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-rw-r--r--test/CodeGen/X86/inline-asm-fpstack.ll57
1 files changed, 51 insertions, 6 deletions
diff --git a/test/CodeGen/X86/inline-asm-fpstack.ll b/test/CodeGen/X86/inline-asm-fpstack.ll
index 09b0929..6348fca 100644
--- a/test/CodeGen/X86/inline-asm-fpstack.ll
+++ b/test/CodeGen/X86/inline-asm-fpstack.ll
@@ -1,42 +1,87 @@
-; RUN: llc < %s -march=x86
+; RUN: llc < %s -mtriple=i386-apple-darwin | FileCheck %s
+; There should be no stack manipulations between the inline asm and ret.
+; CHECK: test1
+; CHECK: InlineAsm End
+; CHECK-NEXT: ret
define x86_fp80 @test1() {
%tmp85 = call x86_fp80 asm sideeffect "fld0", "={st(0)}"()
ret x86_fp80 %tmp85
}
+; CHECK: test2
+; CHECK: InlineAsm End
+; CHECK-NEXT: ret
define double @test2() {
%tmp85 = call double asm sideeffect "fld0", "={st(0)}"()
ret double %tmp85
}
+; Setting up argument in st(0) should be a single fld.
+; CHECK: test3
+; CHECK: fld
+; CHECK-NEXT: InlineAsm Start
+; Asm consumes stack, nothing should be popped.
+; CHECK: InlineAsm End
+; CHECK-NOT: fstp
+; CHECK: ret
define void @test3(x86_fp80 %X) {
call void asm sideeffect "frob ", "{st(0)},~{dirflag},~{fpsr},~{flags}"( x86_fp80 %X)
ret void
}
+; CHECK: test4
+; CHECK: fld
+; CHECK-NEXT: InlineAsm Start
+; CHECK: InlineAsm End
+; CHECK-NOT: fstp
+; CHECK: ret
define void @test4(double %X) {
call void asm sideeffect "frob ", "{st(0)},~{dirflag},~{fpsr},~{flags}"( double %X)
ret void
}
+; Same as test3/4, but using value from fadd.
+; The fadd can be done in xmm or x87 regs - we don't test that.
+; CHECK: test5
+; CHECK: InlineAsm End
+; CHECK-NOT: fstp
+; CHECK: ret
define void @test5(double %X) {
%Y = fadd double %X, 123.0
call void asm sideeffect "frob ", "{st(0)},~{dirflag},~{fpsr},~{flags}"( double %Y)
ret void
}
+; CHECK: test6
define void @test6(double %A, double %B, double %C,
double %D, double %E) nounwind {
entry:
- ; Uses the same value twice, should have one fstp after the asm.
+; Uses the same value twice, should have one fstp after the asm.
+; CHECK: foo
+; CHECK: InlineAsm End
+; CHECK-NEXT: fstp
+; CHECK-NOT: fstp
tail call void asm sideeffect "foo $0 $1", "f,f,~{dirflag},~{fpsr},~{flags}"( double %A, double %A ) nounwind
- ; Uses two different values, should be in st(0)/st(1) and both be popped.
+; Uses two different values, should be in st(0)/st(1) and both be popped.
+; CHECK: bar
+; CHECK: InlineAsm End
+; CHECK-NEXT: fstp
+; CHECK-NEXT: fstp
tail call void asm sideeffect "bar $0 $1", "f,f,~{dirflag},~{fpsr},~{flags}"( double %B, double %C ) nounwind
- ; Uses two different values, one of which isn't killed in this asm, it
- ; should not be popped after the asm.
+; Uses two different values, one of which isn't killed in this asm, it
+; should not be popped after the asm.
+; CHECK: baz
+; CHECK: InlineAsm End
+; CHECK-NEXT: fstp
+; CHECK-NOT: fstp
tail call void asm sideeffect "baz $0 $1", "f,f,~{dirflag},~{fpsr},~{flags}"( double %D, double %E ) nounwind
- ; This is the last use of %D, so it should be popped after.
+; This is the last use of %D, so it should be popped after.
+; CHECK: baz
+; CHECK: InlineAsm End
+; CHECK-NEXT: fstp
+; CHECK-NOT: fstp
+; CHECK: ret
tail call void asm sideeffect "baz $0", "f,~{dirflag},~{fpsr},~{flags}"( double %D ) nounwind
ret void
}
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