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+/*-
+ * Copyright (c) 2005 Michael Bushkov <bushman@rsu.ru>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ * $FreeBSD$
+ */
+
+#ifndef __CACHED_AGENT_H__
+#define __CACHED_AGENT_H__
+
+/*
+ * Agents are used to perform the actual lookups from the caching daemon.
+ * There are two types of daemons: for common requests and for multipart
+ * requests.
+ * All agents are stored in the agents table, which is the singleton.
+ */
+
+enum agent_type {
+ COMMON_AGENT = 0,
+ MULTIPART_AGENT = 1
+};
+
+struct agent {
+ char *name;
+ enum agent_type type;
+};
+
+struct common_agent {
+ struct agent parent;
+ int (*lookup_func)(const char *, size_t, char **, size_t *);
+};
+
+struct multipart_agent {
+ struct agent parent;
+ void *(*mp_init_func)();
+ int (*mp_lookup_func)(char **, size_t *, void *);
+ void (*mp_destroy_func)(void *);
+};
+
+struct agent_table {
+ struct agent **agents;
+ size_t agents_num;
+};
+
+extern struct agent_table *init_agent_table();
+extern void register_agent(struct agent_table *, struct agent *);
+extern struct agent *find_agent(struct agent_table *, const char *,
+ enum agent_type);
+extern void destroy_agent_table(struct agent_table *);
+
+#endif
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