From 4efdef565f9a0ca3468534f97c6ac4aaaf747c9a Mon Sep 17 00:00:00 2001 From: ed Date: Sat, 27 Sep 2008 08:51:18 +0000 Subject: Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib --- sys/dev/fb/vgareg.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'sys/dev/fb/vgareg.h') diff --git a/sys/dev/fb/vgareg.h b/sys/dev/fb/vgareg.h index 4ccef40..0a73fbd 100644 --- a/sys/dev/fb/vgareg.h +++ b/sys/dev/fb/vgareg.h @@ -61,7 +61,7 @@ #define GDCREG (IO_VGA + 0x0F) /* graph data controller data */ #define VGA_DRIVER_NAME "vga" -#define VGA_UNIT(dev) minor(dev) +#define VGA_UNIT(dev) dev2unit(dev) #define VGA_MKMINOR(unit) (unit) #ifdef _KERNEL -- cgit v1.1