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diff --git a/usr.bin/make/job.c b/usr.bin/make/job.c
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+/*
+ * Copyright (c) 1988, 1989, 1990, 1993
+ * The Regents of the University of California. All rights reserved.
+ * Copyright (c) 1989 by Berkeley Softworks
+ * All rights reserved.
+ *
+ * This code is derived from software contributed to Berkeley by
+ * Adam de Boor.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the University of
+ * California, Berkeley and its contributors.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#ifndef lint
+static char sccsid[] = "@(#)job.c 8.2 (Berkeley) 3/19/94";
+#endif /* not lint */
+
+/*-
+ * job.c --
+ * handle the creation etc. of our child processes.
+ *
+ * Interface:
+ * Job_Make Start the creation of the given target.
+ *
+ * Job_CatchChildren Check for and handle the termination of any
+ * children. This must be called reasonably
+ * frequently to keep the whole make going at
+ * a decent clip, since job table entries aren't
+ * removed until their process is caught this way.
+ * Its single argument is TRUE if the function
+ * should block waiting for a child to terminate.
+ *
+ * Job_CatchOutput Print any output our children have produced.
+ * Should also be called fairly frequently to
+ * keep the user informed of what's going on.
+ * If no output is waiting, it will block for
+ * a time given by the SEL_* constants, below,
+ * or until output is ready.
+ *
+ * Job_Init Called to intialize this module. in addition,
+ * any commands attached to the .BEGIN target
+ * are executed before this function returns.
+ * Hence, the makefile must have been parsed
+ * before this function is called.
+ *
+ * Job_Full Return TRUE if the job table is filled.
+ *
+ * Job_Empty Return TRUE if the job table is completely
+ * empty.
+ *
+ * Job_ParseShell Given the line following a .SHELL target, parse
+ * the line as a shell specification. Returns
+ * FAILURE if the spec was incorrect.
+ *
+ * Job_End Perform any final processing which needs doing.
+ * This includes the execution of any commands
+ * which have been/were attached to the .END
+ * target. It should only be called when the
+ * job table is empty.
+ *
+ * Job_AbortAll Abort all currently running jobs. It doesn't
+ * handle output or do anything for the jobs,
+ * just kills them. It should only be called in
+ * an emergency, as it were.
+ *
+ * Job_CheckCommands Verify that the commands for a target are
+ * ok. Provide them if necessary and possible.
+ *
+ * Job_Touch Update a target without really updating it.
+ *
+ * Job_Wait Wait for all currently-running jobs to finish.
+ */
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <sys/file.h>
+#include <sys/time.h>
+#include <sys/wait.h>
+
+#include <errno.h>
+#include <fcntl.h>
+#include <signal.h>
+#include <stdio.h>
+#include <string.h>
+
+#include "make.h"
+#include "hash.h"
+#include "dir.h"
+#include "job.h"
+#include "pathnames.h"
+
+extern int errno;
+
+/*
+ * error handling variables
+ */
+static int errors = 0; /* number of errors reported */
+static int aborting = 0; /* why is the make aborting? */
+#define ABORT_ERROR 1 /* Because of an error */
+#define ABORT_INTERRUPT 2 /* Because it was interrupted */
+#define ABORT_WAIT 3 /* Waiting for jobs to finish */
+
+
+/*
+ * post-make command processing. The node postCommands is really just the
+ * .END target but we keep it around to avoid having to search for it
+ * all the time.
+ */
+static GNode *postCommands; /* node containing commands to execute when
+ * everything else is done */
+static int numCommands; /* The number of commands actually printed
+ * for a target. Should this number be
+ * 0, no shell will be executed. */
+
+
+/*
+ * Return values from JobStart.
+ */
+#define JOB_RUNNING 0 /* Job is running */
+#define JOB_ERROR 1 /* Error in starting the job */
+#define JOB_FINISHED 2 /* The job is already finished */
+#define JOB_STOPPED 3 /* The job is stopped */
+
+/*
+ * tfile is the name of a file into which all shell commands are put. It is
+ * used over by removing it before the child shell is executed. The XXXXX in
+ * the string are replaced by the pid of the make process in a 5-character
+ * field with leading zeroes.
+ */
+static char tfile[] = TMPPAT;
+
+
+/*
+ * Descriptions for various shells.
+ */
+static Shell shells[] = {
+ /*
+ * CSH description. The csh can do echo control by playing
+ * with the setting of the 'echo' shell variable. Sadly,
+ * however, it is unable to do error control nicely.
+ */
+{
+ "csh",
+ TRUE, "unset verbose", "set verbose", "unset verbose", 10,
+ FALSE, "echo \"%s\"\n", "csh -c \"%s || exit 0\"",
+ "v", "e",
+},
+ /*
+ * SH description. Echo control is also possible and, under
+ * sun UNIX anyway, one can even control error checking.
+ */
+{
+ "sh",
+ TRUE, "set -", "set -v", "set -", 5,
+ FALSE, "echo \"%s\"\n", "sh -c '%s || exit 0'\n",
+ "v", "e",
+},
+ /*
+ * UNKNOWN.
+ */
+{
+ (char *)0,
+ FALSE, (char *)0, (char *)0, (char *)0, 0,
+ FALSE, (char *)0, (char *)0,
+ (char *)0, (char *)0,
+}
+};
+static Shell *commandShell = &shells[DEFSHELL];/* this is the shell to
+ * which we pass all
+ * commands in the Makefile.
+ * It is set by the
+ * Job_ParseShell function */
+static char *shellPath = (char *) NULL, /* full pathname of
+ * executable image */
+ *shellName; /* last component of shell */
+
+
+static int maxJobs; /* The most children we can run at once */
+static int maxLocal; /* The most local ones we can have */
+static int nJobs; /* The number of children currently running */
+static int nLocal; /* The number of local children */
+static Lst jobs; /* The structures that describe them */
+static Boolean jobFull; /* Flag to tell when the job table is full. It
+ * is set TRUE when (1) the total number of
+ * running jobs equals the maximum allowed or
+ * (2) a job can only be run locally, but
+ * nLocal equals maxLocal */
+#ifndef RMT_WILL_WATCH
+static fd_set outputs; /* Set of descriptors of pipes connected to
+ * the output channels of children */
+#endif
+
+static GNode *lastNode; /* The node for which output was most recently
+ * produced. */
+static char *targFmt; /* Format string to use to head output from a
+ * job when it's not the most-recent job heard
+ * from */
+#define TARG_FMT "--- %s ---\n" /* Default format */
+
+/*
+ * When JobStart attempts to run a job remotely but can't, and isn't allowed
+ * to run the job locally, or when Job_CatchChildren detects a job that has
+ * been migrated home, the job is placed on the stoppedJobs queue to be run
+ * when the next job finishes.
+ */
+static Lst stoppedJobs; /* Lst of Job structures describing
+ * jobs that were stopped due to concurrency
+ * limits or migration home */
+
+
+#if defined(USE_PGRP) && defined(SYSV)
+#define KILL(pid,sig) killpg (-(pid),(sig))
+#else
+# if defined(USE_PGRP)
+#define KILL(pid,sig) killpg ((pid),(sig))
+# else
+#define KILL(pid,sig) kill ((pid),(sig))
+# endif
+#endif
+
+static int JobCondPassSig __P((Job *, int));
+static void JobPassSig __P((int));
+static int JobCmpPid __P((Job *, int));
+static int JobPrintCommand __P((char *, Job *));
+static int JobSaveCommand __P((char *, GNode *));
+static void JobFinish __P((Job *, union wait));
+static void JobExec __P((Job *, char **));
+static void JobMakeArgv __P((Job *, char **));
+static void JobRestart __P((Job *));
+static int JobStart __P((GNode *, int, Job *));
+static void JobDoOutput __P((Job *, Boolean));
+static Shell *JobMatchShell __P((char *));
+static void JobInterrupt __P((int));
+
+/*-
+ *-----------------------------------------------------------------------
+ * JobCondPassSig --
+ * Pass a signal to a job if the job is remote or if USE_PGRP
+ * is defined.
+ *
+ * Results:
+ * === 0
+ *
+ * Side Effects:
+ * None, except the job may bite it.
+ *
+ *-----------------------------------------------------------------------
+ */
+static int
+JobCondPassSig(job, signo)
+ Job *job; /* Job to biff */
+ int signo; /* Signal to send it */
+{
+#ifdef RMT_WANTS_SIGNALS
+ if (job->flags & JOB_REMOTE) {
+ (void)Rmt_Signal(job, signo);
+ } else {
+ KILL(job->pid, signo);
+ }
+#else
+ /*
+ * Assume that sending the signal to job->pid will signal any remote
+ * job as well.
+ */
+ KILL(job->pid, signo);
+#endif
+ return(0);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * JobPassSig --
+ * Pass a signal on to all remote jobs and to all local jobs if
+ * USE_PGRP is defined, then die ourselves.
+ *
+ * Results:
+ * None.
+ *
+ * Side Effects:
+ * We die by the same signal.
+ *
+ *-----------------------------------------------------------------------
+ */
+static void
+JobPassSig(signo)
+ int signo; /* The signal number we've received */
+{
+ int mask;
+
+ Lst_ForEach(jobs, JobCondPassSig, (ClientData)signo);
+
+ /*
+ * Deal with proper cleanup based on the signal received. We only run
+ * the .INTERRUPT target if the signal was in fact an interrupt. The other
+ * three termination signals are more of a "get out *now*" command.
+ */
+ if (signo == SIGINT) {
+ JobInterrupt(TRUE);
+ } else if ((signo == SIGHUP) || (signo == SIGTERM) || (signo == SIGQUIT)) {
+ JobInterrupt(FALSE);
+ }
+
+ /*
+ * Leave gracefully if SIGQUIT, rather than core dumping.
+ */
+ if (signo == SIGQUIT) {
+ Finish(0);
+ }
+
+ /*
+ * Send ourselves the signal now we've given the message to everyone else.
+ * Note we block everything else possible while we're getting the signal.
+ * This ensures that all our jobs get continued when we wake up before
+ * we take any other signal.
+ */
+ mask = sigblock(0);
+ (void) sigsetmask(~0 & ~(1 << (signo-1)));
+ signal(signo, SIG_DFL);
+
+ kill(getpid(), signo);
+
+ Lst_ForEach(jobs, JobCondPassSig, (ClientData)SIGCONT);
+
+ sigsetmask(mask);
+ signal(signo, JobPassSig);
+
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * JobCmpPid --
+ * Compare the pid of the job with the given pid and return 0 if they
+ * are equal. This function is called from Job_CatchChildren via
+ * Lst_Find to find the job descriptor of the finished job.
+ *
+ * Results:
+ * 0 if the pid's match
+ *
+ * Side Effects:
+ * None
+ *-----------------------------------------------------------------------
+ */
+static int
+JobCmpPid (job, pid)
+ int pid; /* process id desired */
+ Job *job; /* job to examine */
+{
+ return (pid - job->pid);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * JobPrintCommand --
+ * Put out another command for the given job. If the command starts
+ * with an @ or a - we process it specially. In the former case,
+ * so long as the -s and -n flags weren't given to make, we stick
+ * a shell-specific echoOff command in the script. In the latter,
+ * we ignore errors for the entire job, unless the shell has error
+ * control.
+ * If the command is just "..." we take all future commands for this
+ * job to be commands to be executed once the entire graph has been
+ * made and return non-zero to signal that the end of the commands
+ * was reached. These commands are later attached to the postCommands
+ * node and executed by Job_End when all things are done.
+ * This function is called from JobStart via Lst_ForEach.
+ *
+ * Results:
+ * Always 0, unless the command was "..."
+ *
+ * Side Effects:
+ * If the command begins with a '-' and the shell has no error control,
+ * the JOB_IGNERR flag is set in the job descriptor.
+ * If the command is "..." and we're not ignoring such things,
+ * tailCmds is set to the successor node of the cmd.
+ * numCommands is incremented if the command is actually printed.
+ *-----------------------------------------------------------------------
+ */
+static int
+JobPrintCommand (cmd, job)
+ char *cmd; /* command string to print */
+ Job *job; /* job for which to print it */
+{
+ Boolean noSpecials; /* true if we shouldn't worry about
+ * inserting special commands into
+ * the input stream. */
+ Boolean shutUp = FALSE; /* true if we put a no echo command
+ * into the command file */
+ Boolean errOff = FALSE; /* true if we turned error checking
+ * off before printing the command
+ * and need to turn it back on */
+ char *cmdTemplate; /* Template to use when printing the
+ * command */
+ char *cmdStart; /* Start of expanded command */
+ LstNode cmdNode; /* Node for replacing the command */
+
+ noSpecials = (noExecute && ! (job->node->type & OP_MAKE));
+
+ if (strcmp (cmd, "...") == 0) {
+ job->node->type |= OP_SAVE_CMDS;
+ if ((job->flags & JOB_IGNDOTS) == 0) {
+ job->tailCmds = Lst_Succ (Lst_Member (job->node->commands,
+ (ClientData)cmd));
+ return (1);
+ }
+ return (0);
+ }
+
+#define DBPRINTF(fmt, arg) if (DEBUG(JOB)) printf (fmt, arg); fprintf (job->cmdFILE, fmt, arg)
+
+ numCommands += 1;
+
+ /*
+ * For debugging, we replace each command with the result of expanding
+ * the variables in the command.
+ */
+ cmdNode = Lst_Member (job->node->commands, (ClientData)cmd);
+ cmdStart = cmd = Var_Subst (NULL, cmd, job->node, FALSE);
+ Lst_Replace (cmdNode, (ClientData)cmdStart);
+
+ cmdTemplate = "%s\n";
+
+ /*
+ * Check for leading @' and -'s to control echoing and error checking.
+ */
+ while (*cmd == '@' || *cmd == '-') {
+ if (*cmd == '@') {
+ shutUp = TRUE;
+ } else {
+ errOff = TRUE;
+ }
+ cmd++;
+ }
+
+ while (isspace((unsigned char) *cmd))
+ cmd++;
+
+ if (shutUp) {
+ if (! (job->flags & JOB_SILENT) && !noSpecials &&
+ commandShell->hasEchoCtl) {
+ DBPRINTF ("%s\n", commandShell->echoOff);
+ } else {
+ shutUp = FALSE;
+ }
+ }
+
+ if (errOff) {
+ if ( ! (job->flags & JOB_IGNERR) && !noSpecials) {
+ if (commandShell->hasErrCtl) {
+ /*
+ * we don't want the error-control commands showing
+ * up either, so we turn off echoing while executing
+ * them. We could put another field in the shell
+ * structure to tell JobDoOutput to look for this
+ * string too, but why make it any more complex than
+ * it already is?
+ */
+ if (! (job->flags & JOB_SILENT) && !shutUp &&
+ commandShell->hasEchoCtl) {
+ DBPRINTF ("%s\n", commandShell->echoOff);
+ DBPRINTF ("%s\n", commandShell->ignErr);
+ DBPRINTF ("%s\n", commandShell->echoOn);
+ } else {
+ DBPRINTF ("%s\n", commandShell->ignErr);
+ }
+ } else if (commandShell->ignErr &&
+ (*commandShell->ignErr != '\0'))
+ {
+ /*
+ * The shell has no error control, so we need to be
+ * weird to get it to ignore any errors from the command.
+ * If echoing is turned on, we turn it off and use the
+ * errCheck template to echo the command. Leave echoing
+ * off so the user doesn't see the weirdness we go through
+ * to ignore errors. Set cmdTemplate to use the weirdness
+ * instead of the simple "%s\n" template.
+ */
+ if (! (job->flags & JOB_SILENT) && !shutUp &&
+ commandShell->hasEchoCtl) {
+ DBPRINTF ("%s\n", commandShell->echoOff);
+ DBPRINTF (commandShell->errCheck, cmd);
+ shutUp = TRUE;
+ }
+ cmdTemplate = commandShell->ignErr;
+ /*
+ * The error ignoration (hee hee) is already taken care
+ * of by the ignErr template, so pretend error checking
+ * is still on.
+ */
+ errOff = FALSE;
+ } else {
+ errOff = FALSE;
+ }
+ } else {
+ errOff = FALSE;
+ }
+ }
+
+ DBPRINTF (cmdTemplate, cmd);
+
+ if (errOff) {
+ /*
+ * If echoing is already off, there's no point in issuing the
+ * echoOff command. Otherwise we issue it and pretend it was on
+ * for the whole command...
+ */
+ if (!shutUp && !(job->flags & JOB_SILENT) && commandShell->hasEchoCtl){
+ DBPRINTF ("%s\n", commandShell->echoOff);
+ shutUp = TRUE;
+ }
+ DBPRINTF ("%s\n", commandShell->errCheck);
+ }
+ if (shutUp) {
+ DBPRINTF ("%s\n", commandShell->echoOn);
+ }
+ return (0);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * JobSaveCommand --
+ * Save a command to be executed when everything else is done.
+ * Callback function for JobFinish...
+ *
+ * Results:
+ * Always returns 0
+ *
+ * Side Effects:
+ * The command is tacked onto the end of postCommands's commands list.
+ *
+ *-----------------------------------------------------------------------
+ */
+static int
+JobSaveCommand (cmd, gn)
+ char *cmd;
+ GNode *gn;
+{
+ cmd = Var_Subst (NULL, cmd, gn, FALSE);
+ (void)Lst_AtEnd (postCommands->commands, (ClientData)cmd);
+ return (0);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * JobFinish --
+ * Do final processing for the given job including updating
+ * parents and starting new jobs as available/necessary. Note
+ * that we pay no attention to the JOB_IGNERR flag here.
+ * This is because when we're called because of a noexecute flag
+ * or something, jstat.w_status is 0 and when called from
+ * Job_CatchChildren, the status is zeroed if it s/b ignored.
+ *
+ * Results:
+ * None
+ *
+ * Side Effects:
+ * Some nodes may be put on the toBeMade queue.
+ * Final commands for the job are placed on postCommands.
+ *
+ * If we got an error and are aborting (aborting == ABORT_ERROR) and
+ * the job list is now empty, we are done for the day.
+ * If we recognized an error (errors !=0), we set the aborting flag
+ * to ABORT_ERROR so no more jobs will be started.
+ *-----------------------------------------------------------------------
+ */
+/*ARGSUSED*/
+static void
+JobFinish (job, status)
+ Job *job; /* job to finish */
+ union wait status; /* sub-why job went away */
+{
+ Boolean done;
+
+ if ((WIFEXITED(status) &&
+ (((status.w_retcode != 0) && !(job->flags & JOB_IGNERR)))) ||
+ (WIFSIGNALED(status) && (status.w_termsig != SIGCONT)))
+ {
+ /*
+ * If it exited non-zero and either we're doing things our
+ * way or we're not ignoring errors, the job is finished.
+ * Similarly, if the shell died because of a signal
+ * the job is also finished. In these
+ * cases, finish out the job's output before printing the exit
+ * status...
+ */
+ if (usePipes) {
+#ifdef RMT_WILL_WATCH
+ Rmt_Ignore(job->inPipe);
+#else
+ FD_CLR(job->inPipe, &outputs);
+#endif /* RMT_WILL_WATCH */
+ if (job->outPipe != job->inPipe) {
+ (void)close (job->outPipe);
+ }
+ JobDoOutput (job, TRUE);
+ (void)close (job->inPipe);
+ } else {
+ (void)close (job->outFd);
+ JobDoOutput (job, TRUE);
+ }
+
+ if (job->cmdFILE != NULL && job->cmdFILE != stdout) {
+ fclose(job->cmdFILE);
+ }
+ done = TRUE;
+ } else if (WIFEXITED(status) && status.w_retcode != 0) {
+ /*
+ * Deal with ignored errors in -B mode. We need to print a message
+ * telling of the ignored error as well as setting status.w_status
+ * to 0 so the next command gets run. To do this, we set done to be
+ * TRUE if in -B mode and the job exited non-zero. Note we don't
+ * want to close down any of the streams until we know we're at the
+ * end.
+ */
+ done = TRUE;
+ } else {
+ /*
+ * No need to close things down or anything.
+ */
+ done = FALSE;
+ }
+
+ if (done ||
+ WIFSTOPPED(status) ||
+ (WIFSIGNALED(status) && (status.w_termsig == SIGCONT)) ||
+ DEBUG(JOB))
+ {
+ FILE *out;
+
+ if (!usePipes && (job->flags & JOB_IGNERR)) {
+ /*
+ * If output is going to a file and this job is ignoring
+ * errors, arrange to have the exit status sent to the
+ * output file as well.
+ */
+ out = fdopen (job->outFd, "w");
+ } else {
+ out = stdout;
+ }
+
+ if (WIFEXITED(status)) {
+ if (status.w_retcode != 0) {
+ if (usePipes && job->node != lastNode) {
+ fprintf (out, targFmt, job->node->name);
+ lastNode = job->node;
+ }
+ fprintf (out, "*** Error code %d%s\n", status.w_retcode,
+ (job->flags & JOB_IGNERR) ? " (ignored)" : "");
+
+ if (job->flags & JOB_IGNERR) {
+ status.w_status = 0;
+ }
+ } else if (DEBUG(JOB)) {
+ if (usePipes && job->node != lastNode) {
+ fprintf (out, targFmt, job->node->name);
+ lastNode = job->node;
+ }
+ fprintf (out, "*** Completed successfully\n");
+ }
+ } else if (WIFSTOPPED(status)) {
+ if (usePipes && job->node != lastNode) {
+ fprintf (out, targFmt, job->node->name);
+ lastNode = job->node;
+ }
+ if (! (job->flags & JOB_REMIGRATE)) {
+ fprintf (out, "*** Stopped -- signal %d\n", status.w_stopsig);
+ }
+ job->flags |= JOB_RESUME;
+ (void)Lst_AtEnd(stoppedJobs, (ClientData)job);
+ fflush(out);
+ return;
+ } else if (status.w_termsig == SIGCONT) {
+ /*
+ * If the beastie has continued, shift the Job from the stopped
+ * list to the running one (or re-stop it if concurrency is
+ * exceeded) and go and get another child.
+ */
+ if (job->flags & (JOB_RESUME|JOB_REMIGRATE|JOB_RESTART)) {
+ if (usePipes && job->node != lastNode) {
+ fprintf (out, targFmt, job->node->name);
+ lastNode = job->node;
+ }
+ fprintf (out, "*** Continued\n");
+ }
+ if (! (job->flags & JOB_CONTINUING)) {
+ JobRestart(job);
+ } else {
+ Lst_AtEnd(jobs, (ClientData)job);
+ nJobs += 1;
+ if (! (job->flags & JOB_REMOTE)) {
+ nLocal += 1;
+ }
+ if (nJobs == maxJobs) {
+ jobFull = TRUE;
+ if (DEBUG(JOB)) {
+ printf("Job queue is full.\n");
+ }
+ }
+ }
+ fflush(out);
+ return;
+ } else {
+ if (usePipes && job->node != lastNode) {
+ fprintf (out, targFmt, job->node->name);
+ lastNode = job->node;
+ }
+ fprintf (out, "*** Signal %d\n", status.w_termsig);
+ }
+
+ fflush (out);
+ }
+
+ /*
+ * Now handle the -B-mode stuff. If the beast still isn't finished,
+ * try and restart the job on the next command. If JobStart says it's
+ * ok, it's ok. If there's an error, this puppy is done.
+ */
+ if ((status.w_status == 0) &&
+ !Lst_IsAtEnd (job->node->commands))
+ {
+ switch (JobStart (job->node,
+ job->flags & JOB_IGNDOTS,
+ job))
+ {
+ case JOB_RUNNING:
+ done = FALSE;
+ break;
+ case JOB_ERROR:
+ done = TRUE;
+ status.w_retcode = 1;
+ break;
+ case JOB_FINISHED:
+ /*
+ * If we got back a JOB_FINISHED code, JobStart has already
+ * called Make_Update and freed the job descriptor. We set
+ * done to false here to avoid fake cycles and double frees.
+ * JobStart needs to do the update so we can proceed up the
+ * graph when given the -n flag..
+ */
+ done = FALSE;
+ break;
+ }
+ } else {
+ done = TRUE;
+ }
+
+
+ if (done &&
+ (aborting != ABORT_ERROR) &&
+ (aborting != ABORT_INTERRUPT) &&
+ (status.w_status == 0))
+ {
+ /*
+ * As long as we aren't aborting and the job didn't return a non-zero
+ * status that we shouldn't ignore, we call Make_Update to update
+ * the parents. In addition, any saved commands for the node are placed
+ * on the .END target.
+ */
+ if (job->tailCmds != NILLNODE) {
+ Lst_ForEachFrom (job->node->commands, job->tailCmds,
+ JobSaveCommand,
+ (ClientData)job->node);
+ }
+ job->node->made = MADE;
+ Make_Update (job->node);
+ free((Address)job);
+ } else if (status.w_status) {
+ errors += 1;
+ free((Address)job);
+ }
+
+ while (!errors && !jobFull && !Lst_IsEmpty(stoppedJobs)) {
+ JobRestart((Job *)Lst_DeQueue(stoppedJobs));
+ }
+
+ /*
+ * Set aborting if any error.
+ */
+ if (errors && !keepgoing && (aborting != ABORT_INTERRUPT)) {
+ /*
+ * If we found any errors in this batch of children and the -k flag
+ * wasn't given, we set the aborting flag so no more jobs get
+ * started.
+ */
+ aborting = ABORT_ERROR;
+ }
+
+ if ((aborting == ABORT_ERROR) && Job_Empty()) {
+ /*
+ * If we are aborting and the job table is now empty, we finish.
+ */
+ (void) unlink (tfile);
+ Finish (errors);
+ }
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Job_Touch --
+ * Touch the given target. Called by JobStart when the -t flag was
+ * given
+ *
+ * Results:
+ * None
+ *
+ * Side Effects:
+ * The data modification of the file is changed. In addition, if the
+ * file did not exist, it is created.
+ *-----------------------------------------------------------------------
+ */
+void
+Job_Touch (gn, silent)
+ GNode *gn; /* the node of the file to touch */
+ Boolean silent; /* TRUE if should not print messages */
+{
+ int streamID; /* ID of stream opened to do the touch */
+ struct timeval times[2]; /* Times for utimes() call */
+
+ if (gn->type & (OP_JOIN|OP_USE|OP_EXEC|OP_OPTIONAL)) {
+ /*
+ * .JOIN, .USE, .ZEROTIME and .OPTIONAL targets are "virtual" targets
+ * and, as such, shouldn't really be created.
+ */
+ return;
+ }
+
+ if (!silent) {
+ printf ("touch %s\n", gn->name);
+ }
+
+ if (noExecute) {
+ return;
+ }
+
+ if (gn->type & OP_ARCHV) {
+ Arch_Touch (gn);
+ } else if (gn->type & OP_LIB) {
+ Arch_TouchLib (gn);
+ } else {
+ char *file = gn->path ? gn->path : gn->name;
+
+ times[0].tv_sec = times[1].tv_sec = now;
+ times[0].tv_usec = times[1].tv_usec = 0;
+ if (utimes(file, times) < 0){
+ streamID = open (file, O_RDWR | O_CREAT, 0666);
+
+ if (streamID >= 0) {
+ char c;
+
+ /*
+ * Read and write a byte to the file to change the
+ * modification time, then close the file.
+ */
+ if (read(streamID, &c, 1) == 1) {
+ lseek(streamID, 0L, L_SET);
+ write(streamID, &c, 1);
+ }
+
+ (void)close (streamID);
+ } else
+ printf("*** couldn't touch %s: %s", file, strerror(errno));
+ }
+ }
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Job_CheckCommands --
+ * Make sure the given node has all the commands it needs.
+ *
+ * Results:
+ * TRUE if the commands list is/was ok.
+ *
+ * Side Effects:
+ * The node will have commands from the .DEFAULT rule added to it
+ * if it needs them.
+ *-----------------------------------------------------------------------
+ */
+Boolean
+Job_CheckCommands (gn, abortProc)
+ GNode *gn; /* The target whose commands need
+ * verifying */
+ void (*abortProc) __P((const char *, ...));
+ /* Function to abort with message */
+{
+ if (OP_NOP(gn->type) && Lst_IsEmpty (gn->commands) &&
+ (gn->type & OP_LIB) == 0) {
+ /*
+ * No commands. Look for .DEFAULT rule from which we might infer
+ * commands
+ */
+ if ((DEFAULT != NILGNODE) && !Lst_IsEmpty(DEFAULT->commands)) {
+ /*
+ * Make only looks for a .DEFAULT if the node was never the
+ * target of an operator, so that's what we do too. If
+ * a .DEFAULT was given, we substitute its commands for gn's
+ * commands and set the IMPSRC variable to be the target's name
+ * The DEFAULT node acts like a transformation rule, in that
+ * gn also inherits any attributes or sources attached to
+ * .DEFAULT itself.
+ */
+ Make_HandleUse(DEFAULT, gn);
+ Var_Set (IMPSRC, Var_Value (TARGET, gn), gn);
+ } else if (Dir_MTime (gn) == 0) {
+ /*
+ * The node wasn't the target of an operator we have no .DEFAULT
+ * rule to go on and the target doesn't already exist. There's
+ * nothing more we can do for this branch. If the -k flag wasn't
+ * given, we stop in our tracks, otherwise we just don't update
+ * this node's parents so they never get examined.
+ */
+ if (gn->type & OP_OPTIONAL) {
+ printf ("make: don't know how to make %s (ignored)\n",
+ gn->name);
+ } else if (keepgoing) {
+ printf ("make: don't know how to make %s (continuing)\n",
+ gn->name);
+ return (FALSE);
+ } else {
+ (*abortProc) ("make: don't know how to make %s. Stop",
+ gn->name);
+ return(FALSE);
+ }
+ }
+ }
+ return (TRUE);
+}
+#ifdef RMT_WILL_WATCH
+/*-
+ *-----------------------------------------------------------------------
+ * JobLocalInput --
+ * Handle a pipe becoming readable. Callback function for Rmt_Watch
+ *
+ * Results:
+ * None
+ *
+ * Side Effects:
+ * JobDoOutput is called.
+ *
+ *-----------------------------------------------------------------------
+ */
+/*ARGSUSED*/
+static void
+JobLocalInput(stream, job)
+ int stream; /* Stream that's ready (ignored) */
+ Job *job; /* Job to which the stream belongs */
+{
+ JobDoOutput(job, FALSE);
+}
+#endif /* RMT_WILL_WATCH */
+
+/*-
+ *-----------------------------------------------------------------------
+ * JobExec --
+ * Execute the shell for the given job. Called from JobStart and
+ * JobRestart.
+ *
+ * Results:
+ * None.
+ *
+ * Side Effects:
+ * A shell is executed, outputs is altered and the Job structure added
+ * to the job table.
+ *
+ *-----------------------------------------------------------------------
+ */
+static void
+JobExec(job, argv)
+ Job *job; /* Job to execute */
+ char **argv;
+{
+ int cpid; /* ID of new child */
+
+ if (DEBUG(JOB)) {
+ int i;
+
+ printf("Running %s %sly\n", job->node->name,
+ job->flags&JOB_REMOTE?"remote":"local");
+ printf("\tCommand: ");
+ for (i = 0; argv[i] != (char *)NULL; i++) {
+ printf("%s ", argv[i]);
+ }
+ printf("\n");
+ }
+
+ /*
+ * Some jobs produce no output and it's disconcerting to have
+ * no feedback of their running (since they produce no output, the
+ * banner with their name in it never appears). This is an attempt to
+ * provide that feedback, even if nothing follows it.
+ */
+ if ((lastNode != job->node) && (job->flags & JOB_FIRST) &&
+ !(job->flags & JOB_SILENT))
+ {
+ printf(targFmt, job->node->name);
+ lastNode = job->node;
+ }
+
+#ifdef RMT_NO_EXEC
+ if (job->flags & JOB_REMOTE) {
+ goto jobExecFinish;
+ }
+#endif /* RMT_NO_EXEC */
+
+ if ((cpid = vfork()) == -1) {
+ Punt ("Cannot fork");
+ } else if (cpid == 0) {
+
+ /*
+ * Must duplicate the input stream down to the child's input and
+ * reset it to the beginning (again). Since the stream was marked
+ * close-on-exec, we must clear that bit in the new input.
+ */
+ (void) dup2(fileno(job->cmdFILE), 0);
+ fcntl(0, F_SETFD, 0);
+ lseek(0, 0, L_SET);
+
+ if (usePipes) {
+ /*
+ * Set up the child's output to be routed through the pipe
+ * we've created for it.
+ */
+ (void) dup2 (job->outPipe, 1);
+ } else {
+ /*
+ * We're capturing output in a file, so we duplicate the
+ * descriptor to the temporary file into the standard
+ * output.
+ */
+ (void) dup2 (job->outFd, 1);
+ }
+ /*
+ * The output channels are marked close on exec. This bit was
+ * duplicated by the dup2 (on some systems), so we have to clear
+ * it before routing the shell's error output to the same place as
+ * its standard output.
+ */
+ fcntl(1, F_SETFD, 0);
+ (void) dup2 (1, 2);
+
+#ifdef USE_PGRP
+ /*
+ * We want to switch the child into a different process family so
+ * we can kill it and all its descendants in one fell swoop,
+ * by killing its process family, but not commit suicide.
+ */
+
+ (void) setpgrp(0, getpid());
+#endif USE_PGRP
+
+ (void) execv (shellPath, argv);
+ (void) write (2, "Could not execute shell\n",
+ sizeof ("Could not execute shell"));
+ _exit (1);
+ } else {
+ job->pid = cpid;
+
+ if (usePipes && (job->flags & JOB_FIRST) ) {
+ /*
+ * The first time a job is run for a node, we set the current
+ * position in the buffer to the beginning and mark another
+ * stream to watch in the outputs mask
+ */
+ job->curPos = 0;
+
+#ifdef RMT_WILL_WATCH
+ Rmt_Watch(job->inPipe, JobLocalInput, job);
+#else
+ FD_SET(job->inPipe, &outputs);
+#endif /* RMT_WILL_WATCH */
+ }
+
+ if (job->flags & JOB_REMOTE) {
+ job->rmtID = 0;
+ } else {
+ nLocal += 1;
+ /*
+ * XXX: Used to not happen if CUSTOMS. Why?
+ */
+ if (job->cmdFILE != stdout) {
+ fclose(job->cmdFILE);
+ job->cmdFILE = NULL;
+ }
+ }
+ }
+
+#ifdef RMT_NO_EXEC
+jobExecFinish:
+#endif
+ /*
+ * Now the job is actually running, add it to the table.
+ */
+ nJobs += 1;
+ (void)Lst_AtEnd (jobs, (ClientData)job);
+ if (nJobs == maxJobs) {
+ jobFull = TRUE;
+ }
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * JobMakeArgv --
+ * Create the argv needed to execute the shell for a given job.
+ *
+ *
+ * Results:
+ *
+ * Side Effects:
+ *
+ *-----------------------------------------------------------------------
+ */
+static void
+JobMakeArgv(job, argv)
+ Job *job;
+ char **argv;
+{
+ int argc;
+ static char args[10]; /* For merged arguments */
+
+ argv[0] = shellName;
+ argc = 1;
+
+ if ((commandShell->exit && (*commandShell->exit != '-')) ||
+ (commandShell->echo && (*commandShell->echo != '-')))
+ {
+ /*
+ * At least one of the flags doesn't have a minus before it, so
+ * merge them together. Have to do this because the *(&(@*#*&#$#
+ * Bourne shell thinks its second argument is a file to source.
+ * Grrrr. Note the ten-character limitation on the combined arguments.
+ */
+ (void)sprintf(args, "-%s%s",
+ ((job->flags & JOB_IGNERR) ? "" :
+ (commandShell->exit ? commandShell->exit : "")),
+ ((job->flags & JOB_SILENT) ? "" :
+ (commandShell->echo ? commandShell->echo : "")));
+
+ if (args[1]) {
+ argv[argc] = args;
+ argc++;
+ }
+ } else {
+ if (!(job->flags & JOB_IGNERR) && commandShell->exit) {
+ argv[argc] = commandShell->exit;
+ argc++;
+ }
+ if (!(job->flags & JOB_SILENT) && commandShell->echo) {
+ argv[argc] = commandShell->echo;
+ argc++;
+ }
+ }
+ argv[argc] = (char *)NULL;
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * JobRestart --
+ * Restart a job that stopped for some reason.
+ *
+ * Results:
+ * None.
+ *
+ * Side Effects:
+ * jobFull will be set if the job couldn't be run.
+ *
+ *-----------------------------------------------------------------------
+ */
+static void
+JobRestart(job)
+ Job *job; /* Job to restart */
+{
+ if (job->flags & JOB_REMIGRATE) {
+ if (DEBUG(JOB)) {
+ printf("Remigrating %x\n", job->pid);
+ }
+ if (nLocal != maxLocal) {
+ /*
+ * Job cannot be remigrated, but there's room on the local
+ * machine, so resume the job and note that another
+ * local job has started.
+ */
+ if (DEBUG(JOB)) {
+ printf("resuming on local machine\n");
+ }
+ KILL(job->pid, SIGCONT);
+ nLocal +=1;
+ job->flags &= ~(JOB_REMIGRATE|JOB_RESUME);
+ } else {
+ /*
+ * Job cannot be restarted. Mark the table as full and
+ * place the job back on the list of stopped jobs.
+ */
+ if (DEBUG(JOB)) {
+ printf("holding\n");
+ }
+ (void)Lst_AtFront(stoppedJobs, (ClientData)job);
+ jobFull = TRUE;
+ if (DEBUG(JOB)) {
+ printf("Job queue is full.\n");
+ }
+ return;
+ }
+
+ (void)Lst_AtEnd(jobs, (ClientData)job);
+ nJobs += 1;
+ if (nJobs == maxJobs) {
+ jobFull = TRUE;
+ if (DEBUG(JOB)) {
+ printf("Job queue is full.\n");
+ }
+ }
+ } else if (job->flags & JOB_RESTART) {
+ /*
+ * Set up the control arguments to the shell. This is based on the
+ * flags set earlier for this job. If the JOB_IGNERR flag is clear,
+ * the 'exit' flag of the commandShell is used to cause it to exit
+ * upon receiving an error. If the JOB_SILENT flag is clear, the
+ * 'echo' flag of the commandShell is used to get it to start echoing
+ * as soon as it starts processing commands.
+ */
+ char *argv[4];
+
+ JobMakeArgv(job, argv);
+
+ if (DEBUG(JOB)) {
+ printf("Restarting %s...", job->node->name);
+ }
+ if (((nLocal >= maxLocal) && ! (job->flags & JOB_SPECIAL))) {
+ /*
+ * Can't be exported and not allowed to run locally -- put it
+ * back on the hold queue and mark the table full
+ */
+ if (DEBUG(JOB)) {
+ printf("holding\n");
+ }
+ (void)Lst_AtFront(stoppedJobs, (ClientData)job);
+ jobFull = TRUE;
+ if (DEBUG(JOB)) {
+ printf("Job queue is full.\n");
+ }
+ return;
+ } else {
+ /*
+ * Job may be run locally.
+ */
+ if (DEBUG(JOB)) {
+ printf("running locally\n");
+ }
+ job->flags &= ~JOB_REMOTE;
+ }
+ JobExec(job, argv);
+ } else {
+ /*
+ * The job has stopped and needs to be restarted. Why it stopped,
+ * we don't know...
+ */
+ if (DEBUG(JOB)) {
+ printf("Resuming %s...", job->node->name);
+ }
+ if (((job->flags & JOB_REMOTE) ||
+ (nLocal < maxLocal) ||
+ (((job->flags & JOB_SPECIAL)) &&
+ (maxLocal == 0))) &&
+ (nJobs != maxJobs))
+ {
+ /*
+ * If the job is remote, it's ok to resume it as long as the
+ * maximum concurrency won't be exceeded. If it's local and
+ * we haven't reached the local concurrency limit already (or the
+ * job must be run locally and maxLocal is 0), it's also ok to
+ * resume it.
+ */
+ Boolean error;
+ extern int errno;
+ union wait status;
+
+#ifdef RMT_WANTS_SIGNALS
+ if (job->flags & JOB_REMOTE) {
+ error = !Rmt_Signal(job, SIGCONT);
+ } else
+#endif /* RMT_WANTS_SIGNALS */
+ error = (KILL(job->pid, SIGCONT) != 0);
+
+ if (!error) {
+ /*
+ * Make sure the user knows we've continued the beast and
+ * actually put the thing in the job table.
+ */
+ job->flags |= JOB_CONTINUING;
+ status.w_termsig = SIGCONT;
+ JobFinish(job, status);
+
+ job->flags &= ~(JOB_RESUME|JOB_CONTINUING);
+ if (DEBUG(JOB)) {
+ printf("done\n");
+ }
+ } else {
+ Error("couldn't resume %s: %s",
+ job->node->name, strerror(errno));
+ status.w_status = 0;
+ status.w_retcode = 1;
+ JobFinish(job, status);
+ }
+ } else {
+ /*
+ * Job cannot be restarted. Mark the table as full and
+ * place the job back on the list of stopped jobs.
+ */
+ if (DEBUG(JOB)) {
+ printf("table full\n");
+ }
+ (void)Lst_AtFront(stoppedJobs, (ClientData)job);
+ jobFull = TRUE;
+ if (DEBUG(JOB)) {
+ printf("Job queue is full.\n");
+ }
+ }
+ }
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * JobStart --
+ * Start a target-creation process going for the target described
+ * by the graph node gn.
+ *
+ * Results:
+ * JOB_ERROR if there was an error in the commands, JOB_FINISHED
+ * if there isn't actually anything left to do for the job and
+ * JOB_RUNNING if the job has been started.
+ *
+ * Side Effects:
+ * A new Job node is created and added to the list of running
+ * jobs. PMake is forked and a child shell created.
+ *-----------------------------------------------------------------------
+ */
+static int
+JobStart (gn, flags, previous)
+ GNode *gn; /* target to create */
+ short flags; /* flags for the job to override normal ones.
+ * e.g. JOB_SPECIAL or JOB_IGNDOTS */
+ Job *previous; /* The previous Job structure for this node,
+ * if any. */
+{
+ register Job *job; /* new job descriptor */
+ char *argv[4]; /* Argument vector to shell */
+ static int jobno = 0; /* job number of catching output in a file */
+ Boolean cmdsOK; /* true if the nodes commands were all right */
+ Boolean local; /* Set true if the job was run locally */
+ Boolean noExec; /* Set true if we decide not to run the job */
+
+ if (previous != (Job *)NULL) {
+ previous->flags &= ~ (JOB_FIRST|JOB_IGNERR|JOB_SILENT|JOB_REMOTE);
+ job = previous;
+ } else {
+ job = (Job *) emalloc (sizeof (Job));
+ if (job == (Job *)NULL) {
+ Punt("JobStart out of memory");
+ }
+ flags |= JOB_FIRST;
+ }
+
+ job->node = gn;
+ job->tailCmds = NILLNODE;
+
+ /*
+ * Set the initial value of the flags for this job based on the global
+ * ones and the node's attributes... Any flags supplied by the caller
+ * are also added to the field.
+ */
+ job->flags = 0;
+ if (Targ_Ignore (gn)) {
+ job->flags |= JOB_IGNERR;
+ }
+ if (Targ_Silent (gn)) {
+ job->flags |= JOB_SILENT;
+ }
+ job->flags |= flags;
+
+ /*
+ * Check the commands now so any attributes from .DEFAULT have a chance
+ * to migrate to the node
+ */
+ if (job->flags & JOB_FIRST) {
+ cmdsOK = Job_CheckCommands(gn, Error);
+ } else {
+ cmdsOK = TRUE;
+ }
+
+ /*
+ * If the -n flag wasn't given, we open up OUR (not the child's)
+ * temporary file to stuff commands in it. The thing is rd/wr so we don't
+ * need to reopen it to feed it to the shell. If the -n flag *was* given,
+ * we just set the file to be stdout. Cute, huh?
+ */
+ if ((gn->type & OP_MAKE) || (!noExecute && !touchFlag)) {
+ /*
+ * We're serious here, but if the commands were bogus, we're
+ * also dead...
+ */
+ if (!cmdsOK) {
+ DieHorribly();
+ }
+
+ job->cmdFILE = fopen (tfile, "w+");
+ if (job->cmdFILE == (FILE *) NULL) {
+ Punt ("Could not open %s", tfile);
+ }
+ fcntl(fileno(job->cmdFILE), F_SETFD, 1);
+ /*
+ * Send the commands to the command file, flush all its buffers then
+ * rewind and remove the thing.
+ */
+ noExec = FALSE;
+
+ /*
+ * used to be backwards; replace when start doing multiple commands
+ * per shell.
+ */
+ if (compatMake) {
+ /*
+ * Be compatible: If this is the first time for this node,
+ * verify its commands are ok and open the commands list for
+ * sequential access by later invocations of JobStart.
+ * Once that is done, we take the next command off the list
+ * and print it to the command file. If the command was an
+ * ellipsis, note that there's nothing more to execute.
+ */
+ if ((job->flags&JOB_FIRST) && (Lst_Open(gn->commands) != SUCCESS)){
+ cmdsOK = FALSE;
+ } else {
+ LstNode ln = Lst_Next (gn->commands);
+
+ if ((ln == NILLNODE) ||
+ JobPrintCommand ((char *)Lst_Datum (ln), job))
+ {
+ noExec = TRUE;
+ Lst_Close (gn->commands);
+ }
+ if (noExec && !(job->flags & JOB_FIRST)) {
+ /*
+ * If we're not going to execute anything, the job
+ * is done and we need to close down the various
+ * file descriptors we've opened for output, then
+ * call JobDoOutput to catch the final characters or
+ * send the file to the screen... Note that the i/o streams
+ * are only open if this isn't the first job.
+ * Note also that this could not be done in
+ * Job_CatchChildren b/c it wasn't clear if there were
+ * more commands to execute or not...
+ */
+ if (usePipes) {
+#ifdef RMT_WILL_WATCH
+ Rmt_Ignore(job->inPipe);
+#else
+ FD_CLR(job->inPipe, &outputs);
+#endif
+ if (job->outPipe != job->inPipe) {
+ (void)close (job->outPipe);
+ }
+ JobDoOutput (job, TRUE);
+ (void)close (job->inPipe);
+ } else {
+ (void)close (job->outFd);
+ JobDoOutput (job, TRUE);
+ }
+ }
+ }
+ } else {
+ /*
+ * We can do all the commands at once. hooray for sanity
+ */
+ numCommands = 0;
+ Lst_ForEach (gn->commands, JobPrintCommand, (ClientData)job);
+
+ /*
+ * If we didn't print out any commands to the shell script,
+ * there's not much point in executing the shell, is there?
+ */
+ if (numCommands == 0) {
+ noExec = TRUE;
+ }
+ }
+ } else if (noExecute) {
+ /*
+ * Not executing anything -- just print all the commands to stdout
+ * in one fell swoop. This will still set up job->tailCmds correctly.
+ */
+ if (lastNode != gn) {
+ printf (targFmt, gn->name);
+ lastNode = gn;
+ }
+ job->cmdFILE = stdout;
+ /*
+ * Only print the commands if they're ok, but don't die if they're
+ * not -- just let the user know they're bad and keep going. It
+ * doesn't do any harm in this case and may do some good.
+ */
+ if (cmdsOK) {
+ Lst_ForEach(gn->commands, JobPrintCommand, (ClientData)job);
+ }
+ /*
+ * Don't execute the shell, thank you.
+ */
+ noExec = TRUE;
+ } else {
+ /*
+ * Just touch the target and note that no shell should be executed.
+ * Set cmdFILE to stdout to make life easier. Check the commands, too,
+ * but don't die if they're no good -- it does no harm to keep working
+ * up the graph.
+ */
+ job->cmdFILE = stdout;
+ Job_Touch (gn, job->flags&JOB_SILENT);
+ noExec = TRUE;
+ }
+
+ /*
+ * If we're not supposed to execute a shell, don't.
+ */
+ if (noExec) {
+ /*
+ * Unlink and close the command file if we opened one
+ */
+ if (job->cmdFILE != stdout) {
+ (void) unlink (tfile);
+ fclose(job->cmdFILE);
+ } else {
+ fflush (stdout);
+ }
+
+ /*
+ * We only want to work our way up the graph if we aren't here because
+ * the commands for the job were no good.
+ */
+ if (cmdsOK) {
+ if (aborting == 0) {
+ if (job->tailCmds != NILLNODE) {
+ Lst_ForEachFrom(job->node->commands, job->tailCmds,
+ JobSaveCommand,
+ (ClientData)job->node);
+ }
+ Make_Update(job->node);
+ }
+ free((Address)job);
+ return(JOB_FINISHED);
+ } else {
+ free((Address)job);
+ return(JOB_ERROR);
+ }
+ } else {
+ fflush (job->cmdFILE);
+ (void) unlink (tfile);
+ }
+
+ /*
+ * Set up the control arguments to the shell. This is based on the flags
+ * set earlier for this job.
+ */
+ JobMakeArgv(job, argv);
+
+ /*
+ * If we're using pipes to catch output, create the pipe by which we'll
+ * get the shell's output. If we're using files, print out that we're
+ * starting a job and then set up its temporary-file name. This is just
+ * tfile with two extra digits tacked on -- jobno.
+ */
+ if (job->flags & JOB_FIRST) {
+ if (usePipes) {
+ int fd[2];
+ (void) pipe(fd);
+ job->inPipe = fd[0];
+ job->outPipe = fd[1];
+ (void)fcntl (job->inPipe, F_SETFD, 1);
+ (void)fcntl (job->outPipe, F_SETFD, 1);
+ } else {
+ printf ("Remaking `%s'\n", gn->name);
+ fflush (stdout);
+ sprintf (job->outFile, "%s%02d", tfile, jobno);
+ jobno = (jobno + 1) % 100;
+ job->outFd = open(job->outFile,O_WRONLY|O_CREAT|O_APPEND,0600);
+ (void)fcntl (job->outFd, F_SETFD, 1);
+ }
+ }
+
+ local = TRUE;
+
+ if (local && (((nLocal >= maxLocal) &&
+ !(job->flags & JOB_SPECIAL) &&
+ (maxLocal != 0))))
+ {
+ /*
+ * The job can only be run locally, but we've hit the limit of
+ * local concurrency, so put the job on hold until some other job
+ * finishes. Note that the special jobs (.BEGIN, .INTERRUPT and .END)
+ * may be run locally even when the local limit has been reached
+ * (e.g. when maxLocal == 0), though they will be exported if at
+ * all possible.
+ */
+ jobFull = TRUE;
+
+ if (DEBUG(JOB)) {
+ printf("Can only run job locally.\n");
+ }
+ job->flags |= JOB_RESTART;
+ (void)Lst_AtEnd(stoppedJobs, (ClientData)job);
+ } else {
+ if ((nLocal >= maxLocal) && local) {
+ /*
+ * If we're running this job locally as a special case (see above),
+ * at least say the table is full.
+ */
+ jobFull = TRUE;
+ if (DEBUG(JOB)) {
+ printf("Local job queue is full.\n");
+ }
+ }
+ JobExec(job, argv);
+ }
+ return(JOB_RUNNING);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * JobDoOutput --
+ * This function is called at different times depending on
+ * whether the user has specified that output is to be collected
+ * via pipes or temporary files. In the former case, we are called
+ * whenever there is something to read on the pipe. We collect more
+ * output from the given job and store it in the job's outBuf. If
+ * this makes up a line, we print it tagged by the job's identifier,
+ * as necessary.
+ * If output has been collected in a temporary file, we open the
+ * file and read it line by line, transfering it to our own
+ * output channel until the file is empty. At which point we
+ * remove the temporary file.
+ * In both cases, however, we keep our figurative eye out for the
+ * 'noPrint' line for the shell from which the output came. If
+ * we recognize a line, we don't print it. If the command is not
+ * alone on the line (the character after it is not \0 or \n), we
+ * do print whatever follows it.
+ *
+ * Results:
+ * None
+ *
+ * Side Effects:
+ * curPos may be shifted as may the contents of outBuf.
+ *-----------------------------------------------------------------------
+ */
+static void
+JobDoOutput (job, finish)
+ register Job *job; /* the job whose output needs printing */
+ Boolean finish; /* TRUE if this is the last time we'll be
+ * called for this job */
+{
+ Boolean gotNL = FALSE; /* true if got a newline */
+ register int nr; /* number of bytes read */
+ register int i; /* auxiliary index into outBuf */
+ register int max; /* limit for i (end of current data) */
+ int nRead; /* (Temporary) number of bytes read */
+
+ FILE *oFILE; /* Stream pointer to shell's output file */
+ char inLine[132];
+
+
+ if (usePipes) {
+ /*
+ * Read as many bytes as will fit in the buffer.
+ */
+end_loop:
+
+ nRead = read (job->inPipe, &job->outBuf[job->curPos],
+ JOB_BUFSIZE - job->curPos);
+ if (nRead < 0) {
+ if (DEBUG(JOB)) {
+ perror("JobDoOutput(piperead)");
+ }
+ nr = 0;
+ } else {
+ nr = nRead;
+ }
+
+ /*
+ * If we hit the end-of-file (the job is dead), we must flush its
+ * remaining output, so pretend we read a newline if there's any
+ * output remaining in the buffer.
+ * Also clear the 'finish' flag so we stop looping.
+ */
+ if ((nr == 0) && (job->curPos != 0)) {
+ job->outBuf[job->curPos] = '\n';
+ nr = 1;
+ finish = FALSE;
+ } else if (nr == 0) {
+ finish = FALSE;
+ }
+
+ /*
+ * Look for the last newline in the bytes we just got. If there is
+ * one, break out of the loop with 'i' as its index and gotNL set
+ * TRUE.
+ */
+ max = job->curPos + nr;
+ for (i = job->curPos + nr - 1; i >= job->curPos; i--) {
+ if (job->outBuf[i] == '\n') {
+ gotNL = TRUE;
+ break;
+ } else if (job->outBuf[i] == '\0') {
+ /*
+ * Why?
+ */
+ job->outBuf[i] = ' ';
+ }
+ }
+
+ if (!gotNL) {
+ job->curPos += nr;
+ if (job->curPos == JOB_BUFSIZE) {
+ /*
+ * If we've run out of buffer space, we have no choice
+ * but to print the stuff. sigh.
+ */
+ gotNL = TRUE;
+ i = job->curPos;
+ }
+ }
+ if (gotNL) {
+ /*
+ * Need to send the output to the screen. Null terminate it
+ * first, overwriting the newline character if there was one.
+ * So long as the line isn't one we should filter (according
+ * to the shell description), we print the line, preceeded
+ * by a target banner if this target isn't the same as the
+ * one for which we last printed something.
+ * The rest of the data in the buffer are then shifted down
+ * to the start of the buffer and curPos is set accordingly.
+ */
+ job->outBuf[i] = '\0';
+ if (i >= job->curPos) {
+ register char *cp, *ecp;
+
+ cp = job->outBuf;
+ if (commandShell->noPrint) {
+ ecp = Str_FindSubstring(job->outBuf,
+ commandShell->noPrint);
+ while (ecp != (char *)NULL) {
+ if (cp != ecp) {
+ *ecp = '\0';
+ if (job->node != lastNode) {
+ printf (targFmt, job->node->name);
+ lastNode = job->node;
+ }
+ /*
+ * The only way there wouldn't be a newline after
+ * this line is if it were the last in the buffer.
+ * however, since the non-printable comes after it,
+ * there must be a newline, so we don't print one.
+ */
+ printf ("%s", cp);
+ }
+ cp = ecp + commandShell->noPLen;
+ if (cp != &job->outBuf[i]) {
+ /*
+ * Still more to print, look again after skipping
+ * the whitespace following the non-printable
+ * command....
+ */
+ cp++;
+ while (*cp == ' ' || *cp == '\t' || *cp == '\n') {
+ cp++;
+ }
+ ecp = Str_FindSubstring (cp,
+ commandShell->noPrint);
+ } else {
+ break;
+ }
+ }
+ }
+
+ /*
+ * There's still more in that thar buffer. This time, though,
+ * we know there's no newline at the end, so we add one of
+ * our own free will.
+ */
+ if (*cp != '\0') {
+ if (job->node != lastNode) {
+ printf (targFmt, job->node->name);
+ lastNode = job->node;
+ }
+ printf ("%s\n", cp);
+ }
+
+ fflush (stdout);
+ }
+ if (i < max - 1) {
+ /* shift the remaining characters down */
+ memcpy ( job->outBuf, &job->outBuf[i + 1], max - (i + 1));
+ job->curPos = max - (i + 1);
+
+ } else {
+ /*
+ * We have written everything out, so we just start over
+ * from the start of the buffer. No copying. No nothing.
+ */
+ job->curPos = 0;
+ }
+ }
+ if (finish) {
+ /*
+ * If the finish flag is true, we must loop until we hit
+ * end-of-file on the pipe. This is guaranteed to happen eventually
+ * since the other end of the pipe is now closed (we closed it
+ * explicitly and the child has exited). When we do get an EOF,
+ * finish will be set FALSE and we'll fall through and out.
+ */
+ goto end_loop;
+ }
+ } else {
+ /*
+ * We've been called to retrieve the output of the job from the
+ * temporary file where it's been squirreled away. This consists of
+ * opening the file, reading the output line by line, being sure not
+ * to print the noPrint line for the shell we used, then close and
+ * remove the temporary file. Very simple.
+ *
+ * Change to read in blocks and do FindSubString type things as for
+ * pipes? That would allow for "@echo -n..."
+ */
+ oFILE = fopen (job->outFile, "r");
+ if (oFILE != (FILE *) NULL) {
+ printf ("Results of making %s:\n", job->node->name);
+ while (fgets (inLine, sizeof(inLine), oFILE) != NULL) {
+ register char *cp, *ecp, *endp;
+
+ cp = inLine;
+ endp = inLine + strlen(inLine);
+ if (endp[-1] == '\n') {
+ *--endp = '\0';
+ }
+ if (commandShell->noPrint) {
+ ecp = Str_FindSubstring(cp, commandShell->noPrint);
+ while (ecp != (char *)NULL) {
+ if (cp != ecp) {
+ *ecp = '\0';
+ /*
+ * The only way there wouldn't be a newline after
+ * this line is if it were the last in the buffer.
+ * however, since the non-printable comes after it,
+ * there must be a newline, so we don't print one.
+ */
+ printf ("%s", cp);
+ }
+ cp = ecp + commandShell->noPLen;
+ if (cp != endp) {
+ /*
+ * Still more to print, look again after skipping
+ * the whitespace following the non-printable
+ * command....
+ */
+ cp++;
+ while (*cp == ' ' || *cp == '\t' || *cp == '\n') {
+ cp++;
+ }
+ ecp = Str_FindSubstring(cp, commandShell->noPrint);
+ } else {
+ break;
+ }
+ }
+ }
+
+ /*
+ * There's still more in that thar buffer. This time, though,
+ * we know there's no newline at the end, so we add one of
+ * our own free will.
+ */
+ if (*cp != '\0') {
+ printf ("%s\n", cp);
+ }
+ }
+ fclose (oFILE);
+ (void) unlink (job->outFile);
+ }
+ }
+ fflush(stdout);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Job_CatchChildren --
+ * Handle the exit of a child. Called from Make_Make.
+ *
+ * Results:
+ * none.
+ *
+ * Side Effects:
+ * The job descriptor is removed from the list of children.
+ *
+ * Notes:
+ * We do waits, blocking or not, according to the wisdom of our
+ * caller, until there are no more children to report. For each
+ * job, call JobFinish to finish things off. This will take care of
+ * putting jobs on the stoppedJobs queue.
+ *
+ *-----------------------------------------------------------------------
+ */
+void
+Job_CatchChildren (block)
+ Boolean block; /* TRUE if should block on the wait. */
+{
+ int pid; /* pid of dead child */
+ register Job *job; /* job descriptor for dead child */
+ LstNode jnode; /* list element for finding job */
+ union wait status; /* Exit/termination status */
+
+ /*
+ * Don't even bother if we know there's no one around.
+ */
+ if (nLocal == 0) {
+ return;
+ }
+
+ while ((pid = wait3((int *)&status, (block?0:WNOHANG)|WUNTRACED,
+ (struct rusage *)0)) > 0)
+ {
+ if (DEBUG(JOB))
+ printf("Process %d exited or stopped.\n", pid);
+
+
+ jnode = Lst_Find (jobs, (ClientData)pid, JobCmpPid);
+
+ if (jnode == NILLNODE) {
+ if (WIFSIGNALED(status) && (status.w_termsig == SIGCONT)) {
+ jnode = Lst_Find(stoppedJobs, (ClientData)pid, JobCmpPid);
+ if (jnode == NILLNODE) {
+ Error("Resumed child (%d) not in table", pid);
+ continue;
+ }
+ job = (Job *)Lst_Datum(jnode);
+ (void)Lst_Remove(stoppedJobs, jnode);
+ } else {
+ Error ("Child (%d) not in table?", pid);
+ continue;
+ }
+ } else {
+ job = (Job *) Lst_Datum (jnode);
+ (void)Lst_Remove (jobs, jnode);
+ nJobs -= 1;
+ if (jobFull && DEBUG(JOB)) {
+ printf("Job queue is no longer full.\n");
+ }
+ jobFull = FALSE;
+ nLocal -= 1;
+ }
+
+ JobFinish (job, status);
+ }
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Job_CatchOutput --
+ * Catch the output from our children, if we're using
+ * pipes do so. Otherwise just block time until we get a
+ * signal (most likely a SIGCHLD) since there's no point in
+ * just spinning when there's nothing to do and the reaping
+ * of a child can wait for a while.
+ *
+ * Results:
+ * None
+ *
+ * Side Effects:
+ * Output is read from pipes if we're piping.
+ * -----------------------------------------------------------------------
+ */
+void
+Job_CatchOutput ()
+{
+ int nfds;
+ struct timeval timeout;
+ fd_set readfds;
+ register LstNode ln;
+ register Job *job;
+#ifdef RMT_WILL_WATCH
+ int pnJobs; /* Previous nJobs */
+#endif
+
+ fflush(stdout);
+#ifdef RMT_WILL_WATCH
+ pnJobs = nJobs;
+
+ /*
+ * It is possible for us to be called with nJobs equal to 0. This happens
+ * if all the jobs finish and a job that is stopped cannot be run
+ * locally (eg if maxLocal is 0) and cannot be exported. The job will
+ * be placed back on the stoppedJobs queue, Job_Empty() will return false,
+ * Make_Run will call us again when there's nothing for which to wait.
+ * nJobs never changes, so we loop forever. Hence the check. It could
+ * be argued that we should sleep for a bit so as not to swamp the
+ * exportation system with requests. Perhaps we should.
+ *
+ * NOTE: IT IS THE RESPONSIBILITY OF Rmt_Wait TO CALL Job_CatchChildren
+ * IN A TIMELY FASHION TO CATCH ANY LOCALLY RUNNING JOBS THAT EXIT.
+ * It may use the variable nLocal to determine if it needs to call
+ * Job_CatchChildren (if nLocal is 0, there's nothing for which to
+ * wait...)
+ */
+ while (nJobs != 0 && pnJobs == nJobs) {
+ Rmt_Wait();
+ }
+#else
+ if (usePipes) {
+ readfds = outputs;
+ timeout.tv_sec = SEL_SEC;
+ timeout.tv_usec = SEL_USEC;
+
+ if ((nfds = select (FD_SETSIZE, &readfds, (fd_set *) 0, (fd_set *) 0, &timeout)) < 0)
+ {
+ return;
+ } else {
+ if (Lst_Open (jobs) == FAILURE) {
+ Punt ("Cannot open job table");
+ }
+ while (nfds && (ln = Lst_Next (jobs)) != NILLNODE) {
+ job = (Job *) Lst_Datum (ln);
+ if (FD_ISSET(job->inPipe, &readfds)) {
+ JobDoOutput (job, FALSE);
+ nfds -= 1;
+ }
+ }
+ Lst_Close (jobs);
+ }
+ }
+#endif /* RMT_WILL_WATCH */
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Job_Make --
+ * Start the creation of a target. Basically a front-end for
+ * JobStart used by the Make module.
+ *
+ * Results:
+ * None.
+ *
+ * Side Effects:
+ * Another job is started.
+ *
+ *-----------------------------------------------------------------------
+ */
+void
+Job_Make (gn)
+ GNode *gn;
+{
+ (void)JobStart (gn, 0, (Job *)NULL);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Job_Init --
+ * Initialize the process module
+ *
+ * Results:
+ * none
+ *
+ * Side Effects:
+ * lists and counters are initialized
+ *-----------------------------------------------------------------------
+ */
+void
+Job_Init (maxproc, maxlocal)
+ int maxproc; /* the greatest number of jobs which may be
+ * running at one time */
+ int maxlocal; /* the greatest number of local jobs which may
+ * be running at once. */
+{
+ GNode *begin; /* node for commands to do at the very start */
+
+ sprintf (tfile, "/tmp/make%05d", getpid());
+
+ jobs = Lst_Init (FALSE);
+ stoppedJobs = Lst_Init(FALSE);
+ maxJobs = maxproc;
+ maxLocal = maxlocal;
+ nJobs = 0;
+ nLocal = 0;
+ jobFull = FALSE;
+
+ aborting = 0;
+ errors = 0;
+
+ lastNode = NILGNODE;
+
+ if (maxJobs == 1) {
+ /*
+ * If only one job can run at a time, there's no need for a banner,
+ * no is there?
+ */
+ targFmt = "";
+ } else {
+ targFmt = TARG_FMT;
+ }
+
+ if (shellPath == (char *) NULL) {
+ /*
+ * The user didn't specify a shell to use, so we are using the
+ * default one... Both the absolute path and the last component
+ * must be set. The last component is taken from the 'name' field
+ * of the default shell description pointed-to by commandShell.
+ * All default shells are located in _PATH_DEFSHELLDIR.
+ */
+ shellName = commandShell->name;
+ shellPath = str_concat (_PATH_DEFSHELLDIR, shellName, STR_ADDSLASH);
+ }
+
+ if (commandShell->exit == (char *)NULL) {
+ commandShell->exit = "";
+ }
+ if (commandShell->echo == (char *)NULL) {
+ commandShell->echo = "";
+ }
+
+ /*
+ * Catch the four signals that POSIX specifies if they aren't ignored.
+ * JobPassSig will take care of calling JobInterrupt if appropriate.
+ */
+ if (signal (SIGINT, SIG_IGN) != SIG_IGN) {
+ signal (SIGINT, JobPassSig);
+ }
+ if (signal (SIGHUP, SIG_IGN) != SIG_IGN) {
+ signal (SIGHUP, JobPassSig);
+ }
+ if (signal (SIGQUIT, SIG_IGN) != SIG_IGN) {
+ signal (SIGQUIT, JobPassSig);
+ }
+ if (signal (SIGTERM, SIG_IGN) != SIG_IGN) {
+ signal (SIGTERM, JobPassSig);
+ }
+ /*
+ * There are additional signals that need to be caught and passed if
+ * either the export system wants to be told directly of signals or if
+ * we're giving each job its own process group (since then it won't get
+ * signals from the terminal driver as we own the terminal)
+ */
+#if defined(RMT_WANTS_SIGNALS) || defined(USE_PGRP)
+ if (signal (SIGTSTP, SIG_IGN) != SIG_IGN) {
+ signal (SIGTSTP, JobPassSig);
+ }
+ if (signal (SIGTTOU, SIG_IGN) != SIG_IGN) {
+ signal (SIGTTOU, JobPassSig);
+ }
+ if (signal (SIGTTIN, SIG_IGN) != SIG_IGN) {
+ signal (SIGTTIN, JobPassSig);
+ }
+ if (signal (SIGWINCH, SIG_IGN) != SIG_IGN) {
+ signal (SIGWINCH, JobPassSig);
+ }
+#endif
+
+ begin = Targ_FindNode (".BEGIN", TARG_NOCREATE);
+
+ if (begin != NILGNODE) {
+ JobStart (begin, JOB_SPECIAL, (Job *)0);
+ while (nJobs) {
+ Job_CatchOutput();
+#ifndef RMT_WILL_WATCH
+ Job_CatchChildren (!usePipes);
+#endif /* RMT_WILL_WATCH */
+ }
+ }
+ postCommands = Targ_FindNode (".END", TARG_CREATE);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Job_Full --
+ * See if the job table is full. It is considered full if it is OR
+ * if we are in the process of aborting OR if we have
+ * reached/exceeded our local quota. This prevents any more jobs
+ * from starting up.
+ *
+ * Results:
+ * TRUE if the job table is full, FALSE otherwise
+ * Side Effects:
+ * None.
+ *-----------------------------------------------------------------------
+ */
+Boolean
+Job_Full ()
+{
+ return (aborting || jobFull);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Job_Empty --
+ * See if the job table is empty. Because the local concurrency may
+ * be set to 0, it is possible for the job table to become empty,
+ * while the list of stoppedJobs remains non-empty. In such a case,
+ * we want to restart as many jobs as we can.
+ *
+ * Results:
+ * TRUE if it is. FALSE if it ain't.
+ *
+ * Side Effects:
+ * None.
+ *
+ * -----------------------------------------------------------------------
+ */
+Boolean
+Job_Empty ()
+{
+ if (nJobs == 0) {
+ if (!Lst_IsEmpty(stoppedJobs) && !aborting) {
+ /*
+ * The job table is obviously not full if it has no jobs in
+ * it...Try and restart the stopped jobs.
+ */
+ jobFull = FALSE;
+ while (!jobFull && !Lst_IsEmpty(stoppedJobs)) {
+ JobRestart((Job *)Lst_DeQueue(stoppedJobs));
+ }
+ return(FALSE);
+ } else {
+ return(TRUE);
+ }
+ } else {
+ return(FALSE);
+ }
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * JobMatchShell --
+ * Find a matching shell in 'shells' given its final component.
+ *
+ * Results:
+ * A pointer to the Shell structure.
+ *
+ * Side Effects:
+ * None.
+ *
+ *-----------------------------------------------------------------------
+ */
+static Shell *
+JobMatchShell (name)
+ char *name; /* Final component of shell path */
+{
+ register Shell *sh; /* Pointer into shells table */
+ Shell *match; /* Longest-matching shell */
+ register char *cp1,
+ *cp2;
+ char *eoname;
+
+ eoname = name + strlen (name);
+
+ match = (Shell *) NULL;
+
+ for (sh = shells; sh->name != NULL; sh++) {
+ for (cp1 = eoname - strlen (sh->name), cp2 = sh->name;
+ *cp1 != '\0' && *cp1 == *cp2;
+ cp1++, cp2++) {
+ continue;
+ }
+ if (*cp1 != *cp2) {
+ continue;
+ } else if (match == (Shell *) NULL ||
+ strlen (match->name) < strlen (sh->name)) {
+ match = sh;
+ }
+ }
+ return (match == (Shell *) NULL ? sh : match);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Job_ParseShell --
+ * Parse a shell specification and set up commandShell, shellPath
+ * and shellName appropriately.
+ *
+ * Results:
+ * FAILURE if the specification was incorrect.
+ *
+ * Side Effects:
+ * commandShell points to a Shell structure (either predefined or
+ * created from the shell spec), shellPath is the full path of the
+ * shell described by commandShell, while shellName is just the
+ * final component of shellPath.
+ *
+ * Notes:
+ * A shell specification consists of a .SHELL target, with dependency
+ * operator, followed by a series of blank-separated words. Double
+ * quotes can be used to use blanks in words. A backslash escapes
+ * anything (most notably a double-quote and a space) and
+ * provides the functionality it does in C. Each word consists of
+ * keyword and value separated by an equal sign. There should be no
+ * unnecessary spaces in the word. The keywords are as follows:
+ * name Name of shell.
+ * path Location of shell. Overrides "name" if given
+ * quiet Command to turn off echoing.
+ * echo Command to turn echoing on
+ * filter Result of turning off echoing that shouldn't be
+ * printed.
+ * echoFlag Flag to turn echoing on at the start
+ * errFlag Flag to turn error checking on at the start
+ * hasErrCtl True if shell has error checking control
+ * check Command to turn on error checking if hasErrCtl
+ * is TRUE or template of command to echo a command
+ * for which error checking is off if hasErrCtl is
+ * FALSE.
+ * ignore Command to turn off error checking if hasErrCtl
+ * is TRUE or template of command to execute a
+ * command so as to ignore any errors it returns if
+ * hasErrCtl is FALSE.
+ *
+ *-----------------------------------------------------------------------
+ */
+ReturnStatus
+Job_ParseShell (line)
+ char *line; /* The shell spec */
+{
+ char **words;
+ int wordCount;
+ register char **argv;
+ register int argc;
+ char *path;
+ Shell newShell;
+ Boolean fullSpec = FALSE;
+
+ while (isspace (*line)) {
+ line++;
+ }
+ words = brk_string (line, &wordCount);
+
+ memset ((Address)&newShell, 0, sizeof(newShell));
+
+ /*
+ * Parse the specification by keyword
+ */
+ for (path = (char *)NULL, argc = wordCount - 1, argv = words + 1;
+ argc != 0;
+ argc--, argv++) {
+ if (strncmp (*argv, "path=", 5) == 0) {
+ path = &argv[0][5];
+ } else if (strncmp (*argv, "name=", 5) == 0) {
+ newShell.name = &argv[0][5];
+ } else {
+ if (strncmp (*argv, "quiet=", 6) == 0) {
+ newShell.echoOff = &argv[0][6];
+ } else if (strncmp (*argv, "echo=", 5) == 0) {
+ newShell.echoOn = &argv[0][5];
+ } else if (strncmp (*argv, "filter=", 7) == 0) {
+ newShell.noPrint = &argv[0][7];
+ newShell.noPLen = strlen(newShell.noPrint);
+ } else if (strncmp (*argv, "echoFlag=", 9) == 0) {
+ newShell.echo = &argv[0][9];
+ } else if (strncmp (*argv, "errFlag=", 8) == 0) {
+ newShell.exit = &argv[0][8];
+ } else if (strncmp (*argv, "hasErrCtl=", 10) == 0) {
+ char c = argv[0][10];
+ newShell.hasErrCtl = !((c != 'Y') && (c != 'y') &&
+ (c != 'T') && (c != 't'));
+ } else if (strncmp (*argv, "check=", 6) == 0) {
+ newShell.errCheck = &argv[0][6];
+ } else if (strncmp (*argv, "ignore=", 7) == 0) {
+ newShell.ignErr = &argv[0][7];
+ } else {
+ Parse_Error (PARSE_FATAL, "Unknown keyword \"%s\"",
+ *argv);
+ return (FAILURE);
+ }
+ fullSpec = TRUE;
+ }
+ }
+
+ if (path == (char *)NULL) {
+ /*
+ * If no path was given, the user wants one of the pre-defined shells,
+ * yes? So we find the one s/he wants with the help of JobMatchShell
+ * and set things up the right way. shellPath will be set up by
+ * Job_Init.
+ */
+ if (newShell.name == (char *)NULL) {
+ Parse_Error (PARSE_FATAL, "Neither path nor name specified");
+ return (FAILURE);
+ } else {
+ commandShell = JobMatchShell (newShell.name);
+ shellName = newShell.name;
+ }
+ } else {
+ /*
+ * The user provided a path. If s/he gave nothing else (fullSpec is
+ * FALSE), try and find a matching shell in the ones we know of.
+ * Else we just take the specification at its word and copy it
+ * to a new location. In either case, we need to record the
+ * path the user gave for the shell.
+ */
+ shellPath = path;
+ path = strrchr (path, '/');
+ if (path == (char *)NULL) {
+ path = shellPath;
+ } else {
+ path += 1;
+ }
+ if (newShell.name != (char *)NULL) {
+ shellName = newShell.name;
+ } else {
+ shellName = path;
+ }
+ if (!fullSpec) {
+ commandShell = JobMatchShell (shellName);
+ } else {
+ commandShell = (Shell *) emalloc(sizeof(Shell));
+ *commandShell = newShell;
+ }
+ }
+
+ if (commandShell->echoOn && commandShell->echoOff) {
+ commandShell->hasEchoCtl = TRUE;
+ }
+
+ if (!commandShell->hasErrCtl) {
+ if (commandShell->errCheck == (char *)NULL) {
+ commandShell->errCheck = "";
+ }
+ if (commandShell->ignErr == (char *)NULL) {
+ commandShell->ignErr = "%s\n";
+ }
+ }
+
+ /*
+ * Do not free up the words themselves, since they might be in use by the
+ * shell specification...
+ */
+ free (words);
+ return SUCCESS;
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * JobInterrupt --
+ * Handle the receipt of an interrupt.
+ *
+ * Results:
+ * None
+ *
+ * Side Effects:
+ * All children are killed. Another job will be started if the
+ * .INTERRUPT target was given.
+ *-----------------------------------------------------------------------
+ */
+static void
+JobInterrupt (runINTERRUPT)
+ int runINTERRUPT; /* Non-zero if commands for the .INTERRUPT
+ * target should be executed */
+{
+ LstNode ln; /* element in job table */
+ Job *job; /* job descriptor in that element */
+ GNode *interrupt; /* the node describing the .INTERRUPT target */
+ struct stat sb;
+
+ aborting = ABORT_INTERRUPT;
+
+ (void)Lst_Open (jobs);
+ while ((ln = Lst_Next (jobs)) != NILLNODE) {
+ job = (Job *) Lst_Datum (ln);
+
+ if (!Targ_Precious (job->node)) {
+ char *file = (job->node->path == (char *)NULL ?
+ job->node->name :
+ job->node->path);
+ if (!stat(file, &sb) && S_ISREG(sb.st_mode) &&
+ unlink (file) == 0) {
+ Error ("*** %s removed", file);
+ }
+ }
+#ifdef RMT_WANTS_SIGNALS
+ if (job->flags & JOB_REMOTE) {
+ /*
+ * If job is remote, let the Rmt module do the killing.
+ */
+ if (!Rmt_Signal(job, SIGINT)) {
+ /*
+ * If couldn't kill the thing, finish it out now with an
+ * error code, since no exit report will come in likely.
+ */
+ union wait status;
+
+ status.w_status = 0;
+ status.w_retcode = 1;
+ JobFinish(job, status);
+ }
+ } else if (job->pid) {
+ KILL(job->pid, SIGINT);
+ }
+#else
+ if (job->pid) {
+ KILL(job->pid, SIGINT);
+ }
+#endif /* RMT_WANTS_SIGNALS */
+ }
+ Lst_Close (jobs);
+
+ if (runINTERRUPT && !touchFlag) {
+ interrupt = Targ_FindNode (".INTERRUPT", TARG_NOCREATE);
+ if (interrupt != NILGNODE) {
+ ignoreErrors = FALSE;
+
+ JobStart (interrupt, JOB_IGNDOTS, (Job *)0);
+ while (nJobs) {
+ Job_CatchOutput();
+#ifndef RMT_WILL_WATCH
+ Job_CatchChildren (!usePipes);
+#endif /* RMT_WILL_WATCH */
+ }
+ }
+ }
+ (void) unlink (tfile);
+ exit (0);
+}
+
+/*
+ *-----------------------------------------------------------------------
+ * Job_End --
+ * Do final processing such as the running of the commands
+ * attached to the .END target.
+ *
+ * Results:
+ * Number of errors reported.
+ *
+ * Side Effects:
+ * The process' temporary file (tfile) is removed if it still
+ * existed.
+ *-----------------------------------------------------------------------
+ */
+int
+Job_End ()
+{
+ if (postCommands != NILGNODE && !Lst_IsEmpty (postCommands->commands)) {
+ if (errors) {
+ Error ("Errors reported so .END ignored");
+ } else {
+ JobStart (postCommands, JOB_SPECIAL | JOB_IGNDOTS,
+ (Job *)0);
+
+ while (nJobs) {
+ Job_CatchOutput();
+#ifndef RMT_WILL_WATCH
+ Job_CatchChildren (!usePipes);
+#endif /* RMT_WILL_WATCH */
+ }
+ }
+ }
+ (void) unlink (tfile);
+ return(errors);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Job_Wait --
+ * Waits for all running jobs to finish and returns. Sets 'aborting'
+ * to ABORT_WAIT to prevent other jobs from starting.
+ *
+ * Results:
+ * None.
+ *
+ * Side Effects:
+ * Currently running jobs finish.
+ *
+ *-----------------------------------------------------------------------
+ */
+void
+Job_Wait()
+{
+ aborting = ABORT_WAIT;
+ while (nJobs != 0) {
+ Job_CatchOutput();
+#ifndef RMT_WILL_WATCH
+ Job_CatchChildren(!usePipes);
+#endif /* RMT_WILL_WATCH */
+ }
+ aborting = 0;
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Job_AbortAll --
+ * Abort all currently running jobs without handling output or anything.
+ * This function is to be called only in the event of a major
+ * error. Most definitely NOT to be called from JobInterrupt.
+ *
+ * Results:
+ * None
+ *
+ * Side Effects:
+ * All children are killed, not just the firstborn
+ *-----------------------------------------------------------------------
+ */
+void
+Job_AbortAll ()
+{
+ LstNode ln; /* element in job table */
+ Job *job; /* the job descriptor in that element */
+ int foo;
+
+ aborting = ABORT_ERROR;
+
+ if (nJobs) {
+
+ (void)Lst_Open (jobs);
+ while ((ln = Lst_Next (jobs)) != NILLNODE) {
+ job = (Job *) Lst_Datum (ln);
+
+ /*
+ * kill the child process with increasingly drastic signals to make
+ * darn sure it's dead.
+ */
+#ifdef RMT_WANTS_SIGNALS
+ if (job->flags & JOB_REMOTE) {
+ Rmt_Signal(job, SIGINT);
+ Rmt_Signal(job, SIGKILL);
+ } else {
+ KILL(job->pid, SIGINT);
+ KILL(job->pid, SIGKILL);
+ }
+#else
+ KILL(job->pid, SIGINT);
+ KILL(job->pid, SIGKILL);
+#endif /* RMT_WANTS_SIGNALS */
+ }
+ }
+
+ /*
+ * Catch as many children as want to report in at first, then give up
+ */
+ while (wait3(&foo, WNOHANG, (struct rusage *)0) > 0)
+ continue;
+ (void) unlink (tfile);
+}
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