| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
|
|
|
|
| |
PR 20569
|
|
|
|
| |
TIOCGWINSZ. The former is more correct in this context.
|
| |
|
|
|
|
| |
actual geometry before switching to the graphics mode.
|
|
|
|
| |
Submitted by: Maxim Sobolev <sobomax@FreeBSD.org>
|
| |
|
|
|
|
|
|
|
|
| |
- Use "OPOST | ONLCR" as a c_oflag in the raw mode instead of 0, which should
make debug output mode readable;
- flush input buffer when switching to/from raw mode. This should prevent
leaking raw scancodes into your shell prompt when program called
VGLKeyboardEnd() w/o processing all scancodes in the buffer.
|
|
|
|
| |
Suggested by: Maxim Sobolev <sobomax@FreeBSD.org>
|
|
|
|
|
|
|
|
|
|
|
| |
supported since it's not easy to put 3 bytes accross 64Kb windows
of memory. This should not be such a problem with linear framebuffers.
There is no major interface modification except that the color type
becomes u_long instead of byte. So one just need to recompile his
application.
Approved by: Soren Schmidt <sos@freebsd.dk>
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
| |
Replace all in-tree uses with necessary subset of <sys/{fb,kb,cons}io.h>.
This is also the appropriate fix for exo-tree sources.
Put warnings in <machine/console.h> to discourage use.
November 15th 2000 the warnings will be converted to errors.
January 15th 2001 the <machine/console.h> files will be removed.
|
| |
|
|
|
|
|
| |
of the typeset output, tend to make diffs harder to read and provide
bad examples for new-comers to mdoc.
|
|
|
|
| |
Reviewed by: marcel, and make world
|
| |
|
|
|
|
|
| |
Fixed misspelling of VGLPanScreen in its prototype.
Fixed missing installation of link to VGLPanScreen.3.
|
|
|
|
| |
Reviewed by: sos
|
|
|
|
| |
be the same as Xsize and Ysize.
|
|
|
|
|
|
|
|
|
| |
It adds new functions and extend some structures and can handle
VESA modes.
- Update the man page.
- Bump the library version number.
(The old version will be added to compat3x.)
|
| |
|
|
|
|
|
|
| |
two subsections: SINOPSIS (declarations) and DESCRIPTION (descriptions)
All functions now mentioned in NAME section (apropos capable manpage :)
Various mdoc fixe
|
|
|
|
|
|
|
|
|
|
| |
- Slightly rearrange VGLCheckSwitch() to ensure the display content
will be correctly restored when switching back to the vty where
the vgl program is running.
- VGLEnd() should clear the screen only when the vty is in the
foreground.
Discussed with: sos
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
keyboard.c
- Call tcsetattr() in VGLKeyboardEnd() to restore tty, only when
tty attributes have been previously saved.
PR: misc/9524
Submitted by: Katusyuki 'kei' Maeda (kei@nanet.co.jp)
- Set up the tty raw mode correctly.
main.c
- Restore VESA_800x600 raster text mode correctly in VGLEnd().
Submitted by: des
text.c
- Allocate the correct size of a font buffer in VGLSetFontFile().
I forgot the submitter ;-(
simple.c, bitmap.c
- Fix address calculation for the VGA mode X in VGLGetXY() and
VGLBitmapCopy().
- Fix typo (dsty -> dstx) in __VGLBitmapCopy().
Reviewed by: sos
|
| |
|
| |
|
|
|
|
| |
Submitted by: "Vanill I. Shu" <vanilla@MinJe.com.TW>
|
| |
|
|
See the manpage vgl.3 for more info.
A little example will follow shortly.
|