| Commit message (Collapse) | Author | Age | Files | Lines |
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kern_sigtimedwait() which is capable of supporting all of their semantics.
- These should be POSIX compliant but more careful review is needed before
we announce this.
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a follow on commit to kern_sig.c
- signotify() now operates on a thread since unmasked pending signals are
stored in the thread.
- PS_NEEDSIGCHK moves to TDF_NEEDSIGCHK.
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SA_PROC. Signals without this flag should be directed to a particular
thread if this is possible.
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- Change all consumers to pass in a thread.
Right now this does not cause any functional changes but it will be important
later when signals can be delivered to specific threads.
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Reviewed by: julian
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to WITNESS_WARN().
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This is just a cosmetic change but I've been meaning to do it for about a year.
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Reported By: Mike Makonnen <mtm@identd.net>
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add a signal to a mailbox's pending set.
- Add a new function, thread_signal_upcall(), this causes the current thread
to upcall so that we can deliver pending signals.
Reviewed by: mini
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I was in two minds as to where to put them in the first case..
I should have listenned to the other mind.
Submitted by: parts by davidxu@
Reviewed by: jeff@ mini@
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soon be visible only to schedulers. This greatly simplifies much the
KSE code.
Submitted by: davidxu
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freebsd4_sigaction() and osigaction() instead of around the whole
body of those functions. They now no longer hold Giant around calls
to copyin() and copyout(), and it is slightly more obvious what
Giant is protecting.
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does not.
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no need to acquire Giant in sigpending() anymore.
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I'm not convinced there is anything major wrong with the patch but
them's the rules..
I am using my "David's mentor" hat to revert this as he's
offline for a while.
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data structure called kse_upcall to manage UPCALL. All KSE binding
and loaning code are gone.
A thread owns an upcall can collect all completed syscall contexts in
its ksegrp, turn itself into UPCALL mode, and takes those contexts back
to userland. Any thread without upcall structure has to export their
contexts and exit at user boundary.
Any thread running in user mode owns an upcall structure, when it enters
kernel, if the kse mailbox's current thread pointer is not NULL, then
when the thread is blocked in kernel, a new UPCALL thread is created and
the upcall structure is transfered to the new UPCALL thread. if the kse
mailbox's current thread pointer is NULL, then when a thread is blocked
in kernel, no UPCALL thread will be created.
Each upcall always has an owner thread. Userland can remove an upcall by
calling kse_exit, when all upcalls in ksegrp are removed, the group is
atomatically shutdown. An upcall owner thread also exits when process is
in exiting state. when an owner thread exits, the upcall it owns is also
removed.
KSE is a pure scheduler entity. it represents a virtual cpu. when a thread
is running, it always has a KSE associated with it. scheduler is free to
assign a KSE to thread according thread priority, if thread priority is changed,
KSE can be moved from one thread to another.
When a ksegrp is created, there is always N KSEs created in the group. the
N is the number of physical cpu in the current system. This makes it is
possible that even an userland UTS is single CPU safe, threads in kernel still
can execute on different cpu in parallel. Userland calls kse_create to add more
upcall structures into ksegrp to increase concurrent in userland itself, kernel
is not restricted by number of upcalls userland provides.
The code hasn't been tested under SMP by author due to lack of hardware.
Reviewed by: julian
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(show thread {address})
Remove the IDLE kse state and replace it with a change in
the way threads sahre KSEs. Every KSE now has a thread, which is
considered its "owner" however a KSE may also be lent to other
threads in the same group to allow completion of in-kernel work.
n this case the owner remains the same and the KSE will revert to the
owner when the other work has been completed.
All creations of upcalls etc. is now done from
kse_reassign() which in turn is called from mi_switch or
thread_exit(). This means that special code can be removed from
msleep() and cv_wait().
kse_release() does not leave a KSE with no thread any more but
converts the existing thread into teh KSE's owner, and sets it up
for doing an upcall. It is just inhibitted from being scheduled until
there is some reason to do an upcall.
Remove all trace of the kse_idle queue since it is no-longer needed.
"Idle" KSEs are now on the loanable queue.
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be sure that (int) is large enough. Instead cast only to (intptr_t) and
cast the switch/case values to (intptr_t) as well.
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handling clean and functional as 5.x evolves. This allows some of the
nasty bandaids in the 5.x codepaths to be unwound.
Encapsulate 4.x signal handling under COMPAT_FREEBSD4 (there is an
anti-foot-shooting measure in place, 5.x folks need this for a while) and
finish encapsulating the older stuff under COMPAT_43. Since the ancient
stuff is required on alpha (longjmp(3) passes a 'struct osigcontext *'
to the current sigreturn(2), instead of the 'ucontext_t *' that sigreturn
is supposed to take), add a compile time check to prevent foot shooting
there too. Add uniform COMPAT_43 stubs for ia64/sparc64/powerpc.
Tested on: i386, alpha, ia64. Compiled on sparc64 (a few days ago).
Approved by: re
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Spotted by: FlexeLint
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Requested by: rwatson, phk, and many others
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I've added a structure, kernel-private, to represent a pending or in-delivery
signal, called `ksiginfo'. It is roughly analogous to the basic information
that is exported by the POSIX interface 'siginfo_t', but more basic. I've
added functions to allocate these structures, and further to wrap all signal
operations using them.
Once the operations are wrapped, I've added a TailQ (see queue(3)) of these
structures to 'struct proc', and all pending signals are in that TailQ. When
a signal is being delivered, it is dequeued from the list. Once I finish
the spreading of ksiginfo throughout the tree, the dequeued structure will be
delivered to the process in question, whereas currently and normally, the
signal number is what is used.
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gets signals operating based on a TailQ, and is good enough to run X11,
GNOME, and do job control. There are some intricate parts which could be
more refined to match the sigset_t versions, but those require further
evaluation of directions in which our signal system can expand and contract
to fit our needs.
After this has been in the tree for a while, I will make in kernel API
changes, most notably to trapsignal(9) and sendsig(9), to use ksiginfo
more robustly, such that we can actually pass information with our
(queued) signals to the userland. That will also result in using a
struct ksiginfo pointer, rather than a signal number, in a lot of
kern_sig.c, to refer to an individual pending signal queue member, but
right now there is no defined behaviour for such.
CODAFS is unfinished in this regard because the logic is unclear in
some places.
Sponsored by: New Gold Technology
Reviewed by: bde, tjr, jake [an older version, logic similar]
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but style(9) was consulted.
Submitted by: bde
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static in its prototype, mark it static at the definition too.
Inspired by: FlexeLint warning #512
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- Use ucontext_t's to store KSE thread state.
- Synthesize state for the UTS upon each upcall, rather than
saving and copying a trapframe.
- Deliver signals to KSE-aware processes via upcall.
- Rename kse mailbox structure fields to be more BSD-like.
- Store the UTS's stack in struct proc in a stack_t.
Reviewed by: bde, deischen, julian
Approved by: -arch
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next step is to allow > 1 to be allocated per process. This would give
multi-processor threads. (when the rest of the infrastructure is
in place)
While doing this I noticed libkvm and sys/kern/kern_proc.c:fill_kinfo_proc
are diverging more than they should.. corrective action needed soon.
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Reviewed by: davidxu@freebsd.org
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s/SNGL/SINGLE/
s/SNGLE/SINGLE/
Fix abbreviation for P_STOPPED_* etc flags, in original code they were
inconsistent and difficult to distinguish between them.
Approved by: julian (mentor)
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PCATCH means 'if we get a signal, interrupt me!" and tsleep returns
either EINTR or ERESTART depending on the circumstances. ERESTART is
"special" because it causes the system call to fail, but right as it
returns back to userland it tells the trap handler to move %eip back a
bit so that userland will immediately re-run the syscall.
This is a syscall restart. It only works for things like read() etc where
nothing has changed yet. Note that *userland* is tricked into restarting
the syscall by the kernel. The kernel doesn't actually do the restart. It
is deadly for things like select, poll, nanosleep etc where it might cause
the elapsed time to be reset and start again from scratch. So those
syscalls do this to prevent userland rerunning the syscall:
if (error == ERESTART) error = EINTR;
Fake "signals" like SIGTSTP from ^Z etc do not normally invoke userland
signal handlers. But, in -current, the PCATCH *is* being triggered and
tsleep is returning ERESTART, and the syscall is aborted even though no
userland signal handler was run.
That is the fault here. We're triggering the PCATCH in cases that we
shouldn't. ie: it is being triggered on *any* signal processing, rather
than the case where the signal is posted to userland.
--- Peter
The work of psignal() is a patchwork of special case required by the process
debugging and job-control facilities...
--- Kirk McKusick
"The design and impelementation of the 4.4BSD Operating system"
Page 105
in STABLE source, when psignal is posting a STOP signal to sleeping
process and the signal action of the process is SIG_DFL, system will
directly change the process state from SSLEEP to SSTOP, and when
SIGCONT is posted to the stopped process, if it finds that the process
is still on sleep queue, the process state will be restored to SSLEEP,
and won't wakeup the process.
this commit mimics the behaviour in STABLE source tree.
Reviewed by: Jon Mini, Tim Robbins, Peter Wemm
Approved by: julian@freebsd.org (mentor)
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a kernel-internal kern_*() version and a wrapper that is called via
the syscall vector table. For paths and structure pointers, the
internal version either takes a uio_seg parameter or requires the
caller to copyin() the data to kernel memory as appropiate. This
will permit emulation layers to use these syscalls without having
to copy out translated arguments to the stack gap.
Discussed on: -arch
Review/suggestions: bde, jhb, peter, marcel
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Original error by: David Xu <bsddiy@yahoo.com>
Fix by: David Xu <bsddiy@yahoo.com>
Completely failed to spot it: Julian Elischer <julian@freebsd.org>
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We need to rethink a bit of this and it doesn't matter if
we break the KSE test program for now as long
as non-KSE programs act as expected.
Submitted by: David Xu <bsddiy@yahoo.com>
(this guy's just asking to get hit with a commit bit..)
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I'm not sure what happenned to the original setting of the P_CONTINUED
flag. it appears to have been lost in the paper shuffling...
Submitted by: David Xu <bsddiy@yahoo.com>
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Make idle process state more consistant.
Add an assert on thread state.
Clean up idleproc/mi_switch() interaction.
Use a local instead of referencing curthread 7 times in a row
(I've been told curthread can be expensive on some architectures)
Remove some commented out code.
Add a little commented out code (completion coming soon)
Reviewed by: jhb@freebsd.org
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that locks it anyhow.
Reviewed by: jhb@freebsd.org
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issignal(). Let thread_suspend_check() actually do the suspension
at the user boundary.
Submitted by: David Xu <bsddiy@yahoo.com>
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valid to write a core dump to before doing the preparations to actually
write to the file.
Call VOP_GETATTR() before dropping the initial vnode lock.
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of p4 merges from -current as things started getting different.
Corroborated by: Similar patches just mailed by BDE.
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I'm working on this file but I wanted to make the whitespece commit
separatly.
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keep SMP systems from panic'ing when ^C'ing an app
suggested by julian
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The ability to schedule multiple threads per process
(one one cpu) by making ALL system calls optionally asynchronous.
to come: ia64 and power-pc patches, patches for gdb, test program (in tools)
Reviewed by: Almost everyone who counts
(at various times, peter, jhb, matt, alfred, mini, bernd,
and a cast of thousands)
NOTE: this is still Beta code, and contains lots of debugging stuff.
expect slight instability in signals..
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