diff options
Diffstat (limited to 'utils/TableGen/CodeGenDAGPatterns.h')
-rw-r--r-- | utils/TableGen/CodeGenDAGPatterns.h | 175 |
1 files changed, 128 insertions, 47 deletions
diff --git a/utils/TableGen/CodeGenDAGPatterns.h b/utils/TableGen/CodeGenDAGPatterns.h index 37d633e..44f82fe 100644 --- a/utils/TableGen/CodeGenDAGPatterns.h +++ b/utils/TableGen/CodeGenDAGPatterns.h @@ -21,6 +21,8 @@ #include "CodeGenTarget.h" #include "CodeGenIntrinsics.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/StringMap.h" namespace llvm { class Record; @@ -40,20 +42,99 @@ namespace llvm { /// value is needed. namespace EEVT { enum DAGISelGenValueType { + // FIXME: Remove EEVT::isUnknown! isUnknown = MVT::LAST_VALUETYPE }; + + /// TypeSet - This is either empty if it's completely unknown, or holds a set + /// of types. It is used during type inference because register classes can + /// have multiple possible types and we don't know which one they get until + /// type inference is complete. + /// + /// TypeSet can have three states: + /// Vector is empty: The type is completely unknown, it can be any valid + /// target type. + /// Vector has multiple constrained types: (e.g. v4i32 + v4f32) it is one + /// of those types only. + /// Vector has one concrete type: The type is completely known. + /// + class TypeSet { + SmallVector<MVT::SimpleValueType, 2> TypeVec; + public: + TypeSet() {} + TypeSet(MVT::SimpleValueType VT, TreePattern &TP); + TypeSet(const std::vector<MVT::SimpleValueType> &VTList); + + bool isCompletelyUnknown() const { return TypeVec.empty(); } + + bool isConcrete() const { + if (TypeVec.size() != 1) return false; + unsigned char T = TypeVec[0]; (void)T; + assert(T < MVT::LAST_VALUETYPE || T == MVT::iPTR || T == MVT::iPTRAny); + return true; + } + + MVT::SimpleValueType getConcrete() const { + assert(isConcrete() && "Type isn't concrete yet"); + return (MVT::SimpleValueType)TypeVec[0]; + } + + bool isDynamicallyResolved() const { + return getConcrete() == MVT::iPTR || getConcrete() == MVT::iPTRAny; + } + + const SmallVectorImpl<MVT::SimpleValueType> &getTypeList() const { + assert(!TypeVec.empty() && "Not a type list!"); + return TypeVec; + } + + /// hasIntegerTypes - Return true if this TypeSet contains any integer value + /// types. + bool hasIntegerTypes() const; + + /// hasFloatingPointTypes - Return true if this TypeSet contains an fAny or + /// a floating point value type. + bool hasFloatingPointTypes() const; + + /// hasVectorTypes - Return true if this TypeSet contains a vector value + /// type. + bool hasVectorTypes() const; + + /// getName() - Return this TypeSet as a string. + std::string getName() const; + + /// MergeInTypeInfo - This merges in type information from the specified + /// argument. If 'this' changes, it returns true. If the two types are + /// contradictory (e.g. merge f32 into i32) then this throws an exception. + bool MergeInTypeInfo(const EEVT::TypeSet &InVT, TreePattern &TP); + + bool MergeInTypeInfo(MVT::SimpleValueType InVT, TreePattern &TP) { + return MergeInTypeInfo(EEVT::TypeSet(InVT, TP), TP); + } + + /// Force this type list to only contain integer types. + bool EnforceInteger(TreePattern &TP); + + /// Force this type list to only contain floating point types. + bool EnforceFloatingPoint(TreePattern &TP); - /// isExtIntegerInVTs - Return true if the specified extended value type - /// vector contains iAny or an integer value type. - bool isExtIntegerInVTs(const std::vector<unsigned char> &EVTs); + /// EnforceScalar - Remove all vector types from this type list. + bool EnforceScalar(TreePattern &TP); - /// isExtFloatingPointInVTs - Return true if the specified extended value - /// type vector contains fAny or a FP value type. - bool isExtFloatingPointInVTs(const std::vector<unsigned char> &EVTs); + /// EnforceVector - Remove all non-vector types from this type list. + bool EnforceVector(TreePattern &TP); - /// isExtVectorinVTs - Return true if the specified extended value type - /// vector contains vAny or a vector value type. - bool isExtVectorInVTs(const std::vector<unsigned char> &EVTs); + /// EnforceSmallerThan - 'this' must be a smaller VT than Other. Update + /// this an other based on this information. + bool EnforceSmallerThan(EEVT::TypeSet &Other, TreePattern &TP); + + /// EnforceVectorEltTypeIs - 'this' is now constrainted to be a vector type + /// whose element is VT. + bool EnforceVectorEltTypeIs(MVT::SimpleValueType VT, TreePattern &TP); + + bool operator!=(const TypeSet &RHS) const { return TypeVec != RHS.TypeVec; } + bool operator==(const TypeSet &RHS) const { return TypeVec == RHS.TypeVec; } + }; } /// Set type used to track multiply used variables in patterns @@ -72,7 +153,7 @@ struct SDTypeConstraint { union { // The discriminated union. struct { - unsigned char VT; + MVT::SimpleValueType VT; } SDTCisVT_Info; struct { unsigned OtherOperandNum; @@ -150,10 +231,10 @@ public: /// patterns), and as such should be ref counted. We currently just leak all /// TreePatternNode objects! class TreePatternNode { - /// The inferred type for this node, or EEVT::isUnknown if it hasn't - /// been determined yet. This is a std::vector because during inference - /// there may be multiple possible types. - std::vector<unsigned char> Types; + /// The type of this node. Before and during type inference, this may be a + /// set of possible types. After (successful) type inference, this is a + /// single type. + EEVT::TypeSet Type; /// Operator - The Record for the operator if this is an interior node (not /// a leaf). @@ -178,11 +259,9 @@ class TreePatternNode { std::vector<TreePatternNode*> Children; public: TreePatternNode(Record *Op, const std::vector<TreePatternNode*> &Ch) - : Types(), Operator(Op), Val(0), TransformFn(0), - Children(Ch) { Types.push_back(EEVT::isUnknown); } + : Operator(Op), Val(0), TransformFn(0), Children(Ch) { } TreePatternNode(Init *val) // leaf ctor - : Types(), Operator(0), Val(val), TransformFn(0) { - Types.push_back(EEVT::isUnknown); + : Operator(0), Val(val), TransformFn(0) { } ~TreePatternNode(); @@ -190,28 +269,16 @@ public: void setName(const std::string &N) { Name = N; } bool isLeaf() const { return Val != 0; } - bool hasTypeSet() const { - return (Types[0] < MVT::LAST_VALUETYPE) || (Types[0] == MVT::iPTR) || - (Types[0] == MVT::iPTRAny); - } - bool isTypeCompletelyUnknown() const { - return Types[0] == EEVT::isUnknown; - } - bool isTypeDynamicallyResolved() const { - return (Types[0] == MVT::iPTR) || (Types[0] == MVT::iPTRAny); - } - MVT::SimpleValueType getTypeNum(unsigned Num) const { - assert(hasTypeSet() && "Doesn't have a type yet!"); - assert(Types.size() > Num && "Type num out of range!"); - return (MVT::SimpleValueType)Types[Num]; - } - unsigned char getExtTypeNum(unsigned Num) const { - assert(Types.size() > Num && "Extended type num out of range!"); - return Types[Num]; - } - const std::vector<unsigned char> &getExtTypes() const { return Types; } - void setTypes(const std::vector<unsigned char> &T) { Types = T; } - void removeTypes() { Types = std::vector<unsigned char>(1, EEVT::isUnknown); } + + // Type accessors. + MVT::SimpleValueType getType() const { return Type.getConcrete(); } + const EEVT::TypeSet &getExtType() const { return Type; } + EEVT::TypeSet &getExtType() { return Type; } + void setType(const EEVT::TypeSet &T) { Type = T; } + + bool hasTypeSet() const { return Type.isConcrete(); } + bool isTypeCompletelyUnknown() const { return Type.isCompletelyUnknown(); } + bool isTypeDynamicallyResolved() const { return Type.isDynamicallyResolved();} Init *getLeafValue() const { assert(isLeaf()); return Val; } Record *getOperator() const { assert(!isLeaf()); return Operator; } @@ -304,17 +371,18 @@ public: // Higher level manipulation routines. /// information. If N already contains a conflicting type, then throw an /// exception. This returns true if any information was updated. /// - bool UpdateNodeType(const std::vector<unsigned char> &ExtVTs, - TreePattern &TP); - bool UpdateNodeType(unsigned char ExtVT, TreePattern &TP) { - std::vector<unsigned char> ExtVTs(1, ExtVT); - return UpdateNodeType(ExtVTs, TP); + bool UpdateNodeType(const EEVT::TypeSet &InTy, TreePattern &TP) { + return Type.MergeInTypeInfo(InTy, TP); + } + + bool UpdateNodeType(MVT::SimpleValueType InTy, TreePattern &TP) { + return Type.MergeInTypeInfo(EEVT::TypeSet(InTy, TP), TP); } /// ContainsUnresolvedType - Return true if this tree contains any /// unresolved types. bool ContainsUnresolvedType() const { - if (!hasTypeSet() && !isTypeDynamicallyResolved()) return true; + if (!hasTypeSet()) return true; for (unsigned i = 0, e = getNumChildren(); i != e; ++i) if (getChild(i)->ContainsUnresolvedType()) return true; return false; @@ -340,6 +408,10 @@ class TreePattern { /// std::vector<TreePatternNode*> Trees; + /// NamedNodes - This is all of the nodes that have names in the trees in this + /// pattern. + StringMap<SmallVector<TreePatternNode*,1> > NamedNodes; + /// TheRecord - The actual TableGen record corresponding to this pattern. /// Record *TheRecord; @@ -375,6 +447,12 @@ public: assert(Trees.size() == 1 && "Doesn't have exactly one pattern!"); return Trees[0]; } + + const StringMap<SmallVector<TreePatternNode*,1> > &getNamedNodesMap() { + if (NamedNodes.empty()) + ComputeNamedNodes(); + return NamedNodes; + } /// getRecord - Return the actual TableGen record corresponding to this /// pattern. @@ -401,7 +479,8 @@ public: /// InferAllTypes - Infer/propagate as many types throughout the expression /// patterns as possible. Return true if all types are inferred, false /// otherwise. Throw an exception if a type contradiction is found. - bool InferAllTypes(); + bool InferAllTypes(const StringMap<SmallVector<TreePatternNode*,1> > + *NamedTypes=0); /// error - Throw an exception, prefixing it with information about this /// pattern. @@ -412,6 +491,8 @@ public: private: TreePatternNode *ParseTreePattern(DagInit *DI); + void ComputeNamedNodes(); + void ComputeNamedNodes(TreePatternNode *N); }; /// DAGDefaultOperand - One of these is created for each PredicateOperand |