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+// RUN: %clang_cc1 -triple aarch64-none-linux-gnu -emit-llvm -w -o - %s | FileCheck %s
+
+// Check differences between the generic Itanium ABI, the AArch32 version and
+// the AArch64 version.
+
+////////////////////////////////////////////////////////////////////////////////
+
+// The ABI says that the key function is the "textually first, non-inline,
+// non-pure, virtual member function". The generic version decides this after
+// the completion of the class definition; the AArch32 version decides this at
+// the end of the translation unit.
+
+// We construct a class which needs a VTable here under generic ABI, but not
+// AArch32.
+
+// (see next section for explanation of guard)
+// CHECK: @_ZGVZ15guard_variablesiE4mine = internal global i64 0
+
+// CHECK: @_ZTV16CheckKeyFunction =
+struct CheckKeyFunction {
+ virtual void foo();
+};
+
+// This is not inline when CheckKeyFunction is completed, so
+// CheckKeyFunction::foo is the key function. VTables should be emitted.
+inline void CheckKeyFunction::foo() {
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+// Guard variables only specify and use the low bit to determine status, rather
+// than the low byte as in the generic Itanium ABI. However, unlike 32-bit ARM,
+// they *are* 64-bits wide so check that in case confusion has occurred.
+
+class Guarded {
+public:
+ Guarded(int i);
+ ~Guarded();
+};
+
+void guard_variables(int a) {
+ static Guarded mine(a);
+// CHECK: [[GUARDBIT:%[0-9]+]] = and i64 {{%[0-9]+}}, 1
+// CHECK: icmp eq i64 [[GUARDBIT]], 0
+
+ // As guards are 64-bit, these helpers should take 64-bit pointers.
+// CHECK: call i32 @__cxa_guard_acquire(i64*
+// CHECK: call void @__cxa_guard_release(i64*
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+// Member function pointers use the adj field to distinguish between virtual and
+// nonvirtual members. As a result the adjustment is shifted (if ptr was used, a
+// mask would be expected instead).
+
+class C {
+ int a();
+ virtual int b();
+};
+
+
+int member_pointer(C &c, int (C::*func)()) {
+// CHECK: ashr i64 %[[MEMPTRADJ:[0-9a-z.]+]], 1
+// CHECK: %[[ISVIRTUAL:[0-9]+]] = and i64 %[[MEMPTRADJ]], 1
+// CHECK: icmp ne i64 %[[ISVIRTUAL]], 0
+ return (c.*func)();
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+// AArch64 PCS says that va_list type is based on "struct __va_list ..." in the
+// std namespace, which means it should mangle as "St9__va_list".
+
+// CHECK: @_Z7va_funcSt9__va_list
+void va_func(__builtin_va_list l) {
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+// AArch64 constructors (like generic Itanium, but unlike AArch32) do not return
+// "this".
+
+void test_constructor() {
+ Guarded g(42);
+// CHECK: call void @_ZN7GuardedC1Ei
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+// In principle the AArch32 ABI allows this to be accomplished via a call to
+// __aeabi_atexit instead of __cxa_atexit. Clang doesn't make use of this at the
+// moment, but it's definitely not allowed for AArch64.
+
+// CHECK: call i32 @__cxa_atexit
+Guarded g(42);
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