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Diffstat (limited to 'test/CodeGen/SystemZ/frame-13.ll')
-rw-r--r-- | test/CodeGen/SystemZ/frame-13.ll | 299 |
1 files changed, 299 insertions, 0 deletions
diff --git a/test/CodeGen/SystemZ/frame-13.ll b/test/CodeGen/SystemZ/frame-13.ll new file mode 100644 index 0000000..fa6b845 --- /dev/null +++ b/test/CodeGen/SystemZ/frame-13.ll @@ -0,0 +1,299 @@ +; Test the handling of base + 12-bit displacement addresses for large frames, +; in cases where no 20-bit form exists. +; +; RUN: llc < %s -mtriple=s390x-linux-gnu | FileCheck -check-prefix=CHECK-NOFP %s +; RUN: llc < %s -mtriple=s390x-linux-gnu -disable-fp-elim | FileCheck -check-prefix=CHECK-FP %s + +; This file tests what happens when a displacement is converted from +; being relative to the start of a frame object to being relative to +; the frame itself. In some cases the test is only possible if two +; objects are allocated. +; +; Rather than rely on a particular order for those objects, the tests +; instead allocate two objects of the same size and apply the test to +; both of them. For consistency, all tests follow this model, even if +; one object would actually be enough. + +; First check the highest in-range offset after conversion, which is 4092 +; for word-addressing instructions like MVHI. +; +; The last in-range doubleword offset is 4088. Since the frame has an +; emergency spill slot at 160(%r15), the amount that we need to allocate +; in order to put another object at offset 4088 is (4088 - 168) / 4 = 980 +; words. +define void @f1() { +; CHECK-NOFP: f1: +; CHECK-NOFP: mvhi 4092(%r15), 42 +; CHECK-NOFP: br %r14 +; +; CHECK-FP: f1: +; CHECK-FP: mvhi 4092(%r11), 42 +; CHECK-FP: br %r14 + %region1 = alloca [980 x i32], align 8 + %region2 = alloca [980 x i32], align 8 + %ptr1 = getelementptr inbounds [980 x i32]* %region1, i64 0, i64 1 + %ptr2 = getelementptr inbounds [980 x i32]* %region2, i64 0, i64 1 + store volatile i32 42, i32 *%ptr1 + store volatile i32 42, i32 *%ptr2 + ret void +} + +; Test the first out-of-range offset. We cannot use an index register here. +define void @f2() { +; CHECK-NOFP: f2: +; CHECK-NOFP: lay %r1, 4096(%r15) +; CHECK-NOFP: mvhi 0(%r1), 42 +; CHECK-NOFP: br %r14 +; +; CHECK-FP: f2: +; CHECK-FP: lay %r1, 4096(%r11) +; CHECK-FP: mvhi 0(%r1), 42 +; CHECK-FP: br %r14 + %region1 = alloca [980 x i32], align 8 + %region2 = alloca [980 x i32], align 8 + %ptr1 = getelementptr inbounds [980 x i32]* %region1, i64 0, i64 2 + %ptr2 = getelementptr inbounds [980 x i32]* %region2, i64 0, i64 2 + store volatile i32 42, i32 *%ptr1 + store volatile i32 42, i32 *%ptr2 + ret void +} + +; Test the next offset after that. +define void @f3() { +; CHECK-NOFP: f3: +; CHECK-NOFP: lay %r1, 4096(%r15) +; CHECK-NOFP: mvhi 4(%r1), 42 +; CHECK-NOFP: br %r14 +; +; CHECK-FP: f3: +; CHECK-FP: lay %r1, 4096(%r11) +; CHECK-FP: mvhi 4(%r1), 42 +; CHECK-FP: br %r14 + %region1 = alloca [980 x i32], align 8 + %region2 = alloca [980 x i32], align 8 + %ptr1 = getelementptr inbounds [980 x i32]* %region1, i64 0, i64 3 + %ptr2 = getelementptr inbounds [980 x i32]* %region2, i64 0, i64 3 + store volatile i32 42, i32 *%ptr1 + store volatile i32 42, i32 *%ptr2 + ret void +} + +; Add 4096 bytes (1024 words) to the size of each object and repeat. +define void @f4() { +; CHECK-NOFP: f4: +; CHECK-NOFP: lay %r1, 4096(%r15) +; CHECK-NOFP: mvhi 4092(%r1), 42 +; CHECK-NOFP: br %r14 +; +; CHECK-FP: f4: +; CHECK-FP: lay %r1, 4096(%r11) +; CHECK-FP: mvhi 4092(%r1), 42 +; CHECK-FP: br %r14 + %region1 = alloca [2004 x i32], align 8 + %region2 = alloca [2004 x i32], align 8 + %ptr1 = getelementptr inbounds [2004 x i32]* %region1, i64 0, i64 1 + %ptr2 = getelementptr inbounds [2004 x i32]* %region2, i64 0, i64 1 + store volatile i32 42, i32 *%ptr1 + store volatile i32 42, i32 *%ptr2 + ret void +} + +; ...as above. +define void @f5() { +; CHECK-NOFP: f5: +; CHECK-NOFP: lay %r1, 8192(%r15) +; CHECK-NOFP: mvhi 0(%r1), 42 +; CHECK-NOFP: br %r14 +; +; CHECK-FP: f5: +; CHECK-FP: lay %r1, 8192(%r11) +; CHECK-FP: mvhi 0(%r1), 42 +; CHECK-FP: br %r14 + %region1 = alloca [2004 x i32], align 8 + %region2 = alloca [2004 x i32], align 8 + %ptr1 = getelementptr inbounds [2004 x i32]* %region1, i64 0, i64 2 + %ptr2 = getelementptr inbounds [2004 x i32]* %region2, i64 0, i64 2 + store volatile i32 42, i32 *%ptr1 + store volatile i32 42, i32 *%ptr2 + ret void +} + +; ...as above. +define void @f6() { +; CHECK-NOFP: f6: +; CHECK-NOFP: lay %r1, 8192(%r15) +; CHECK-NOFP: mvhi 4(%r1), 42 +; CHECK-NOFP: br %r14 +; +; CHECK-FP: f6: +; CHECK-FP: lay %r1, 8192(%r11) +; CHECK-FP: mvhi 4(%r1), 42 +; CHECK-FP: br %r14 + %region1 = alloca [2004 x i32], align 8 + %region2 = alloca [2004 x i32], align 8 + %ptr1 = getelementptr inbounds [2004 x i32]* %region1, i64 0, i64 3 + %ptr2 = getelementptr inbounds [2004 x i32]* %region2, i64 0, i64 3 + store volatile i32 42, i32 *%ptr1 + store volatile i32 42, i32 *%ptr2 + ret void +} + +; Now try an offset of 4092 from the start of the object, with the object +; being at offset 8192. This time we need objects of (8192 - 168) / 4 = 2006 +; words. +define void @f7() { +; CHECK-NOFP: f7: +; CHECK-NOFP: lay %r1, 8192(%r15) +; CHECK-NOFP: mvhi 4092(%r1), 42 +; CHECK-NOFP: br %r14 +; +; CHECK-FP: f7: +; CHECK-FP: lay %r1, 8192(%r11) +; CHECK-FP: mvhi 4092(%r1), 42 +; CHECK-FP: br %r14 + %region1 = alloca [2006 x i32], align 8 + %region2 = alloca [2006 x i32], align 8 + %ptr1 = getelementptr inbounds [2006 x i32]* %region1, i64 0, i64 1023 + %ptr2 = getelementptr inbounds [2006 x i32]* %region2, i64 0, i64 1023 + store volatile i32 42, i32 *%ptr1 + store volatile i32 42, i32 *%ptr2 + ret void +} + +; Keep the object-relative offset the same but bump the size of the +; objects by one doubleword. +define void @f8() { +; CHECK-NOFP: f8: +; CHECK-NOFP: lay %r1, 12288(%r15) +; CHECK-NOFP: mvhi 4(%r1), 42 +; CHECK-NOFP: br %r14 +; +; CHECK-FP: f8: +; CHECK-FP: lay %r1, 12288(%r11) +; CHECK-FP: mvhi 4(%r1), 42 +; CHECK-FP: br %r14 + %region1 = alloca [2008 x i32], align 8 + %region2 = alloca [2008 x i32], align 8 + %ptr1 = getelementptr inbounds [2008 x i32]* %region1, i64 0, i64 1023 + %ptr2 = getelementptr inbounds [2008 x i32]* %region2, i64 0, i64 1023 + store volatile i32 42, i32 *%ptr1 + store volatile i32 42, i32 *%ptr2 + ret void +} + +; Check a case where the original displacement is out of range. The backend +; should force an LAY from the outset. We don't yet do any kind of anchor +; optimization, so there should be no offset on the MVHI itself. +define void @f9() { +; CHECK-NOFP: f9: +; CHECK-NOFP: lay %r1, 12296(%r15) +; CHECK-NOFP: mvhi 0(%r1), 42 +; CHECK-NOFP: br %r14 +; +; CHECK-FP: f9: +; CHECK-FP: lay %r1, 12296(%r11) +; CHECK-FP: mvhi 0(%r1), 42 +; CHECK-FP: br %r14 + %region1 = alloca [2008 x i32], align 8 + %region2 = alloca [2008 x i32], align 8 + %ptr1 = getelementptr inbounds [2008 x i32]* %region1, i64 0, i64 1024 + %ptr2 = getelementptr inbounds [2008 x i32]* %region2, i64 0, i64 1024 + store volatile i32 42, i32 *%ptr1 + store volatile i32 42, i32 *%ptr2 + ret void +} + +; Repeat f2 in a case that needs the emergency spill slot (because all +; call-clobbered registers are live and no call-saved ones have been +; allocated). +define void @f10(i32 *%vptr) { +; CHECK-NOFP: f10: +; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], 160(%r15) +; CHECK-NOFP: lay [[REGISTER]], 4096(%r15) +; CHECK-NOFP: mvhi 0([[REGISTER]]), 42 +; CHECK-NOFP: lg [[REGISTER]], 160(%r15) +; CHECK-NOFP: br %r14 +; +; CHECK-FP: f10: +; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], 160(%r11) +; CHECK-FP: lay [[REGISTER]], 4096(%r11) +; CHECK-FP: mvhi 0([[REGISTER]]), 42 +; CHECK-FP: lg [[REGISTER]], 160(%r11) +; CHECK-FP: br %r14 + %i0 = load volatile i32 *%vptr + %i1 = load volatile i32 *%vptr + %i3 = load volatile i32 *%vptr + %i4 = load volatile i32 *%vptr + %i5 = load volatile i32 *%vptr + %region1 = alloca [980 x i32], align 8 + %region2 = alloca [980 x i32], align 8 + %ptr1 = getelementptr inbounds [980 x i32]* %region1, i64 0, i64 2 + %ptr2 = getelementptr inbounds [980 x i32]* %region2, i64 0, i64 2 + store volatile i32 42, i32 *%ptr1 + store volatile i32 42, i32 *%ptr2 + store volatile i32 %i0, i32 *%vptr + store volatile i32 %i1, i32 *%vptr + store volatile i32 %i3, i32 *%vptr + store volatile i32 %i4, i32 *%vptr + store volatile i32 %i5, i32 *%vptr + ret void +} + +; And again with maximum register pressure. The only spill slot that the +; NOFP case needs is the emergency one, so the offsets are the same as for f2. +; However, the FP case uses %r11 as the frame pointer and must therefore +; spill a second register. This leads to an extra displacement of 8. +define void @f11(i32 *%vptr) { +; CHECK-NOFP: f11: +; CHECK-NOFP: stmg %r6, %r15, +; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], 160(%r15) +; CHECK-NOFP: lay [[REGISTER]], 4096(%r15) +; CHECK-NOFP: mvhi 0([[REGISTER]]), 42 +; CHECK-NOFP: lg [[REGISTER]], 160(%r15) +; CHECK-NOFP: lmg %r6, %r15, +; CHECK-NOFP: br %r14 +; +; CHECK-FP: f11: +; CHECK-FP: stmg %r6, %r15, +; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], 160(%r11) +; CHECK-FP: lay [[REGISTER]], 4096(%r11) +; CHECK-FP: mvhi 8([[REGISTER]]), 42 +; CHECK-FP: lg [[REGISTER]], 160(%r11) +; CHECK-FP: lmg %r6, %r15, +; CHECK-FP: br %r14 + %i0 = load volatile i32 *%vptr + %i1 = load volatile i32 *%vptr + %i3 = load volatile i32 *%vptr + %i4 = load volatile i32 *%vptr + %i5 = load volatile i32 *%vptr + %i6 = load volatile i32 *%vptr + %i7 = load volatile i32 *%vptr + %i8 = load volatile i32 *%vptr + %i9 = load volatile i32 *%vptr + %i10 = load volatile i32 *%vptr + %i11 = load volatile i32 *%vptr + %i12 = load volatile i32 *%vptr + %i13 = load volatile i32 *%vptr + %i14 = load volatile i32 *%vptr + %region1 = alloca [980 x i32], align 8 + %region2 = alloca [980 x i32], align 8 + %ptr1 = getelementptr inbounds [980 x i32]* %region1, i64 0, i64 2 + %ptr2 = getelementptr inbounds [980 x i32]* %region2, i64 0, i64 2 + store volatile i32 42, i32 *%ptr1 + store volatile i32 42, i32 *%ptr2 + store volatile i32 %i0, i32 *%vptr + store volatile i32 %i1, i32 *%vptr + store volatile i32 %i3, i32 *%vptr + store volatile i32 %i4, i32 *%vptr + store volatile i32 %i5, i32 *%vptr + store volatile i32 %i6, i32 *%vptr + store volatile i32 %i7, i32 *%vptr + store volatile i32 %i8, i32 *%vptr + store volatile i32 %i9, i32 *%vptr + store volatile i32 %i10, i32 *%vptr + store volatile i32 %i11, i32 *%vptr + store volatile i32 %i12, i32 *%vptr + store volatile i32 %i13, i32 *%vptr + store volatile i32 %i14, i32 *%vptr + ret void +} |