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* Don't do anything special to prevent access to created files - honourbde1998-09-051-1/+3
| | | | the default umask. World unreadable files broke installing over nfs.
* Keep build-tools objects separate from `all' objects so that mybde1998-09-021-3/+6
| | | | cross-builds work.
* Make the build tools static to avoid trying to use the shared loaderjb1998-08-201-2/+2
| | | | | | | | | before it is installed. This upsets Bruce because the host boostrap build forces tools to be static anyway. He says I'm abusing NOTOOLS in src/Makefile by using it to do a aout->elf transition build. One day I'll find a place to install host tools like these to allow a true cross build.
* Added a `build-tools' target for internal tools.bde1998-07-071-1/+3
| | | | Honor LDFLAGS for building internal tools.
* Add #include string.h to get prototypes.jb1998-05-091-0/+1
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* Add #include string.h to get prototypes and change variables from longjb1998-05-092-3/+5
| | | | to time_t where they are passed to time() and localtime() by reference.
* Remove bogus time() prototype and let the one in time.h rule.jb1998-05-091-1/+0
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* Add #include string.h to get prototypes.jb1998-05-093-0/+3
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* Wargh! Who went and changed all the getopt() comparisons from -1 tojkh1998-03-011-1/+1
| | | | | | | EOF? The getopt(3) manpage clearly states that the return value is *-1*, not EOF! Besides, getopt(3) isn't reading from a file. :) Noticed-while: merging to 2.2 (where this is correct).
* Fixed long lines in install rule. Fixed other bogons while I was here:bde1998-01-161-19/+12
| | | | | | | | | | | | - removed vestigal rule for a Lite1 `.0' manpage. - don't duplicate defaults in the `all' dependencies. - removed bogus dependency of `setup' on monsters.asc. - compile `setup' with the usual CFLAGS. - create monster files at build time, not at install time. - don't be so repetitive in the install rule. - fixed too-global replacement of `install' by ${INSTALL}. Long lines made disgustingly longer by: previous commit.
* Avoid fclose(NULL).imp1998-01-071-4/+16
| | | | Submitted by: OpenBSD (Theo de Raadt)
* Fix phantasia.eivind1998-01-051-8/+8
| | | | Noticed by: max
* Use srandomdevache1997-09-244-4/+4
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* Merge from Lite2 so that it compilespeter1997-03-122-3/+8
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* Revert $FreeBSD$ to $Id$peter1997-02-221-1/+1
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* Make the long-awaited change from $Id$ to $FreeBSD$jkh1997-01-141-1/+1
| | | | | | | | This will make a number of things easier in the future, as well as (finally!) avoiding the Id-smashing problem which has plagued developers for so long. Boy, I'm glad we're not using sup anymore. This update would have been insane otherwise.
* Use ${COPY} instead of -c for installing non-source files.bde1997-01-011-8/+8
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* delete doubled words, e.g.: "the the" -> "the"wosch1996-10-051-1/+3
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* Change `install' to `${INSTALL}' so that default install flags can bebde1995-07-251-10/+10
| | | | specified in the top level Makefiles.
* Remove trailing whitespace.rgrimes1995-05-309-104/+104
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* Fix nested comments for -Wcomment warnings.rgrimes1995-05-097-72/+72
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* Add the files: characs, gold, lastdead, mess, monsters, motd, scoreboard, voidats1994-11-281-0/+1
| | | | that are created from a setup program to the CLEANFILES list.
* Change setup.c so that game files are generated into obj dir,swallace1994-09-193-17/+32
| | | | then Makefile installs into ${DESTDIR}/var/games/phantasia
* Change all references to LIBTERM and -ltermlib to LIBTERMCAP and -ltermcaprgrimes1994-09-111-2/+2
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* Remove the conditional mkdir of /var/games/phantasia - done by mtree now.jkh1994-09-081-3/+0
| | | | Submitted by: jkh
* Woo, naughty! It just occurred to me that this guy wasn't usingjkh1994-09-081-3/+3
| | | | | ${DESTDIR} - fixed. Submitted by: jkh
* More preventive medicine on making directories before installation.jkh1994-09-081-0/+3
| | | | Submitted by: jkh
* Bring in the 4.4 Lite games directory, modulo man page changes and segregationjkh1994-09-0423-0/+9731
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
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