From 057afceb86e030ad65b0130436860d9a18066186 Mon Sep 17 00:00:00 2001 From: jkh Date: Sun, 4 Sep 1994 04:03:31 +0000 Subject: Bring in the 4.4 Lite games directory, modulo man page changes and segregation of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh --- games/rogue/save.c | 426 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 426 insertions(+) create mode 100644 games/rogue/save.c (limited to 'games/rogue/save.c') diff --git a/games/rogue/save.c b/games/rogue/save.c new file mode 100644 index 0000000..76475bb --- /dev/null +++ b/games/rogue/save.c @@ -0,0 +1,426 @@ +/* + * Copyright (c) 1988, 1993 + * The Regents of the University of California. All rights reserved. + * + * This code is derived from software contributed to Berkeley by + * Timothy C. Stoehr. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)save.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +/* + * save.c + * + * This source herein may be modified and/or distributed by anybody who + * so desires, with the following restrictions: + * 1.) No portion of this notice shall be removed. + * 2.) Credit shall not be taken for the creation of this source. + * 3.) This code is not to be traded, sold, or used for personal + * gain or profit. + * + */ + +#include +#include "rogue.h" + +short write_failed = 0; +char *save_file = (char *) 0; + +extern boolean detect_monster; +extern short cur_level, max_level; +extern char hunger_str[]; +extern char login_name[]; +extern short party_room; +extern short foods; +extern boolean is_wood[]; +extern short cur_room; +extern boolean being_held; +extern short bear_trap; +extern short halluc; +extern short blind; +extern short confused; +extern short levitate; +extern short haste_self; +extern boolean see_invisible; +extern boolean detect_monster; +extern boolean wizard; +extern boolean score_only; +extern short m_moves; + +extern boolean msg_cleared; + +save_game() +{ + char fname[64]; + + if (!get_input_line("file name?", save_file, fname, "game not saved", + 0, 1)) { + return; + } + check_message(); + message(fname, 0); + save_into_file(fname); +} + +save_into_file(sfile) +char *sfile; +{ + FILE *fp; + int file_id; + char name_buffer[80]; + char *hptr; + struct rogue_time rt_buf; + + if (sfile[0] == '~') { + if (hptr = md_getenv("HOME")) { + (void) strcpy(name_buffer, hptr); + (void) strcat(name_buffer, sfile+1); + sfile = name_buffer; + } + } + if ( ((fp = fopen(sfile, "w")) == NULL) || + ((file_id = md_get_file_id(sfile)) == -1)) { + message("problem accessing the save file", 0); + return; + } + md_ignore_signals(); + write_failed = 0; + (void) xxx(1); + r_write(fp, (char *) &detect_monster, sizeof(detect_monster)); + r_write(fp, (char *) &cur_level, sizeof(cur_level)); + r_write(fp, (char *) &max_level, sizeof(max_level)); + write_string(hunger_str, fp); + write_string(login_name, fp); + r_write(fp, (char *) &party_room, sizeof(party_room)); + write_pack(&level_monsters, fp); + write_pack(&level_objects, fp); + r_write(fp, (char *) &file_id, sizeof(file_id)); + rw_dungeon(fp, 1); + r_write(fp, (char *) &foods, sizeof(foods)); + r_write(fp, (char *) &rogue, sizeof(fighter)); + write_pack(&rogue.pack, fp); + rw_id(id_potions, fp, POTIONS, 1); + rw_id(id_scrolls, fp, SCROLS, 1); + rw_id(id_wands, fp, WANDS, 1); + rw_id(id_rings, fp, RINGS, 1); + r_write(fp, (char *) traps, (MAX_TRAPS * sizeof(trap))); + r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean))); + r_write(fp, (char *) &cur_room, sizeof(cur_room)); + rw_rooms(fp, 1); + r_write(fp, (char *) &being_held, sizeof(being_held)); + r_write(fp, (char *) &bear_trap, sizeof(bear_trap)); + r_write(fp, (char *) &halluc, sizeof(halluc)); + r_write(fp, (char *) &blind, sizeof(blind)); + r_write(fp, (char *) &confused, sizeof(confused)); + r_write(fp, (char *) &levitate, sizeof(levitate)); + r_write(fp, (char *) &haste_self, sizeof(haste_self)); + r_write(fp, (char *) &see_invisible, sizeof(see_invisible)); + r_write(fp, (char *) &detect_monster, sizeof(detect_monster)); + r_write(fp, (char *) &wizard, sizeof(wizard)); + r_write(fp, (char *) &score_only, sizeof(score_only)); + r_write(fp, (char *) &m_moves, sizeof(m_moves)); + md_gct(&rt_buf); + rt_buf.second += 10; /* allow for some processing time */ + r_write(fp, (char *) &rt_buf, sizeof(rt_buf)); + fclose(fp); + + if (write_failed) { + (void) md_df(sfile); /* delete file */ + } else { + clean_up(""); + } +} + +restore(fname) +char *fname; +{ + FILE *fp; + struct rogue_time saved_time, mod_time; + char buf[4]; + char tbuf[40]; + int new_file_id, saved_file_id; + + if ( ((new_file_id = md_get_file_id(fname)) == -1) || + ((fp = fopen(fname, "r")) == NULL)) { + clean_up("cannot open file"); + } + if (md_link_count(fname) > 1) { + clean_up("file has link"); + } + (void) xxx(1); + r_read(fp, (char *) &detect_monster, sizeof(detect_monster)); + r_read(fp, (char *) &cur_level, sizeof(cur_level)); + r_read(fp, (char *) &max_level, sizeof(max_level)); + read_string(hunger_str, fp); + + (void) strcpy(tbuf, login_name); + read_string(login_name, fp); + if (strcmp(tbuf, login_name)) { + clean_up("you're not the original player"); + } + + r_read(fp, (char *) &party_room, sizeof(party_room)); + read_pack(&level_monsters, fp, 0); + read_pack(&level_objects, fp, 0); + r_read(fp, (char *) &saved_file_id, sizeof(saved_file_id)); + if (new_file_id != saved_file_id) { + clean_up("sorry, saved game is not in the same file"); + } + rw_dungeon(fp, 0); + r_read(fp, (char *) &foods, sizeof(foods)); + r_read(fp, (char *) &rogue, sizeof(fighter)); + read_pack(&rogue.pack, fp, 1); + rw_id(id_potions, fp, POTIONS, 0); + rw_id(id_scrolls, fp, SCROLS, 0); + rw_id(id_wands, fp, WANDS, 0); + rw_id(id_rings, fp, RINGS, 0); + r_read(fp, (char *) traps, (MAX_TRAPS * sizeof(trap))); + r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean))); + r_read(fp, (char *) &cur_room, sizeof(cur_room)); + rw_rooms(fp, 0); + r_read(fp, (char *) &being_held, sizeof(being_held)); + r_read(fp, (char *) &bear_trap, sizeof(bear_trap)); + r_read(fp, (char *) &halluc, sizeof(halluc)); + r_read(fp, (char *) &blind, sizeof(blind)); + r_read(fp, (char *) &confused, sizeof(confused)); + r_read(fp, (char *) &levitate, sizeof(levitate)); + r_read(fp, (char *) &haste_self, sizeof(haste_self)); + r_read(fp, (char *) &see_invisible, sizeof(see_invisible)); + r_read(fp, (char *) &detect_monster, sizeof(detect_monster)); + r_read(fp, (char *) &wizard, sizeof(wizard)); + r_read(fp, (char *) &score_only, sizeof(score_only)); + r_read(fp, (char *) &m_moves, sizeof(m_moves)); + r_read(fp, (char *) &saved_time, sizeof(saved_time)); + + if (fread(buf, sizeof(char), 1, fp) > 0) { + clear(); + clean_up("extra characters in file"); + } + + md_gfmt(fname, &mod_time); /* get file modification time */ + + if (has_been_touched(&saved_time, &mod_time)) { + clear(); + clean_up("sorry, file has been touched"); + } + if ((!wizard) && !md_df(fname)) { + clean_up("cannot delete file"); + } + msg_cleared = 0; + ring_stats(0); + fclose(fp); +} + +write_pack(pack, fp) +object *pack; +FILE *fp; +{ + object t; + + while (pack = pack->next_object) { + r_write(fp, (char *) pack, sizeof(object)); + } + t.ichar = t.what_is = 0; + r_write(fp, (char *) &t, sizeof(object)); +} + +read_pack(pack, fp, is_rogue) +object *pack; +FILE *fp; +boolean is_rogue; +{ + object read_obj, *new_obj; + + for (;;) { + r_read(fp, (char *) &read_obj, sizeof(object)); + if (read_obj.ichar == 0) { + pack->next_object = (object *) 0; + break; + } + new_obj = alloc_object(); + *new_obj = read_obj; + if (is_rogue) { + if (new_obj->in_use_flags & BEING_WORN) { + do_wear(new_obj); + } else if (new_obj->in_use_flags & BEING_WIELDED) { + do_wield(new_obj); + } else if (new_obj->in_use_flags & (ON_EITHER_HAND)) { + do_put_on(new_obj, + ((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0)); + } + } + pack->next_object = new_obj; + pack = new_obj; + } +} + +rw_dungeon(fp, rw) +FILE *fp; +boolean rw; +{ + short i, j; + char buf[DCOLS]; + + for (i = 0; i < DROWS; i++) { + if (rw) { + r_write(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0]))); + for (j = 0; j < DCOLS; j++) { + buf[j] = mvinch(i, j); + } + r_write(fp, buf, DCOLS); + } else { + r_read(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0]))); + r_read(fp, buf, DCOLS); + for (j = 0; j < DCOLS; j++) { + mvaddch(i, j, buf[j]); + } + } + } +} + +rw_id(id_table, fp, n, wr) +struct id id_table[]; +FILE *fp; +int n; +boolean wr; +{ + short i; + + for (i = 0; i < n; i++) { + if (wr) { + r_write(fp, (char *) &(id_table[i].value), sizeof(short)); + r_write(fp, (char *) &(id_table[i].id_status), + sizeof(unsigned short)); + write_string(id_table[i].title, fp); + } else { + r_read(fp, (char *) &(id_table[i].value), sizeof(short)); + r_read(fp, (char *) &(id_table[i].id_status), + sizeof(unsigned short)); + read_string(id_table[i].title, fp); + } + } +} + +write_string(s, fp) +char *s; +FILE *fp; +{ + short n; + + n = strlen(s) + 1; + xxxx(s, n); + r_write(fp, (char *) &n, sizeof(short)); + r_write(fp, s, n); +} + +read_string(s, fp) +char *s; +FILE *fp; +{ + short n; + + r_read(fp, (char *) &n, sizeof(short)); + r_read(fp, s, n); + xxxx(s, n); +} + +rw_rooms(fp, rw) +FILE *fp; +boolean rw; +{ + short i; + + for (i = 0; i < MAXROOMS; i++) { + rw ? r_write(fp, (char *) (rooms + i), sizeof(room)) : + r_read(fp, (char *) (rooms + i), sizeof(room)); + } +} + +r_read(fp, buf, n) +FILE *fp; +char *buf; +int n; +{ + if (fread(buf, sizeof(char), n, fp) != n) { + clean_up("read() failed, don't know why"); + } +} + +r_write(fp, buf, n) +FILE *fp; +char *buf; +int n; +{ + if (!write_failed) { + if (fwrite(buf, sizeof(char), n, fp) != n) { + message("write() failed, don't know why", 0); + sound_bell(); + write_failed = 1; + } + } +} + +boolean +has_been_touched(saved_time, mod_time) +struct rogue_time *saved_time, *mod_time; +{ + if (saved_time->year < mod_time->year) { + return(1); + } else if (saved_time->year > mod_time->year) { + return(0); + } + if (saved_time->month < mod_time->month) { + return(1); + } else if (saved_time->month > mod_time->month) { + return(0); + } + if (saved_time->day < mod_time->day) { + return(1); + } else if (saved_time->day > mod_time->day) { + return(0); + } + if (saved_time->hour < mod_time->hour) { + return(1); + } else if (saved_time->hour > mod_time->hour) { + return(0); + } + if (saved_time->minute < mod_time->minute) { + return(1); + } else if (saved_time->minute > mod_time->minute) { + return(0); + } + if (saved_time->second < mod_time->second) { + return(1); + } + return(0); +} -- cgit v1.1