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* Final step of eliminating the "games" distribution: Merge src/gamescperciva2015-10-021-6/+0
| | | | | | | | | (or what's left of it, at least) into src/usr.bin. This change will not be MFCed. Discussed at: EuroBSDCon 2014 Committed from: EuroBSDCon 2015
* Step 1 of eliminating the "games" distribution: Move binaries to /usr/bin;cperciva2015-02-121-2/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | update paths; and include everything in the "base" distribution. The "games" distribution being optional made sense when there were more games and we had small disks; but the "games-like" games were moved into the ports tree a dozen years ago and the remaining "utility-like" games occupy less than 0.001% of my laptop's small hard drive. Meanwhile every new user is confronted by the question "do you want games installed" when they they try to install FreeBSD. The next steps will be: 2. Removing punch card (bcd, ppt), phase-of-moon (pom), clock (grdc), and caesar cipher (caesar, rot13) utilities. I intend to keep fortune, factor, morse, number, primes, and random, since there is evidence that those are still being used. 3. Merging src/games into src/usr.bin. This change will not be MFCed. Reviewed by: jmg Discussed at: EuroBSDCon Approved by: gjb (release-affecting changes)
* Improve the distributeworld target in Makefile.inc1 and update the releasenwhitehorn2011-03-021-0/+1
| | | | | | | | | | infrastructure to use it. make distributeworld can now be used without preparing its environment first and installs games into its distribution using the regular make distribute logic instead of post-processing with a script. Also add two new targets, packageworld and packagekernel, that tar up the results of distributeworld and distributekernel (also new), respectively.
* games: make WARNS=6 the default, remove overridesuqs2010-02-151-0/+1
| | | | | | This also bumps factor, fortune, primes, and random to WARNS=6. Approved by: ed (Co-mentor)
* Remove old build glue for removed games.markm2002-10-211-8/+0
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* Install files via FILES.ru2001-12-171-0/+1
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* Style nits:ru2001-06-141-2/+2
| | | | | | | GBINDIR -> ORIGBINDIR GBINGRP -> ORIGBINGRP Submitted by: bde
* Games ownership cleanup.ru2001-06-131-5/+6
| | | | Urged by: bde
* - Backout botched attempt to intoduce MANSECT feature.ru2001-03-261-2/+0
| | | | - MAN[1-9] -> MAN.
* Set the default manual section for games/ to 6.ru2001-03-201-0/+3
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* add support to buildworld as a normal user:jmg1999-06-241-1/+1
| | | | | | | -DNOFSCHG disables installation of libs with flag schg GAMEGRP change the group with which games are installed also organize the binary section into alphebetical order some what..
* Allow ``make BINDIR=/foo/games'' to work.obrien1998-10-181-3/+4
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* Back out all my changes and restore v1.5 because there is noache1997-09-241-7/+1
| | | | setuid games now, hack problem fixed differently by hackdir permissions
* Back out previous fix (not work) and add more general SUIDGAME hook insteadache1997-09-241-2/+8
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* Allow BINMODE to be overwritted (use ?=)ache1997-09-241-1/+1
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* Change games from setuid games to setgid games.eivind1997-09-011-3/+3
| | | | | Reviewed by: maybe@yes.no Obtained from: OpenBSD (mostly deraadt@openbsd.org)
* Make the "games" dist the hard way.phk1994-11-201-2/+0
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* "distribute" games into their own distribution.phk1994-11-141-0/+2
| | | | | | Reviewed by: Submitted by: Obtained from:
* Close security hole: all games linked with dm started as suid binache1994-10-031-4/+4
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* Bring in the 4.4 Lite games directory, modulo man page changes and segregationjkh1994-09-041-0/+9
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
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