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Diffstat (limited to 'test/Transforms/ScalarRepl/dynamic-vector-gep.ll')
-rw-r--r-- | test/Transforms/ScalarRepl/dynamic-vector-gep.ll | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/test/Transforms/ScalarRepl/dynamic-vector-gep.ll b/test/Transforms/ScalarRepl/dynamic-vector-gep.ll new file mode 100644 index 0000000..565cd76 --- /dev/null +++ b/test/Transforms/ScalarRepl/dynamic-vector-gep.ll @@ -0,0 +1,167 @@ +; RUN: opt < %s -scalarrepl -S | FileCheck %s + +target datalayout = "E-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64" +target triple = "x86_64-apple-darwin10.0.0" + +; CHECK: @test1 +; CHECK: %[[alloc:[\.a-z0-9]*]] = alloca <4 x float> +; CHECK: store <4 x float> zeroinitializer, <4 x float>* %[[alloc]] +; CHECK: memset +; CHECK: extractelement <4 x float> zeroinitializer, i32 %idx2 + +; Split the array but don't replace the memset with an insert +; element as its not a constant offset. +; The load, however, can be replaced with an extract element. +define float @test1(i32 %idx1, i32 %idx2) { +entry: + %0 = alloca [4 x <4 x float>] + store [4 x <4 x float>] zeroinitializer, [4 x <4 x float>]* %0 + %ptr1 = getelementptr [4 x <4 x float>]* %0, i32 0, i32 0, i32 %idx1 + %cast = bitcast float* %ptr1 to i8* + call void @llvm.memset.p0i8.i32(i8* %cast, i8 0, i32 4, i32 4, i1 false) + %ptr2 = getelementptr [4 x <4 x float>]* %0, i32 0, i32 1, i32 %idx2 + %ret = load float* %ptr2 + ret float %ret +} + +; CHECK: @test2 +; CHECK: %[[ins:[\.a-z0-9]*]] = insertelement <4 x float> zeroinitializer, float 1.000000e+00, i32 %idx1 +; CHECK: extractelement <4 x float> %[[ins]], i32 %idx2 + +; Do SROA on the array when it has dynamic vector reads and writes. +define float @test2(i32 %idx1, i32 %idx2) { +entry: + %0 = alloca [4 x <4 x float>] + store [4 x <4 x float>] zeroinitializer, [4 x <4 x float>]* %0 + %ptr1 = getelementptr [4 x <4 x float>]* %0, i32 0, i32 0, i32 %idx1 + store float 1.0, float* %ptr1 + %ptr2 = getelementptr [4 x <4 x float>]* %0, i32 0, i32 0, i32 %idx2 + %ret = load float* %ptr2 + ret float %ret +} + +; CHECK: test3 +; CHECK: %0 = alloca [4 x <4 x float>] +; CHECK-NOT: alloca + +; Don't do SROA on a dynamically indexed vector when it spans +; more than one array element of the alloca array it is within. +define float @test3(i32 %idx1, i32 %idx2) { +entry: + %0 = alloca [4 x <4 x float>] + store [4 x <4 x float>] zeroinitializer, [4 x <4 x float>]* %0 + %bigvec = bitcast [4 x <4 x float>]* %0 to <16 x float>* + %ptr1 = getelementptr <16 x float>* %bigvec, i32 0, i32 %idx1 + store float 1.0, float* %ptr1 + %ptr2 = getelementptr <16 x float>* %bigvec, i32 0, i32 %idx2 + %ret = load float* %ptr2 + ret float %ret +} + +; CHECK: test4 +; CHECK: insertelement <16 x float> zeroinitializer, float 1.000000e+00, i32 %idx1 +; CHECK: extractelement <16 x float> %0, i32 %idx2 + +; Don't do SROA on a dynamically indexed vector when it spans +; more than one array element of the alloca array it is within. +; However, unlike test3, the store is on the vector type +; so SROA will convert the large alloca into the large vector +; type and do all accesses with insert/extract element +define float @test4(i32 %idx1, i32 %idx2) { +entry: + %0 = alloca [4 x <4 x float>] + %bigvec = bitcast [4 x <4 x float>]* %0 to <16 x float>* + store <16 x float> zeroinitializer, <16 x float>* %bigvec + %ptr1 = getelementptr <16 x float>* %bigvec, i32 0, i32 %idx1 + store float 1.0, float* %ptr1 + %ptr2 = getelementptr <16 x float>* %bigvec, i32 0, i32 %idx2 + %ret = load float* %ptr2 + ret float %ret +} + +; CHECK: @test5 +; CHECK: %0 = alloca [4 x <4 x float>] +; CHECK-NOT: alloca + +; Don't do SROA as the is a second dynamically indexed array +; which may span multiple elements of the alloca. +define float @test5(i32 %idx1, i32 %idx2) { +entry: + %0 = alloca [4 x <4 x float>] + store [4 x <4 x float>] zeroinitializer, [4 x <4 x float>]* %0 + %ptr1 = getelementptr [4 x <4 x float>]* %0, i32 0, i32 0, i32 %idx1 + %ptr2 = bitcast float* %ptr1 to [1 x <2 x float>]* + %ptr3 = getelementptr [1 x <2 x float>]* %ptr2, i32 0, i32 0, i32 %idx1 + store float 1.0, float* %ptr1 + %ptr4 = getelementptr [4 x <4 x float>]* %0, i32 0, i32 0, i32 %idx2 + %ret = load float* %ptr4 + ret float %ret +} + +; CHECK: test6 +; CHECK: insertelement <4 x float> zeroinitializer, float 1.000000e+00, i32 %idx1 +; CHECK: extractelement <4 x float> zeroinitializer, i32 %idx2 + +%vector.pair = type { %vector.anon, %vector.anon } +%vector.anon = type { %vector } +%vector = type { <4 x float> } + +; Dynamic GEPs on vectors were crashing when the vector was inside a struct +; as the new GEP for the new alloca might not include all the indices from +; the original GEP, just the indices it needs to get to the correct offset of +; some type, not necessarily the dynamic vector. +; This test makes sure we don't have this crash. +define float @test6(i32 %idx1, i32 %idx2) { +entry: + %0 = alloca %vector.pair + store %vector.pair zeroinitializer, %vector.pair* %0 + %ptr1 = getelementptr %vector.pair* %0, i32 0, i32 0, i32 0, i32 0, i32 %idx1 + store float 1.0, float* %ptr1 + %ptr2 = getelementptr %vector.pair* %0, i32 0, i32 1, i32 0, i32 0, i32 %idx2 + %ret = load float* %ptr2 + ret float %ret +} + +; CHECK: test7 +; CHECK: insertelement <4 x float> zeroinitializer, float 1.000000e+00, i32 %idx1 +; CHECK: extractelement <4 x float> zeroinitializer, i32 %idx2 + +%array.pair = type { [2 x %array.anon], %array.anon } +%array.anon = type { [2 x %vector] } + +; This is the same as test6 and tests the same crash, but on arrays. +define float @test7(i32 %idx1, i32 %idx2) { +entry: + %0 = alloca %array.pair + store %array.pair zeroinitializer, %array.pair* %0 + %ptr1 = getelementptr %array.pair* %0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 %idx1 + store float 1.0, float* %ptr1 + %ptr2 = getelementptr %array.pair* %0, i32 0, i32 1, i32 0, i32 0, i32 0, i32 %idx2 + %ret = load float* %ptr2 + ret float %ret +} + +; CHECK: test8 +; CHECK: %[[offset1:[\.a-z0-9]*]] = add i32 %idx1, 1 +; CHECK: %[[ins:[\.a-z0-9]*]] = insertelement <4 x float> zeroinitializer, float 1.000000e+00, i32 %[[offset1]] +; CHECK: %[[offset2:[\.a-z0-9]*]] = add i32 %idx2, 2 +; CHECK: extractelement <4 x float> %[[ins]], i32 %[[offset2]] + +; Do SROA on the vector when it has dynamic vector reads and writes +; from a non-zero offset. +define float @test8(i32 %idx1, i32 %idx2) { +entry: + %0 = alloca <4 x float> + store <4 x float> zeroinitializer, <4 x float>* %0 + %ptr1 = getelementptr <4 x float>* %0, i32 0, i32 1 + %ptr2 = bitcast float* %ptr1 to <3 x float>* + %ptr3 = getelementptr <3 x float>* %ptr2, i32 0, i32 %idx1 + store float 1.0, float* %ptr3 + %ptr4 = getelementptr <4 x float>* %0, i32 0, i32 2 + %ptr5 = bitcast float* %ptr4 to <2 x float>* + %ptr6 = getelementptr <2 x float>* %ptr5, i32 0, i32 %idx2 + %ret = load float* %ptr6 + ret float %ret +} + +declare void @llvm.memset.p0i8.i32(i8*, i8, i32, i32, i1) |