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* Move the source code for these two modules out of src/sys/modules.des2004-08-064-906/+4
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* add missing #include <sys/module.h>phk2004-05-302-0/+2
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* Warning fixes.mux2002-11-111-3/+4
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* Warning fix.mux2002-11-111-2/+2
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* Move adding -DPC98 to CFLAGS from each modules to sys/modules/Makefile.inc.nyan2002-11-061-4/+0
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* use __packed.alfred2002-09-231-24/+24
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* Drop <bsd.man.mk> support from <bsd.kmod.mk>.ru2002-01-112-2/+0
| | | | Not objected to by: -current
* #if 0 out a variable only used in #if 0'd code to quiet a warning.jhb2001-03-061-0/+4
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* Use a consistent style and one much closer to the rest of /usr/srcobrien2001-01-061-1/+0
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* Disabled EGA/VGA 1bpp/4bpp modes support. This is not real fix, but this comesnyan2000-10-311-0/+2
| | | | back to support 8bpp mode.
* Removed extra calculation for X position (PC-98 only).nyan2000-10-281-1/+0
| | | | Submitted by: chi@bd.mbn.or.jp (Chiharu Shibata)
* Use .include <bsd.kmod.mk> to get to ../../*/conf/kmod.mk instead ofpeter2000-05-272-2/+2
| | | | encoding the relative path.
* Pull in sys/conf/kmod.mk, rather than /usr/share/mk/bsd.kmod.mk.peter2000-05-042-2/+2
| | | | | | | This means that the kernel can be totally self contained now and is not dependent on the last buildworld to update /usr/share/mk. This might also make it easier to build 5.x kernels on 4.0 boxes etc, assuming gensetdefs and config(8) are updated.
* Added PC-98 supports.nyan2000-04-272-0/+45
| | | | | | Submitted by: Chiharu Shibata <chi@bd.mbn.or.jp>, Tomokazu HARADA <tkhara@osk4.3web.ne.jp> and yokota
* - Added support for 1bpp and 4bpp BMP files.yokota2000-04-241-68/+82
| | | | | | (PC98 part of the commit will follow.) Submitted (50%) by: Chiharu Shibata <chi@bd.mbn.or.jp>
* $Id$ -> $FreeBSD$peter1999-08-286-6/+6
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* Use the correct value for banksize so splash_pcx works in LFB modes.des1999-06-281-2/+2
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* The second phase of syscons reorganization.yokota1999-06-222-6/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Split syscons source code into manageable chunks and reorganize some of complicated functions. - Many static variables are moved to the softc structure. - Added a new key function, PREV. When this key is pressed, the vty immediately before the current vty will become foreground. Analogue to PREV, which is usually assigned to the PrntScrn key. PR: kern/10113 Submitted by: Christian Weisgerber <naddy@mips.rhein-neckar.de> - Modified the kernel console input function sccngetc() so that it handles function keys properly. - Reorganized the screen update routine. - VT switching code is reorganized. It now should be slightly more robust than before. - Added the DEVICE_RESUME function so that syscons no longer hooks the APM resume event directly. - New kernel configuration options: SC_NO_CUTPASTE, SC_NO_FONT_LOADING, SC_NO_HISTORY and SC_NO_SYSMOUSE. Various parts of syscons can be omitted so that the kernel size is reduced. SC_PIXEL_MODE Made the VESA 800x600 mode an option, rather than a standard part of syscons. SC_DISABLE_DDBKEY Disables the `debug' key combination. SC_ALT_MOUSE_IMAGE Inverse the character cell at the mouse cursor position in the text console, rather than drawing an arrow on the screen. Submitted by: Nick Hibma (n_hibma@FreeBSD.ORG) SC_DFLT_FONT makeoptions "SC_DFLT_FONT=_font_name_" Include the named font as the default font of syscons. 16-line, 14-line and 8-line font data will be compiled in. This option replaces the existing STD8X16FONT option, which loads 16-line font data only. - The VGA driver is split into /sys/dev/fb/vga.c and /sys/isa/vga_isa.c. - The video driver provides a set of ioctl commands to manipulate the frame buffer. - New kernel configuration option: VGA_WIDTH90 Enables 90 column modes: 90x25, 90x30, 90x43, 90x50, 90x60. These modes are mot always supported by the video card. PR: i386/7510 Submitted by: kbyanc@freedomnet.com and alexv@sui.gda.itesm.mx. - The header file machine/console.h is reorganized; its contents is now split into sys/fbio.h, sys/kbio.h (a new file) and sys/consio.h (another new file). machine/console.h is still maintained for compatibility reasons. - Kernel console selection/installation routines are fixed and slightly rebumped so that it should now be possible to switch between the interanl kernel console (sc or vt) and a remote kernel console (sio) again, as it was in 2.x, 3.0 and 3.1. - Screen savers and splash screen decoders Because of the header file reorganization described above, screen savers and splash screen decoders are slightly modified. After this update, /sys/modules/syscons/saver.h is no longer necessary and is removed.
* Print verbose messages when there is error.yokota1999-06-161-2/+21
| | | | Oked by: des
* Fixed bogus SRCS definition which broke `make depend'. Plain `make'bde1999-04-131-3/+2
| | | | | | | worked accidentally because the rule to generate ${OBJS} from ${SRCS} is sloppy. Fixed style bugs.
* PCX loader for pseudo-device splash.des1999-04-123-2/+272
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* Make the splash screen alternate "fade out" and "fade in" action atyokota1999-03-291-5/+20
| | | | | | regular intervals, when the module is used as a screen saver. Submitted by: asami
* - Don't assume the line length in the video memory is always the same asyokota1999-02-051-7/+8
| | | | | | | the screen width. - Store the current video mode information in the `video_adapter' struct. - The size of the `v_offscreensize' field in the VESA mode information block is u_int16, not u_int8.
* Oops, one line was accidentally commented out in the previous commit.yokota1999-01-261-3/+1
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* Add VESA mode support. If the VESA support is compiled into the kernelyokota1999-01-211-5/+61
| | | | | or the VESA KLD is preloaded by the boot loader, you can load a 256 color BMP file larger than 320x200.
* Calculate the number of bitmap colors in the correct way.yokota1999-01-131-2/+2
| | | | The bug found by: Kevin Street <street@iname.com>
* Update the pointer into the bitmap correctly. The previous codeyokota1999-01-111-2/+2
| | | | | had the pointer off by 4 bytes if the width of the bitmap is a multiple of four.
* Add splash screen module. This version has rather limitedyokota1999-01-114-0/+510
capabilities, but should be a good start... Well, sort of. It can handle W*ndows 256 color BMP file. (Other color depth probably won't work.) The size of the image must be 320x200 or less. *sigh*
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