diff options
Diffstat (limited to 'test/CodeGen/ARM/vstlane.ll')
-rw-r--r-- | test/CodeGen/ARM/vstlane.ll | 161 |
1 files changed, 142 insertions, 19 deletions
diff --git a/test/CodeGen/ARM/vstlane.ll b/test/CodeGen/ARM/vstlane.ll index 30ec52a..6cc052b 100644 --- a/test/CodeGen/ARM/vstlane.ll +++ b/test/CodeGen/ARM/vstlane.ll @@ -1,19 +1,109 @@ ; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s +define void @vst1lanei8(i8* %A, <8 x i8>* %B) nounwind { +;CHECK: vst1lanei8: +;Check the (default) alignment. +;CHECK: vst1.8 {d16[3]}, [r0] + %tmp1 = load <8 x i8>* %B + %tmp2 = extractelement <8 x i8> %tmp1, i32 3 + store i8 %tmp2, i8* %A, align 8 + ret void +} + +define void @vst1lanei16(i16* %A, <4 x i16>* %B) nounwind { +;CHECK: vst1lanei16: +;Check the alignment value. Max for this instruction is 16 bits: +;CHECK: vst1.16 {d16[2]}, [r0, :16] + %tmp1 = load <4 x i16>* %B + %tmp2 = extractelement <4 x i16> %tmp1, i32 2 + store i16 %tmp2, i16* %A, align 8 + ret void +} + +define void @vst1lanei32(i32* %A, <2 x i32>* %B) nounwind { +;CHECK: vst1lanei32: +;Check the alignment value. Max for this instruction is 32 bits: +;CHECK: vst1.32 {d16[1]}, [r0, :32] + %tmp1 = load <2 x i32>* %B + %tmp2 = extractelement <2 x i32> %tmp1, i32 1 + store i32 %tmp2, i32* %A, align 8 + ret void +} + +define void @vst1lanef(float* %A, <2 x float>* %B) nounwind { +;CHECK: vst1lanef: +;CHECK: vst1.32 {d16[1]}, [r0] + %tmp1 = load <2 x float>* %B + %tmp2 = extractelement <2 x float> %tmp1, i32 1 + store float %tmp2, float* %A + ret void +} + +define void @vst1laneQi8(i8* %A, <16 x i8>* %B) nounwind { +;CHECK: vst1laneQi8: +;CHECK: vst1.8 {d17[1]}, [r0] + %tmp1 = load <16 x i8>* %B + %tmp2 = extractelement <16 x i8> %tmp1, i32 9 + store i8 %tmp2, i8* %A, align 8 + ret void +} + +define void @vst1laneQi16(i16* %A, <8 x i16>* %B) nounwind { +;CHECK: vst1laneQi16: +;CHECK: vst1.16 {d17[1]}, [r0, :16] + %tmp1 = load <8 x i16>* %B + %tmp2 = extractelement <8 x i16> %tmp1, i32 5 + store i16 %tmp2, i16* %A, align 8 + ret void +} + +define void @vst1laneQi32(i32* %A, <4 x i32>* %B) nounwind { +;CHECK: vst1laneQi32: +;CHECK: vst1.32 {d17[1]}, [r0, :32] + %tmp1 = load <4 x i32>* %B + %tmp2 = extractelement <4 x i32> %tmp1, i32 3 + store i32 %tmp2, i32* %A, align 8 + ret void +} + +define void @vst1laneQf(float* %A, <4 x float>* %B) nounwind { +;CHECK: vst1laneQf: +;CHECK: vst1.32 {d17[1]}, [r0] + %tmp1 = load <4 x float>* %B + %tmp2 = extractelement <4 x float> %tmp1, i32 3 + store float %tmp2, float* %A + ret void +} + define void @vst2lanei8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK: vst2lanei8: -;CHECK: vst2.8 +;Check the alignment value. Max for this instruction is 16 bits: +;CHECK: vst2.8 {d16[1], d17[1]}, [r0, :16] %tmp1 = load <8 x i8>* %B - call void @llvm.arm.neon.vst2lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1) + call void @llvm.arm.neon.vst2lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 4) ret void } define void @vst2lanei16(i16* %A, <4 x i16>* %B) nounwind { ;CHECK: vst2lanei16: -;CHECK: vst2.16 +;Check the alignment value. Max for this instruction is 32 bits: +;CHECK: vst2.16 {d16[1], d17[1]}, [r0, :32] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <4 x i16>* %B - call void @llvm.arm.neon.vst2lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 1) + call void @llvm.arm.neon.vst2lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8) + ret void +} + +;Check for a post-increment updating store with register increment. +define void @vst2lanei16_update(i16** %ptr, <4 x i16>* %B, i32 %inc) nounwind { +;CHECK: vst2lanei16_update: +;CHECK: vst2.16 {d16[1], d17[1]}, [r1], r2 + %A = load i16** %ptr + %tmp0 = bitcast i16* %A to i8* + %tmp1 = load <4 x i16>* %B + call void @llvm.arm.neon.vst2lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 2) + %tmp2 = getelementptr i16* %A, i32 %inc + store i16* %tmp2, i16** %ptr ret void } @@ -37,19 +127,21 @@ define void @vst2lanef(float* %A, <2 x float>* %B) nounwind { define void @vst2laneQi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vst2laneQi16: -;CHECK: vst2.16 +;Check the (default) alignment. +;CHECK: vst2.16 {d17[1], d19[1]}, [r0] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B - call void @llvm.arm.neon.vst2lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 1) + call void @llvm.arm.neon.vst2lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 5, i32 1) ret void } define void @vst2laneQi32(i32* %A, <4 x i32>* %B) nounwind { ;CHECK: vst2laneQi32: -;CHECK: vst2.32 +;Check the alignment value. Max for this instruction is 64 bits: +;CHECK: vst2.32 {d17[0], d19[0]}, [r0, :64] %tmp0 = bitcast i32* %A to i8* %tmp1 = load <4 x i32>* %B - call void @llvm.arm.neon.vst2lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 1) + call void @llvm.arm.neon.vst2lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 16) ret void } @@ -81,10 +173,11 @@ define void @vst3lanei8(i8* %A, <8 x i8>* %B) nounwind { define void @vst3lanei16(i16* %A, <4 x i16>* %B) nounwind { ;CHECK: vst3lanei16: -;CHECK: vst3.16 +;Check the (default) alignment value. VST3 does not support alignment. +;CHECK: vst3.16 {d16[1], d17[1], d18[1]}, [r0] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <4 x i16>* %B - call void @llvm.arm.neon.vst3lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 1) + call void @llvm.arm.neon.vst3lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8) ret void } @@ -108,10 +201,11 @@ define void @vst3lanef(float* %A, <2 x float>* %B) nounwind { define void @vst3laneQi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vst3laneQi16: -;CHECK: vst3.16 +;Check the (default) alignment value. VST3 does not support alignment. +;CHECK: vst3.16 {d17[2], d19[2], d21[2]}, [r0] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B - call void @llvm.arm.neon.vst3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 6, i32 1) + call void @llvm.arm.neon.vst3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 6, i32 8) ret void } @@ -124,6 +218,19 @@ define void @vst3laneQi32(i32* %A, <4 x i32>* %B) nounwind { ret void } +;Check for a post-increment updating store. +define void @vst3laneQi32_update(i32** %ptr, <4 x i32>* %B) nounwind { +;CHECK: vst3laneQi32_update: +;CHECK: vst3.32 {d16[0], d18[0], d20[0]}, [r1]! + %A = load i32** %ptr + %tmp0 = bitcast i32* %A to i8* + %tmp1 = load <4 x i32>* %B + call void @llvm.arm.neon.vst3lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 0, i32 1) + %tmp2 = getelementptr i32* %A, i32 3 + store i32* %tmp2, i32** %ptr + ret void +} + define void @vst3laneQf(float* %A, <4 x float>* %B) nounwind { ;CHECK: vst3laneQf: ;CHECK: vst3.32 @@ -145,9 +252,22 @@ declare void @llvm.arm.neon.vst3lane.v4f32(i8*, <4 x float>, <4 x float>, <4 x f define void @vst4lanei8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK: vst4lanei8: -;CHECK: vst4.8 +;Check the alignment value. Max for this instruction is 32 bits: +;CHECK: vst4.8 {d16[1], d17[1], d18[1], d19[1]}, [r0, :32] + %tmp1 = load <8 x i8>* %B + call void @llvm.arm.neon.vst4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8) + ret void +} + +;Check for a post-increment updating store. +define void @vst4lanei8_update(i8** %ptr, <8 x i8>* %B) nounwind { +;CHECK: vst4lanei8_update: +;CHECK: vst4.8 {d16[1], d17[1], d18[1], d19[1]}, [r1, :32]! + %A = load i8** %ptr %tmp1 = load <8 x i8>* %B - call void @llvm.arm.neon.vst4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1) + call void @llvm.arm.neon.vst4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8) + %tmp2 = getelementptr i8* %A, i32 4 + store i8* %tmp2, i8** %ptr ret void } @@ -162,10 +282,11 @@ define void @vst4lanei16(i16* %A, <4 x i16>* %B) nounwind { define void @vst4lanei32(i32* %A, <2 x i32>* %B) nounwind { ;CHECK: vst4lanei32: -;CHECK: vst4.32 +;Check the alignment value. Max for this instruction is 128 bits: +;CHECK: vst4.32 {d16[1], d17[1], d18[1], d19[1]}, [r0, :128] %tmp0 = bitcast i32* %A to i8* %tmp1 = load <2 x i32>* %B - call void @llvm.arm.neon.vst4lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1) + call void @llvm.arm.neon.vst4lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 16) ret void } @@ -180,16 +301,18 @@ define void @vst4lanef(float* %A, <2 x float>* %B) nounwind { define void @vst4laneQi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vst4laneQi16: -;CHECK: vst4.16 +;Check the alignment value. Max for this instruction is 64 bits: +;CHECK: vst4.16 {d17[3], d19[3], d21[3], d23[3]}, [r0, :64] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B - call void @llvm.arm.neon.vst4lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 7, i32 1) + call void @llvm.arm.neon.vst4lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 7, i32 16) ret void } define void @vst4laneQi32(i32* %A, <4 x i32>* %B) nounwind { ;CHECK: vst4laneQi32: -;CHECK: vst4.32 +;Check the (default) alignment. +;CHECK: vst4.32 {d17[0], d19[0], d21[0], d23[0]}, [r0] %tmp0 = bitcast i32* %A to i8* %tmp1 = load <4 x i32>* %B call void @llvm.arm.neon.vst4lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 1) |