From 30ef9631c5eac7f8254bd3d7ad274d34d9f518b8 Mon Sep 17 00:00:00 2001 From: rgrimes Date: Tue, 30 May 1995 03:37:36 +0000 Subject: Remove trailing whitespace. --- games/phantasia/Makefile | 4 ++-- games/phantasia/convert.c | 2 +- games/phantasia/fight.c | 40 +++++++++++++++---------------- games/phantasia/gamesupport.c | 14 +++++------ games/phantasia/interplayer.c | 38 ++++++++++++++--------------- games/phantasia/io.c | 12 +++++----- games/phantasia/main.c | 56 +++++++++++++++++++++---------------------- games/phantasia/misc.c | 34 +++++++++++++------------- games/phantasia/setup.c | 8 +++---- 9 files changed, 104 insertions(+), 104 deletions(-) (limited to 'games/phantasia') diff --git a/games/phantasia/Makefile b/games/phantasia/Makefile index 7727006..7c61916 100644 --- a/games/phantasia/Makefile +++ b/games/phantasia/Makefile @@ -11,10 +11,10 @@ CLEANFILES+= characs gold lastdead mess monsters motd scoreboard void all: setup phantasia ${MAN6} -setup: phantglobs.o setup.o monsters.asc ${LIBM} +setup: phantglobs.o setup.o monsters.asc ${LIBM} ${CC} phantglobs.o setup.o -o ${.TARGET} -lm -beforeinstall: +beforeinstall: ./setup -m ${.CURDIR}/monsters.asc install -c -m 660 -o games -g bin gold ${DESTDIR}/var/games/phantasia install -c -m 660 -o games -g bin lastdead ${DESTDIR}/var/games/phantasia diff --git a/games/phantasia/convert.c b/games/phantasia/convert.c index f46343f..b18c5e9 100644 --- a/games/phantasia/convert.c +++ b/games/phantasia/convert.c @@ -24,7 +24,7 @@ char Newpfile[] = DEST/newcharacs"; /* new format file */ / / RETURN VALUE: none / -/ MODULES CALLED: time(), exit(), fread(), fopen(), srandom(), floor(), +/ MODULES CALLED: time(), exit(), fread(), fopen(), srandom(), floor(), / random(), strcmp(), fwrite(), strcpy(), fclose(), fprintf() / / GLOBAL INPUTS: _iob[], Oldplayer, Newplayer diff --git a/games/phantasia/fight.c b/games/phantasia/fight.c index 39858c9..93b2d18 100644 --- a/games/phantasia/fight.c +++ b/games/phantasia/fight.c @@ -17,12 +17,12 @@ / / RETURN VALUE: none / -/ MODULES CALLED: monsthits(), playerhits(), readmessage(), callmonster(), -/ writerecord(), pickmonster(), displaystats(), pow(), cancelmonster(), -/ awardtreasure(), more(), death(), wmove(), setjmp(), drandom(), printw(), +/ MODULES CALLED: monsthits(), playerhits(), readmessage(), callmonster(), +/ writerecord(), pickmonster(), displaystats(), pow(), cancelmonster(), +/ awardtreasure(), more(), death(), wmove(), setjmp(), drandom(), printw(), / longjmp(), wrefresh(), mvprintw(), wclrtobot() / -/ GLOBAL INPUTS: Curmonster, Whichmonster, LINES, Lines, Circle, Shield, +/ GLOBAL INPUTS: Curmonster, Whichmonster, LINES, Lines, Circle, Shield, / Player, *stdscr, Fileloc, Fightenv[], *Enemyname / / GLOBAL OUTPUTS: Curmonster, Whichmonster, Lines, Shield, Player, Luckout @@ -237,7 +237,7 @@ pickmonster() /* even chance of some tamer non-water monsters */ return((int) ROLL(14.0, 50.0)); - else + else /* even chance of some of the tamest non-water monsters */ return((int) ROLL(14.0, 25.0)); } @@ -254,8 +254,8 @@ pickmonster() / / RETURN VALUE: none / -/ MODULES CALLED: hitmonster(), throwspell(), inputoption(), cancelmonster(), -/ floor(), wmove(), drandom(), altercoordinates(), waddstr(), mvprintw(), +/ MODULES CALLED: hitmonster(), throwspell(), inputoption(), cancelmonster(), +/ floor(), wmove(), drandom(), altercoordinates(), waddstr(), mvprintw(), / wclrtoeol(), wclrtobot() / / GLOBAL INPUTS: Curmonster, Lines, Player, *stdscr, Luckout, *Enemyname @@ -429,14 +429,14 @@ int ch; /* input */ / / RETURN VALUE: none / -/ MODULES CALLED: cancelmonster(), scramblestats(), more(), floor(), wmove(), -/ drandom(), altercoordinates(), longjmp(), waddstr(), mvprintw(), +/ MODULES CALLED: cancelmonster(), scramblestats(), more(), floor(), wmove(), +/ drandom(), altercoordinates(), longjmp(), waddstr(), mvprintw(), / getanswer() / -/ GLOBAL INPUTS: Curmonster, Lines, Circle, Shield, Player, *stdscr, +/ GLOBAL INPUTS: Curmonster, Lines, Circle, Shield, Player, *stdscr, / Fightenv[], *Enemyname / -/ GLOBAL OUTPUTS: Curmonster, Whichmonster, Lines, Shield, Player, +/ GLOBAL OUTPUTS: Curmonster, Whichmonster, Lines, Shield, Player, / *Enemyname / / DESCRIPTION: @@ -471,7 +471,7 @@ int ch; /* input */ /* take experience away */ inflict = ROLL(10.0, Curmonster.m_strength); inflict = MIN(Player.p_experience, inflict); - mvprintw(Lines++, 0, + mvprintw(Lines++, 0, "%s took away %.0f experience points.", Enemyname, inflict); Player.p_experience -= inflict; return; @@ -796,11 +796,11 @@ double inflict; / / RETURN VALUE: none / -/ MODULES CALLED: hitmonster(), cancelmonster(), sqrt(), floor(), wmove(), -/ drandom(), altercoordinates(), longjmp(), infloat(), waddstr(), mvprintw(), +/ MODULES CALLED: hitmonster(), cancelmonster(), sqrt(), floor(), wmove(), +/ drandom(), altercoordinates(), longjmp(), infloat(), waddstr(), mvprintw(), / getanswer() / -/ GLOBAL INPUTS: Curmonster, Whichmonster, Nomana[], Player, *stdscr, +/ GLOBAL INPUTS: Curmonster, Whichmonster, Nomana[], Player, *stdscr, / Fightenv[], Illspell[], *Enemyname / / GLOBAL OUTPUTS: Curmonster, Whichmonster, Shield, Player @@ -1035,7 +1035,7 @@ int ch; /* input */ / / RETURN VALUE: none / -/ MODULES CALLED: truncstring(), fread(), fseek(), floor(), drandom(), +/ MODULES CALLED: truncstring(), fread(), fseek(), floor(), drandom(), / strcpy() / / GLOBAL INPUTS: Curmonster, Circle, Player, *Monstfp @@ -1144,11 +1144,11 @@ struct monster Othermonster; /* to find a name for mimics */ / / RETURN VALUE: none / -/ MODULES CALLED: pickmonster(), collecttaxes(), more(), cursedtreasure(), -/ floor(), wmove(), drandom(), sscanf(), printw(), altercoordinates(), +/ MODULES CALLED: pickmonster(), collecttaxes(), more(), cursedtreasure(), +/ floor(), wmove(), drandom(), sscanf(), printw(), altercoordinates(), / longjmp(), infloat(), waddstr(), getanswer(), getstring(), wclrtobot() / -/ GLOBAL INPUTS: Somebetter[], Curmonster, Whichmonster, Circle, Player, +/ GLOBAL INPUTS: Somebetter[], Curmonster, Whichmonster, Circle, Player, / *stdscr, Databuf[], *Statptr, Fightenv[] / / GLOBAL OUTPUTS: Whichmonster, Shield, Player @@ -1211,7 +1211,7 @@ double dtemp; /* for temporary calculations */ return; } - else + else /* other treasures */ { addstr("You have found some treasure. Do you want to inspect it ? "); diff --git a/games/phantasia/gamesupport.c b/games/phantasia/gamesupport.c index db103a1..bea933a 100644 --- a/games/phantasia/gamesupport.c +++ b/games/phantasia/gamesupport.c @@ -17,12 +17,12 @@ / / RETURN VALUE: none / -/ MODULES CALLED: freerecord(), writerecord(), descrstatus(), truncstring(), -/ time(), more(), wmove(), wclear(), strcmp(), printw(), strcpy(), -/ infloat(), waddstr(), cleanup(), findname(), userlist(), mvprintw(), +/ MODULES CALLED: freerecord(), writerecord(), descrstatus(), truncstring(), +/ time(), more(), wmove(), wclear(), strcmp(), printw(), strcpy(), +/ infloat(), waddstr(), cleanup(), findname(), userlist(), mvprintw(), / localtime(), getanswer(), descrtype(), getstring() / -/ GLOBAL INPUTS: LINES, *Login, Other, Wizard, Player, *stdscr, Databuf[], +/ GLOBAL INPUTS: LINES, *Login, Other, Wizard, Player, *stdscr, Databuf[], / Fileloc / / GLOBAL OUTPUTS: Echo @@ -226,7 +226,7 @@ short *sptr; /* pointer to short item to change */ if (strcmp(Databuf, playerp->p_password) != 0) continue; } - + if (c == 'A') /* get new name */ { @@ -537,7 +537,7 @@ register int count = 0; /* count in file */ / / MODULES CALLED: fread(), fopen(), printf(), fclose() / -/ GLOBAL INPUTS: +/ GLOBAL INPUTS: / / GLOBAL OUTPUTS: none / @@ -660,7 +660,7 @@ long loc = 0L; /* location in file */ / / RETURN VALUE: none / -/ MODULES CALLED: fread(), fseek(), fopen(), error(), strcmp(), fclose(), +/ MODULES CALLED: fread(), fseek(), fopen(), error(), strcmp(), fclose(), / strcpy(), fwrite(), descrtype() / / GLOBAL INPUTS: Player diff --git a/games/phantasia/interplayer.c b/games/phantasia/interplayer.c index adc7e1b..7c023d9 100644 --- a/games/phantasia/interplayer.c +++ b/games/phantasia/interplayer.c @@ -79,12 +79,12 @@ long foeloc = 0L; /* location in file of person to fight */ / / RETURN VALUE: none / -/ MODULES CALLED: readrecord(), readmessage(), writerecord(), collecttaxes(), -/ displaystats(), fabs(), more(), death(), sleep(), wmove(), waddch(), printw(), -/ myturn(), altercoordinates(), waddstr(), wrefresh(), mvprintw(), +/ MODULES CALLED: readrecord(), readmessage(), writerecord(), collecttaxes(), +/ displaystats(), fabs(), more(), death(), sleep(), wmove(), waddch(), printw(), +/ myturn(), altercoordinates(), waddstr(), wrefresh(), mvprintw(), / getanswer(), wclrtoeol(), wclrtobot() / -/ GLOBAL INPUTS: Foestrikes, LINES, Lines, Other, Shield, Player, *stdscr, +/ GLOBAL INPUTS: Foestrikes, LINES, Lines, Other, Shield, Player, *stdscr, / Fileloc, *Enemyname / / GLOBAL OUTPUTS: Foestrikes, Lines, Shield, Player, Luckout, *Enemyname @@ -347,10 +347,10 @@ LEAVE: / / RETURN VALUE: none / -/ MODULES CALLED: writerecord(), inputoption(), floor(), wmove(), drandom(), +/ MODULES CALLED: writerecord(), inputoption(), floor(), wmove(), drandom(), / waddstr(), wrefresh(), mvprintw(), wclrtoeol(), wclrtobot() / -/ GLOBAL INPUTS: Lines, Other, Player, *stdscr, Fileloc, Luckout, +/ GLOBAL INPUTS: Lines, Other, Player, *stdscr, Fileloc, Luckout, / *Enemyname / / GLOBAL OUTPUTS: Foestrikes, Lines, Player, Luckout @@ -380,7 +380,7 @@ int ch; /* input */ { default: /* fight */ dtemp = ROLL(2.0, Player.p_might); -HIT: +HIT: mvprintw(Lines++, 0, "You hit %s %.0f times!", Enemyname, dtemp); Player.p_sin += 0.5; Player.p_1scratch += dtemp; @@ -516,8 +516,8 @@ long loc = 0L; /* location in energy void file */ / / RETURN VALUE: none / -/ MODULES CALLED: writerecord(), more(), fread(), death(), fseek(), sleep(), -/ floor(), wmove(), waddch(), drandom(), printw(), altercoordinates(), +/ MODULES CALLED: writerecord(), more(), fread(), death(), fseek(), sleep(), +/ floor(), wmove(), waddch(), drandom(), printw(), altercoordinates(), / waddstr(), wrefresh(), encounter(), writevoid() / / GLOBAL INPUTS: Other, Player, *stdscr, Enrgyvoid, *Playersfp @@ -654,7 +654,7 @@ long loc; /* location in file of other players */ Player.p_mana = Player.p_energy = Player.p_maxenergy = - Player.p_magiclvl = + Player.p_magiclvl = Player.p_brains = Player.p_experience = Player.p_quickness = 1.0; @@ -708,8 +708,8 @@ long loc; /* location in file of other players */ / / RETURN VALUE: none / -/ MODULES CALLED: descrstatus(), descrlocation(), more(), fread(), fseek(), -/ floor(), wmove(), printw(), waddstr(), distance(), wrefresh(), +/ MODULES CALLED: descrstatus(), descrlocation(), more(), fread(), fseek(), +/ floor(), wmove(), printw(), waddstr(), distance(), wrefresh(), / descrtype(), wclrtobot() / / GLOBAL INPUTS: LINES, Other, Circle, Wizard, Player, *stdscr, *Playersfp @@ -766,7 +766,7 @@ register int numusers = 0; /* number of users on file */ /* those nearer the origin can be seen */ || Player.p_palantir) /* palantir enables one to see others */ - && (Other.p_status != S_CLOAKED + && (Other.p_status != S_CLOAKED || (Player.p_specialtype == SC_VALAR && Player.p_palantir)) /* not cloaked; valar can see through cloak with a palantir */ && Other.p_specialtype != SC_VALAR) @@ -778,7 +778,7 @@ register int numusers = 0; /* number of users on file */ /* cannot see player's coordinates */ printw("%-20s %19.19s ", Other.p_name, descrlocation(&Other, TRUE)); - + printw("%6.0f %s %-9.9s%s\n", Other.p_level, descrtype(&Other, TRUE), Other.p_login, descrstatus(&Other)); @@ -806,7 +806,7 @@ register int numusers = 0; /* number of users on file */ / / RETURN VALUE: none / -/ MODULES CALLED: writerecord(), fread(), fseek(), fopen(), wmove(), fclose(), +/ MODULES CALLED: writerecord(), fread(), fseek(), fopen(), wmove(), fclose(), / fwrite(), altercoordinates(), waddstr(), fprintf() / / GLOBAL INPUTS: *Energyvoidfp, Other, Player, *stdscr, @@ -889,12 +889,12 @@ long loc = 0L; /* location of old king in player file */ / / RETURN VALUE: none / -/ MODULES CALLED: writerecord(), truncstring(), fread(), fseek(), fopen(), -/ floor(), wmove(), drandom(), fclose(), fwrite(), sscanf(), strcmp(), -/ infloat(), waddstr(), findname(), distance(), userlist(), mvprintw(), +/ MODULES CALLED: writerecord(), truncstring(), fread(), fseek(), fopen(), +/ floor(), wmove(), drandom(), fclose(), fwrite(), sscanf(), strcmp(), +/ infloat(), waddstr(), findname(), distance(), userlist(), mvprintw(), / allocvoid(), getanswer(), getstring(), wclrtoeol(), writevoid() / -/ GLOBAL INPUTS: *Energyvoidfp, Other, Illcmd[], Wizard, Player, *stdscr, +/ GLOBAL INPUTS: *Energyvoidfp, Other, Illcmd[], Wizard, Player, *stdscr, / Databuf[], Enrgyvoid / / GLOBAL OUTPUTS: Other, Player, Enrgyvoid diff --git a/games/phantasia/io.c b/games/phantasia/io.c index 8a0a614..7736531 100644 --- a/games/phantasia/io.c +++ b/games/phantasia/io.c @@ -18,7 +18,7 @@ / / RETURN VALUE: none / -/ MODULES CALLED: wmove(), _filbuf(), clearok(), waddstr(), wrefresh(), +/ MODULES CALLED: wmove(), _filbuf(), clearok(), waddstr(), wrefresh(), / wclrtoeol() / / GLOBAL INPUTS: Echo, _iob[], Wizard, *stdscr @@ -212,9 +212,9 @@ inputoption() / / RETURN VALUE: none / -/ MODULES CALLED: fork(), exit(), wait(), death(), alarm(), execl(), wmove(), -/ getgid(), signal(), getenv(), wclear(), setuid(), getuid(), setgid(), -/ crmode(), clearok(), waddstr(), cleanup(), wrefresh(), leavegame(), +/ MODULES CALLED: fork(), exit(), wait(), death(), alarm(), execl(), wmove(), +/ getgid(), signal(), getenv(), wclear(), setuid(), getuid(), setgid(), +/ crmode(), clearok(), waddstr(), cleanup(), wrefresh(), leavegame(), / getanswer() / / GLOBAL INPUTS: Player, *stdscr @@ -300,10 +300,10 @@ unsigned savealarm; /* to save alarm value */ / / RETURN VALUE: none / -/ MODULES CALLED: alarm(), wmove(), waddch(), signal(), setjmp(), strchr(), +/ MODULES CALLED: alarm(), wmove(), waddch(), signal(), setjmp(), strchr(), / _filbuf(), clearok(), toupper(), wrefresh(), mvprintw(), wclrtoeol() / -/ GLOBAL INPUTS: catchalarm(), Echo, _iob[], _ctype[], *stdscr, Timeout, +/ GLOBAL INPUTS: catchalarm(), Echo, _iob[], _ctype[], *stdscr, Timeout, / Timeoenv[] / / GLOBAL OUTPUTS: _iob[] diff --git a/games/phantasia/main.c b/games/phantasia/main.c index 84e6ce1..90ddcba 100644 --- a/games/phantasia/main.c +++ b/games/phantasia/main.c @@ -49,7 +49,7 @@ */ /* - * All source files are set up for 'vi' with shiftwidth=4, tabstop=8. + * All source files are set up for 'vi' with shiftwidth=4, tabstop=8. */ /* */ @@ -73,16 +73,16 @@ / / RETURN VALUE: none / -/ MODULES CALLED: monstlist(), checkenemy(), activelist(), -/ throneroom(), checkbattle(), readmessage(), changestats(), writerecord(), -/ tradingpost(), adjuststats(), recallplayer(), displaystats(), checktampered(), -/ fabs(), rollnewplayer(), time(), exit(), sqrt(), floor(), wmove(), -/ signal(), strcat(), purgeoldplayers(), getuid(), isatty(), wclear(), -/ strcpy(), system(), altercoordinates(), cleanup(), waddstr(), procmain(), -/ playinit(), leavegame(), localtime(), getanswer(), neatstuff(), initialstate(), +/ MODULES CALLED: monstlist(), checkenemy(), activelist(), +/ throneroom(), checkbattle(), readmessage(), changestats(), writerecord(), +/ tradingpost(), adjuststats(), recallplayer(), displaystats(), checktampered(), +/ fabs(), rollnewplayer(), time(), exit(), sqrt(), floor(), wmove(), +/ signal(), strcat(), purgeoldplayers(), getuid(), isatty(), wclear(), +/ strcpy(), system(), altercoordinates(), cleanup(), waddstr(), procmain(), +/ playinit(), leavegame(), localtime(), getanswer(), neatstuff(), initialstate(), / scorelist(), titlelist() / -/ GLOBAL INPUTS: *Login, Throne, Wizard, Player, *stdscr, Changed, Databuf[], +/ GLOBAL INPUTS: *Login, Throne, Wizard, Player, *stdscr, Changed, Databuf[], / Fileloc, Stattable[] / / GLOBAL OUTPUTS: Wizard, Player, Changed, Fileloc, Timeout, *Statptr @@ -320,13 +320,13 @@ double dtemp; /* for temporary calculations */ / / RETURN VALUE: none / -/ MODULES CALLED: time(), fopen(), srandom(), error(), getuid(), getlogin(), +/ MODULES CALLED: time(), fopen(), srandom(), error(), getuid(), getlogin(), / getpwuid() / -/ GLOBAL INPUTS: +/ GLOBAL INPUTS: / -/ GLOBAL OUTPUTS: *Energyvoidfp, Echo, Marsh, *Login, Users, Beyond, -/ Throne, Wizard, Changed, Okcount, Timeout, Windows, *Monstfp, *Messagefp, +/ GLOBAL OUTPUTS: *Energyvoidfp, Echo, Marsh, *Login, Users, Beyond, +/ Throne, Wizard, Changed, Okcount, Timeout, Windows, *Monstfp, *Messagefp, / *Playersfp / / DESCRIPTION: @@ -349,7 +349,7 @@ initialstate() /* setup login name */ if ((Login = getlogin()) == NULL) Login = getpwuid(getuid())->pw_name; - + /* open some files */ if ((Playersfp = fopen(_PATH_PEOPLE, "r+")) == NULL) error(_PATH_PEOPLE); @@ -382,8 +382,8 @@ initialstate() / / RETURN VALUE: none / -/ MODULES CALLED: initplayer(), allocrecord(), truncstring(), fabs(), wmove(), -/ wclear(), sscanf(), strcmp(), genchar(), waddstr(), findname(), mvprintw(), +/ MODULES CALLED: initplayer(), allocrecord(), truncstring(), fabs(), wmove(), +/ wclear(), sscanf(), strcmp(), genchar(), waddstr(), findname(), mvprintw(), / getanswer(), getstring() / / GLOBAL INPUTS: Other, Wizard, Player, *stdscr, Databuf[] @@ -499,12 +499,12 @@ int ch; /* input */ / / RETURN VALUE: none / -/ MODULES CALLED: dotampered(), changestats(), inputoption(), allstatslist(), -/ fopen(), wmove(), drandom(), sscanf(), fclose(), altercoordinates(), -/ waddstr(), fprintf(), distance(), userlist(), leavegame(), encounter(), +/ MODULES CALLED: dotampered(), changestats(), inputoption(), allstatslist(), +/ fopen(), wmove(), drandom(), sscanf(), fclose(), altercoordinates(), +/ waddstr(), fprintf(), distance(), userlist(), leavegame(), encounter(), / getstring(), wclrtobot() / -/ GLOBAL INPUTS: Circle, Illcmd[], Throne, Wizard, Player, *stdscr, +/ GLOBAL INPUTS: Circle, Illcmd[], Throne, Wizard, Player, *stdscr, / Databuf[], Illmove[] / / GLOBAL OUTPUTS: Player, Changed @@ -650,7 +650,7 @@ bool hasmoved = FALSE; /* set if player has moved */ */ if (Player.p_level < MEL_TELEPORT || Player.p_magiclvl < ML_TELEPORT) ILLCMD(); - else + else for (loop = 3; loop; --loop) { mvaddstr(4, 0, "X Y Coordinates ? "); @@ -735,7 +735,7 @@ bool hasmoved = FALSE; /* set if player has moved */ / / RETURN VALUE: none / -/ MODULES CALLED: fread(), fseek(), fopen(), fgets(), wmove(), strcpy(), +/ MODULES CALLED: fread(), fseek(), fopen(), fgets(), wmove(), strcpy(), / fclose(), strlen(), waddstr(), sprintf(), wrefresh() / / GLOBAL INPUTS: Lines, Other, *stdscr, Databuf[], *Playersfp @@ -867,8 +867,8 @@ char hiname[21], nxtname[21];/* used for finding the two highest players */ / / RETURN VALUE: none / -/ MODULES CALLED: writerecord(), truncstring(), more(), death(), wmove(), -/ wclear(), strcmp(), printw(), cleanup(), waddstr(), findname(), mvprintw(), +/ MODULES CALLED: writerecord(), truncstring(), more(), death(), wmove(), +/ wclear(), strcmp(), printw(), cleanup(), waddstr(), findname(), mvprintw(), / getanswer(), getstring() / / GLOBAL INPUTS: Player, *stdscr, Databuf[] @@ -954,7 +954,7 @@ int ch; /* input */ / / RETURN VALUE: none / -/ MODULES CALLED: collecttaxes(), floor(), wmove(), drandom(), infloat(), +/ MODULES CALLED: collecttaxes(), floor(), wmove(), drandom(), infloat(), / waddstr(), mvprintw(), getanswer() / / GLOBAL INPUTS: Player, *stdscr, *Statptr @@ -1112,7 +1112,7 @@ register struct charstats *statptr;/* for pointing into Stattable */ if (subscript != C_SUPER || !Wizard) /* fighter is default */ subscript = C_FIGHTER; - + statptr = &Stattable[subscript]; Player.p_quickness = @@ -1148,7 +1148,7 @@ register struct charstats *statptr;/* for pointing into Stattable */ / / RETURN VALUE: none / -/ MODULES CALLED: signal(), wclear(), noecho(), crmode(), initscr(), +/ MODULES CALLED: signal(), wclear(), noecho(), crmode(), initscr(), / wrefresh() / / GLOBAL INPUTS: *stdscr, ill_sig() @@ -1255,7 +1255,7 @@ playinit() / / MODULES CALLED: exit(), wmove(), fclose(), endwin(), nocrmode(), wrefresh() / -/ GLOBAL INPUTS: *Energyvoidfp, LINES, *stdscr, Windows, *Monstfp, +/ GLOBAL INPUTS: *Energyvoidfp, LINES, *stdscr, Windows, *Monstfp, / *Messagefp, *Playersfp / / GLOBAL OUTPUTS: none diff --git a/games/phantasia/misc.c b/games/phantasia/misc.c index 48b518e..133bdfb 100644 --- a/games/phantasia/misc.c +++ b/games/phantasia/misc.c @@ -180,9 +180,9 @@ static char *nametable[4][4] = /* names of places */ / / RETURN VALUE: none / -/ MODULES CALLED: writerecord(), adjuststats(), fabs(), more(), sqrt(), -/ sleep(), floor(), wmove(), drandom(), wclear(), printw(), -/ altercoordinates(), infloat(), waddstr(), wrefresh(), mvprintw(), getanswer(), +/ MODULES CALLED: writerecord(), adjuststats(), fabs(), more(), sqrt(), +/ sleep(), floor(), wmove(), drandom(), wclear(), printw(), +/ altercoordinates(), infloat(), waddstr(), wrefresh(), mvprintw(), getanswer(), / wclrtoeol(), wclrtobot() / / GLOBAL INPUTS: Menu[], Circle, Player, *stdscr, Fileloc, Nobetter[] @@ -539,7 +539,7 @@ allstatslist() { static char *flags[] = /* to print value of some bools */ { - "False", + "False", " True" }; @@ -560,8 +560,8 @@ static char *flags[] = /* to print value of some bools */ mvprintw(15, 40, "Sword : %9.0f", Player.p_sword); mvprintw(16, 40, "Quickslver: %9.0f", Player.p_quksilver); - mvprintw(18, 0, "Blessing: %s Ring: %s Virgin: %s Palantir: %s", - flags[Player.p_blessing], flags[Player.p_ring.ring_type != R_NONE], + mvprintw(18, 0, "Blessing: %s Ring: %s Virgin: %s Palantir: %s", + flags[Player.p_blessing], flags[Player.p_ring.ring_type != R_NONE], flags[Player.p_virgin], flags[Player.p_palantir]); } /* */ @@ -843,9 +843,9 @@ leavegame() / / RETURN VALUE: none / -/ MODULES CALLED: freerecord(), enterscore(), more(), exit(), fread(), -/ fseek(), execl(), fopen(), floor(), wmove(), drandom(), wclear(), strcmp(), -/ fwrite(), fflush(), printw(), strcpy(), fclose(), waddstr(), cleanup(), +/ MODULES CALLED: freerecord(), enterscore(), more(), exit(), fread(), +/ fseek(), execl(), fopen(), floor(), wmove(), drandom(), wclear(), strcmp(), +/ fwrite(), fflush(), printw(), strcpy(), fclose(), waddstr(), cleanup(), / fprintf(), wrefresh(), getanswer(), descrtype() / / GLOBAL INPUTS: Curmonster, Wizard, Player, *stdscr, Fileloc, *Monstfp @@ -1019,7 +1019,7 @@ long place; / / GLOBAL OUTPUTS: none / -/ DESCRIPTION: +/ DESCRIPTION: / Experience level is a geometric progression. This has been finely / tuned over the years, and probably should not be changed. / @@ -1043,7 +1043,7 @@ double experience; / / AUTHOR: E. A. Estes, 12/4/85 / -/ ARGUMENTS: +/ ARGUMENTS: / char *string - pointer to null terminated string / / RETURN VALUE: none @@ -1054,7 +1054,7 @@ double experience; / / GLOBAL OUTPUTS: none / -/ DESCRIPTION: +/ DESCRIPTION: / Put nul characters in place of spaces at the end of the string. / *************************************************************************/ @@ -1077,7 +1077,7 @@ register int length; /* length of string */ / / AUTHOR: E. A. Estes, 12/16/85 / -/ ARGUMENTS: +/ ARGUMENTS: / double xnew, ynew - new x, y coordinates / int operation - operation to perform with coordinates / @@ -1089,7 +1089,7 @@ register int length; /* length of string */ / / GLOBAL OUTPUTS: Marsh, Circle, Beyond, Throne, Player, Changed / -/ DESCRIPTION: +/ DESCRIPTION: / This module is called whenever the player's coordinates are altered. / If the player is beyond the point of no return, he/she is forced / to stay there. @@ -1130,7 +1130,7 @@ int operation; ynew = Player.p_y + SGN(Player.p_y) * ROLL(50 * Circle, 250 * Circle); break; } - + /* now set location flags and adjust coordinates */ Circle = CIRCLE(Player.p_x = floor(xnew), Player.p_y = floor(ynew)); @@ -1361,7 +1361,7 @@ register struct player *playerp; playerp->p_type = C_FIGHTER; /* default */ playerp->p_specialtype = SC_NONE; playerp->p_lives = - playerp->p_crowns = + playerp->p_crowns = playerp->p_charms = playerp->p_amulets = playerp->p_holywater = @@ -1463,7 +1463,7 @@ error(whichfile) / / AUTHOR: E. A. Estes, 12/4/85 / -/ ARGUMENTS: +/ ARGUMENTS: / double x1, y1 - x, y coordinates of first point / double x2, y2 - x, y coordinates of second point / diff --git a/games/phantasia/setup.c b/games/phantasia/setup.c index 1d6587b..83d8b44 100644 --- a/games/phantasia/setup.c +++ b/games/phantasia/setup.c @@ -18,15 +18,15 @@ / / RETURN VALUE: none / -/ MODULES CALLED: time(), exit(), stat(), Error(), creat(), close(), fopen(), -/ fgets(), floor(), srandom(), umask(), drandom(), strcpy(), getuid(), +/ MODULES CALLED: time(), exit(), stat(), Error(), creat(), close(), fopen(), +/ fgets(), floor(), srandom(), umask(), drandom(), strcpy(), getuid(), / unlink(), fwrite(), fclose(), sscanf(), printf(), strlen(), fprintf() / / GLOBAL INPUTS: Curmonster, _iob[], Databuf[], *Monstfp, Enrgyvoid / / GLOBAL OUTPUTS: Curmonster, Databuf[], *Monstfp, Enrgyvoid / -/ DESCRIPTION: +/ DESCRIPTION: / / This program tries to verify the parameters specified in / the Makefile. @@ -247,7 +247,7 @@ char *str, *file; / / GLOBAL OUTPUTS: none / -/ DESCRIPTION: +/ DESCRIPTION: / *************************************************************************/ -- cgit v1.1