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-/*-
- * Copyright (c) 1988, 1989, 1990, 1993
- * The Regents of the University of California. All rights reserved.
- * Copyright (c) 1988, 1989 by Adam de Boor
- * Copyright (c) 1989 by Berkeley Softworks
- * All rights reserved.
- *
- * This code is derived from software contributed to Berkeley by
- * Adam de Boor.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- *
- * @(#)dir.c 8.2 (Berkeley) 1/2/94
- */
-
-#include <sys/cdefs.h>
-__FBSDID("$FreeBSD$");
-
-/*-
- * dir.c --
- * Directory searching using wildcards and/or normal names...
- * Used both for source wildcarding in the Makefile and for finding
- * implicit sources.
- *
- * The interface for this module is:
- * Dir_Init Initialize the module.
- *
- * Dir_HasWildcards Returns TRUE if the name given it needs to
- * be wildcard-expanded.
- *
- * Path_Expand Given a pattern and a path, return a Lst of names
- * which match the pattern on the search path.
- *
- * Path_FindFile Searches for a file on a given search path.
- * If it exists, the entire path is returned.
- * Otherwise NULL is returned.
- *
- * Dir_FindHereOrAbove Search for a path in the current directory and
- * then all the directories above it in turn until
- * the path is found or we reach the root ("/").
- *
- * Dir_MTime Return the modification time of a node. The file
- * is searched for along the default search path.
- * The path and mtime fields of the node are filled in.
- *
- * Path_AddDir Add a directory to a search path.
- *
- * Dir_MakeFlags Given a search path and a command flag, create
- * a string with each of the directories in the path
- * preceded by the command flag and all of them
- * separated by a space.
- *
- * Dir_Destroy Destroy an element of a search path. Frees up all
- * things that can be freed for the element as long
- * as the element is no longer referenced by any other
- * search path.
- *
- * Dir_ClearPath Resets a search path to the empty list.
- *
- * For debugging:
- * Dir_PrintDirectories Print stats about the directory cache.
- */
-
-#include <sys/param.h>
-#include <sys/stat.h>
-#include <dirent.h>
-#include <err.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "arch.h"
-#include "dir.h"
-#include "globals.h"
-#include "GNode.h"
-#include "hash.h"
-#include "lst.h"
-#include "str.h"
-#include "targ.h"
-#include "util.h"
-
-/*
- * A search path consists of a list of Dir structures. A Dir structure
- * has in it the name of the directory and a hash table of all the files
- * in the directory. This is used to cut down on the number of system
- * calls necessary to find implicit dependents and their like. Since
- * these searches are made before any actions are taken, we need not
- * worry about the directory changing due to creation commands. If this
- * hampers the style of some makefiles, they must be changed.
- *
- * A list of all previously-read directories is kept in the
- * openDirectories list. This list is checked first before a directory
- * is opened.
- *
- * The need for the caching of whole directories is brought about by
- * the multi-level transformation code in suff.c, which tends to search
- * for far more files than regular make does. In the initial
- * implementation, the amount of time spent performing "stat" calls was
- * truly astronomical. The problem with hashing at the start is,
- * of course, that pmake doesn't then detect changes to these directories
- * during the course of the make. Three possibilities suggest themselves:
- *
- * 1) just use stat to test for a file's existence. As mentioned
- * above, this is very inefficient due to the number of checks
- * engendered by the multi-level transformation code.
- * 2) use readdir() and company to search the directories, keeping
- * them open between checks. I have tried this and while it
- * didn't slow down the process too much, it could severely
- * affect the amount of parallelism available as each directory
- * open would take another file descriptor out of play for
- * handling I/O for another job. Given that it is only recently
- * that UNIX OS's have taken to allowing more than 20 or 32
- * file descriptors for a process, this doesn't seem acceptable
- * to me.
- * 3) record the mtime of the directory in the Dir structure and
- * verify the directory hasn't changed since the contents were
- * hashed. This will catch the creation or deletion of files,
- * but not the updating of files. However, since it is the
- * creation and deletion that is the problem, this could be
- * a good thing to do. Unfortunately, if the directory (say ".")
- * were fairly large and changed fairly frequently, the constant
- * rehashing could seriously degrade performance. It might be
- * good in such cases to keep track of the number of rehashes
- * and if the number goes over a (small) limit, resort to using
- * stat in its place.
- *
- * An additional thing to consider is that pmake is used primarily
- * to create C programs and until recently pcc-based compilers refused
- * to allow you to specify where the resulting object file should be
- * placed. This forced all objects to be created in the current
- * directory. This isn't meant as a full excuse, just an explanation of
- * some of the reasons for the caching used here.
- *
- * One more note: the location of a target's file is only performed
- * on the downward traversal of the graph and then only for terminal
- * nodes in the graph. This could be construed as wrong in some cases,
- * but prevents inadvertent modification of files when the "installed"
- * directory for a file is provided in the search path.
- *
- * Another data structure maintained by this module is an mtime
- * cache used when the searching of cached directories fails to find
- * a file. In the past, Path_FindFile would simply perform an access()
- * call in such a case to determine if the file could be found using
- * just the name given. When this hit, however, all that was gained
- * was the knowledge that the file existed. Given that an access() is
- * essentially a stat() without the copyout() call, and that the same
- * filesystem overhead would have to be incurred in Dir_MTime, it made
- * sense to replace the access() with a stat() and record the mtime
- * in a cache for when Dir_MTime was actually called.
- */
-
-typedef struct Dir {
- char *name; /* Name of directory */
- int refCount; /* No. of paths with this directory */
- int hits; /* No. of times a file has been found here */
- Hash_Table files; /* Hash table of files in directory */
- TAILQ_ENTRY(Dir) link; /* allDirs link */
-} Dir;
-
-/*
- * A path is a list of pointers to directories. These directories are
- * reference counted so a directory can be on more than one path.
- */
-struct PathElement {
- struct Dir *dir; /* pointer to the directory */
- TAILQ_ENTRY(PathElement) link; /* path link */
-};
-
-/* main search path */
-struct Path dirSearchPath = TAILQ_HEAD_INITIALIZER(dirSearchPath);
-
-/* the list of all open directories */
-static TAILQ_HEAD(, Dir) openDirectories =
- TAILQ_HEAD_INITIALIZER(openDirectories);
-
-/*
- * Variables for gathering statistics on the efficiency of the hashing
- * mechanism.
- */
-static int hits; /* Found in directory cache */
-static int misses; /* Sad, but not evil misses */
-static int nearmisses; /* Found under search path */
-static int bigmisses; /* Sought by itself */
-
-static Dir *dot; /* contents of current directory */
-
-/* Results of doing a last-resort stat in Path_FindFile --
- * if we have to go to the system to find the file, we might as well
- * have its mtime on record.
- * XXX: If this is done way early, there's a chance other rules will
- * have already updated the file, in which case we'll update it again.
- * Generally, there won't be two rules to update a single file, so this
- * should be ok, but...
- */
-static Hash_Table mtimes;
-
-/*-
- *-----------------------------------------------------------------------
- * Dir_Init --
- * initialize things for this module
- *
- * Results:
- * none
- *
- * Side Effects:
- * none
- *-----------------------------------------------------------------------
- */
-void
-Dir_Init(void)
-{
-
- Hash_InitTable(&mtimes, 0);
-}
-
-/*-
- *-----------------------------------------------------------------------
- * Dir_InitDot --
- * initialize the "." directory
- *
- * Results:
- * none
- *
- * Side Effects:
- * some directories may be opened.
- *-----------------------------------------------------------------------
- */
-void
-Dir_InitDot(void)
-{
-
- dot = Path_AddDir(NULL, ".");
- if (dot == NULL)
- err(1, "cannot open current directory");
-
- /*
- * We always need to have dot around, so we increment its
- * reference count to make sure it's not destroyed.
- */
- dot->refCount += 1;
-}
-
-/*-
- *-----------------------------------------------------------------------
- * Dir_HasWildcards --
- * See if the given name has any wildcard characters in it.
- *
- * Results:
- * returns TRUE if the word should be expanded, FALSE otherwise
- *
- * Side Effects:
- * none
- *-----------------------------------------------------------------------
- */
-Boolean
-Dir_HasWildcards(const char *name)
-{
- const char *cp;
- int wild = 0, brace = 0, bracket = 0;
-
- for (cp = name; *cp; cp++) {
- switch (*cp) {
- case '{':
- brace++;
- wild = 1;
- break;
- case '}':
- brace--;
- break;
- case '[':
- bracket++;
- wild = 1;
- break;
- case ']':
- bracket--;
- break;
- case '?':
- case '*':
- wild = 1;
- break;
- default:
- break;
- }
- }
- return (wild && bracket == 0 && brace == 0);
-}
-
-/*-
- *-----------------------------------------------------------------------
- * DirMatchFiles --
- * Given a pattern and a Dir structure, see if any files
- * match the pattern and add their names to the 'expansions' list if
- * any do. This is incomplete -- it doesn't take care of patterns like
- * src / *src / *.c properly (just *.c on any of the directories), but it
- * will do for now.
- *
- * Results:
- * Always returns 0
- *
- * Side Effects:
- * File names are added to the expansions lst. The directory will be
- * fully hashed when this is done.
- *-----------------------------------------------------------------------
- */
-static int
-DirMatchFiles(const char *pattern, const Dir *p, Lst *expansions)
-{
- Hash_Search search; /* Index into the directory's table */
- Hash_Entry *entry; /* Current entry in the table */
- Boolean isDot; /* TRUE if the directory being searched is . */
-
- isDot = (*p->name == '.' && p->name[1] == '\0');
-
- for (entry = Hash_EnumFirst(&p->files, &search);
- entry != NULL;
- entry = Hash_EnumNext(&search)) {
- /*
- * See if the file matches the given pattern. Note we follow
- * the UNIX convention that dot files will only be found if
- * the pattern begins with a dot (note also that as a side
- * effect of the hashing scheme, .* won't match . or ..
- * since they aren't hashed).
- */
- if (Str_Match(entry->name, pattern) &&
- ((entry->name[0] != '.') ||
- (pattern[0] == '.'))) {
- Lst_AtEnd(expansions, (isDot ? estrdup(entry->name) :
- str_concat(p->name, entry->name, STR_ADDSLASH)));
- }
- }
- return (0);
-}
-
-/*-
- *-----------------------------------------------------------------------
- * DirExpandCurly --
- * Expand curly braces like the C shell. Does this recursively.
- * Note the special case: if after the piece of the curly brace is
- * done there are no wildcard characters in the result, the result is
- * placed on the list WITHOUT CHECKING FOR ITS EXISTENCE. The
- * given arguments are the entire word to expand, the first curly
- * brace in the word, the search path, and the list to store the
- * expansions in.
- *
- * Results:
- * None.
- *
- * Side Effects:
- * The given list is filled with the expansions...
- *
- *-----------------------------------------------------------------------
- */
-static void
-DirExpandCurly(const char *word, const char *brace, struct Path *path,
- Lst *expansions)
-{
- const char *end; /* Character after the closing brace */
- const char *cp; /* Current position in brace clause */
- const char *start; /* Start of current piece of brace clause */
- int bracelevel; /* Number of braces we've seen. If we see a right brace
- * when this is 0, we've hit the end of the clause. */
- char *file; /* Current expansion */
- int otherLen; /* The length of the other pieces of the expansion
- * (chars before and after the clause in 'word') */
- char *cp2; /* Pointer for checking for wildcards in
- * expansion before calling Dir_Expand */
-
- start = brace + 1;
-
- /*
- * Find the end of the brace clause first, being wary of nested brace
- * clauses.
- */
- for (end = start, bracelevel = 0; *end != '\0'; end++) {
- if (*end == '{')
- bracelevel++;
- else if ((*end == '}') && (bracelevel-- == 0))
- break;
- }
- if (*end == '\0') {
- Error("Unterminated {} clause \"%s\"", start);
- return;
- } else
- end++;
-
- otherLen = brace - word + strlen(end);
-
- for (cp = start; cp < end; cp++) {
- /*
- * Find the end of this piece of the clause.
- */
- bracelevel = 0;
- while (*cp != ',') {
- if (*cp == '{')
- bracelevel++;
- else if ((*cp == '}') && (bracelevel-- <= 0))
- break;
- cp++;
- }
- /*
- * Allocate room for the combination and install the
- * three pieces.
- */
- file = emalloc(otherLen + cp - start + 1);
- if (brace != word)
- strncpy(file, word, brace - word);
- if (cp != start)
- strncpy(&file[brace - word], start, cp - start);
- strcpy(&file[(brace - word) + (cp - start)], end);
-
- /*
- * See if the result has any wildcards in it. If we find one,
- * call Dir_Expand right away, telling it to place the result
- * on our list of expansions.
- */
- for (cp2 = file; *cp2 != '\0'; cp2++) {
- switch (*cp2) {
- case '*':
- case '?':
- case '{':
- case '[':
- Path_Expand(file, path, expansions);
- goto next;
- default:
- break;
- }
- }
- if (*cp2 == '\0') {
- /*
- * Hit the end w/o finding any wildcards, so stick
- * the expansion on the end of the list.
- */
- Lst_AtEnd(expansions, file);
- } else {
- next:
- free(file);
- }
- start = cp + 1;
- }
-}
-
-/*-
- *-----------------------------------------------------------------------
- * DirExpandInt --
- * Internal expand routine. Passes through the directories in the
- * path one by one, calling DirMatchFiles for each. NOTE: This still
- * doesn't handle patterns in directories... Works given a word to
- * expand, a path to look in, and a list to store expansions in.
- *
- * Results:
- * None.
- *
- * Side Effects:
- * Things are added to the expansions list.
- *
- *-----------------------------------------------------------------------
- */
-static void
-DirExpandInt(const char *word, const struct Path *path, Lst *expansions)
-{
- struct PathElement *pe;
-
- TAILQ_FOREACH(pe, path, link)
- DirMatchFiles(word, pe->dir, expansions);
-}
-
-/*-
- *-----------------------------------------------------------------------
- * Dir_Expand --
- * Expand the given word into a list of words by globbing it looking
- * in the directories on the given search path.
- *
- * Results:
- * A list of words consisting of the files which exist along the search
- * path matching the given pattern is placed in expansions.
- *
- * Side Effects:
- * Directories may be opened. Who knows?
- *-----------------------------------------------------------------------
- */
-void
-Path_Expand(char *word, struct Path *path, Lst *expansions)
-{
- LstNode *ln;
- char *cp;
-
- DEBUGF(DIR, ("expanding \"%s\"...", word));
-
- cp = strchr(word, '{');
- if (cp != NULL)
- DirExpandCurly(word, cp, path, expansions);
- else {
- cp = strchr(word, '/');
- if (cp != NULL) {
- /*
- * The thing has a directory component -- find the
- * first wildcard in the string.
- */
- for (cp = word; *cp != '\0'; cp++) {
- if (*cp == '?' || *cp == '[' ||
- *cp == '*' || *cp == '{') {
- break;
- }
- }
- if (*cp == '{') {
- /*
- * This one will be fun.
- */
- DirExpandCurly(word, cp, path, expansions);
- return;
- } else if (*cp != '\0') {
- /*
- * Back up to the start of the component
- */
- char *dirpath;
-
- while (cp > word && *cp != '/')
- cp--;
- if (cp != word) {
- char sc;
-
- /*
- * If the glob isn't in the first
- * component, try and find all the
- * components up to the one with a
- * wildcard.
- */
- sc = cp[1];
- cp[1] = '\0';
- dirpath = Path_FindFile(word, path);
- cp[1] = sc;
- /*
- * dirpath is null if can't find the
- * leading component
- * XXX: Path_FindFile won't find internal
- * components. i.e. if the path contains
- * ../Etc/Object and we're looking for
- * Etc, * it won't be found. Ah well.
- * Probably not important.
- */
- if (dirpath != NULL) {
- char *dp =
- &dirpath[strlen(dirpath)
- - 1];
- struct Path tp =
- TAILQ_HEAD_INITIALIZER(tp);
-
- if (*dp == '/')
- *dp = '\0';
- Path_AddDir(&tp, dirpath);
- DirExpandInt(cp + 1, &tp,
- expansions);
- Path_Clear(&tp);
- }
- } else {
- /*
- * Start the search from the local
- * directory
- */
- DirExpandInt(word, path, expansions);
- }
- } else {
- /*
- * Return the file -- this should never happen.
- */
- DirExpandInt(word, path, expansions);
- }
- } else {
- /*
- * First the files in dot
- */
- DirMatchFiles(word, dot, expansions);
-
- /*
- * Then the files in every other directory on the path.
- */
- DirExpandInt(word, path, expansions);
- }
- }
- if (DEBUG(DIR)) {
- LST_FOREACH(ln, expansions)
- DEBUGF(DIR, ("%s ", (const char *)Lst_Datum(ln)));
- DEBUGF(DIR, ("\n"));
- }
-}
-
-/**
- * Path_FindFile
- * Find the file with the given name along the given search path.
- *
- * Results:
- * The path to the file or NULL. This path is guaranteed to be in a
- * different part of memory than name and so may be safely free'd.
- *
- * Side Effects:
- * If the file is found in a directory which is not on the path
- * already (either 'name' is absolute or it is a relative path
- * [ dir1/.../dirn/file ] which exists below one of the directories
- * already on the search path), its directory is added to the end
- * of the path on the assumption that there will be more files in
- * that directory later on. Sometimes this is true. Sometimes not.
- */
-char *
-Path_FindFile(char *name, struct Path *path)
-{
- char *p1; /* pointer into p->name */
- char *p2; /* pointer into name */
- char *file; /* the current filename to check */
- const struct PathElement *pe; /* current path member */
- char *cp; /* final component of the name */
- Boolean hasSlash; /* true if 'name' contains a / */
- struct stat stb; /* Buffer for stat, if necessary */
- Hash_Entry *entry; /* Entry for mtimes table */
-
- /*
- * Find the final component of the name and note whether it has a
- * slash in it (the name, I mean)
- */
- cp = strrchr(name, '/');
- if (cp != NULL) {
- hasSlash = TRUE;
- cp += 1;
- } else {
- hasSlash = FALSE;
- cp = name;
- }
-
- DEBUGF(DIR, ("Searching for %s...", name));
- /*
- * No matter what, we always look for the file in the current directory
- * before anywhere else and we *do not* add the ./ to it if it exists.
- * This is so there are no conflicts between what the user specifies
- * (fish.c) and what pmake finds (./fish.c).
- */
- if ((!hasSlash || (cp - name == 2 && *name == '.')) &&
- (Hash_FindEntry(&dot->files, cp) != NULL)) {
- DEBUGF(DIR, ("in '.'\n"));
- hits += 1;
- dot->hits += 1;
- return (estrdup(name));
- }
-
- /*
- * We look through all the directories on the path seeking one which
- * contains the final component of the given name and whose final
- * component(s) match the name's initial component(s). If such a beast
- * is found, we concatenate the directory name and the final component
- * and return the resulting string. If we don't find any such thing,
- * we go on to phase two...
- */
- TAILQ_FOREACH(pe, path, link) {
- DEBUGF(DIR, ("%s...", pe->dir->name));
- if (Hash_FindEntry(&pe->dir->files, cp) != NULL) {
- DEBUGF(DIR, ("here..."));
- if (hasSlash) {
- /*
- * If the name had a slash, its initial
- * components and p's final components must
- * match. This is false if a mismatch is
- * encountered before all of the initial
- * components have been checked (p2 > name at
- * the end of the loop), or we matched only
- * part of one of the components of p
- * along with all the rest of them (*p1 != '/').
- */
- p1 = pe->dir->name + strlen(pe->dir->name) - 1;
- p2 = cp - 2;
- while (p2 >= name && p1 >= pe->dir->name &&
- *p1 == *p2) {
- p1 -= 1; p2 -= 1;
- }
- if (p2 >= name || (p1 >= pe->dir->name &&
- *p1 != '/')) {
- DEBUGF(DIR, ("component mismatch -- "
- "continuing..."));
- continue;
- }
- }
- file = str_concat(pe->dir->name, cp, STR_ADDSLASH);
- DEBUGF(DIR, ("returning %s\n", file));
- pe->dir->hits += 1;
- hits += 1;
- return (file);
- } else if (hasSlash) {
- /*
- * If the file has a leading path component and that
- * component exactly matches the entire name of the
- * current search directory, we assume the file
- * doesn't exist and return NULL.
- */
- for (p1 = pe->dir->name, p2 = name; *p1 && *p1 == *p2;
- p1++, p2++)
- continue;
- if (*p1 == '\0' && p2 == cp - 1) {
- if (*cp == '\0' || ISDOT(cp) || ISDOTDOT(cp)) {
- DEBUGF(DIR, ("returning %s\n", name));
- return (estrdup(name));
- } else {
- DEBUGF(DIR, ("must be here but isn't --"
- " returning NULL\n"));
- return (NULL);
- }
- }
- }
- }
-
- /*
- * We didn't find the file on any existing members of the directory.
- * If the name doesn't contain a slash, that means it doesn't exist.
- * If it *does* contain a slash, however, there is still hope: it
- * could be in a subdirectory of one of the members of the search
- * path. (eg. /usr/include and sys/types.h. The above search would
- * fail to turn up types.h in /usr/include, but it *is* in
- * /usr/include/sys/types.h) If we find such a beast, we assume there
- * will be more (what else can we assume?) and add all but the last
- * component of the resulting name onto the search path (at the
- * end). This phase is only performed if the file is *not* absolute.
- */
- if (!hasSlash) {
- DEBUGF(DIR, ("failed.\n"));
- misses += 1;
- return (NULL);
- }
-
- if (*name != '/') {
- Boolean checkedDot = FALSE;
-
- DEBUGF(DIR, ("failed. Trying subdirectories..."));
- TAILQ_FOREACH(pe, path, link) {
- if (pe->dir != dot) {
- file = str_concat(pe->dir->name,
- name, STR_ADDSLASH);
- } else {
- /*
- * Checking in dot -- DON'T put a leading ./
- * on the thing.
- */
- file = estrdup(name);
- checkedDot = TRUE;
- }
- DEBUGF(DIR, ("checking %s...", file));
-
- if (stat(file, &stb) == 0) {
- DEBUGF(DIR, ("got it.\n"));
-
- /*
- * We've found another directory to search. We
- * know there's a slash in 'file' because we put
- * one there. We nuke it after finding it and
- * call Path_AddDir to add this new directory
- * onto the existing search path. Once that's
- * done, we restore the slash and triumphantly
- * return the file name, knowing that should a
- * file in this directory every be referenced
- * again in such a manner, we will find it
- * without having to do numerous numbers of
- * access calls. Hurrah!
- */
- cp = strrchr(file, '/');
- *cp = '\0';
- Path_AddDir(path, file);
- *cp = '/';
-
- /*
- * Save the modification time so if
- * it's needed, we don't have to fetch it again.
- */
- DEBUGF(DIR, ("Caching %s for %s\n",
- Targ_FmtTime(stb.st_mtime), file));
- entry = Hash_CreateEntry(&mtimes, file,
- (Boolean *)NULL);
- Hash_SetValue(entry,
- (void *)(long)stb.st_mtime);
- nearmisses += 1;
- return (file);
- } else {
- free(file);
- }
- }
-
- DEBUGF(DIR, ("failed. "));
-
- if (checkedDot) {
- /*
- * Already checked by the given name, since . was in
- * the path, so no point in proceeding...
- */
- DEBUGF(DIR, ("Checked . already, returning NULL\n"));
- return (NULL);
- }
- }
-
- /*
- * Didn't find it that way, either. Sigh. Phase 3. Add its directory
- * onto the search path in any case, just in case, then look for the
- * thing in the hash table. If we find it, grand. We return a new
- * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
- * Note that if the directory holding the file doesn't exist, this will
- * do an extra search of the final directory on the path. Unless
- * something weird happens, this search won't succeed and life will
- * be groovy.
- *
- * Sigh. We cannot add the directory onto the search path because
- * of this amusing case:
- * $(INSTALLDIR)/$(FILE): $(FILE)
- *
- * $(FILE) exists in $(INSTALLDIR) but not in the current one.
- * When searching for $(FILE), we will find it in $(INSTALLDIR)
- * b/c we added it here. This is not good...
- */
- DEBUGF(DIR, ("Looking for \"%s\"...", name));
-
- bigmisses += 1;
- entry = Hash_FindEntry(&mtimes, name);
- if (entry != NULL) {
- DEBUGF(DIR, ("got it (in mtime cache)\n"));
- return (estrdup(name));
- } else if (stat (name, &stb) == 0) {
- entry = Hash_CreateEntry(&mtimes, name, (Boolean *)NULL);
- DEBUGF(DIR, ("Caching %s for %s\n",
- Targ_FmtTime(stb.st_mtime), name));
- Hash_SetValue(entry, (void *)(long)stb.st_mtime);
- return (estrdup(name));
- } else {
- DEBUGF(DIR, ("failed. Returning NULL\n"));
- return (NULL);
- }
-}
-
-/*-
- *-----------------------------------------------------------------------
- * Dir_FindHereOrAbove --
- * search for a path starting at a given directory and then working
- * our way up towards the root.
- *
- * Input:
- * here starting directory
- * search_path the path we are looking for
- * result the result of a successful search is placed here
- * rlen the length of the result buffer
- * (typically MAXPATHLEN + 1)
- *
- * Results:
- * 0 on failure, 1 on success [in which case the found path is put
- * in the result buffer].
- *
- * Side Effects:
- *-----------------------------------------------------------------------
- */
-int
-Dir_FindHereOrAbove(char *here, char *search_path, char *result, int rlen)
-{
- struct stat st;
- char dirbase[MAXPATHLEN + 1], *db_end;
- char try[MAXPATHLEN + 1], *try_end;
-
- /* copy out our starting point */
- snprintf(dirbase, sizeof(dirbase), "%s", here);
- db_end = dirbase + strlen(dirbase);
-
- /* loop until we determine a result */
- while (1) {
- /* try and stat(2) it ... */
- snprintf(try, sizeof(try), "%s/%s", dirbase, search_path);
- if (stat(try, &st) != -1) {
- /*
- * Success! If we found a file, chop off
- * the filename so we return a directory.
- */
- if ((st.st_mode & S_IFMT) != S_IFDIR) {
- try_end = try + strlen(try);
- while (try_end > try && *try_end != '/')
- try_end--;
- if (try_end > try)
- *try_end = 0; /* chop! */
- }
-
- /*
- * Done!
- */
- snprintf(result, rlen, "%s", try);
- return(1);
- }
-
- /*
- * Nope, we didn't find it. If we used up dirbase we've
- * reached the root and failed.
- */
- if (db_end == dirbase)
- break; /* Failed! */
-
- /*
- * truncate dirbase from the end to move up a dir
- */
- while (db_end > dirbase && *db_end != '/')
- db_end--;
- *db_end = 0; /* chop! */
-
- } /* while (1) */
-
- /*
- * We failed...
- */
- return(0);
-}
-
-/*-
- *-----------------------------------------------------------------------
- * Dir_MTime --
- * Find the modification time of the file described by gn along the
- * search path dirSearchPath.
- *
- * Results:
- * The modification time or 0 if it doesn't exist
- *
- * Side Effects:
- * The modification time is placed in the node's mtime slot.
- * If the node didn't have a path entry before, and Path_FindFile
- * found one for it, the full name is placed in the path slot.
- *-----------------------------------------------------------------------
- */
-int
-Dir_MTime(GNode *gn)
-{
- char *fullName; /* the full pathname of name */
- struct stat stb; /* buffer for finding the mod time */
- Hash_Entry *entry;
-
- if (gn->type & OP_ARCHV)
- return (Arch_MTime(gn));
-
- else if (gn->path == NULL)
- fullName = Path_FindFile(gn->name, &dirSearchPath);
- else
- fullName = gn->path;
-
- if (fullName == NULL)
- fullName = estrdup(gn->name);
-
- entry = Hash_FindEntry(&mtimes, fullName);
- if (entry != NULL) {
- /*
- * Only do this once -- the second time folks are checking to
- * see if the file was actually updated, so we need to
- * actually go to the filesystem.
- */
- DEBUGF(DIR, ("Using cached time %s for %s\n",
- Targ_FmtTime((time_t)(long)Hash_GetValue(entry)),
- fullName));
- stb.st_mtime = (time_t)(long)Hash_GetValue(entry);
- Hash_DeleteEntry(&mtimes, entry);
- } else if (stat(fullName, &stb) < 0) {
- if (gn->type & OP_MEMBER) {
- if (fullName != gn->path)
- free(fullName);
- return (Arch_MemMTime(gn));
- } else {
- stb.st_mtime = 0;
- }
- }
- if (fullName && gn->path == (char *)NULL)
- gn->path = fullName;
-
- gn->mtime = stb.st_mtime;
- return (gn->mtime);
-}
-
-/*-
- *-----------------------------------------------------------------------
- * Path_AddDir --
- * Add the given name to the end of the given path.
- *
- * Results:
- * none
- *
- * Side Effects:
- * A structure is added to the list and the directory is
- * read and hashed.
- *-----------------------------------------------------------------------
- */
-struct Dir *
-Path_AddDir(struct Path *path, const char *name)
-{
- Dir *d; /* pointer to new Path structure */
- DIR *dir; /* for reading directory */
- struct PathElement *pe;
- struct dirent *dp; /* entry in directory */
-
- /* check whether we know this directory */
- TAILQ_FOREACH(d, &openDirectories, link) {
- if (strcmp(d->name, name) == 0) {
- /* Found it. */
- if (path == NULL)
- return (d);
-
- /* Check whether its already on the path. */
- TAILQ_FOREACH(pe, path, link) {
- if (pe->dir == d)
- return (d);
- }
- /* Add it to the path */
- d->refCount += 1;
- pe = emalloc(sizeof(*pe));
- pe->dir = d;
- TAILQ_INSERT_TAIL(path, pe, link);
- return (d);
- }
- }
-
- DEBUGF(DIR, ("Caching %s...", name));
-
- if ((dir = opendir(name)) == NULL) {
- DEBUGF(DIR, (" cannot open\n"));
- return (NULL);
- }
-
- d = emalloc(sizeof(*d));
- d->name = estrdup(name);
- d->hits = 0;
- d->refCount = 1;
- Hash_InitTable(&d->files, -1);
-
- while ((dp = readdir(dir)) != NULL) {
-#if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
- /*
- * The sun directory library doesn't check for
- * a 0 inode (0-inode slots just take up space),
- * so we have to do it ourselves.
- */
- if (dp->d_fileno == 0)
- continue;
-#endif /* sun && d_ino */
-
- /* Skip the '.' and '..' entries by checking
- * for them specifically instead of assuming
- * readdir() reuturns them in that order when
- * first going through a directory. This is
- * needed for XFS over NFS filesystems since
- * SGI does not guarantee that these are the
- * first two entries returned from readdir().
- */
- if (ISDOT(dp->d_name) || ISDOTDOT(dp->d_name))
- continue;
-
- Hash_CreateEntry(&d->files, dp->d_name, (Boolean *)NULL);
- }
- closedir(dir);
-
- if (path != NULL) {
- /* Add it to the path */
- d->refCount += 1;
- pe = emalloc(sizeof(*pe));
- pe->dir = d;
- TAILQ_INSERT_TAIL(path, pe, link);
- }
-
- /* Add to list of all directories */
- TAILQ_INSERT_TAIL(&openDirectories, d, link);
-
- DEBUGF(DIR, ("done\n"));
-
- return (d);
-}
-
-/**
- * Path_Duplicate
- * Duplicate a path. Ups the reference count for the directories.
- */
-void
-Path_Duplicate(struct Path *dst, const struct Path *src)
-{
- struct PathElement *ped, *pes;
-
- TAILQ_FOREACH(pes, src, link) {
- ped = emalloc(sizeof(*ped));
- ped->dir = pes->dir;
- ped->dir->refCount++;
- TAILQ_INSERT_TAIL(dst, ped, link);
- }
-}
-
-/**
- * Path_MakeFlags
- * Make a string by taking all the directories in the given search
- * path and preceding them by the given flag. Used by the suffix
- * module to create variables for compilers based on suffix search
- * paths.
- *
- * Results:
- * The string mentioned above. Note that there is no space between
- * the given flag and each directory. The empty string is returned if
- * Things don't go well.
- */
-char *
-Path_MakeFlags(const char *flag, const struct Path *path)
-{
- char *str; /* the string which will be returned */
- char *tstr; /* the current directory preceded by 'flag' */
- char *nstr;
- const struct PathElement *pe;
-
- str = estrdup("");
-
- TAILQ_FOREACH(pe, path, link) {
- tstr = str_concat(flag, pe->dir->name, 0);
- nstr = str_concat(str, tstr, STR_ADDSPACE);
- free(str);
- free(tstr);
- str = nstr;
- }
-
- return (str);
-}
-
-/**
- * Path_Clear
- *
- * Destroy a path. This decrements the reference counts of all
- * directories of this path and, if a reference count goes 0,
- * destroys the directory object.
- */
-void
-Path_Clear(struct Path *path)
-{
- struct PathElement *pe;
-
- while ((pe = TAILQ_FIRST(path)) != NULL) {
- pe->dir->refCount--;
- TAILQ_REMOVE(path, pe, link);
- if (pe->dir->refCount == 0) {
- TAILQ_REMOVE(&openDirectories, pe->dir, link);
- Hash_DeleteTable(&pe->dir->files);
- free(pe->dir->name);
- free(pe->dir);
- }
- free(pe);
- }
-}
-
-/**
- * Path_Concat
- *
- * Concatenate two paths, adding the second to the end of the first.
- * Make sure to avoid duplicates.
- *
- * Side Effects:
- * Reference counts for added dirs are upped.
- */
-void
-Path_Concat(struct Path *path1, const struct Path *path2)
-{
- struct PathElement *p1, *p2;
-
- TAILQ_FOREACH(p2, path2, link) {
- TAILQ_FOREACH(p1, path1, link) {
- if (p1->dir == p2->dir)
- break;
- }
- if (p1 == NULL) {
- p1 = emalloc(sizeof(*p1));
- p1->dir = p2->dir;
- p1->dir->refCount++;
- TAILQ_INSERT_TAIL(path1, p1, link);
- }
- }
-}
-
-/********** DEBUG INFO **********/
-void
-Dir_PrintDirectories(void)
-{
- const Dir *d;
-
- printf("#*** Directory Cache:\n");
- printf("# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
- hits, misses, nearmisses, bigmisses,
- (hits + bigmisses + nearmisses ?
- hits * 100 / (hits + bigmisses + nearmisses) : 0));
- printf("# %-20s referenced\thits\n", "directory");
- TAILQ_FOREACH(d, &openDirectories, link)
- printf("# %-20s %10d\t%4d\n", d->name, d->refCount, d->hits);
-}
-
-void
-Path_Print(const struct Path *path)
-{
- const struct PathElement *p;
-
- TAILQ_FOREACH(p, path, link)
- printf("%s ", p->dir->name);
-}
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