From a4c19d68f13cf0a83bc0da53bd6d547fcaf635fe Mon Sep 17 00:00:00 2001
From: ed Written by Chris Lattner,
Dinakar Dhurjati,
Gabor Greif,
- Joel Stanley and
- Reid Spencer
-std::vector@@ -2131,6 +2142,123 @@ comment for more details.params; +std::vector<const Type*> params; params.push_back(PointerType::getUnqual(Type::Int32Ty)); FunctionType *ft = FunctionType::get(Type::Int8Ty, params, false);
+This section describes the interaction of the LLVM APIs with multithreading, +both on the part of client applications, and in the JIT, in the hosted +application. +
+ ++Note that LLVM's support for multithreading is still relatively young. Up +through version 2.5, the execution of threaded hosted applications was +supported, but not threaded client access to the APIs. While this use case is +now supported, clients must adhere to the guidelines specified below to +ensure proper operation in multithreaded mode. +
+ ++Note that, on Unix-like platforms, LLVM requires the presence of GCC's atomic +intrinsics in order to support threaded operation. If you need a +multhreading-capable LLVM on a platform without a suitably modern system +compiler, consider compiling LLVM and LLVM-GCC in single-threaded mode, and +using the resultant compiler to build a copy of LLVM with multithreading +support. +
++In order to properly protect its internal data structures while avoiding +excessive locking overhead in the single-threaded case, the LLVM must intialize +certain data structures necessary to provide guards around its internals. To do +so, the client program must invoke llvm_start_multithreaded() before +making any concurrent LLVM API calls. To subsequently tear down these +structures, use the llvm_stop_multithreaded() call. You can also use +the llvm_is_multithreaded() call to check the status of multithreaded +mode. +
+ ++Note that both of these calls must be made in isolation. That is to +say that no other LLVM API calls may be executing at any time during the +execution of llvm_start_multithreaded() or llvm_stop_multithreaded +. It's is the client's responsibility to enforce this isolation. +
+ ++The return value of llvm_start_multithreaded() indicates the success or +failure of the initialization. Failure typically indicates that your copy of +LLVM was built without multithreading support, typically because GCC atomic +intrinsics were not found in your system compiler. In this case, the LLVM API +will not be safe for concurrent calls. However, it will be safe for +hosting threaded applications in the JIT, though care must be taken to ensure +that side exits and the like do not accidentally result in concurrent LLVM API +calls. +
++When you are done using the LLVM APIs, you should call llvm_shutdown() +to deallocate memory used for internal structures. This will also invoke +llvm_stop_multithreaded() if LLVM is operating in multithreaded mode. +As such, llvm_shutdown() requires the same isolation guarantees as +llvm_stop_multithreaded(). +
+ ++Note that, if you use scope-based shutdown, you can use the +llvm_shutdown_obj class, which calls llvm_shutdown() in its +destructor. +
+ManagedStatic is a utility class in LLVM used to implement static +initialization of static resources, such as the global type tables. Before the +invocation of llvm_shutdown(), it implements a simple lazy +initialization scheme. Once llvm_start_multithreaded() returns, +however, it uses double-checked locking to implement thread-safe lazy +initialization. +
+ ++Note that, because no other threads are allowed to issue LLVM API calls before +llvm_start_multithreaded() returns, it is possible to have +ManagedStatics of llvm::sys::Mutexs. +
+ ++The llvm_acquire_global_lock() and llvm_release_global_lock +APIs provide access to the global lock used to implement the double-checked +locking for lazy initialization. These should only be used internally to LLVM, +and only if you know what you're doing! +
+#include "llvm/BasicBlock.h"
-doxygen info: BasicBlock
+doxygen info: BasicBlock
Class
Superclass: Value