/* It is reduced version for use in crt0.c (only 8 bit locales) */ #include #include #include #include #include #include #include "common_setlocale.h" #include "common_rune.h" char *_PathLocale; extern int _none_init __P((_RuneLocale *)); static char *loadlocale __P((int)); static int startup_setrunelocale __P((char *)); void _startup_setlocale(category, locale) int category; const char *locale; { int found, i, len; char *env, *r; if (!PathLocale && !(PathLocale = getenv("PATH_LOCALE"))) PathLocale = _PATH_LOCALE; if (category < 0 || category >= _LC_LAST) return; if (!locale) { if (!category) (void) currentlocale(); return; } /* * Default to the current locale for everything. */ for (i = 1; i < _LC_LAST; ++i) (void)strcpy(new_categories[i], current_categories[i]); /* * Now go fill up new_categories from the locale argument */ if (!*locale) { env = getenv(categories[category]); if (!env) env = getenv(categories[0]); if (!env) env = getenv("LANG"); if (!env) env = "C"; (void) strncpy(new_categories[category], env, 31); new_categories[category][31] = 0; if (!category) { for (i = 1; i < _LC_LAST; ++i) { if (!(env = getenv(categories[i]))) env = new_categories[0]; (void)strncpy(new_categories[i], env, 31); new_categories[i][31] = 0; } } } else if (category) { (void)strncpy(new_categories[category], locale, 31); new_categories[category][31] = 0; } else { if ((r = strchr(locale, '/')) == 0) { for (i = 1; i < _LC_LAST; ++i) { (void)strncpy(new_categories[i], locale, 31); new_categories[i][31] = 0; } } else { for (i = 1; r[1] == '/'; ++r); if (!r[1]) return; /* Hmm, just slashes... */ do { len = r - locale > 31 ? 31 : r - locale; (void)strncpy(new_categories[i++], locale, len); new_categories[i++][len] = 0; locale = r; while (*locale == '/') ++locale; while (*++r && *r != '/'); } while (*locale); while (i < _LC_LAST) (void)strcpy(new_categories[i], new_categories[i-1]); } } if (category) { (void) loadlocale(category); return; } found = 0; for (i = 1; i < _LC_LAST; ++i) if (loadlocale(i) != NULL) found = 1; if (found) (void) currentlocale(); } static char * loadlocale(category) int category; { if (strcmp(new_categories[category], current_categories[category]) == 0) return (current_categories[category]); if (category == LC_CTYPE) { if (startup_setrunelocale(new_categories[LC_CTYPE])) return (NULL); (void)strcpy(current_categories[LC_CTYPE], new_categories[LC_CTYPE]); return (current_categories[LC_CTYPE]); } if (category == LC_COLLATE) { if (__collate_load_tables(new_categories[LC_COLLATE]) < 0) return (NULL); (void)strcpy(current_categories[LC_COLLATE], new_categories[LC_COLLATE]); return (current_categories[LC_COLLATE]); } if (category == LC_TIME) { if (__time_load_locale(new_categories[LC_TIME]) < 0) return (NULL); (void)strcpy(current_categories[LC_TIME], new_categories[LC_TIME]); return (current_categories[LC_TIME]); } if (!strcmp(new_categories[category], "C") || !strcmp(new_categories[category], "POSIX")) { /* * Some day this will need to reset the locale to the default * C locale. Since we have no way to change them as of yet, * there is no need to reset them. */ (void)strcpy(current_categories[category], new_categories[category]); return (current_categories[category]); } return NULL; } static int startup_setrunelocale(encoding) char *encoding; { FILE *fp; char name[PATH_MAX]; _RuneLocale *rl; if (!encoding) return(EFAULT); /* * The "C" and "POSIX" locale are always here. */ if (!strcmp(encoding, "C") || !strcmp(encoding, "POSIX")) { _CurrentRuneLocale = &_DefaultRuneLocale; return(0); } (void) strcpy(name, PathLocale); (void) strcat(name, "/"); (void) strcat(name, encoding); (void) strcat(name, "/LC_CTYPE"); if ((fp = fopen(name, "r")) == NULL) return(ENOENT); if ((rl = _Read_RuneMagi(fp)) == 0) { fclose(fp); return(EFTYPE); } fclose(fp); if (!rl->encoding[0]) return(EINVAL); else if (!strcmp(rl->encoding, "NONE")) return(_none_init(rl)); else return(EINVAL); }