From cef4417d4ba150439aface65ce35595646a0dc68 Mon Sep 17 00:00:00 2001 From: obrien Date: Fri, 17 May 2002 03:08:15 +0000 Subject: bsd.lib.mk now understands what to do with .asm files. So we can refer to these files by their real name vs. playing tricks renaming them during the build. --- gnu/lib/libgcc/Makefile | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'gnu/lib/libgcc') diff --git a/gnu/lib/libgcc/Makefile b/gnu/lib/libgcc/Makefile index 1edb26d..f84deeb 100644 --- a/gnu/lib/libgcc/Makefile +++ b/gnu/lib/libgcc/Makefile @@ -116,9 +116,9 @@ LIB2ADDEH = unwind-ia64.c unwind-sjlj.c .if ${TARGET_ARCH} == "powerpc" # from config/rs6000/t-ppccomm -LIB2FUNCS_EXTRA = tramp.S +LIB2FUNCS_EXTRA = tramp.asm # This one can't end up in shared libgcc -LIB2FUNCS_STATIC_EXTRA = eabi.S +LIB2FUNCS_STATIC_EXTRA = eabi.asm # We want fine grained libraries, so use the new code to build the # floating point emulation libraries. OBJS+= dp-bit.o fp-bit.o -- cgit v1.1