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diff --git a/tools/bugpoint/CrashDebugger.cpp b/tools/bugpoint/CrashDebugger.cpp
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+//===- CrashDebugger.cpp - Debug compilation crashes ----------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the bugpoint internals that narrow down compilation crashes
+//
+//===----------------------------------------------------------------------===//
+
+#include "BugDriver.h"
+#include "ToolRunner.h"
+#include "ListReducer.h"
+#include "llvm/Constants.h"
+#include "llvm/DerivedTypes.h"
+#include "llvm/Instructions.h"
+#include "llvm/Module.h"
+#include "llvm/Pass.h"
+#include "llvm/PassManager.h"
+#include "llvm/ValueSymbolTable.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/Analysis/Verifier.h"
+#include "llvm/Support/CFG.h"
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/Transforms/Utils/Cloning.h"
+#include "llvm/Support/FileUtilities.h"
+#include "llvm/Support/CommandLine.h"
+#include <fstream>
+#include <set>
+using namespace llvm;
+
+namespace {
+ cl::opt<bool>
+ KeepMain("keep-main",
+ cl::desc("Force function reduction to keep main"),
+ cl::init(false));
+ cl::opt<bool>
+ NoGlobalRM ("disable-global-remove",
+ cl::desc("Do not remove global variables"),
+ cl::init(false));
+}
+
+namespace llvm {
+ class ReducePassList : public ListReducer<const PassInfo*> {
+ BugDriver &BD;
+ public:
+ ReducePassList(BugDriver &bd) : BD(bd) {}
+
+ // doTest - Return true iff running the "removed" passes succeeds, and
+ // running the "Kept" passes fail when run on the output of the "removed"
+ // passes. If we return true, we update the current module of bugpoint.
+ //
+ virtual TestResult doTest(std::vector<const PassInfo*> &Removed,
+ std::vector<const PassInfo*> &Kept);
+ };
+}
+
+ReducePassList::TestResult
+ReducePassList::doTest(std::vector<const PassInfo*> &Prefix,
+ std::vector<const PassInfo*> &Suffix) {
+ sys::Path PrefixOutput;
+ Module *OrigProgram = 0;
+ if (!Prefix.empty()) {
+ std::cout << "Checking to see if these passes crash: "
+ << getPassesString(Prefix) << ": ";
+ std::string PfxOutput;
+ if (BD.runPasses(Prefix, PfxOutput))
+ return KeepPrefix;
+
+ PrefixOutput.set(PfxOutput);
+ OrigProgram = BD.Program;
+
+ BD.Program = ParseInputFile(PrefixOutput.toString());
+ if (BD.Program == 0) {
+ std::cerr << BD.getToolName() << ": Error reading bitcode file '"
+ << PrefixOutput << "'!\n";
+ exit(1);
+ }
+ PrefixOutput.eraseFromDisk();
+ }
+
+ std::cout << "Checking to see if these passes crash: "
+ << getPassesString(Suffix) << ": ";
+
+ if (BD.runPasses(Suffix)) {
+ delete OrigProgram; // The suffix crashes alone...
+ return KeepSuffix;
+ }
+
+ // Nothing failed, restore state...
+ if (OrigProgram) {
+ delete BD.Program;
+ BD.Program = OrigProgram;
+ }
+ return NoFailure;
+}
+
+namespace {
+ /// ReduceCrashingGlobalVariables - This works by removing the global
+ /// variable's initializer and seeing if the program still crashes. If it
+ /// does, then we keep that program and try again.
+ ///
+ class ReduceCrashingGlobalVariables : public ListReducer<GlobalVariable*> {
+ BugDriver &BD;
+ bool (*TestFn)(BugDriver &, Module *);
+ public:
+ ReduceCrashingGlobalVariables(BugDriver &bd,
+ bool (*testFn)(BugDriver&, Module*))
+ : BD(bd), TestFn(testFn) {}
+
+ virtual TestResult doTest(std::vector<GlobalVariable*>& Prefix,
+ std::vector<GlobalVariable*>& Kept) {
+ if (!Kept.empty() && TestGlobalVariables(Kept))
+ return KeepSuffix;
+
+ if (!Prefix.empty() && TestGlobalVariables(Prefix))
+ return KeepPrefix;
+
+ return NoFailure;
+ }
+
+ bool TestGlobalVariables(std::vector<GlobalVariable*>& GVs);
+ };
+}
+
+bool
+ReduceCrashingGlobalVariables::TestGlobalVariables(
+ std::vector<GlobalVariable*>& GVs) {
+ // Clone the program to try hacking it apart...
+ DenseMap<const Value*, Value*> ValueMap;
+ Module *M = CloneModule(BD.getProgram(), ValueMap);
+
+ // Convert list to set for fast lookup...
+ std::set<GlobalVariable*> GVSet;
+
+ for (unsigned i = 0, e = GVs.size(); i != e; ++i) {
+ GlobalVariable* CMGV = cast<GlobalVariable>(ValueMap[GVs[i]]);
+ assert(CMGV && "Global Variable not in module?!");
+ GVSet.insert(CMGV);
+ }
+
+ std::cout << "Checking for crash with only these global variables: ";
+ PrintGlobalVariableList(GVs);
+ std::cout << ": ";
+
+ // Loop over and delete any global variables which we aren't supposed to be
+ // playing with...
+ for (Module::global_iterator I = M->global_begin(), E = M->global_end();
+ I != E; ++I)
+ if (I->hasInitializer() && !GVSet.count(I)) {
+ I->setInitializer(0);
+ I->setLinkage(GlobalValue::ExternalLinkage);
+ }
+
+ // Try running the hacked up program...
+ if (TestFn(BD, M)) {
+ BD.setNewProgram(M); // It crashed, keep the trimmed version...
+
+ // Make sure to use global variable pointers that point into the now-current
+ // module.
+ GVs.assign(GVSet.begin(), GVSet.end());
+ return true;
+ }
+
+ delete M;
+ return false;
+}
+
+namespace llvm {
+ /// ReduceCrashingFunctions reducer - This works by removing functions and
+ /// seeing if the program still crashes. If it does, then keep the newer,
+ /// smaller program.
+ ///
+ class ReduceCrashingFunctions : public ListReducer<Function*> {
+ BugDriver &BD;
+ bool (*TestFn)(BugDriver &, Module *);
+ public:
+ ReduceCrashingFunctions(BugDriver &bd,
+ bool (*testFn)(BugDriver &, Module *))
+ : BD(bd), TestFn(testFn) {}
+
+ virtual TestResult doTest(std::vector<Function*> &Prefix,
+ std::vector<Function*> &Kept) {
+ if (!Kept.empty() && TestFuncs(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestFuncs(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
+
+ bool TestFuncs(std::vector<Function*> &Prefix);
+ };
+}
+
+bool ReduceCrashingFunctions::TestFuncs(std::vector<Function*> &Funcs) {
+
+ //if main isn't present, claim there is no problem
+ if (KeepMain && find(Funcs.begin(), Funcs.end(),
+ BD.getProgram()->getFunction("main")) == Funcs.end())
+ return false;
+
+ // Clone the program to try hacking it apart...
+ DenseMap<const Value*, Value*> ValueMap;
+ Module *M = CloneModule(BD.getProgram(), ValueMap);
+
+ // Convert list to set for fast lookup...
+ std::set<Function*> Functions;
+ for (unsigned i = 0, e = Funcs.size(); i != e; ++i) {
+ Function *CMF = cast<Function>(ValueMap[Funcs[i]]);
+ assert(CMF && "Function not in module?!");
+ assert(CMF->getFunctionType() == Funcs[i]->getFunctionType() && "wrong ty");
+ assert(CMF->getName() == Funcs[i]->getName() && "wrong name");
+ Functions.insert(CMF);
+ }
+
+ std::cout << "Checking for crash with only these functions: ";
+ PrintFunctionList(Funcs);
+ std::cout << ": ";
+
+ // Loop over and delete any functions which we aren't supposed to be playing
+ // with...
+ for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
+ if (!I->isDeclaration() && !Functions.count(I))
+ DeleteFunctionBody(I);
+
+ // Try running the hacked up program...
+ if (TestFn(BD, M)) {
+ BD.setNewProgram(M); // It crashed, keep the trimmed version...
+
+ // Make sure to use function pointers that point into the now-current
+ // module.
+ Funcs.assign(Functions.begin(), Functions.end());
+ return true;
+ }
+ delete M;
+ return false;
+}
+
+
+namespace {
+ /// ReduceCrashingBlocks reducer - This works by setting the terminators of
+ /// all terminators except the specified basic blocks to a 'ret' instruction,
+ /// then running the simplify-cfg pass. This has the effect of chopping up
+ /// the CFG really fast which can reduce large functions quickly.
+ ///
+ class ReduceCrashingBlocks : public ListReducer<const BasicBlock*> {
+ BugDriver &BD;
+ bool (*TestFn)(BugDriver &, Module *);
+ public:
+ ReduceCrashingBlocks(BugDriver &bd, bool (*testFn)(BugDriver &, Module *))
+ : BD(bd), TestFn(testFn) {}
+
+ virtual TestResult doTest(std::vector<const BasicBlock*> &Prefix,
+ std::vector<const BasicBlock*> &Kept) {
+ if (!Kept.empty() && TestBlocks(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestBlocks(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
+
+ bool TestBlocks(std::vector<const BasicBlock*> &Prefix);
+ };
+}
+
+bool ReduceCrashingBlocks::TestBlocks(std::vector<const BasicBlock*> &BBs) {
+ // Clone the program to try hacking it apart...
+ DenseMap<const Value*, Value*> ValueMap;
+ Module *M = CloneModule(BD.getProgram(), ValueMap);
+
+ // Convert list to set for fast lookup...
+ SmallPtrSet<BasicBlock*, 8> Blocks;
+ for (unsigned i = 0, e = BBs.size(); i != e; ++i)
+ Blocks.insert(cast<BasicBlock>(ValueMap[BBs[i]]));
+
+ std::cout << "Checking for crash with only these blocks:";
+ unsigned NumPrint = Blocks.size();
+ if (NumPrint > 10) NumPrint = 10;
+ for (unsigned i = 0, e = NumPrint; i != e; ++i)
+ std::cout << " " << BBs[i]->getName();
+ if (NumPrint < Blocks.size())
+ std::cout << "... <" << Blocks.size() << " total>";
+ std::cout << ": ";
+
+ // Loop over and delete any hack up any blocks that are not listed...
+ for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
+ for (Function::iterator BB = I->begin(), E = I->end(); BB != E; ++BB)
+ if (!Blocks.count(BB) && BB->getTerminator()->getNumSuccessors()) {
+ // Loop over all of the successors of this block, deleting any PHI nodes
+ // that might include it.
+ for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI)
+ (*SI)->removePredecessor(BB);
+
+ TerminatorInst *BBTerm = BB->getTerminator();
+
+ if (isa<StructType>(BBTerm->getType()))
+ BBTerm->replaceAllUsesWith(UndefValue::get(BBTerm->getType()));
+ else if (BB->getTerminator()->getType() != Type::VoidTy)
+ BBTerm->replaceAllUsesWith(Constant::getNullValue(BBTerm->getType()));
+
+ // Replace the old terminator instruction.
+ BB->getInstList().pop_back();
+ new UnreachableInst(BB);
+ }
+
+ // The CFG Simplifier pass may delete one of the basic blocks we are
+ // interested in. If it does we need to take the block out of the list. Make
+ // a "persistent mapping" by turning basic blocks into <function, name> pairs.
+ // This won't work well if blocks are unnamed, but that is just the risk we
+ // have to take.
+ std::vector<std::pair<Function*, std::string> > BlockInfo;
+
+ for (SmallPtrSet<BasicBlock*, 8>::iterator I = Blocks.begin(),
+ E = Blocks.end(); I != E; ++I)
+ BlockInfo.push_back(std::make_pair((*I)->getParent(), (*I)->getName()));
+
+ // Now run the CFG simplify pass on the function...
+ PassManager Passes;
+ Passes.add(createCFGSimplificationPass());
+ Passes.add(createVerifierPass());
+ Passes.run(*M);
+
+ // Try running on the hacked up program...
+ if (TestFn(BD, M)) {
+ BD.setNewProgram(M); // It crashed, keep the trimmed version...
+
+ // Make sure to use basic block pointers that point into the now-current
+ // module, and that they don't include any deleted blocks.
+ BBs.clear();
+ for (unsigned i = 0, e = BlockInfo.size(); i != e; ++i) {
+ ValueSymbolTable &ST = BlockInfo[i].first->getValueSymbolTable();
+ Value* V = ST.lookup(BlockInfo[i].second);
+ if (V && V->getType() == Type::LabelTy)
+ BBs.push_back(cast<BasicBlock>(V));
+ }
+ return true;
+ }
+ delete M; // It didn't crash, try something else.
+ return false;
+}
+
+namespace {
+ /// ReduceCrashingInstructions reducer - This works by removing the specified
+ /// non-terminator instructions and replacing them with undef.
+ ///
+ class ReduceCrashingInstructions : public ListReducer<const Instruction*> {
+ BugDriver &BD;
+ bool (*TestFn)(BugDriver &, Module *);
+ public:
+ ReduceCrashingInstructions(BugDriver &bd, bool (*testFn)(BugDriver &,
+ Module *))
+ : BD(bd), TestFn(testFn) {}
+
+ virtual TestResult doTest(std::vector<const Instruction*> &Prefix,
+ std::vector<const Instruction*> &Kept) {
+ if (!Kept.empty() && TestInsts(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestInsts(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
+
+ bool TestInsts(std::vector<const Instruction*> &Prefix);
+ };
+}
+
+bool ReduceCrashingInstructions::TestInsts(std::vector<const Instruction*>
+ &Insts) {
+ // Clone the program to try hacking it apart...
+ DenseMap<const Value*, Value*> ValueMap;
+ Module *M = CloneModule(BD.getProgram(), ValueMap);
+
+ // Convert list to set for fast lookup...
+ SmallPtrSet<Instruction*, 64> Instructions;
+ for (unsigned i = 0, e = Insts.size(); i != e; ++i) {
+ assert(!isa<TerminatorInst>(Insts[i]));
+ Instructions.insert(cast<Instruction>(ValueMap[Insts[i]]));
+ }
+
+ std::cout << "Checking for crash with only " << Instructions.size();
+ if (Instructions.size() == 1)
+ std::cout << " instruction: ";
+ else
+ std::cout << " instructions: ";
+
+ for (Module::iterator MI = M->begin(), ME = M->end(); MI != ME; ++MI)
+ for (Function::iterator FI = MI->begin(), FE = MI->end(); FI != FE; ++FI)
+ for (BasicBlock::iterator I = FI->begin(), E = FI->end(); I != E;) {
+ Instruction *Inst = I++;
+ if (!Instructions.count(Inst) && !isa<TerminatorInst>(Inst)) {
+ if (Inst->getType() != Type::VoidTy)
+ Inst->replaceAllUsesWith(UndefValue::get(Inst->getType()));
+ Inst->eraseFromParent();
+ }
+ }
+
+ // Verify that this is still valid.
+ PassManager Passes;
+ Passes.add(createVerifierPass());
+ Passes.run(*M);
+
+ // Try running on the hacked up program...
+ if (TestFn(BD, M)) {
+ BD.setNewProgram(M); // It crashed, keep the trimmed version...
+
+ // Make sure to use instruction pointers that point into the now-current
+ // module, and that they don't include any deleted blocks.
+ Insts.clear();
+ for (SmallPtrSet<Instruction*, 64>::const_iterator I = Instructions.begin(),
+ E = Instructions.end(); I != E; ++I)
+ Insts.push_back(*I);
+ return true;
+ }
+ delete M; // It didn't crash, try something else.
+ return false;
+}
+
+/// DebugACrash - Given a predicate that determines whether a component crashes
+/// on a program, try to destructively reduce the program while still keeping
+/// the predicate true.
+static bool DebugACrash(BugDriver &BD, bool (*TestFn)(BugDriver &, Module *)) {
+ // See if we can get away with nuking some of the global variable initializers
+ // in the program...
+ if (!NoGlobalRM &&
+ BD.getProgram()->global_begin() != BD.getProgram()->global_end()) {
+ // Now try to reduce the number of global variable initializers in the
+ // module to something small.
+ Module *M = CloneModule(BD.getProgram());
+ bool DeletedInit = false;
+
+ for (Module::global_iterator I = M->global_begin(), E = M->global_end();
+ I != E; ++I)
+ if (I->hasInitializer()) {
+ I->setInitializer(0);
+ I->setLinkage(GlobalValue::ExternalLinkage);
+ DeletedInit = true;
+ }
+
+ if (!DeletedInit) {
+ delete M; // No change made...
+ } else {
+ // See if the program still causes a crash...
+ std::cout << "\nChecking to see if we can delete global inits: ";
+
+ if (TestFn(BD, M)) { // Still crashes?
+ BD.setNewProgram(M);
+ std::cout << "\n*** Able to remove all global initializers!\n";
+ } else { // No longer crashes?
+ std::cout << " - Removing all global inits hides problem!\n";
+ delete M;
+
+ std::vector<GlobalVariable*> GVs;
+
+ for (Module::global_iterator I = BD.getProgram()->global_begin(),
+ E = BD.getProgram()->global_end(); I != E; ++I)
+ if (I->hasInitializer())
+ GVs.push_back(I);
+
+ if (GVs.size() > 1 && !BugpointIsInterrupted) {
+ std::cout << "\n*** Attempting to reduce the number of global "
+ << "variables in the testcase\n";
+
+ unsigned OldSize = GVs.size();
+ ReduceCrashingGlobalVariables(BD, TestFn).reduceList(GVs);
+
+ if (GVs.size() < OldSize)
+ BD.EmitProgressBitcode("reduced-global-variables");
+ }
+ }
+ }
+ }
+
+ // Now try to reduce the number of functions in the module to something small.
+ std::vector<Function*> Functions;
+ for (Module::iterator I = BD.getProgram()->begin(),
+ E = BD.getProgram()->end(); I != E; ++I)
+ if (!I->isDeclaration())
+ Functions.push_back(I);
+
+ if (Functions.size() > 1 && !BugpointIsInterrupted) {
+ std::cout << "\n*** Attempting to reduce the number of functions "
+ "in the testcase\n";
+
+ unsigned OldSize = Functions.size();
+ ReduceCrashingFunctions(BD, TestFn).reduceList(Functions);
+
+ if (Functions.size() < OldSize)
+ BD.EmitProgressBitcode("reduced-function");
+ }
+
+ // Attempt to delete entire basic blocks at a time to speed up
+ // convergence... this actually works by setting the terminator of the blocks
+ // to a return instruction then running simplifycfg, which can potentially
+ // shrinks the code dramatically quickly
+ //
+ if (!DisableSimplifyCFG && !BugpointIsInterrupted) {
+ std::vector<const BasicBlock*> Blocks;
+ for (Module::const_iterator I = BD.getProgram()->begin(),
+ E = BD.getProgram()->end(); I != E; ++I)
+ for (Function::const_iterator FI = I->begin(), E = I->end(); FI !=E; ++FI)
+ Blocks.push_back(FI);
+ unsigned OldSize = Blocks.size();
+ ReduceCrashingBlocks(BD, TestFn).reduceList(Blocks);
+ if (Blocks.size() < OldSize)
+ BD.EmitProgressBitcode("reduced-blocks");
+ }
+
+ // Attempt to delete instructions using bisection. This should help out nasty
+ // cases with large basic blocks where the problem is at one end.
+ if (!BugpointIsInterrupted) {
+ std::vector<const Instruction*> Insts;
+ for (Module::const_iterator MI = BD.getProgram()->begin(),
+ ME = BD.getProgram()->end(); MI != ME; ++MI)
+ for (Function::const_iterator FI = MI->begin(), FE = MI->end(); FI != FE;
+ ++FI)
+ for (BasicBlock::const_iterator I = FI->begin(), E = FI->end();
+ I != E; ++I)
+ if (!isa<TerminatorInst>(I))
+ Insts.push_back(I);
+
+ ReduceCrashingInstructions(BD, TestFn).reduceList(Insts);
+ }
+
+ // FIXME: This should use the list reducer to converge faster by deleting
+ // larger chunks of instructions at a time!
+ unsigned Simplification = 2;
+ do {
+ if (BugpointIsInterrupted) break;
+ --Simplification;
+ std::cout << "\n*** Attempting to reduce testcase by deleting instruc"
+ << "tions: Simplification Level #" << Simplification << '\n';
+
+ // Now that we have deleted the functions that are unnecessary for the
+ // program, try to remove instructions that are not necessary to cause the
+ // crash. To do this, we loop through all of the instructions in the
+ // remaining functions, deleting them (replacing any values produced with
+ // nulls), and then running ADCE and SimplifyCFG. If the transformed input
+ // still triggers failure, keep deleting until we cannot trigger failure
+ // anymore.
+ //
+ unsigned InstructionsToSkipBeforeDeleting = 0;
+ TryAgain:
+
+ // Loop over all of the (non-terminator) instructions remaining in the
+ // function, attempting to delete them.
+ unsigned CurInstructionNum = 0;
+ for (Module::const_iterator FI = BD.getProgram()->begin(),
+ E = BD.getProgram()->end(); FI != E; ++FI)
+ if (!FI->isDeclaration())
+ for (Function::const_iterator BI = FI->begin(), E = FI->end(); BI != E;
+ ++BI)
+ for (BasicBlock::const_iterator I = BI->begin(), E = --BI->end();
+ I != E; ++I, ++CurInstructionNum)
+ if (InstructionsToSkipBeforeDeleting) {
+ --InstructionsToSkipBeforeDeleting;
+ } else {
+ if (BugpointIsInterrupted) goto ExitLoops;
+
+ std::cout << "Checking instruction: " << *I;
+ Module *M = BD.deleteInstructionFromProgram(I, Simplification);
+
+ // Find out if the pass still crashes on this pass...
+ if (TestFn(BD, M)) {
+ // Yup, it does, we delete the old module, and continue trying
+ // to reduce the testcase...
+ BD.setNewProgram(M);
+ InstructionsToSkipBeforeDeleting = CurInstructionNum;
+ goto TryAgain; // I wish I had a multi-level break here!
+ }
+
+ // This pass didn't crash without this instruction, try the next
+ // one.
+ delete M;
+ }
+
+ if (InstructionsToSkipBeforeDeleting) {
+ InstructionsToSkipBeforeDeleting = 0;
+ goto TryAgain;
+ }
+
+ } while (Simplification);
+ExitLoops:
+
+ // Try to clean up the testcase by running funcresolve and globaldce...
+ if (!BugpointIsInterrupted) {
+ std::cout << "\n*** Attempting to perform final cleanups: ";
+ Module *M = CloneModule(BD.getProgram());
+ M = BD.performFinalCleanups(M, true);
+
+ // Find out if the pass still crashes on the cleaned up program...
+ if (TestFn(BD, M)) {
+ BD.setNewProgram(M); // Yup, it does, keep the reduced version...
+ } else {
+ delete M;
+ }
+ }
+
+ BD.EmitProgressBitcode("reduced-simplified");
+
+ return false;
+}
+
+static bool TestForOptimizerCrash(BugDriver &BD, Module *M) {
+ return BD.runPasses(M);
+}
+
+/// debugOptimizerCrash - This method is called when some pass crashes on input.
+/// It attempts to prune down the testcase to something reasonable, and figure
+/// out exactly which pass is crashing.
+///
+bool BugDriver::debugOptimizerCrash(const std::string &ID) {
+ std::cout << "\n*** Debugging optimizer crash!\n";
+
+ // Reduce the list of passes which causes the optimizer to crash...
+ if (!BugpointIsInterrupted)
+ ReducePassList(*this).reduceList(PassesToRun);
+
+ std::cout << "\n*** Found crashing pass"
+ << (PassesToRun.size() == 1 ? ": " : "es: ")
+ << getPassesString(PassesToRun) << '\n';
+
+ EmitProgressBitcode(ID);
+
+ return DebugACrash(*this, TestForOptimizerCrash);
+}
+
+static bool TestForCodeGenCrash(BugDriver &BD, Module *M) {
+ try {
+ BD.compileProgram(M);
+ std::cerr << '\n';
+ return false;
+ } catch (ToolExecutionError &) {
+ std::cerr << "<crash>\n";
+ return true; // Tool is still crashing.
+ }
+}
+
+/// debugCodeGeneratorCrash - This method is called when the code generator
+/// crashes on an input. It attempts to reduce the input as much as possible
+/// while still causing the code generator to crash.
+bool BugDriver::debugCodeGeneratorCrash() {
+ std::cerr << "*** Debugging code generator crash!\n";
+
+ return DebugACrash(*this, TestForCodeGenCrash);
+}
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