| Commit message (Collapse) | Author | Age | Files | Lines |
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not reflect actual number of bytes when it was not exactly width * bpp * 8.
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Reported by: Marc UBM Bocklet (ubm dot freebsd at googlemail dot com)
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format is higher than 6-bit instead of relying VGA compatibility flag.
This fixes palette problem of NVIDIA GeForce 6600. Reduce code differences
between palette load/save functions while we are here.
Tested by: danfe
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This replaces d_mmap() with the d_mmap2() implementation and also
changes the type of offset to vm_ooffset_t.
Purge d_mmap2().
All driver modules will need to be rebuilt since D_VERSION is also
bumped.
Reviewed by: jhb@
MFC after: Not in this lifetime...
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- Test a cheaper function first.
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- Add a proxy driver vgapm to help vgapci to save/load VGA state.
- Move device_set_desc() to the right place while we are here.
Reviewed by: jhb
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itself to an associated PCI device if it exists. It is little bit hackish
but it should fix build without frame buffer driver since r198964.
Fix some style(9) nits in vga_isa.c while we are here.
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It was not working because we were saving its state after the device was
powered down. Simplify vesa_load_state() as the culprit is fixed now.
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- VBE 3.0 says palette format resets to 6-bit mode when video mode changes.
We simply set 8-bit mode when we switch modes if the adapter supports it.
- VBE 3.0 also says if the mode is not VGA compatible, we must use VBE
function to save/restore palette. Otherwise, VGA function may be used.
Thus, reinstate the save/load palette functions only for non-VGA compatible
modes regardless of its palette format.
- Let vesa(4) set VESA modes even if vga(4) claims to support it.
- Reset default palette if VESA pixel mode is set initially.
- Fix more style nits.
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function may not work properly if we don't. Turn off hardware cursor as
vesa_set_mode() does.
- Add VBE 3.0 specific fields in VESA mode structure and pack it. Note
the padding is 190 bytes although VBE 3.0 says 189 bytes. It must be wrong
because the size of structure becomes 255 bytes and the specification says
it must be 256 bytes in total. In fact, an example code in the spec. does
it right, though. While we are at it, fix some i386-isms.
- Remove state buffer size limitation. It is no longer necessary since
sys/compat/x86bios/x86bios.c r198251.
- Move int 0x10 vector test into vesa_bios_post() as we always do it anyway.
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- Do not map entire real mode memory (1MB). Instead, we map IVT/BDA and
ROM area separately. Most notably, ROM area is mapped as device memory
(uncacheable) as it should be. User memory is dynamically allocated and
free'ed with contigmalloc(9) and contigfree(9). Remove now redundant and
potentially dangerous x86bios_alloc.c. If this emulator ever grows to
support non-PC hardware, we may implement it with rman(9) later.
- Move all host-specific initializations from x86emu_util.c to x86bios.c and
remove now unnecessary x86emu_util.c. Currently, non-PC hardware is not
supported. We may use bus_space(9) later when the KPI is fixed.
- Replace all bzero() calls for emulated registers with more obviously named
x86bios_init_regs(). This function also initializes DS and SS properly.
- Add x86bios_get_intr(). This function checks if the interrupt vector is
available for the platform. It is not necessary for PC-compatible hardware
but it may be needed later. ;-)
- Do not try turning off monitor if DPMS does not support the state.
- Allocate stable memory for VESA OEM strings instead of just holding
pointers to them. They may or may not be accessible always. Fix a memory
leak of video mode table while I am here.
- Add (experimental) BIOS POST call for vesa(4). This function calls VGA
BIOS POST code from the current VGA option ROM. Some video controllers
cannot save and restore the state properly even if it is claimed to be
supported. Usually the symptom is blank display after resuming from suspend
state. If the video mode does not match the previous mode after restoring,
we try BIOS POST and force the known good initial state. Some magic was
taken from NetBSD (and it was taken from vbetool, I believe.)
- Add a loader tunable for vgapci(4) to give a hint to dpms(4) and vesa(4)
to identify who owns the VESA BIOS. This is very useful for multi-display
adapter setup. By default, the POST video controller is automatically
probed and the tunable "hw.pci.default_vgapci_unit" is set to corresponding
vgapci unit number. You may override it from loader but it is very unlikely
to be necessary. Unfortunately only AGP/PCI/PCI-E controllers can be
matched because ISA controller does not have necessary device IDs.
- Fix a long standing bug in state save/restore function. The state buffer
pointer should be ES:BX, not ES:DI according to VBE 3.0. If it ever worked,
that's because BX was always zero. :-)
- Clean up register initializations more clearer per VBE 3.0.
- Fix a lot of style issues with vesa(4).
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memory to support them. Some adapters have expansible memory slots but
video mode table is static. In this case, unusable modes may be reported.
Submitted by: paradox (ddkprog yahoo com) (initial patch)
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vesa_bios_get_line_length() in graphics mode. Always calculate the value
from known video info instead.
Submitted by: paradox (ddkprog yahoo com)
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- Change x86biosCall() to more appropriate x86bios_intr().[1]
Discussed with: delphij, paradox (ddkprog yahoo com)
Submitted by: paradox (ddkprog yahoo com)[1]
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It may not be optimal but it is clearly better than the old place.
OK'ed by: delphij, paradox (ddkprog yahoo com)
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emulator. This fixes VESA related freeze observed on some systems.
Submitted by: paradox <ddkprog yahoo com>
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Submitted by: swell.k at gmail.com
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x86emu to this new module.
This changeset also brings a fix for bugs introduced with the initial
x86emu commit, which prevents the user from using some display mode or
cause instant reboots during mode switch.
Submitted by: paradox <ddkprog yahoo com>
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static building it into kernel on i386 and amd64.
Submitted by: swell.k at gmail.com
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This improves scrolling speed for high resolution graphics mode console.
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Submitted by: paradox <ddkprog at yahoo com>
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- Add vesa kernel options for amd64.
- Connect libvgl library and splash kernel modules to amd64 build.
- Connect manual page dpms(4) to amd64 build.
- Remove old vesa/dpms files.
Submitted by: paradox <ddkprog yahoo com> [1], swell k at gmail.com
(with some minor tweaks)
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them from the old place. This commit necessary so that the tree would not
enter a broken state.
sys/i386/isa/vesa.c -> dev/fb/vesa.c
sys/i386/include/pc/vesa.h -> dev/fb/vesa.h
sys/i386/isa/dpms.c -> dev/dpms/dpms.c
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- Add some missing const.
- Move the size of the window spun by the registers to the softc
as neither using va_mem_size for this nor va_mem_base for the
start of the bus addresses is appropriate.
MFC after: 1 week
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- Remove redundant softc members for RIDs.
- Change some softc members to be unsigned where more appropriate.
- Add some missing const.
- Remove support for mmap(2)'ing VGA I/O as it was broken [1] and
not required by X.Org anyway.
- Fix some confusion between bus, physical and virtual addresses
which mostly consisted in using members of struct video_adapter
inappropriately but wasn't fatal except for the regular framebuffer
mmap(2)'ing.
- Remove redundant bzero(9)'ing of the softc.
- Don't map the framebuffer twice in case the firmware has already
mapped it as besides wasting resources this isn't possible with
all MMUs. This is a bit tricky as a) just because the firmware
provides a property with a virtual address doesn't mean it's
actually mapped (but typically is when the framebuffer is the
console) and b) the firmware doesn't necessarily map the it with
the same byteorder as we do. This make machfb(4) work on machines
with cheetah-class MMUs (including X.Org).
Reported by: Michael Plass [1]
MFC after: 3 days
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MFC after: 3 days
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After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.
This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.
Reviewed by: kib
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implemented with macros. This patch improves code readability. Reasoning
behind vidd_* is a sort of "video discipline".
List of macros is supposed to be complete--all methods of video_switch
ought to have their respective macros from now on.
Functionally, this code should be no-op. My intention is to leave current
behaviour of touched code as is.
No objections: rwatson
Silence on: freebsd-current@
Approved by: cognet
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themselves.
Reviewed by: nate, peter, warner, robert
Approved by: re (ken)
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to be compiled into every driver making use of it. Use a const instance
of struct gfb_font for this as the font isn't intended to be changed at
run-time and in order to accompany the font data with height and width
info.
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data and remove the array size from the definition as f.e. the gallant
12 x 22 font data is 256 * 44 in size, exceeding the previously hard-
coded size.
- Declare the bold8x16 instance of struct gfb_font as const as it's not
intended to be changed at run-time as a whole either.
- Use __FBSDID in xboxfb.c
Tested by: rink
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sun4v nexus(4) in turn is based on):
o Change nexus(4) to manage the resources of its children so the
respective device drivers don't need to figure them out of OFW
themselves.
o Change nexus(4) to provide the ofw_bus KOBJ interface instead of
using IVARs for supplying the OFW node and the subset of standard
properties of its children. Together with the previous change this
also allows to fully take advantage of newbus in that drivers like
fhc(4), which attach on multiple parent busses, no longer require
different bus front-ends as obtaining the OFW node and properties
as well as resource allocation works the same for all supported
busses. As such this change also is part 4/4 of allowing creator(4)
to work in USIII-based machines as it allows this driver to attach
on both nexus(4) and upa(4). On the other hand removing these IVARs
breaks API compatibility with the powerpc nexus(4) but which isn't
that bad as a) sparc64 currently doesn't share any device driver
hanging off of nexus(4) with powerpc and b) they were no longer
compatible regarding OFW-related extensions at the pci(4) level
since quite some time.
o Provide bus_get_dma_tag methods in nexus(4) and its children in
order to handle DMA tags in a hierarchical way and get rid of the
sparc64_root_dma_tag kludge. Together with the previous two items
this changes also allows to completely get rid of the nexus(4)
IVAR interface. It also includes:
- pushing the constraints previously specified by the nexus_dmatag
down into the DMA tags of psycho(4) and sbus(4) as it's their
IOMMUs which induce these restrictions (and nothing at the
nexus(4) or anything that would warrant specifying them there),
- fixing some obviously wrong constraints of the psycho(4) and
sbus(4) DMA tags, which happened to not actually be used with
the sparc64_root_dma_tag kludge in place and therefore didn't
cause problems so far,
- replacing magic constants for constraints with macros as far
as it is obvious as to where they come from.
This doesn't include taking advantage of the newbus way to get
the parent DMA tags implemented by this change in order to divorce
the IOTSBs of the PCI and SBus IOMMUs or for implementing the
workaround for the DMA sync bug in Sabre (and Tomatillo) bridges,
yet, though.
o Get rid of the notion that nexus(4) (mostly) reflects an UPA bus
by replacing ofw_upa.h and with ofw_nexus.h (which was repo-copied
from ofw_upa.h) and renaming its content, which actually applies to
all of Fireplane/Safari, JBus and UPA (in the host bus case), as
appropriate.
o Just use M_DEVBUF instead of a separate M_NEXUS malloc type for
allocating the device info for the children of nexus(4). This is
done in order to not need to export M_NEXUS when deriving drivers
for subordinate busses from the nexus(4) class.
o Use the DEFINE_CLASS_0() macro to declare the nexus(4) driver so
we can derive subclasses from it.
o Const'ify the nexus_excl_name and nexus_excl_type arrays as well
as add 'associations' and 'rsc', which are pseudo-devices without
resources and therefore of no real interest for nexus(4), to the
former.
o Let the nexus(4) device memory rman manage the entire 64-bit address
space instead of just the UPA_MEMSTART to UPA_MEMEND subregion as
Fireplane/Safari- and JBus-based machines use multiple ranges,
which can't be as easily divided as in the case of UPA (limiting
the address space only served for sanity checking anyway).
o Use M_WAITOK instead of M_NOWAIT when allocating the device info
for children of nexus(4) in order to give one less opportunity
for adding devices to nexus(4) to fail.
o While adapting the drivers affected by the above nexus(4) changes,
change them to take advantage of rman_get_rid() instead of caching
the RIDs assigned to allocated resources, now that the RIDs of
resources are correctly set.
o In iommu(4) and nexus(4) replace hard-coded functions names, which
actually became outdated in several places, in panic strings and
status massages with __func__. [1]
o Use driver_filter_t in prototypes where appropriate.
o Add my copyright to creator(4), fhc(4), nexus(4), psycho(4) and
sbus(4) as I changed considerable amounts of these drivers as well
as added a bunch of new features, workarounds for silicon bugs etc.
o Fix some white space nits.
Due to lack of access to Exx00 hardware, these changes, i.e. central(4)
and fhc(4), couldn't be runtime tested on such a machine. Exx00 are
currently reported to panic before trying to attach nexus(4) anyway
though.
PR: 76052 [1]
Approved by: re (kensmith)
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the sparc64 MD code doesn't need to provide a memsetw() along with
the ISA compat cruft.
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The separate bus front-end was inherited from the OpenBSD creator(4),
which at that time had a mainbus(4) (for USI/II machines, which use
an UPA interconnection bus as the nexus) and an upa(4) (for USIII
machines, which use a subordinate/slave UPA bus hanging off from the
Fireplane/Safari interconnection bus) front-end. With FreeBSD and
newbus there is/will be no need to have two separate bus front-ends
for these busses, so we can easily coallapse the shared front-end
and the back-end into a single source file (note that the FreeBSD
creator_upa.c was misnomer anyway; based on what it actually attached
to that should have been creator_nexus.c), actually OpenBSD meanwhile
also has moved to a shared front-end and a single source file. Due
to the low-level console support creator.c also wasn't free from bus
related things before.
While at it, also split sys/sparc64/creator/creator.h into a
sys/dev/fb/creatorreg.h that only contains register macros and move
the structures to the top of sys/dev/fb/creator.c as suggested by
style(9) so creator(4) is no longer scattered over two directories.
- Use OF_decode_addr()/sparc64_fake_bustag() to obtain the bus tags and
handles for the low-level console support instead of hardcoding
support for AFB/FFB hanging off from nexus(4) only. This is part 2/4
of allowing creator(4) to work in USIII machines (which have a UPA
bus hanging off from the Fireplane/Safari bus reflected by the nexus),
which already makes it work as the low-level console there.
- Allocate resources in the bus attach routine regardless of whether
creator(4) is used as for the low-level console and thus the required
bus tags and handles have been already obtained or not so the resources
are marked as taken in the respective RMAN.
- For both obtaining the bus tags and handles for the low-level console
support as well as allocating the corresponding resources in the
regular bus attach routine don't bother to get all for the maximum of
24 register banks but only (for) the two tag/handle pairs required for
providing the video interface for syscons(4) support. If we can't
allocate the rest of them just limit the memory range accessible via
creator_fb_mmap() accordingly.
- Sanity check the memory range spanned by the first and last resources
and the resources in between as far as possible, as the XFree86/Xorg
sunffb(4) expects to be able to access the whole region, even though
the backing resources are actually non-continuous. Limit and check
the memory range accessible via creator_fb_mmap() accordingly.
- Reduce the size of buffers for OFW properties to what they actually
need to hold.
- Rename some tables to creator_<foo> for consistency.
- Also for the sizes in the creator_fb_mmap() mapping table entries use
macros for consistency, add macros for the remaining register banks
for completeness.
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- Fix a typo in a comment in boot_font.c.
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LCDs to blink in the V_DISPLAY_ON case, at least in combination with
some 13W3-VGA-adaptors (what's exactly going on is unclear though,
as it happens when all of H-sync, V-sync and video output are enabled
and not touching the sync bits from the preset fixes it). Thus
creator_blank_display() now is reduced to turning the video output
on/off.
Although that DPMS code did what the XFree86/Xorg sunffb(4x) does,
it was questionable in the first place, as both implementations
also turn(ed) off the video output on standby and suspend, thus most
likely causing the monitor to turn off instead of entering standby
or suspend as intended (at least my monitors don't).
Reported and tested by: Patrick Reich
MFC after: 3 days
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unnecessary.
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