| Commit message (Collapse) | Author | Age | Files | Lines |
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but you couldn't call functions! Now you can do both.
Guard against whitespace pollution in variable names.
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This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
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something else) for attributes and variables.
Remove stack-stomper in sstrncpy().
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bogus or overly complex and really needed to be done more consistently
and sanely throughout - no question about it. Done.
Suggested-By: Paul Traina <pst@Shockwave.COM>
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for everything _but_ the multi-user case now (it was the opposite before :-).
That means adding packages with the 2.2-960511-SNAP boot floppy is busted. Feh.
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I still have a _very very annoying_ display bug which occurs when a menu
item causes a submenu to be displayed - the screen repaints for the original
menu (which is restored upon return from the submenu) are off by about 4
characters. I've tried restoring the screen, the cursor position, you name
it - same deal. Grrrr! This commit is my first step in trying to get someone
else to help me look into this one since I'm just tearing my hair out at this
point!
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2. Change more of the menu code over to new system.
3. Streamline label editor.
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Approved (in spirit) by: jkh
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extraction and mediaGetFTP() handshaking to solve some unexpected complexities.
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Write /etc/hosts in the right place.
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implementation.
2. Totally rework device registration. It's about half the size and
more powerful now.
3. Add DOS discovery.
4. Start filling in some of the strategy routines.
5. Another clean-up pass over the menus.
6. Make wizard code use Disk typedef.
If I can get the first strategy routine finished tonite, we should have a working
install (from ftp, at least) this weekend.
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nor is it in sync with my working sources, but it leaves me less CVS hassles
to bring in the new files at this time. Still no documentation to translate
quite yet, but soon. This stuff is actually very close now.
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