice or in the software. * * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE, * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT. * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY * REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE. * IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY * OF SUCH DAMAGE. * * Author: Archie Cobbs * * $FreeBSD$ * $Whistle: msg.c,v 1.9 1999/01/20 00:57:23 archie Exp $ */ #include #include #include #include #include "netgraph.h" #include "internal.h" /* Next message token value */ static int gMsgId; /* For delivering both messages and replies */ static int NgDeliverMsg(int cs, const char *path, const struct ng_mesg *hdr, const void *args, size_t arglen); /* * Send a message to a node using control socket node "cs". * Returns -1 if error and sets errno appropriately. * If successful, returns the message ID (token) used. */ int NgSendMsg(int cs, const char *path, int cookie, int cmd, const void *args, size_t arglen) { struct ng_mesg msg; /* Prepare message header */ memset(&msg, 0, sizeof(msg)); msg.header.version = NG_VERSION; msg.header.typecookie = cookie; msg.header.token = ++gMsgId; msg.header.flags = NGF_ORIG; msg.header.cmd = cmd; snprintf(msg.header.cmdstr, NG_CMDSTRLEN + 1, "cmd%d", cmd); /* Deliver message */ if (NgDeliverMsg(cs, path, &msg, args, arglen) < 0) return (-1); return(gMsgId); } /* * Send a message that is a reply to a previously received message. * Returns -1 and sets errno on error, otherwise returns zero. */ int NgSendReplyMsg(int cs, const char *path, const struct ng_mesg *msg, const void *args, size_t arglen) { struct ng_mesg rep; /* Prepare message header */ rep = *msg; rep.header.flags = NGF_RESP; /* Deliver message */ return (NgDeliverMsg(cs, path, &rep, args, arglen)); } /* * Send a message to a node using control socket node "cs". * Returns -1 if error and sets errno appropriately, otherwise zero. */ static int NgDeliverMsg(int cs, const char *path, const struct ng_mesg *hdr, const void *args, size_t arglen) { u_char sgbuf[NG_PATHLEN + 3]; struct sockaddr_ng *const sg = (struct sockaddr_ng *) sgbuf; u_char *buf = NULL; struct ng_mesg *msg; int errnosv = 0; int rtn = 0; /* Sanity check */ if (args == NULL) arglen = 0; /* Get buffer */ if ((buf = malloc(sizeof(*msg) + arglen)) == NULL) { errnosv = errno; if (_gNgDebugLevel >= 1) NGLOG("malloc"); rtn = -1; goto done; } msg = (struct ng_mesg *) buf; /* Finalize message */ *msg = *hdr; msg->header.arglen = arglen; memcpy(msg->data, args, arglen); /* Prepare socket address */ sg->sg_family = AF_NETGRAPH; snprintf(sg->sg_data, NG_PATHLEN + 1, "%s", path); sg->sg_len = strlen(sg->sg_data) + 3; /* Debugging */ if (_gNgDebugLevel >= 2) { NGLOGX("SENDING %s:", (msg->header.flags & NGF_RESP) ? "RESPONSE" : "MESSAGE"); _NgDebugSockaddr(sg); _NgDebugMsg(msg); } /* Send it */ if (sendto(cs, msg, sizeof(*msg) + arglen, 0, (struct sockaddr *) sg, sg->sg_len) < 0) { errnosv = errno; if (_gNgDebugLevel >= 1) NGLOG("sendto(%s)", sg->sg_data); rtn = -1; goto done; } done: /* Done */ free(buf); /* OK if buf is NULL */ errno = errnosv; return (rtn); } /* * Receive a control message. * * On error, this returns -1 and sets errno. * Otherwise, it returns the length of the received reply. */ int NgRecvMsg(int cs, struct ng_mesg *rep, size_t replen, char *path) { u_char sgbuf[NG_PATHLEN + sizeof(struct sockaddr_ng)]; struct sockaddr_ng *const sg = (struct sockaddr_ng *) sgbuf; int len, sglen = sizeof(sgbuf); int errnosv; /* Read reply */ len = recvfrom(cs, rep, replen, 0, (struct sockaddr *) sg, &sglen); if (len < 0) { errnosv = errno; if (_gNgDebugLevel >= 1) NGLOG("recvfrom"); goto errout; } if (path != NULL) snprintf(path, NG_PATHLEN + 1, "%s", sg->sg_data); /* Debugging */ if (_gNgDebugLevel >= 2) { NGLOGX("RECEIVED %s:", (rep->header.flags & NGF_RESP) ? "RESPONSE" : "MESSAGE"); _NgDebugSockaddr(sg); _NgDebugMsg(rep); } /* Done */ return (len); errout: errno = errnosv; return (-1); }