diff options
Diffstat (limited to 'test/CodeGenCXX/align-avx-complete-objects.cpp')
-rw-r--r-- | test/CodeGenCXX/align-avx-complete-objects.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/test/CodeGenCXX/align-avx-complete-objects.cpp b/test/CodeGenCXX/align-avx-complete-objects.cpp index 25f4ef1..6ab17f5 100644 --- a/test/CodeGenCXX/align-avx-complete-objects.cpp +++ b/test/CodeGenCXX/align-avx-complete-objects.cpp @@ -16,14 +16,14 @@ volatile float TestAlign(void) // CHECK-NEXT: [[CALL:%.*]] = call noalias i8* @_Znwm(i64 32) // CHECK-NEXT: [[ZERO:%.*]] = bitcast i8* [[CALL]] to <8 x float>* // CHECK-NEXT: store <8 x float>* [[ZERO]], <8 x float>** [[P:%.*]], align 8 -// CHECK-NEXT: [[ONE:%.*]] = load <8 x float>** [[P]], align 8 -// CHECK-NEXT: [[TWO:%.*]] = load volatile <8 x float>* [[ONE]], align 16 -// CHECK-NEXT: [[THREE:%.*]] = load <8 x float>** [[P]], align 8 +// CHECK-NEXT: [[ONE:%.*]] = load <8 x float>*, <8 x float>** [[P]], align 8 +// CHECK-NEXT: [[TWO:%.*]] = load volatile <8 x float>, <8 x float>* [[ONE]], align 16 +// CHECK-NEXT: [[THREE:%.*]] = load <8 x float>*, <8 x float>** [[P]], align 8 // CHECK-NEXT: store volatile <8 x float> [[TWO]], <8 x float>* [[THREE]], align 16 -// CHECK-NEXT: [[FOUR:%.*]] = load <8 x float>** [[P]], align 8 -// CHECK-NEXT: [[FIVE:%.*]] = load volatile <8 x float>* [[FOUR]], align 16 +// CHECK-NEXT: [[FOUR:%.*]] = load <8 x float>*, <8 x float>** [[P]], align 8 +// CHECK-NEXT: [[FIVE:%.*]] = load volatile <8 x float>, <8 x float>* [[FOUR]], align 16 // CHECK-NEXT: store <8 x float> [[FIVE]], <8 x float>* [[R]], align 32 -// CHECK-NEXT: [[SIX:%.*]] = load <8 x float>* [[R]], align 32 +// CHECK-NEXT: [[SIX:%.*]] = load <8 x float>, <8 x float>* [[R]], align 32 // CHECK-NEXT: [[VECEXT:%.*]] = extractelement <8 x float> [[SIX]], i32 0 // CHECK-NEXT: ret float [[VECEXT]] @@ -45,13 +45,13 @@ volatile float TestAlign2(void) // CHECK-NEXT: [[CALL:%.*]] = call noalias i8* @_Znwm(i64 32) // CHECK-NEXT: [[ZERO:%.*]] = bitcast i8* [[CALL]] to <8 x float>* // CHECK-NEXT: store <8 x float>* [[ZERO]], <8 x float>** [[P:%.*]], align 8 -// CHECK-NEXT: [[ONE:%.*]] = load <8 x float>** [[P]], align 8 -// CHECK-NEXT: [[TWO:%.*]] = load volatile <8 x float>* [[ONE]], align 32 -// CHECK-NEXT: [[THREE:%.*]] = load <8 x float>** [[P]], align 8 +// CHECK-NEXT: [[ONE:%.*]] = load <8 x float>*, <8 x float>** [[P]], align 8 +// CHECK-NEXT: [[TWO:%.*]] = load volatile <8 x float>, <8 x float>* [[ONE]], align 32 +// CHECK-NEXT: [[THREE:%.*]] = load <8 x float>*, <8 x float>** [[P]], align 8 // CHECK-NEXT: store volatile <8 x float> [[TWO]], <8 x float>* [[THREE]], align 32 -// CHECK-NEXT: [[FOUR:%.*]] = load <8 x float>** [[P]], align 8 -// CHECK-NEXT: [[FIVE:%.*]] = load volatile <8 x float>* [[FOUR]], align 32 +// CHECK-NEXT: [[FOUR:%.*]] = load <8 x float>*, <8 x float>** [[P]], align 8 +// CHECK-NEXT: [[FIVE:%.*]] = load volatile <8 x float>, <8 x float>* [[FOUR]], align 32 // CHECK-NEXT: store <8 x float> [[FIVE]], <8 x float>* [[R]], align 32 -// CHECK-NEXT: [[SIX:%.*]] = load <8 x float>* [[R]], align 32 +// CHECK-NEXT: [[SIX:%.*]] = load <8 x float>, <8 x float>* [[R]], align 32 // CHECK-NEXT: [[VECEXT:%.*]] = extractelement <8 x float> [[SIX]], i32 0 // CHECK-NEXT: ret float [[VECEXT]] |