| Commit message (Collapse) | Author | Age | Files | Lines |
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Jordan OK'ed it, i think it's a nice one for those who need it. I
once mentioned in Usenet that i've hacked morse(6) so it can control
an external device like a tone generator or even a ham radio
transceiver, so you could actually use that `game' for really
transmitting morse code through the air. A couple of people then
bugged be to send them my hack (which it was by that time).
So i've now finally found some hours to clean it up (like freaking out
with the transmitter no longer keyed in case someone ^c's out of the
program...), and to write the man page addition.
While i was at it, i also cleaned up some minor nits in Lyndon's
/dev/speaker code, mainly #ifdef related stuff like handling getopt()
if SPEAKER is not defined etc.
enjoy & 73
Approved by: jkh, the restless...
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track.
The $Id$ line is normally at the bottom of the main comment block in the
man page, separated from the rest of the manpage by an empty comment,
like so;
.\" $Id$
.\"
If the immediately preceding comment is a @(#) format ID marker than the
the $Id$ will line up underneath it with no intervening blank lines.
Otherwise, an additional blank line is inserted.
Approved by: bde
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PR: 8083
Submitted by: Stephen J. Roznowski <sjr@home.net>
Obtained from: a whole slew of NetBSD PRs
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Reviewed by: maybe@yes.no
Obtained from: OpenBSD (mostly deraadt@openbsd.org)
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Minor additions by me, mostly taken from the suggestion in PR # bin/709.
Submitted by: lyndon@orthanc.com (Lyndon Nerenberg, VE7TCP/VE6BBM)
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of the x11 based games. I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way. Bleah.
Submitted by: jkh
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