//===--- HeaderSearch.cpp - Resolve Header File Locations ---===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the DirectoryLookup and HeaderSearch interfaces. // //===----------------------------------------------------------------------===// #include "clang/Lex/HeaderSearch.h" #include "clang/Lex/HeaderMap.h" #include "clang/Basic/FileManager.h" #include "clang/Basic/IdentifierTable.h" #include "llvm/System/Path.h" #include "llvm/ADT/SmallString.h" #include using namespace clang; const IdentifierInfo * HeaderFileInfo::getControllingMacro(ExternalIdentifierLookup *External) { if (ControllingMacro) return ControllingMacro; if (!ControllingMacroID || !External) return 0; ControllingMacro = External->GetIdentifier(ControllingMacroID); return ControllingMacro; } HeaderSearch::HeaderSearch(FileManager &FM) : FileMgr(FM), FrameworkMap(64) { SystemDirIdx = 0; NoCurDirSearch = false; ExternalLookup = 0; NumIncluded = 0; NumMultiIncludeFileOptzn = 0; NumFrameworkLookups = NumSubFrameworkLookups = 0; } HeaderSearch::~HeaderSearch() { // Delete headermaps. for (unsigned i = 0, e = HeaderMaps.size(); i != e; ++i) delete HeaderMaps[i].second; } void HeaderSearch::PrintStats() { fprintf(stderr, "\n*** HeaderSearch Stats:\n"); fprintf(stderr, "%d files tracked.\n", (int)FileInfo.size()); unsigned NumOnceOnlyFiles = 0, MaxNumIncludes = 0, NumSingleIncludedFiles = 0; for (unsigned i = 0, e = FileInfo.size(); i != e; ++i) { NumOnceOnlyFiles += FileInfo[i].isImport; if (MaxNumIncludes < FileInfo[i].NumIncludes) MaxNumIncludes = FileInfo[i].NumIncludes; NumSingleIncludedFiles += FileInfo[i].NumIncludes == 1; } fprintf(stderr, " %d #import/#pragma once files.\n", NumOnceOnlyFiles); fprintf(stderr, " %d included exactly once.\n", NumSingleIncludedFiles); fprintf(stderr, " %d max times a file is included.\n", MaxNumIncludes); fprintf(stderr, " %d #include/#include_next/#import.\n", NumIncluded); fprintf(stderr, " %d #includes skipped due to" " the multi-include optimization.\n", NumMultiIncludeFileOptzn); fprintf(stderr, "%d framework lookups.\n", NumFrameworkLookups); fprintf(stderr, "%d subframework lookups.\n", NumSubFrameworkLookups); } /// CreateHeaderMap - This method returns a HeaderMap for the specified /// FileEntry, uniquing them through the the 'HeaderMaps' datastructure. const HeaderMap *HeaderSearch::CreateHeaderMap(const FileEntry *FE) { // We expect the number of headermaps to be small, and almost always empty. // If it ever grows, use of a linear search should be re-evaluated. if (!HeaderMaps.empty()) { for (unsigned i = 0, e = HeaderMaps.size(); i != e; ++i) // Pointer equality comparison of FileEntries works because they are // already uniqued by inode. if (HeaderMaps[i].first == FE) return HeaderMaps[i].second; } if (const HeaderMap *HM = HeaderMap::Create(FE)) { HeaderMaps.push_back(std::make_pair(FE, HM)); return HM; } return 0; } //===----------------------------------------------------------------------===// // File lookup within a DirectoryLookup scope //===----------------------------------------------------------------------===// /// getName - Return the directory or filename corresponding to this lookup /// object. const char *DirectoryLookup::getName() const { if (isNormalDir()) return getDir()->getName(); if (isFramework()) return getFrameworkDir()->getName(); assert(isHeaderMap() && "Unknown DirectoryLookup"); return getHeaderMap()->getFileName(); } /// LookupFile - Lookup the specified file in this search path, returning it /// if it exists or returning null if not. const FileEntry *DirectoryLookup::LookupFile(llvm::StringRef Filename, HeaderSearch &HS) const { llvm::SmallString<1024> TmpDir; if (isNormalDir()) { // Concatenate the requested file onto the directory. // FIXME: Portability. Filename concatenation should be in sys::Path. TmpDir += getDir()->getName(); TmpDir.push_back('/'); TmpDir.append(Filename.begin(), Filename.end()); return HS.getFileMgr().getFile(TmpDir.begin(), TmpDir.end()); } if (isFramework()) return DoFrameworkLookup(Filename, HS); assert(isHeaderMap() && "Unknown directory lookup"); return getHeaderMap()->LookupFile(Filename, HS.getFileMgr()); } /// DoFrameworkLookup - Do a lookup of the specified file in the current /// DirectoryLookup, which is a framework directory. const FileEntry *DirectoryLookup::DoFrameworkLookup(llvm::StringRef Filename, HeaderSearch &HS) const { FileManager &FileMgr = HS.getFileMgr(); // Framework names must have a '/' in the filename. size_t SlashPos = Filename.find('/'); if (SlashPos == llvm::StringRef::npos) return 0; // Find out if this is the home for the specified framework, by checking // HeaderSearch. Possible answer are yes/no and unknown. const DirectoryEntry *&FrameworkDirCache = HS.LookupFrameworkCache(Filename.substr(0, SlashPos)); // If it is known and in some other directory, fail. if (FrameworkDirCache && FrameworkDirCache != getFrameworkDir()) return 0; // Otherwise, construct the path to this framework dir. // FrameworkName = "/System/Library/Frameworks/" llvm::SmallString<1024> FrameworkName; FrameworkName += getFrameworkDir()->getName(); if (FrameworkName.empty() || FrameworkName.back() != '/') FrameworkName.push_back('/'); // FrameworkName = "/System/Library/Frameworks/Cocoa" FrameworkName.append(Filename.begin(), Filename.begin()+SlashPos); // FrameworkName = "/System/Library/Frameworks/Cocoa.framework/" FrameworkName += ".framework/"; // If the cache entry is still unresolved, query to see if the cache entry is // still unresolved. If so, check its existence now. if (FrameworkDirCache == 0) { HS.IncrementFrameworkLookupCount(); // If the framework dir doesn't exist, we fail. // FIXME: It's probably more efficient to query this with FileMgr.getDir. if (!llvm::sys::Path(std::string(FrameworkName.begin(), FrameworkName.end())).exists()) return 0; // Otherwise, if it does, remember that this is the right direntry for this // framework. FrameworkDirCache = getFrameworkDir(); } // Check "/System/Library/Frameworks/Cocoa.framework/Headers/file.h" unsigned OrigSize = FrameworkName.size(); FrameworkName += "Headers/"; FrameworkName.append(Filename.begin()+SlashPos+1, Filename.end()); if (const FileEntry *FE = FileMgr.getFile(FrameworkName.begin(), FrameworkName.end())) { return FE; } // Check "/System/Library/Frameworks/Cocoa.framework/PrivateHeaders/file.h" const char *Private = "Private"; FrameworkName.insert(FrameworkName.begin()+OrigSize, Private, Private+strlen(Private)); return FileMgr.getFile(FrameworkName.begin(), FrameworkName.end()); } //===----------------------------------------------------------------------===// // Header File Location. //===----------------------------------------------------------------------===// /// LookupFile - Given a "foo" or reference, look up the indicated file, /// return null on failure. isAngled indicates whether the file reference is /// for system #include's or not (i.e. using <> instead of ""). CurFileEnt, if /// non-null, indicates where the #including file is, in case a relative search /// is needed. const FileEntry *HeaderSearch::LookupFile(llvm::StringRef Filename, bool isAngled, const DirectoryLookup *FromDir, const DirectoryLookup *&CurDir, const FileEntry *CurFileEnt) { // If 'Filename' is absolute, check to see if it exists and no searching. if (llvm::sys::Path::isAbsolute(Filename.begin(), Filename.size())) { CurDir = 0; // If this was an #include_next "/absolute/file", fail. if (FromDir) return 0; // Otherwise, just return the file. return FileMgr.getFile(Filename); } // Step #0, unless disabled, check to see if the file is in the #includer's // directory. This has to be based on CurFileEnt, not CurDir, because // CurFileEnt could be a #include of a subdirectory (#include "foo/bar.h") and // a subsequent include of "baz.h" should resolve to "whatever/foo/baz.h". // This search is not done for <> headers. if (CurFileEnt && !isAngled && !NoCurDirSearch) { llvm::SmallString<1024> TmpDir; // Concatenate the requested file onto the directory. // FIXME: Portability. Filename concatenation should be in sys::Path. TmpDir += CurFileEnt->getDir()->getName(); TmpDir.push_back('/'); TmpDir.append(Filename.begin(), Filename.end()); if (const FileEntry *FE = FileMgr.getFile(TmpDir.str())) { // Leave CurDir unset. // This file is a system header or C++ unfriendly if the old file is. // // Note that the temporary 'DirInfo' is required here, as either call to // getFileInfo could resize the vector and we don't want to rely on order // of evaluation. unsigned DirInfo = getFileInfo(CurFileEnt).DirInfo; getFileInfo(FE).DirInfo = DirInfo; return FE; } } CurDir = 0; // If this is a system #include, ignore the user #include locs. unsigned i = isAngled ? SystemDirIdx : 0; // If this is a #include_next request, start searching after the directory the // file was found in. if (FromDir) i = FromDir-&SearchDirs[0]; // Cache all of the lookups performed by this method. Many headers are // multiply included, and the "pragma once" optimization prevents them from // being relex/pp'd, but they would still have to search through a // (potentially huge) series of SearchDirs to find it. std::pair &CacheLookup = LookupFileCache.GetOrCreateValue(Filename).getValue(); // If the entry has been previously looked up, the first value will be // non-zero. If the value is equal to i (the start point of our search), then // this is a matching hit. if (CacheLookup.first == i+1) { // Skip querying potentially lots of directories for this lookup. i = CacheLookup.second; } else { // Otherwise, this is the first query, or the previous query didn't match // our search start. We will fill in our found location below, so prime the // start point value. CacheLookup.first = i+1; } // Check each directory in sequence to see if it contains this file. for (; i != SearchDirs.size(); ++i) { const FileEntry *FE = SearchDirs[i].LookupFile(Filename, *this); if (!FE) continue; CurDir = &SearchDirs[i]; // This file is a system header or C++ unfriendly if the dir is. getFileInfo(FE).DirInfo = CurDir->getDirCharacteristic(); // Remember this location for the next lookup we do. CacheLookup.second = i; return FE; } // Otherwise, didn't find it. Remember we didn't find this. CacheLookup.second = SearchDirs.size(); return 0; } /// LookupSubframeworkHeader - Look up a subframework for the specified /// #include file. For example, if #include'ing from /// within ".../Carbon.framework/Headers/Carbon.h", check to see if HIToolbox /// is a subframework within Carbon.framework. If so, return the FileEntry /// for the designated file, otherwise return null. const FileEntry *HeaderSearch:: LookupSubframeworkHeader(llvm::StringRef Filename, const FileEntry *ContextFileEnt) { assert(ContextFileEnt && "No context file?"); // Framework names must have a '/' in the filename. Find it. size_t SlashPos = Filename.find('/'); if (SlashPos == llvm::StringRef::npos) return 0; // Look up the base framework name of the ContextFileEnt. const char *ContextName = ContextFileEnt->getName(); // If the context info wasn't a framework, couldn't be a subframework. const char *FrameworkPos = strstr(ContextName, ".framework/"); if (FrameworkPos == 0) return 0; llvm::SmallString<1024> FrameworkName(ContextName, FrameworkPos+strlen(".framework/")); // Append Frameworks/HIToolbox.framework/ FrameworkName += "Frameworks/"; FrameworkName.append(Filename.begin(), Filename.begin()+SlashPos); FrameworkName += ".framework/"; llvm::StringMapEntry &CacheLookup = FrameworkMap.GetOrCreateValue(Filename.begin(), Filename.begin()+SlashPos); // Some other location? if (CacheLookup.getValue() && CacheLookup.getKeyLength() == FrameworkName.size() && memcmp(CacheLookup.getKeyData(), &FrameworkName[0], CacheLookup.getKeyLength()) != 0) return 0; // Cache subframework. if (CacheLookup.getValue() == 0) { ++NumSubFrameworkLookups; // If the framework dir doesn't exist, we fail. const DirectoryEntry *Dir = FileMgr.getDirectory(FrameworkName.begin(), FrameworkName.end()); if (Dir == 0) return 0; // Otherwise, if it does, remember that this is the right direntry for this // framework. CacheLookup.setValue(Dir); } const FileEntry *FE = 0; // Check ".../Frameworks/HIToolbox.framework/Headers/HIToolbox.h" llvm::SmallString<1024> HeadersFilename(FrameworkName); HeadersFilename += "Headers/"; HeadersFilename.append(Filename.begin()+SlashPos+1, Filename.end()); if (!(FE = FileMgr.getFile(HeadersFilename.begin(), HeadersFilename.end()))) { // Check ".../Frameworks/HIToolbox.framework/PrivateHeaders/HIToolbox.h" HeadersFilename = FrameworkName; HeadersFilename += "PrivateHeaders/"; HeadersFilename.append(Filename.begin()+SlashPos+1, Filename.end()); if (!(FE = FileMgr.getFile(HeadersFilename.begin(), HeadersFilename.end()))) return 0; } // This file is a system header or C++ unfriendly if the old file is. // // Note that the temporary 'DirInfo' is required here, as either call to // getFileInfo could resize the vector and we don't want to rely on order // of evaluation. unsigned DirInfo = getFileInfo(ContextFileEnt).DirInfo; getFileInfo(FE).DirInfo = DirInfo; return FE; } //===----------------------------------------------------------------------===// // File Info Management. //===----------------------------------------------------------------------===// /// getFileInfo - Return the HeaderFileInfo structure for the specified /// FileEntry. HeaderFileInfo &HeaderSearch::getFileInfo(const FileEntry *FE) { if (FE->getUID() >= FileInfo.size()) FileInfo.resize(FE->getUID()+1); return FileInfo[FE->getUID()]; } void HeaderSearch::setHeaderFileInfoForUID(HeaderFileInfo HFI, unsigned UID) { if (UID >= FileInfo.size()) FileInfo.resize(UID+1); FileInfo[UID] = HFI; } /// ShouldEnterIncludeFile - Mark the specified file as a target of of a /// #include, #include_next, or #import directive. Return false if #including /// the file will have no effect or true if we should include it. bool HeaderSearch::ShouldEnterIncludeFile(const FileEntry *File, bool isImport){ ++NumIncluded; // Count # of attempted #includes. // Get information about this file. HeaderFileInfo &FileInfo = getFileInfo(File); // If this is a #import directive, check that we have not already imported // this header. if (isImport) { // If this has already been imported, don't import it again. FileInfo.isImport = true; // Has this already been #import'ed or #include'd? if (FileInfo.NumIncludes) return false; } else { // Otherwise, if this is a #include of a file that was previously #import'd // or if this is the second #include of a #pragma once file, ignore it. if (FileInfo.isImport) return false; } // Next, check to see if the file is wrapped with #ifndef guards. If so, and // if the macro that guards it is defined, we know the #include has no effect. if (const IdentifierInfo *ControllingMacro = FileInfo.getControllingMacro(ExternalLookup)) if (ControllingMacro->hasMacroDefinition()) { ++NumMultiIncludeFileOptzn; return false; } // Increment the number of times this file has been included. ++FileInfo.NumIncludes; return true; }