| Commit message (Collapse) | Author | Age | Files | Lines |
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This is necessary because MPPE will combine the protocol id with the
payload received on the tun interface, encrypt it, then prepend its
own protocol id, effectively increasing the payload by two bytes.
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encryption compatibility with Windows 2000. Stateful encryption
uses less CPU but is bad on lossy transports.
The ``set mppe'' command has been expanded. If it's used with any
arguments, ppp will insist on encryption, closing LCP if the other
end refuses.
Unfortunately, Microsoft have abused the CCP reset request so that
receiving a reset request does not result in a reset ack when using
MPPE...
Sponsored by: Monzoon Networks AG and FreeBSD Services Limited
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Approved by: Toshiharu OHNO <tohno@sirius.ocn.ne.jp>
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is called prior to sending a CCP configure request for a
given protocol. The default is to send the request, but
this is overridden for MPPE which checks to see if the lcp
negotiations agreed CHAP81, and if not fails.
Use the same function to decide if we should reject peer
requests for MPPE.
This should get rid of those boring messages about not being
able to initialise MPPE when we don't negotiate CHAP81.
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routine rather than passing it the first requested output option.
Ensure that options are freed correctly even if we don't reach
TLU.
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Submitted by: Ustimenko Semen <semen@iclub.nsu.ru>
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the layering.
We now ``stack'' layers as soon as we open the device (when we figure
out what we're dealing with). A static set of `dispatch' routines are
also declared for dealing with incoming packets after they've been
`pulled' up through the stacked layers.
Physical devices are now assigned handlers based on the device type
when they're opened. For the moment there are three device types;
ttys, execs and tcps.
o Increment version number to 2.2
o Make an entry in [uw]tmp for non-tty -direct invocations (after
pap/chap authentication).
o Make throughput counters quad_t's
o Account for the absolute number of mbuf malloc()s and free()s in
``show mem''.
o ``show modem'' becomes ``show physical''.
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that are made in each of the FSMs (LCP, CCP & IPCP) and the
number of REQs/Challenges for PAP/CHAP by accepting more arguments
in the ``set {c,ip,l}cpretry'' and ``set {ch,p}apretry'' commands.
Change the non-convergence thresholds to 3 times the number of configured
REQ tries (rather than the previous fixed ``10''). We now notice
repeated NAKs and REJs rather than just REQs.
Don't suggest that CHAP 0x05 isn't supported when it's not configured.
Fix some bugs that expose themselves with smaller numbers of retries:
o Handle instantaneous disconnects (set device /dev/null) correctly
by stopping all fsm timers in fsm2initial.
o Don't forget to uu_unlock() devices that are files but are not
ttys (set device /dev/zero).
Fix a *HORRENDOUS* bug in RFC1661 (already fixed for an Open event in state
``Closed''):
According to the state transition table, a RCR+ or RCR- received in
the ``Stopped'' state are supposed to InitRestartCounter, SendConfigReq
and SendConfig{Ack,Nak}. However, in ``Stopped'', we haven't yet
done a TLS (or the last thing we did is a TLF). We must therefore
do the TLS at this point !
This was never noticed before because LCP and CCP used not use
LayerStart() for anything interesting, and IPCP tends to go into
Stopped then get a Down because of an LCP RTR rather than getting a
RCR again.
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o If we've denied and disabled all compression protocols, stay
in ST_INITIAL and do an LCP protocol reject if we receive any
CCP packets.
o If we've disabled all compression protocols, go to ST_STOPPED
and wait for the other side to ask for something.
o If we've got anything enabled, start REQing as soon as the auth
layer is up.
o If we're in multilink mode, than the link level CCP goes
straight to ST_STOPPED irrespective of what's configured so that
we never try to compress compressed stuff by default.
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o Allow ``set ....'' when we have multiple links but aren't in
multilink mode.
o Do a TLS when we receive a ``Open'' event in ``Closed'' state,
despite the rfc state transition table. This is clearly an
error in the RFC as TLS cannot have yet been called (without
TLF) in the ``Closed'' state.
I've posted a message to comp.protocols.ppp for confirmation.
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o Bring the static ``ttystate'' into struct prompt so that
the tilde context is per prompt and not global.
o Comment the remaining static variables so that it's
clear why they're static.
o Add some XXX comments suggesting that our interface list
and our hostname should be re-generated after a signal
(say SIGUSR1) so that a machine with PCCARDs has a chance.
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STOPPED state waiting for the peer to say something.
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See the file README.changes, and re-read the man page.
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(I completely mis-read the rfc last time 'round!)
This means:
o Better CCP/WARN Reset diagnostics.
o After we've sent a REQ and before we've received an ACK, we drop
incoming compressed data and send another REQ.
o Before sending an ACK, re-sequence all pending PRI_NORMAL data in
the modem queue so that pending packets won't get to the peer
*after* the ResetAck.
o Send ACKs with the `identifier' from the REQ frame.
o After we've received a correct ACK, duplicate ACKs are ok (and will
reset our history).
o Incorrect ACKs (not matching the last REQ) are moaned about and dropped.
Also,
o Calculate the correct FCS after compressing a packet. DEFLATE
*may* produce an mbuf with more than a single link in the chain,
but HdlcOutput didn't know how to calculate the FCS :-(
o Make `struct fsm'::reqid a u_char, not an int.
This fix will prevent us from sending id `255' 2,000,000,000 times
before wrapping to `0' for another 2,000,000,000 sends :-/
o Bump the version number a little.
The end result: DEFLATE now works over an unreliable link layer.
I can txfr a 1.5Mb kernel over a (rather bad) null-modem
cable at an average of 21679 bytes per second using rcp.
Repeat after me: Don't test compression using a loopback ppp/tcp setup as
we never lose packets and therefore never have to reset!
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Don't Call Term() for an algorithm that hasn't been Init()d.
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(I *really* meant to do this *before* committing the
deflate changes in the first place - oops).
Pppd is horribly broken in this respect - refer to the
ppp man page for details. Ppp *WON'T* negotiate deflate
with pppd by default - you must ``enable'' and ``accept''
``pppd-deflate'' in your config.
While I'm in there, update the cftypes in ccp.c so that
we recognise some more protocols (we don't actually do
anything with them - just send a REJ).
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Add DEFLATE support.
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Remove extraneous decls.
Add ``const'' to several places.
Allow ``make NOALIAS=1'' to remove IP aliasing.
Merge with OpenBSD - only the Makefiles vary.
We can now survive a compile with
-Wall -Wbad-function-cast -Wcast-align -Wcast-qual
-Winline -Wmissing-declarations -Wmissing-prototypes
-Wnested-externs -Wpointer-arith -Wredundant-decls
-Wshadow -Wstrict-prototypes -Wwrite-strings -Wchar-subscripts
(although the Makefile just contains -Wall).
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o Add missing $Id$s
o Move extern decls from .c -> .h files
o Staticize
o Remove #includes from .h files
o style(9)ify includes
o bcopy -> memcpy
bzero -> memset
bcmp -> memcmp
index -> strchr
rindex -> strrchr
o Move timeout.h -> timer.h (making it consistent w/ timer.c)
o Add -Wmissing-prototypes
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Update loadalias to use the new libalias api.
Update to version 1.1.
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o Use syslog
o Remove references to stdout/stderr (incl perror())
o Introduce VarTerm - the interactive terminal or zero
o Allow "set timeout" to affect current session
o Change "set debug" to "set log"
o Allow "set log [+|-]flag"
o Make MSEXT and PASSWDAUTH stuff the default
o Move all #ifdef DEBUG stuff into the code - this
shouldn't be too much overhead. It's now controlled
with "set log +debug"
o Add "set log command, debug, tun, warn, error, alert"
o Remove cdefs.h, and assume an ansi compiler.
o Improve all diagnostic output
o Don't trap SIGSEGV
o SIGHUP now terminates again (log files are controlled
by syslog)
o Call CloseModem() when changing devices
o Fix parsing of third arg of "delete"
I think this fixes the "magic is same" problems that some
people have been experiencing.
The man page is being rewritten. It'll follow soon.
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This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
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