diff options
Diffstat (limited to 'test/CodeGenCXX/virtual-base-cast.cpp')
-rw-r--r-- | test/CodeGenCXX/virtual-base-cast.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/test/CodeGenCXX/virtual-base-cast.cpp b/test/CodeGenCXX/virtual-base-cast.cpp index 0dcf319..554e80d 100644 --- a/test/CodeGenCXX/virtual-base-cast.cpp +++ b/test/CodeGenCXX/virtual-base-cast.cpp @@ -13,53 +13,53 @@ D* x; A* a() { return x; } // CHECK: @_Z1av() [[NUW:#[0-9]+]] -// CHECK: [[VBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = getelementptr i8* {{.*}}, i64 -16 +// CHECK: [[VBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = getelementptr i8, i8* {{.*}}, i64 -16 // CHECK: [[CASTVBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = bitcast i8* [[VBASEOFFSETPTRA]] to i32* -// CHECK: load i32* [[CASTVBASEOFFSETPTRA]] +// CHECK: load i32, i32* [[CASTVBASEOFFSETPTRA]] // CHECK: } // MSVC: @"\01?a@@YAPAUA@@XZ"() [[NUW:#[0-9]+]] { -// MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8* {{.*}}, i32 0 +// MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8, i8* {{.*}}, i32 0 // MSVC: %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i32** -// MSVC: %[[vbtable:.*]] = load i32** %[[vbptr]] -// MSVC: %[[entry:.*]] = getelementptr inbounds i32* {{.*}}, i32 1 -// MSVC: %[[offset:.*]] = load i32* %[[entry]] +// MSVC: %[[vbtable:.*]] = load i32*, i32** %[[vbptr]] +// MSVC: %[[entry:.*]] = getelementptr inbounds i32, i32* {{.*}}, i32 1 +// MSVC: %[[offset:.*]] = load i32, i32* %[[entry]] // MSVC: add nsw i32 0, %[[offset]] // MSVC: } B* b() { return x; } // CHECK: @_Z1bv() [[NUW]] -// CHECK: [[VBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = getelementptr i8* {{.*}}, i64 -20 +// CHECK: [[VBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = getelementptr i8, i8* {{.*}}, i64 -20 // CHECK: [[CASTVBASEOFFSETPTRA:%[a-zA-Z0-9\.]+]] = bitcast i8* [[VBASEOFFSETPTRA]] to i32* -// CHECK: load i32* [[CASTVBASEOFFSETPTRA]] +// CHECK: load i32, i32* [[CASTVBASEOFFSETPTRA]] // CHECK: } // Same as 'a' except we use a different vbtable offset. // MSVC: @"\01?b@@YAPAUB@@XZ"() [[NUW:#[0-9]+]] { -// MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8* {{.*}}, i32 0 +// MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8, i8* {{.*}}, i32 0 // MSVC: %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i32** -// MSVC: %[[vbtable:.*]] = load i32** %[[vbptr]] -// MSVC: %[[entry:.*]] = getelementptr inbounds i32* {{.*}}, i32 2 -// MSVC: %[[offset:.*]] = load i32* %[[entry]] +// MSVC: %[[vbtable:.*]] = load i32*, i32** %[[vbptr]] +// MSVC: %[[entry:.*]] = getelementptr inbounds i32, i32* {{.*}}, i32 2 +// MSVC: %[[offset:.*]] = load i32, i32* %[[entry]] // MSVC: add nsw i32 0, %[[offset]] // MSVC: } BB* c() { return x; } // CHECK: @_Z1cv() [[NUW]] -// CHECK: [[VBASEOFFSETPTRC:%[a-zA-Z0-9\.]+]] = getelementptr i8* {{.*}}, i64 -24 +// CHECK: [[VBASEOFFSETPTRC:%[a-zA-Z0-9\.]+]] = getelementptr i8, i8* {{.*}}, i64 -24 // CHECK: [[CASTVBASEOFFSETPTRC:%[a-zA-Z0-9\.]+]] = bitcast i8* [[VBASEOFFSETPTRC]] to i32* -// CHECK: [[VBASEOFFSETC:%[a-zA-Z0-9\.]+]] = load i32* [[CASTVBASEOFFSETPTRC]] +// CHECK: [[VBASEOFFSETC:%[a-zA-Z0-9\.]+]] = load i32, i32* [[CASTVBASEOFFSETPTRC]] // CHECK: add i32 [[VBASEOFFSETC]], 8 // CHECK: } // Same as 'a' except we use a different vbtable offset. // MSVC: @"\01?c@@YAPAUBB@@XZ"() [[NUW:#[0-9]+]] { -// MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8* {{.*}}, i32 0 +// MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8, i8* {{.*}}, i32 0 // MSVC: %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i32** -// MSVC: %[[vbtable:.*]] = load i32** %[[vbptr]] -// MSVC: %[[entry:.*]] = getelementptr inbounds i32* {{.*}}, i32 4 -// MSVC: %[[offset:.*]] = load i32* %[[entry]] +// MSVC: %[[vbtable:.*]] = load i32*, i32** %[[vbptr]] +// MSVC: %[[entry:.*]] = getelementptr inbounds i32, i32* {{.*}}, i32 4 +// MSVC: %[[offset:.*]] = load i32, i32* %[[entry]] // MSVC: add nsw i32 0, %[[offset]] // MSVC: } @@ -74,11 +74,11 @@ BB* d() { return y; } // Same as 'c' except the vbptr offset is 4, changing the initial GEP and the // final add. // MSVC: @"\01?d@@YAPAUBB@@XZ"() [[NUW:#[0-9]+]] { -// MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8* {{.*}}, i32 4 +// MSVC: %[[vbptr_off:.*]] = getelementptr inbounds i8, i8* {{.*}}, i32 4 // MSVC: %[[vbptr:.*]] = bitcast i8* %[[vbptr_off]] to i32** -// MSVC: %[[vbtable:.*]] = load i32** %[[vbptr]] -// MSVC: %[[entry:.*]] = getelementptr inbounds i32* {{.*}}, i32 4 -// MSVC: %[[offset:.*]] = load i32* %[[entry]] +// MSVC: %[[vbtable:.*]] = load i32*, i32** %[[vbptr]] +// MSVC: %[[entry:.*]] = getelementptr inbounds i32, i32* {{.*}}, i32 4 +// MSVC: %[[offset:.*]] = load i32, i32* %[[entry]] // MSVC: add nsw i32 4, %[[offset]] // MSVC: } |