From efcfb5d9cd2ecb3d30ec4c7701bfe737dc1b4606 Mon Sep 17 00:00:00 2001 From: sos Date: Thu, 16 Oct 1997 09:12:31 +0000 Subject: Fix a couble of typos. Submitted by: "Vanill I. Shu" --- lib/libvgl/vgl.3 | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/lib/libvgl/vgl.3 b/lib/libvgl/vgl.3 index dacfef6..7c93c51 100644 --- a/lib/libvgl/vgl.3 +++ b/lib/libvgl/vgl.3 @@ -24,7 +24,7 @@ .\" (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF .\" THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. .\" -.\" $Id: vgl.3,v 1.2 1997/08/15 12:35:02 sos Exp $ +.\" $Id: vgl.3,v 1.1 1997/08/17 21:09:35 sos Exp $ .Dd August 13, 1997 .Dt VGL 3 @@ -92,22 +92,22 @@ instead of the buildin font. Initialize the mouse. The optional onscreen mousepointer is shown if the argument is -.Em VGL_SHOWMOUSE +.Em VGL_MOUSESHOW .Ft void .Fn VGLMouseMode "int mode" Either shows the mousepointer if the argument is -.Em VGL_SHOWMOUSE +.Em VGL_MOUSESHOW , or hide the mousepointer if the argument is -.Em VGL_HIDEMOUSE +.Em VGL_MOUSEHIDE .Ft int .Fn VGLMouseStatus "int *x" "int *y" "char *buttons" -Returns the current mousepointer coordiantes and button state in +Returns the current mousepointer coordinates and button state in .Em x, y, buttons. The return value reflects if the mousepointer is currently shown on screen or not. @@ -212,7 +212,7 @@ If .Em fill is != 0, use the color .Em bgcol -as background otherwise the background is transparant. +as background otherwise the background is transparent. The character is drawn in the direction specified by the argument .Em dir -- cgit v1.1