| Commit message (Collapse) | Author | Age | Files | Lines |
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Submitted by: Michel Lavondès <fox@vader.aacc.cc.md.us>
PR: docs/66538
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especially in troff files.
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Spotted and suggested by: des
MFC after: 3 weeks
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had not reached here.
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Spotted by: sheldonh
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I revised the text after dd's kind review. So, if you find
any error, it is probably introduced by my last minutes'
update and is entirely my fault, not dd's.
Reviewed by: dd
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immediately when a signal is caught. Instead, defer
program termination until the next call to VGLCheckSwitch().
Otherwise, the video card may not be restored correctly
if the signal is seen while inside libvgl functions.
MFC after: 1 week
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PR 20569
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TIOCGWINSZ. The former is more correct in this context.
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actual geometry before switching to the graphics mode.
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Submitted by: Maxim Sobolev <sobomax@FreeBSD.org>
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- Use "OPOST | ONLCR" as a c_oflag in the raw mode instead of 0, which should
make debug output mode readable;
- flush input buffer when switching to/from raw mode. This should prevent
leaking raw scancodes into your shell prompt when program called
VGLKeyboardEnd() w/o processing all scancodes in the buffer.
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Suggested by: Maxim Sobolev <sobomax@FreeBSD.org>
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supported since it's not easy to put 3 bytes accross 64Kb windows
of memory. This should not be such a problem with linear framebuffers.
There is no major interface modification except that the color type
becomes u_long instead of byte. So one just need to recompile his
application.
Approved by: Soren Schmidt <sos@freebsd.dk>
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Replace all in-tree uses with necessary subset of <sys/{fb,kb,cons}io.h>.
This is also the appropriate fix for exo-tree sources.
Put warnings in <machine/console.h> to discourage use.
November 15th 2000 the warnings will be converted to errors.
January 15th 2001 the <machine/console.h> files will be removed.
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of the typeset output, tend to make diffs harder to read and provide
bad examples for new-comers to mdoc.
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Reviewed by: marcel, and make world
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Fixed misspelling of VGLPanScreen in its prototype.
Fixed missing installation of link to VGLPanScreen.3.
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Reviewed by: sos
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be the same as Xsize and Ysize.
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It adds new functions and extend some structures and can handle
VESA modes.
- Update the man page.
- Bump the library version number.
(The old version will be added to compat3x.)
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two subsections: SINOPSIS (declarations) and DESCRIPTION (descriptions)
All functions now mentioned in NAME section (apropos capable manpage :)
Various mdoc fixe
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- Slightly rearrange VGLCheckSwitch() to ensure the display content
will be correctly restored when switching back to the vty where
the vgl program is running.
- VGLEnd() should clear the screen only when the vty is in the
foreground.
Discussed with: sos
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keyboard.c
- Call tcsetattr() in VGLKeyboardEnd() to restore tty, only when
tty attributes have been previously saved.
PR: misc/9524
Submitted by: Katusyuki 'kei' Maeda (kei@nanet.co.jp)
- Set up the tty raw mode correctly.
main.c
- Restore VESA_800x600 raster text mode correctly in VGLEnd().
Submitted by: des
text.c
- Allocate the correct size of a font buffer in VGLSetFontFile().
I forgot the submitter ;-(
simple.c, bitmap.c
- Fix address calculation for the VGA mode X in VGLGetXY() and
VGLBitmapCopy().
- Fix typo (dsty -> dstx) in __VGLBitmapCopy().
Reviewed by: sos
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Submitted by: "Vanill I. Shu" <vanilla@MinJe.com.TW>
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See the manpage vgl.3 for more info.
A little example will follow shortly.
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