| Commit message (Collapse) | Author | Age | Files | Lines |
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the bit-bucket.
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case. Use an 'and' case in conf/files so that it only gets compiled if
pci is present.
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older code that was phased out but not removed, heh.
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possible complications with the forthcoming DRI code, and feel that DRI
should handle the device-level interaction. Read
http://people.FreeBSD.org/~cokane/3dfx.html
to find out more. Basically want to move toward using OpenGL and DRI for
everything on these cards. Added a few defines and spacing style fixes in
tdfx_vars.h
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MD/MI split.
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stability for the Voodoo3/Banshee cards than there was before. Still has a
little way to go before it is completely fixed for those cards though.
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errors that plagued those cards with XFree86 4.0. They have two memory
ranges as well as an IO port range to them. Also cleaned up the three
warning messages that I got, from inb(), outb() and linuxulator. Also, I
noticed that the DRI and Glide support for the Voodoo4 and 5 has been
placed upon linux.3dfx.com, too bad they haven't released the tech docs
yet. Apparently, they are still pushing glide for all of us, so I will try
and add support once those tech docs are up.
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resides in opt_tdfx. I also cleand up that large define. Compile, tell me
if it does, and I'll re-enable the tdfx entry in the makefile.
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entry upon unload.
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Graphics and Voodoo2 perfectly. It works just like the 3dfx driver does for linux, by using a character device at /dev/3dfx of Major 107 to provide a window into the 3dfx card's memory space. This interface is used by glide and mesa as far as i know, and probably some other libraries too.
Approved by: jkh
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