//===--- BugReporter.h - Generate PathDiagnostics --------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines BugReporter, a utility class for generating // PathDiagnostics for analyses based on GRState. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_ANALYSIS_BUGREPORTER #define LLVM_CLANG_ANALYSIS_BUGREPORTER #include "clang/Basic/Diagnostic.h" #include "clang/Basic/SourceLocation.h" #include "clang/Analysis/PathSensitive/GRState.h" #include "clang/Analysis/PathSensitive/ExplodedGraph.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallSet.h" #include "llvm/ADT/SmallString.h" #include "llvm/ADT/StringExtras.h" #include "llvm/ADT/ImmutableSet.h" #include namespace clang { class PathDiagnostic; class PathDiagnosticPiece; class PathDiagnosticClient; class ASTContext; class Diagnostic; class BugReporter; class BugReporterContext; class GRExprEngine; class GRState; class Stmt; class BugType; class ParentMap; //===----------------------------------------------------------------------===// // Interface for individual bug reports. //===----------------------------------------------------------------------===// class BugReporterVisitor { public: virtual ~BugReporterVisitor(); virtual PathDiagnosticPiece* VisitNode(const ExplodedNode* N, const ExplodedNode* PrevN, BugReporterContext& BRC) = 0; virtual bool isOwnedByReporterContext() { return true; } }; // FIXME: Combine this with RangedBugReport and remove RangedBugReport. class BugReport : public BugReporterVisitor { protected: BugType& BT; std::string ShortDescription; std::string Description; const ExplodedNode *EndNode; SourceRange R; protected: friend class BugReporter; friend class BugReportEquivClass; virtual void Profile(llvm::FoldingSetNodeID& hash) const { hash.AddInteger(getLocation().getRawEncoding()); } public: class NodeResolver { public: virtual ~NodeResolver() {} virtual const ExplodedNode* getOriginalNode(const ExplodedNode* N) = 0; }; BugReport(BugType& bt, const char* desc, const ExplodedNode *n) : BT(bt), Description(desc), EndNode(n) {} BugReport(BugType& bt, const char* shortDesc, const char* desc, const ExplodedNode *n) : BT(bt), ShortDescription(shortDesc), Description(desc), EndNode(n) {} virtual ~BugReport(); virtual bool isOwnedByReporterContext() { return false; } const BugType& getBugType() const { return BT; } BugType& getBugType() { return BT; } // FIXME: Perhaps this should be moved into a subclass? const ExplodedNode* getEndNode() const { return EndNode; } // FIXME: Do we need this? Maybe getLocation() should return a ProgramPoint // object. // FIXME: If we do need it, we can probably just make it private to // BugReporter. Stmt* getStmt(BugReporter& BR) const; const std::string& getDescription() const { return Description; } const std::string& getShortDescription() const { return ShortDescription.empty() ? Description : ShortDescription; } // FIXME: Is this needed? virtual std::pair getExtraDescriptiveText() { return std::make_pair((const char**)0,(const char**)0); } // FIXME: Perhaps move this into a subclass. virtual PathDiagnosticPiece* getEndPath(BugReporterContext& BRC, const ExplodedNode* N); /// getLocation - Return the "definitive" location of the reported bug. /// While a bug can span an entire path, usually there is a specific /// location that can be used to identify where the key issue occured. /// This location is used by clients rendering diagnostics. virtual SourceLocation getLocation() const; /// getRanges - Returns the source ranges associated with this bug. virtual void getRanges(BugReporter& BR,const SourceRange*& beg, const SourceRange*& end); virtual PathDiagnosticPiece* VisitNode(const ExplodedNode* N, const ExplodedNode* PrevN, BugReporterContext& BR); virtual void registerInitialVisitors(BugReporterContext& BRC, const ExplodedNode* N) {} }; //===----------------------------------------------------------------------===// // BugTypes (collections of related reports). //===----------------------------------------------------------------------===// class BugReportEquivClass : public llvm::FoldingSetNode { // List of *owned* BugReport objects. std::list Reports; friend class BugReporter; void AddReport(BugReport* R) { Reports.push_back(R); } public: BugReportEquivClass(BugReport* R) { Reports.push_back(R); } ~BugReportEquivClass(); void Profile(llvm::FoldingSetNodeID& ID) const { assert(!Reports.empty()); (*Reports.begin())->Profile(ID); } class iterator { std::list::iterator impl; public: iterator(std::list::iterator i) : impl(i) {} iterator& operator++() { ++impl; return *this; } bool operator==(const iterator& I) const { return I.impl == impl; } bool operator!=(const iterator& I) const { return I.impl != impl; } BugReport* operator*() const { return *impl; } BugReport* operator->() const { return *impl; } }; class const_iterator { std::list::const_iterator impl; public: const_iterator(std::list::const_iterator i) : impl(i) {} const_iterator& operator++() { ++impl; return *this; } bool operator==(const const_iterator& I) const { return I.impl == impl; } bool operator!=(const const_iterator& I) const { return I.impl != impl; } const BugReport* operator*() const { return *impl; } const BugReport* operator->() const { return *impl; } }; iterator begin() { return iterator(Reports.begin()); } iterator end() { return iterator(Reports.end()); } const_iterator begin() const { return const_iterator(Reports.begin()); } const_iterator end() const { return const_iterator(Reports.end()); } }; class BugType { private: const std::string Name; const std::string Category; llvm::FoldingSet EQClasses; friend class BugReporter; public: BugType(const char *name, const char* cat) : Name(name), Category(cat) {} virtual ~BugType(); // FIXME: Should these be made strings as well? const std::string& getName() const { return Name; } const std::string& getCategory() const { return Category; } virtual void FlushReports(BugReporter& BR); void AddReport(BugReport* BR); typedef llvm::FoldingSet::iterator iterator; iterator begin() { return EQClasses.begin(); } iterator end() { return EQClasses.end(); } typedef llvm::FoldingSet::const_iterator const_iterator; const_iterator begin() const { return EQClasses.begin(); } const_iterator end() const { return EQClasses.end(); } }; //===----------------------------------------------------------------------===// // Specialized subclasses of BugReport. //===----------------------------------------------------------------------===// // FIXME: Collapse this with the default BugReport class. class RangedBugReport : public BugReport { std::vector Ranges; public: RangedBugReport(BugType& D, const char* description, ExplodedNode *n) : BugReport(D, description, n) {} RangedBugReport(BugType& D, const char *shortDescription, const char *description, ExplodedNode *n) : BugReport(D, shortDescription, description, n) {} ~RangedBugReport(); // FIXME: Move this out of line. void addRange(SourceRange R) { Ranges.push_back(R); } // FIXME: Move this out of line. void getRanges(BugReporter& BR,const SourceRange*& beg, const SourceRange*& end) { if (Ranges.empty()) { beg = NULL; end = NULL; } else { beg = &Ranges[0]; end = beg + Ranges.size(); } } }; //===----------------------------------------------------------------------===// // BugReporter and friends. //===----------------------------------------------------------------------===// class BugReporterData { public: virtual ~BugReporterData(); virtual Diagnostic& getDiagnostic() = 0; virtual PathDiagnosticClient* getPathDiagnosticClient() = 0; virtual ASTContext& getContext() = 0; virtual SourceManager& getSourceManager() = 0; virtual CFG* getCFG() = 0; virtual ParentMap& getParentMap() = 0; virtual LiveVariables* getLiveVariables() = 0; }; class BugReporter { public: enum Kind { BaseBRKind, GRBugReporterKind }; private: typedef llvm::ImmutableSet BugTypesTy; BugTypesTy::Factory F; BugTypesTy BugTypes; const Kind kind; BugReporterData& D; void FlushReport(BugReportEquivClass& EQ); protected: BugReporter(BugReporterData& d, Kind k) : BugTypes(F.GetEmptySet()), kind(k), D(d) {} public: BugReporter(BugReporterData& d) : BugTypes(F.GetEmptySet()), kind(BaseBRKind), D(d) {} virtual ~BugReporter(); void FlushReports(); Kind getKind() const { return kind; } Diagnostic& getDiagnostic() { return D.getDiagnostic(); } PathDiagnosticClient* getPathDiagnosticClient() { return D.getPathDiagnosticClient(); } typedef BugTypesTy::iterator iterator; iterator begin() { return BugTypes.begin(); } iterator end() { return BugTypes.end(); } ASTContext& getContext() { return D.getContext(); } SourceManager& getSourceManager() { return D.getSourceManager(); } CFG* getCFG() { return D.getCFG(); } ParentMap& getParentMap() { return D.getParentMap(); } LiveVariables* getLiveVariables() { return D.getLiveVariables(); } virtual void GeneratePathDiagnostic(PathDiagnostic& PD, BugReportEquivClass& EQ) {} void Register(BugType *BT); void EmitReport(BugReport *R); void EmitBasicReport(const char* BugName, const char* BugStr, SourceLocation Loc, SourceRange* RangeBeg, unsigned NumRanges); void EmitBasicReport(const char* BugName, const char* BugCategory, const char* BugStr, SourceLocation Loc, SourceRange* RangeBeg, unsigned NumRanges); void EmitBasicReport(const char* BugName, const char* BugStr, SourceLocation Loc) { EmitBasicReport(BugName, BugStr, Loc, 0, 0); } void EmitBasicReport(const char* BugName, const char* BugCategory, const char* BugStr, SourceLocation Loc) { EmitBasicReport(BugName, BugCategory, BugStr, Loc, 0, 0); } void EmitBasicReport(const char* BugName, const char* BugStr, SourceLocation Loc, SourceRange R) { EmitBasicReport(BugName, BugStr, Loc, &R, 1); } void EmitBasicReport(const char* BugName, const char* Category, const char* BugStr, SourceLocation Loc, SourceRange R) { EmitBasicReport(BugName, Category, BugStr, Loc, &R, 1); } static bool classof(const BugReporter* R) { return true; } }; // FIXME: Get rid of GRBugReporter. It's the wrong abstraction. class GRBugReporter : public BugReporter { GRExprEngine& Eng; llvm::SmallSet NotableSymbols; public: GRBugReporter(BugReporterData& d, GRExprEngine& eng) : BugReporter(d, GRBugReporterKind), Eng(eng) {} virtual ~GRBugReporter(); /// getEngine - Return the analysis engine used to analyze a given /// function or method. GRExprEngine& getEngine() { return Eng; } /// getGraph - Get the exploded graph created by the analysis engine /// for the analyzed method or function. ExplodedGraph& getGraph(); /// getStateManager - Return the state manager used by the analysis /// engine. GRStateManager& getStateManager(); virtual void GeneratePathDiagnostic(PathDiagnostic& PD, BugReportEquivClass& R); void addNotableSymbol(SymbolRef Sym) { NotableSymbols.insert(Sym); } bool isNotable(SymbolRef Sym) const { return (bool) NotableSymbols.count(Sym); } /// classof - Used by isa<>, cast<>, and dyn_cast<>. static bool classof(const BugReporter* R) { return R->getKind() == GRBugReporterKind; } }; class BugReporterContext { GRBugReporter &BR; std::vector Callbacks; public: BugReporterContext(GRBugReporter& br) : BR(br) {} virtual ~BugReporterContext(); void addVisitor(BugReporterVisitor* visitor) { if (visitor) Callbacks.push_back(visitor); } typedef std::vector::iterator visitor_iterator; visitor_iterator visitor_begin() { return Callbacks.begin(); } visitor_iterator visitor_end() { return Callbacks.end(); } GRBugReporter& getBugReporter() { return BR; } ExplodedGraph& getGraph() { return BR.getGraph(); } void addNotableSymbol(SymbolRef Sym) { // FIXME: For now forward to GRBugReporter. BR.addNotableSymbol(Sym); } bool isNotable(SymbolRef Sym) const { // FIXME: For now forward to GRBugReporter. return BR.isNotable(Sym); } GRStateManager& getStateManager() { return BR.getStateManager(); } ValueManager& getValueManager() { return getStateManager().getValueManager(); } ASTContext& getASTContext() { return BR.getContext(); } SourceManager& getSourceManager() { return BR.getSourceManager(); } const Decl& getCodeDecl() { return getStateManager().getCodeDecl(); } const CFG& getCFG() { return *BR.getCFG(); } virtual BugReport::NodeResolver& getNodeResolver() = 0; }; class DiagBugReport : public RangedBugReport { std::list Strs; FullSourceLoc L; public: DiagBugReport(BugType& D, const char* desc, FullSourceLoc l) : RangedBugReport(D, desc, 0), L(l) {} virtual ~DiagBugReport() {} // FIXME: Move out-of-line (virtual function). SourceLocation getLocation() const { return L; } void addString(const std::string& s) { Strs.push_back(s); } typedef std::list::const_iterator str_iterator; str_iterator str_begin() const { return Strs.begin(); } str_iterator str_end() const { return Strs.end(); } }; } // end clang namespace #endif