diff options
Diffstat (limited to 'test/CodeGenObjC/arc-precise-lifetime.m')
-rw-r--r-- | test/CodeGenObjC/arc-precise-lifetime.m | 84 |
1 files changed, 64 insertions, 20 deletions
diff --git a/test/CodeGenObjC/arc-precise-lifetime.m b/test/CodeGenObjC/arc-precise-lifetime.m index ddbd704..6dc3ebf 100644 --- a/test/CodeGenObjC/arc-precise-lifetime.m +++ b/test/CodeGenObjC/arc-precise-lifetime.m @@ -7,18 +7,22 @@ void test0() { PRECISE_LIFETIME id x = test0_helper(); x = 0; // CHECK: [[X:%.*]] = alloca i8* + // CHECK-NEXT: [[XPTR1:%.*]] = bitcast i8** [[X]] to i8* + // CHECK-NEXT: call void @llvm.lifetime.start(i64 8, i8* [[XPTR1]]) // CHECK-NEXT: [[CALL:%.*]] = call i8* @test0_helper() // CHECK-NEXT: store i8* [[CALL]], i8** [[X]] - // CHECK-NEXT: [[T1:%.*]] = load i8** [[X]] + // CHECK-NEXT: [[T1:%.*]] = load i8*, i8** [[X]] // CHECK-NEXT: store i8* null, i8** [[X]] // CHECK-NEXT: call void @objc_release(i8* [[T1]]) [[NUW:#[0-9]+]] // CHECK-NOT: clang.imprecise_release - // CHECK-NEXT: [[T1:%.*]] = load i8** [[X]] + // CHECK-NEXT: [[T1:%.*]] = load i8*, i8** [[X]] // CHECK-NEXT: call void @objc_release(i8* [[T1]]) [[NUW:#[0-9]+]] // CHECK-NOT: clang.imprecise_release + // CHECK-NEXT: [[XPTR2:%.*]] = bitcast i8** [[X]] to i8* + // CHECK-NEXT: call void @llvm.lifetime.end(i64 8, i8* [[XPTR2]]) // CHECK-NEXT: ret void } @@ -32,22 +36,32 @@ extern Test1 *test1_helper(void); // CHECK-LABEL: define void @test1a() void test1a(void) { + // CHECK: [[PTR:%.*]] = alloca [[PTR_T:%.*]]*, align 8 + // CHECK: [[C:%.*]] = alloca i8*, align 8 + // CHECK: [[PTRPTR1:%.*]] = bitcast [[PTR_T]]** [[PTR]] to i8* + // CHECK: call void @llvm.lifetime.start(i64 8, i8* [[PTRPTR1]]) // CHECK: [[T0:%.*]] = call [[TEST1:%.*]]* @test1_helper() // CHECK-NEXT: [[T1:%.*]] = bitcast [[TEST1]]* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retainAutoreleasedReturnValue(i8* [[T1]]) // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to [[TEST1]]* // CHECK-NEXT: store [[TEST1]]* [[T3]] - // CHECK-NEXT: [[T0:%.*]] = load [[TEST1]]** + // CHECK-NEXT: [[CPTR1:%.*]] = bitcast i8** [[C]] to i8* + // CHECK-NEXT: call void @llvm.lifetime.start(i64 8, i8* [[CPTR1]]) + // CHECK-NEXT: [[T0:%.*]] = load [[TEST1]]*, [[TEST1]]** // CHECK-NEXT: [[T1:%.*]] = bitcast [[TEST1]]* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retainAutorelease(i8* [[T1]]) // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to [[TEST1]]* - // CHECK-NEXT: [[T4:%.*]] = load i8** @OBJC_SELECTOR_REFERENCES_ + // CHECK-NEXT: [[T4:%.*]] = load i8*, i8** @OBJC_SELECTOR_REFERENCES_ // CHECK-NEXT: [[T5:%.*]] = bitcast [[TEST1]]* [[T3]] to i8* // CHECK-NEXT: [[T6:%.*]] = call i8* bitcast // CHECK-NEXT: store i8* [[T6]], i8** - // CHECK-NEXT: [[T0:%.*]] = load [[TEST1]]** + // CHECK-NEXT: [[CPTR2:%.*]] = bitcast i8** [[C]] to i8* + // CHECK-NEXT: call void @llvm.lifetime.end(i64 8, i8* [[CPTR2]]) + // CHECK-NEXT: [[T0:%.*]] = load [[TEST1]]*, [[TEST1]]** // CHECK-NEXT: [[T1:%.*]] = bitcast [[TEST1]]* [[T0]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T1]]) [[NUW]], !clang.imprecise_release + // CHECK-NEXT: [[PTRPTR2:%.*]] = bitcast [[PTR_T]]** [[PTR]] to i8* + // CHECK-NEXT: call void @llvm.lifetime.end(i64 8, i8* [[PTRPTR2]]) // CHECK-NEXT: ret void Test1 *ptr = test1_helper(); char *c = [(ptr) interior]; @@ -55,64 +69,94 @@ void test1a(void) { // CHECK-LABEL: define void @test1b() void test1b(void) { + // CHECK: [[PTR:%.*]] = alloca [[PTR_T:%.*]]*, align 8 + // CHECK: [[C:%.*]] = alloca i8*, align 8 + // CHECK: [[PTRPTR1:%.*]] = bitcast [[PTR_T]]** [[PTR]] to i8* + // CHECK: call void @llvm.lifetime.start(i64 8, i8* [[PTRPTR1]]) // CHECK: [[T0:%.*]] = call [[TEST1:%.*]]* @test1_helper() // CHECK-NEXT: [[T1:%.*]] = bitcast [[TEST1]]* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retainAutoreleasedReturnValue(i8* [[T1]]) // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to [[TEST1]]* // CHECK-NEXT: store [[TEST1]]* [[T3]] - // CHECK-NEXT: [[T0:%.*]] = load [[TEST1]]** - // CHECK-NEXT: [[T1:%.*]] = load i8** @OBJC_SELECTOR_REFERENCES_ + // CHECK-NEXT: [[CPTR1:%.*]] = bitcast i8** [[C]] to i8* + // CHECK-NEXT: call void @llvm.lifetime.start(i64 8, i8* [[CPTR1]]) + // CHECK-NEXT: [[T0:%.*]] = load [[TEST1]]*, [[TEST1]]** + // CHECK-NEXT: [[T1:%.*]] = load i8*, i8** @OBJC_SELECTOR_REFERENCES_ // CHECK-NEXT: [[T2:%.*]] = bitcast [[TEST1]]* [[T0]] to i8* // CHECK-NEXT: [[T3:%.*]] = call i8* bitcast // CHECK-NEXT: store i8* [[T3]], i8** - // CHECK-NEXT: [[T0:%.*]] = load [[TEST1]]** + // CHECK-NEXT: [[CPTR2:%.*]] = bitcast i8** [[C]] to i8* + // CHECK-NEXT: call void @llvm.lifetime.end(i64 8, i8* [[CPTR2]]) + // CHECK-NEXT: [[T0:%.*]] = load [[TEST1]]*, [[TEST1]]** // CHECK-NEXT: [[T1:%.*]] = bitcast [[TEST1]]* [[T0]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T1]]) [[NUW]] // CHECK-NOT: clang.imprecise_release + // CHECK-NEXT: [[PTRPTR2:%.*]] = bitcast [[PTR_T]]** [[PTR]] to i8* + // CHECK-NEXT: call void @llvm.lifetime.end(i64 8, i8* [[PTRPTR2]]) // CHECK-NEXT: ret void __attribute__((objc_precise_lifetime)) Test1 *ptr = test1_helper(); char *c = [ptr interior]; } void test1c(void) { + // CHECK: [[PTR:%.*]] = alloca [[PTR_T:%.*]]*, align 8 + // CHECK: [[PC:%.*]] = alloca i8*, align 8 + // CHECK: [[PTRPTR1:%.*]] = bitcast [[PTR_T]]** [[PTR]] to i8* + // CHECK: call void @llvm.lifetime.start(i64 8, i8* [[PTRPTR1]]) // CHECK: [[T0:%.*]] = call [[TEST1:%.*]]* @test1_helper() // CHECK-NEXT: [[T1:%.*]] = bitcast [[TEST1]]* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retainAutoreleasedReturnValue(i8* [[T1]]) // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to [[TEST1]]* // CHECK-NEXT: store [[TEST1]]* [[T3]] - // CHECK-NEXT: [[T0:%.*]] = load [[TEST1]]** + // CHECK-NEXT: [[PCPTR1:%.*]] = bitcast i8** [[PC]] to i8* + // CHECK-NEXT: call void @llvm.lifetime.start(i64 8, i8* [[PCPTR1]]) + // CHECK-NEXT: [[T0:%.*]] = load [[TEST1]]*, [[TEST1]]** // CHECK-NEXT: [[T1:%.*]] = bitcast [[TEST1]]* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retainAutorelease(i8* [[T1]]) // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to [[TEST1]]* - // CHECK-NEXT: [[T4:%.*]] = load i8** @OBJC_SELECTOR_REFERENCES_ + // CHECK-NEXT: [[T4:%.*]] = load i8*, i8** @OBJC_SELECTOR_REFERENCES_ // CHECK-NEXT: [[T5:%.*]] = bitcast [[TEST1]]* [[T3]] to i8* // CHECK-NEXT: [[T6:%.*]] = call i8* bitcast // CHECK-NEXT: store i8* [[T6]], i8** - // CHECK-NEXT: [[T0:%.*]] = load [[TEST1]]** + // CHECK-NEXT: [[PCPTR2:%.*]] = bitcast i8** [[PC]] to i8* + // CHECK-NEXT: call void @llvm.lifetime.end(i64 8, i8* [[PCPTR2]]) + // CHECK-NEXT: [[T0:%.*]] = load [[TEST1]]*, [[TEST1]]** // CHECK-NEXT: [[T1:%.*]] = bitcast [[TEST1]]* [[T0]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T1]]) [[NUW]], !clang.imprecise_release + // CHECK-NEXT: [[PTRPTR2:%.*]] = bitcast [[PTR_T]]** [[PTR]] to i8* + // CHECK-NEXT: call void @llvm.lifetime.end(i64 8, i8* [[PTRPTR2]]) // CHECK-NEXT: ret void Test1 *ptr = test1_helper(); char *pc = ptr.PropertyReturnsInnerPointer; } void test1d(void) { + // CHECK: [[PTR:%.*]] = alloca [[PTR_T:%.*]]*, align 8 + // CHECK: [[PC:%.*]] = alloca i8*, align 8 + // CHECK: [[PTRPTR1:%.*]] = bitcast [[PTR_T]]** [[PTR]] to i8* + // CHECK: call void @llvm.lifetime.start(i64 8, i8* [[PTRPTR1]]) // CHECK: [[T0:%.*]] = call [[TEST1:%.*]]* @test1_helper() // CHECK-NEXT: [[T1:%.*]] = bitcast [[TEST1]]* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retainAutoreleasedReturnValue(i8* [[T1]]) // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to [[TEST1]]* // CHECK-NEXT: store [[TEST1]]* [[T3]] - // CHECK-NEXT: [[T0:%.*]] = load [[TEST1]]** + // CHECK-NEXT: [[PCPTR1:%.*]] = bitcast i8** [[PC]] to i8* + // CHECK-NEXT: call void @llvm.lifetime.start(i64 8, i8* [[PCPTR1]]) + // CHECK-NEXT: [[T0:%.*]] = load [[TEST1]]*, [[TEST1]]** // CHECK-NEXT: [[T2:%.*]] = bitcast [[TEST1]]* [[T0]] to i8* // CHECK-NEXT: [[T3:%.*]] = call i8* @objc_retainAutorelease // CHECK-NEXT: [[SIX:%.*]] = bitcast i8* [[T3]] to [[TEST1]]* - // CHECK-NEXT: [[SEVEN:%.*]] = load i8** @OBJC_SELECTOR_REFERENCES_ + // CHECK-NEXT: [[SEVEN:%.*]] = load i8*, i8** @OBJC_SELECTOR_REFERENCES_ // CHECK-NEXT: [[EIGHT:%.*]] = bitcast [[TEST1]]* [[SIX]] to i8* // CHECK-NEXT: [[CALL1:%.*]] = call i8* bitcast (i8* (i8*, i8*, ...)* @objc_msgSend to i8* (i8*, i8*)*)(i8* [[EIGHT]], i8* [[SEVEN]]) // CHECK-NEXT: store i8* [[CALL1]], i8** - // CHECK-NEXT: [[NINE:%.*]] = load [[TEST1]]** + // CHECK-NEXT: [[PCPTR2:%.*]] = bitcast i8** [[PC]] to i8* + // CHECK-NEXT: call void @llvm.lifetime.end(i64 8, i8* [[PCPTR2]]) + // CHECK-NEXT: [[NINE:%.*]] = load [[TEST1]]*, [[TEST1]]** // CHECK-NEXT: [[TEN:%.*]] = bitcast [[TEST1]]* [[NINE]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[TEN]]) + // CHECK-NEXT: [[PTRPTR2:%.*]] = bitcast [[PTR_T]]** [[PTR]] to i8* + // CHECK-NEXT: call void @llvm.lifetime.end(i64 8, i8* [[PTRPTR2]]) // CHECK-NEXT: ret void __attribute__((objc_precise_lifetime)) Test1 *ptr = test1_helper(); char *pc = ptr.PropertyReturnsInnerPointer; @@ -132,17 +176,17 @@ void test2(Test2 *x) { // CHECK-NEXT: [[T2:%.*]] = bitcast i8* [[T1]] to [[TEST2]]* // CHECK-NEXT: store [[TEST2]]* [[T2]], [[TEST2]]** [[X]], - // CHECK-NEXT: [[T0:%.*]] = load [[TEST2]]** [[X]], - // CHECK-NEXT: [[OFFSET:%.*]] = load i64* @"OBJC_IVAR_$_Test2.ivar" + // CHECK-NEXT: [[T0:%.*]] = load [[TEST2]]*, [[TEST2]]** [[X]], + // CHECK-NEXT: [[OFFSET:%.*]] = load i64, i64* @"OBJC_IVAR_$_Test2.ivar" // CHECK-NEXT: [[T1:%.*]] = bitcast [[TEST2]]* [[T0]] to i8* - // CHECK-NEXT: [[T2:%.*]] = getelementptr inbounds i8* [[T1]], i64 [[OFFSET]] + // CHECK-NEXT: [[T2:%.*]] = getelementptr inbounds i8, i8* [[T1]], i64 [[OFFSET]] // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to i8** - // CHECK-NEXT: [[T4:%.*]] = load i8** [[T3]], + // CHECK-NEXT: [[T4:%.*]] = load i8*, i8** [[T3]], // CHECK-NEXT: store i8* null, i8** [[T3]], // CHECK-NEXT: call void @objc_release(i8* [[T4]]) [[NUW]] // CHECK-NOT: imprecise - // CHECK-NEXT: [[T0:%.*]] = load [[TEST2]]** [[X]] + // CHECK-NEXT: [[T0:%.*]] = load [[TEST2]]*, [[TEST2]]** [[X]] // CHECK-NEXT: [[T1:%.*]] = bitcast [[TEST2]]* [[T0]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T1]]) [[NUW]], !clang.imprecise_release @@ -155,7 +199,7 @@ void test3(PRECISE_LIFETIME id x) { // CHECK-NEXT: [[T0:%.*]] = call i8* @objc_retain(i8* {{%.*}}) [[NUW]] // CHECK-NEXT: store i8* [[T0]], i8** [[X]], - // CHECK-NEXT: [[T0:%.*]] = load i8** [[X]] + // CHECK-NEXT: [[T0:%.*]] = load i8*, i8** [[X]] // CHECK-NEXT: call void @objc_release(i8* [[T0]]) [[NUW]] // CHECK-NOT: imprecise_release |