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-rw-r--r--test/CodeGenCXX/microsoft-abi-eh-cleanups.cpp193
1 files changed, 193 insertions, 0 deletions
diff --git a/test/CodeGenCXX/microsoft-abi-eh-cleanups.cpp b/test/CodeGenCXX/microsoft-abi-eh-cleanups.cpp
new file mode 100644
index 0000000..68f1430
--- /dev/null
+++ b/test/CodeGenCXX/microsoft-abi-eh-cleanups.cpp
@@ -0,0 +1,193 @@
+// RUN: %clang_cc1 -emit-llvm %s -o - -triple=i386-pc-win32 -mconstructor-aliases -fexceptions -fcxx-exceptions -fno-rtti | FileCheck -check-prefix WIN32 %s
+
+struct A {
+ A();
+ ~A();
+ int a;
+};
+
+A getA();
+
+int TakesTwo(A a, A b);
+void HasEHCleanup() {
+ TakesTwo(getA(), getA());
+}
+
+// With exceptions, we need to clean up at least one of these temporaries.
+// WIN32-LABEL: define void @"\01?HasEHCleanup@@YAXXZ"() {{.*}} {
+// WIN32: %[[base:.*]] = call i8* @llvm.stacksave()
+// If this call throws, we have to restore the stack.
+// WIN32: invoke void @"\01?getA@@YA?AUA@@XZ"(%struct.A* sret %{{.*}})
+// If this call throws, we have to cleanup the first temporary.
+// WIN32: invoke void @"\01?getA@@YA?AUA@@XZ"(%struct.A* sret %{{.*}})
+// If this call throws, we have to cleanup the stacksave.
+// WIN32: invoke i32 @"\01?TakesTwo@@YAHUA@@0@Z"
+// WIN32: call void @llvm.stackrestore(i8* %[[base]])
+// WIN32: ret void
+//
+// There should be one dtor call for unwinding from the second getA.
+// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
+// WIN32-NOT: @"\01??1A@@QAE@XZ"
+// WIN32: call void @llvm.stackrestore
+// WIN32: }
+
+void TakeRef(const A &a);
+int HasDeactivatedCleanups() {
+ return TakesTwo((TakeRef(A()), A()), (TakeRef(A()), A()));
+}
+
+// WIN32-LABEL: define i32 @"\01?HasDeactivatedCleanups@@YAHXZ"() {{.*}} {
+// WIN32: %[[isactive:.*]] = alloca i1
+// WIN32: call i8* @llvm.stacksave()
+// WIN32: %[[argmem:.*]] = alloca inalloca [[argmem_ty:<{ %struct.A, %struct.A }>]]
+// WIN32: %[[arg1:.*]] = getelementptr inbounds [[argmem_ty]], [[argmem_ty]]* %[[argmem]], i32 0, i32 1
+// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
+// WIN32: invoke void @"\01?TakeRef@@YAXABUA@@@Z"
+//
+// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %[[arg1]])
+// WIN32: store i1 true, i1* %[[isactive]]
+//
+// WIN32: %[[arg0:.*]] = getelementptr inbounds [[argmem_ty]], [[argmem_ty]]* %[[argmem]], i32 0, i32 0
+// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
+// WIN32: invoke void @"\01?TakeRef@@YAXABUA@@@Z"
+// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
+// WIN32: store i1 false, i1* %[[isactive]]
+//
+// WIN32: invoke i32 @"\01?TakesTwo@@YAHUA@@0@Z"([[argmem_ty]]* inalloca %[[argmem]])
+// WIN32: call void @llvm.stackrestore
+// Destroy the two const ref temporaries.
+// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
+// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
+// WIN32: ret i32
+//
+// Conditionally destroy arg1.
+// WIN32: %[[cond:.*]] = load i1, i1* %[[isactive]]
+// WIN32: br i1 %[[cond]]
+// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %[[arg1]])
+// WIN32: }
+
+// Test putting the cleanups inside a conditional.
+int CouldThrow();
+int HasConditionalCleanup(bool cond) {
+ return (cond ? TakesTwo(A(), A()) : CouldThrow());
+}
+
+// WIN32-LABEL: define i32 @"\01?HasConditionalCleanup@@YAH_N@Z"(i1 zeroext %{{.*}}) {{.*}} {
+// WIN32: store i1 false
+// WIN32: br i1
+// WIN32: call i8* @llvm.stacksave()
+// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %{{.*}})
+// WIN32: store i1 true
+// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %{{.*}})
+// WIN32: invoke i32 @"\01?TakesTwo@@YAHUA@@0@Z"
+// WIN32: call void @llvm.stackrestore
+//
+// WIN32: call i32 @"\01?CouldThrow@@YAHXZ"()
+//
+// Only one dtor in the invoke for arg1
+// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"({{.*}})
+// WIN32-NOT: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
+// WIN32: call void @llvm.stackrestore
+// WIN32: }
+
+// Now test both.
+int HasConditionalDeactivatedCleanups(bool cond) {
+ return (cond ? TakesTwo((TakeRef(A()), A()), (TakeRef(A()), A())) : CouldThrow());
+}
+
+// WIN32-LABEL: define i32 @"\01?HasConditionalDeactivatedCleanups@@YAH_N@Z"{{.*}} {
+// WIN32: alloca i1
+// WIN32: %[[arg1_cond:.*]] = alloca i1
+// Start all four cleanups as deactivated.
+// WIN32: store i1 false
+// WIN32: store i1 false
+// WIN32: store i1 false
+// WIN32: store i1 false
+// WIN32: br i1
+// True condition.
+// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
+// WIN32: store i1 true
+// WIN32: invoke void @"\01?TakeRef@@YAXABUA@@@Z"
+// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
+// WIN32: store i1 true, i1* %[[arg1_cond]]
+// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
+// WIN32: store i1 true
+// WIN32: invoke void @"\01?TakeRef@@YAXABUA@@@Z"
+// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
+// WIN32: store i1 true
+// WIN32: store i1 false, i1* %[[arg1_cond]]
+// WIN32: invoke i32 @"\01?TakesTwo@@YAHUA@@0@Z"
+// False condition.
+// WIN32: invoke i32 @"\01?CouldThrow@@YAHXZ"()
+// Two normal cleanups for TakeRef args.
+// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
+// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
+// WIN32: ret i32
+//
+// Somewhere in the landing pad soup, we conditionally destroy arg1.
+// WIN32: %[[isactive:.*]] = load i1, i1* %[[arg1_cond]]
+// WIN32: br i1 %[[isactive]]
+// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
+// WIN32: }
+
+namespace crash_on_partial_destroy {
+struct A {
+ virtual ~A();
+};
+
+struct B : virtual A {
+ // Has an implicit destructor.
+};
+
+struct C : B {
+ C();
+};
+
+void foo();
+// We used to crash when emitting this.
+C::C() { foo(); }
+
+// Verify that we don't bother with a vbtable lookup when adjusting the this
+// pointer to call a base destructor from a constructor while unwinding.
+// WIN32-LABEL: define {{.*}} @"\01??0C@crash_on_partial_destroy@@QAE@XZ"{{.*}} {
+// WIN32: landingpad
+//
+// We shouldn't do any vbptr loads, just constant GEPs.
+// WIN32-NOT: load
+// WIN32: getelementptr i8, i8* %{{.*}}, i32 4
+// WIN32-NOT: load
+// WIN32: bitcast i8* %{{.*}} to %"struct.crash_on_partial_destroy::B"*
+// WIN32: invoke x86_thiscallcc void @"\01??1B@crash_on_partial_destroy@@UAE@XZ"
+//
+// WIN32-NOT: load
+// WIN32: bitcast %"struct.crash_on_partial_destroy::C"* %{{.*}} to i8*
+// WIN32-NOT: load
+// WIN32: getelementptr inbounds i8, i8* %{{.*}}, i64 4
+// WIN32-NOT: load
+// WIN32: bitcast i8* %{{.*}} to %"struct.crash_on_partial_destroy::A"*
+// WIN32: call x86_thiscallcc void @"\01??1A@crash_on_partial_destroy@@UAE@XZ"
+// WIN32: }
+}
+
+namespace dont_call_terminate {
+struct C {
+ ~C();
+};
+void g();
+void f() {
+ C c;
+ g();
+}
+
+// WIN32-LABEL: define void @"\01?f@dont_call_terminate@@YAXXZ"()
+// WIN32: invoke void @"\01?g@dont_call_terminate@@YAXXZ"()
+// WIN32-NEXT: to label %[[cont:[^ ]*]] unwind label %[[lpad:[^ ]*]]
+//
+// WIN32: [[cont]]
+// WIN32: call x86_thiscallcc void @"\01??1C@dont_call_terminate@@QAE@XZ"({{.*}})
+//
+// WIN32: [[lpad]]
+// WIN32-NEXT: landingpad
+// WIN32-NEXT: cleanup
+// WIN32: call x86_thiscallcc void @"\01??1C@dont_call_terminate@@QAE@XZ"({{.*}})
+}
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