summaryrefslogtreecommitdiffstats
path: root/sys/powerpc/ps3/ps3_syscons.c
diff options
context:
space:
mode:
Diffstat (limited to 'sys/powerpc/ps3/ps3_syscons.c')
-rw-r--r--sys/powerpc/ps3/ps3_syscons.c672
1 files changed, 50 insertions, 622 deletions
diff --git a/sys/powerpc/ps3/ps3_syscons.c b/sys/powerpc/ps3/ps3_syscons.c
index 2b6e182..41388ef 100644
--- a/sys/powerpc/ps3/ps3_syscons.c
+++ b/sys/powerpc/ps3/ps3_syscons.c
@@ -1,5 +1,5 @@
/*-
- * Copyright (c) 2003 Peter Grehan
+ * Copyright (c) 2011-2014 Nathan Whitehorn
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@@ -29,31 +29,22 @@ __FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/systm.h>
-#include <sys/module.h>
-#include <sys/bus.h>
#include <sys/kernel.h>
#include <sys/sysctl.h>
#include <sys/limits.h>
#include <sys/conf.h>
#include <sys/cons.h>
-#include <sys/proc.h>
-#include <sys/fcntl.h>
-#include <sys/malloc.h>
#include <sys/fbio.h>
-#include <sys/consio.h>
#include <vm/vm.h>
#include <vm/pmap.h>
-#include <machine/bus.h>
-#include <machine/sc_machdep.h>
#include <machine/platform.h>
#include <machine/pmap.h>
-#include <sys/rman.h>
-
-#include <dev/fb/fbreg.h>
-#include <dev/syscons/syscons.h>
+#include <dev/vt/vt.h>
+#include <dev/vt/hw/fb/vt_fb.h>
+#include <dev/vt/colors/vt_termcolors.h>
#include "ps3-hvcall.h"
@@ -65,62 +56,12 @@ __FBSDID("$FreeBSD$");
#define L1GPU_DISPLAY_SYNC_VSYNC 2
#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x0102
-extern u_char dflt_font_16[];
-extern u_char dflt_font_14[];
-extern u_char dflt_font_8[];
-
-static int ps3fb_configure(int flags);
+static vd_init_t ps3fb_init;
+static vd_probe_t ps3fb_probe;
void ps3fb_remap(void);
-static vi_probe_t ps3fb_probe;
-static vi_init_t ps3fb_init;
-static vi_get_info_t ps3fb_get_info;
-static vi_query_mode_t ps3fb_query_mode;
-static vi_set_mode_t ps3fb_set_mode;
-static vi_save_font_t ps3fb_save_font;
-static vi_load_font_t ps3fb_load_font;
-static vi_show_font_t ps3fb_show_font;
-static vi_save_palette_t ps3fb_save_palette;
-static vi_load_palette_t ps3fb_load_palette;
-static vi_set_border_t ps3fb_set_border;
-static vi_save_state_t ps3fb_save_state;
-static vi_load_state_t ps3fb_load_state;
-static vi_set_win_org_t ps3fb_set_win_org;
-static vi_read_hw_cursor_t ps3fb_read_hw_cursor;
-static vi_set_hw_cursor_t ps3fb_set_hw_cursor;
-static vi_set_hw_cursor_shape_t ps3fb_set_hw_cursor_shape;
-static vi_blank_display_t ps3fb_blank_display;
-static vi_mmap_t ps3fb_mmap;
-static vi_ioctl_t ps3fb_ioctl;
-static vi_clear_t ps3fb_clear;
-static vi_fill_rect_t ps3fb_fill_rect;
-static vi_bitblt_t ps3fb_bitblt;
-static vi_diag_t ps3fb_diag;
-static vi_save_cursor_palette_t ps3fb_save_cursor_palette;
-static vi_load_cursor_palette_t ps3fb_load_cursor_palette;
-static vi_copy_t ps3fb_copy;
-static vi_putp_t ps3fb_putp;
-static vi_putc_t ps3fb_putc;
-static vi_puts_t ps3fb_puts;
-static vi_putm_t ps3fb_putm;
-
struct ps3fb_softc {
- video_adapter_t sc_va;
- struct cdev *sc_si;
- int sc_console;
-
- intptr_t sc_addr;
- int sc_height;
- int sc_width;
- int sc_stride;
- int sc_ncol;
- int sc_nrow;
-
- int sc_xmargin;
- int sc_ymargin;
-
- u_char *sc_font;
- int sc_font_height;
+ struct fb_info fb_info;
uint64_t sc_fbhandle;
uint64_t sc_fbcontext;
@@ -130,106 +71,24 @@ struct ps3fb_softc {
uint64_t sc_reports_size;
};
-static video_switch_t ps3fbvidsw = {
- .probe = ps3fb_probe,
- .init = ps3fb_init,
- .get_info = ps3fb_get_info,
- .query_mode = ps3fb_query_mode,
- .set_mode = ps3fb_set_mode,
- .save_font = ps3fb_save_font,
- .load_font = ps3fb_load_font,
- .show_font = ps3fb_show_font,
- .save_palette = ps3fb_save_palette,
- .load_palette = ps3fb_load_palette,
- .set_border = ps3fb_set_border,
- .save_state = ps3fb_save_state,
- .load_state = ps3fb_load_state,
- .set_win_org = ps3fb_set_win_org,
- .read_hw_cursor = ps3fb_read_hw_cursor,
- .set_hw_cursor = ps3fb_set_hw_cursor,
- .set_hw_cursor_shape = ps3fb_set_hw_cursor_shape,
- .blank_display = ps3fb_blank_display,
- .mmap = ps3fb_mmap,
- .ioctl = ps3fb_ioctl,
- .clear = ps3fb_clear,
- .fill_rect = ps3fb_fill_rect,
- .bitblt = ps3fb_bitblt,
- .diag = ps3fb_diag,
- .save_cursor_palette = ps3fb_save_cursor_palette,
- .load_cursor_palette = ps3fb_load_cursor_palette,
- .copy = ps3fb_copy,
- .putp = ps3fb_putp,
- .putc = ps3fb_putc,
- .puts = ps3fb_puts,
- .putm = ps3fb_putm,
-};
-
-VIDEO_DRIVER(ps3fb, ps3fbvidsw, ps3fb_configure);
-
-extern sc_rndr_sw_t txtrndrsw;
-RENDERER(ps3fb, 0, txtrndrsw, gfb_set);
-
-RENDERER_MODULE(ps3fb, gfb_set);
-
-/*
- * Define the iso6429-1983 colormap
- */
-static struct {
- uint8_t red;
- uint8_t green;
- uint8_t blue;
-} ps3fb_cmap[16] = { /* # R G B Color */
- /* - - - - ----- */
- { 0x00, 0x00, 0x00 }, /* 0 0 0 0 Black */
- { 0x00, 0x00, 0xaa }, /* 1 0 0 2/3 Blue */
- { 0x00, 0xaa, 0x00 }, /* 2 0 2/3 0 Green */
- { 0x00, 0xaa, 0xaa }, /* 3 0 2/3 2/3 Cyan */
- { 0xaa, 0x00, 0x00 }, /* 4 2/3 0 0 Red */
- { 0xaa, 0x00, 0xaa }, /* 5 2/3 0 2/3 Magenta */
- { 0xaa, 0x55, 0x00 }, /* 6 2/3 1/3 0 Brown */
- { 0xaa, 0xaa, 0xaa }, /* 7 2/3 2/3 2/3 White */
- { 0x55, 0x55, 0x55 }, /* 8 1/3 1/3 1/3 Gray */
- { 0x55, 0x55, 0xff }, /* 9 1/3 1/3 1 Bright Blue */
- { 0x55, 0xff, 0x55 }, /* 10 1/3 1 1/3 Bright Green */
- { 0x55, 0xff, 0xff }, /* 11 1/3 1 1 Bright Cyan */
- { 0xff, 0x55, 0x55 }, /* 12 1 1/3 1/3 Bright Red */
- { 0xff, 0x55, 0xff }, /* 13 1 1/3 1 Bright Magenta */
- { 0xff, 0xff, 0x80 }, /* 14 1 1 1/3 Bright Yellow */
- { 0xff, 0xff, 0xff } /* 15 1 1 1 Bright White */
+static struct vt_driver vt_ps3fb_driver = {
+ .vd_name = "ps3fb",
+ .vd_probe = ps3fb_probe,
+ .vd_init = ps3fb_init,
+ .vd_blank = vt_fb_blank,
+ .vd_bitbltchr = vt_fb_bitbltchr,
+ .vd_maskbitbltchr = vt_fb_maskbitbltchr,
+ .vd_fb_ioctl = vt_fb_ioctl,
+ .vd_fb_mmap = vt_fb_mmap,
+ /* Better than VGA, but still generic driver. */
+ .vd_priority = VD_PRIORITY_GENERIC + 1,
};
-#define TODO printf("%s: unimplemented\n", __func__)
-
-static u_int16_t ps3fb_static_window[ROW*COL];
-
+VT_DRIVER_DECLARE(vt_ps3fb, vt_ps3fb_driver);
static struct ps3fb_softc ps3fb_softc;
-static __inline int
-ps3fb_background(uint8_t attr)
-{
- return (attr >> 4);
-}
-
-static __inline int
-ps3fb_foreground(uint8_t attr)
-{
- return (attr & 0x0f);
-}
-
-static u_int
-ps3fb_pix32(int attr)
-{
- u_int retval;
-
- retval = (ps3fb_cmap[attr].red << 16) |
- (ps3fb_cmap[attr].green << 8) |
- ps3fb_cmap[attr].blue;
-
- return (retval);
-}
-
static int
-ps3fb_configure(int flags)
+ps3fb_probe(struct vt_device *vd)
{
struct ps3fb_softc *sc;
int disable;
@@ -237,17 +96,12 @@ ps3fb_configure(int flags)
#if 0
phandle_t root;
#endif
- static int done = 0;
disable = 0;
TUNABLE_INT_FETCH("hw.syscons.disable", &disable);
if (disable != 0)
return (0);
- if (done != 0)
- return (0);
- done = 1;
-
sc = &ps3fb_softc;
#if 0
@@ -260,24 +114,10 @@ ps3fb_configure(int flags)
#else
TUNABLE_STR_FETCH("hw.platform", compatible, sizeof(compatible));
if (strcmp(compatible, "ps3") != 0)
- return (0);
+ return (CN_DEAD);
#endif
- sc->sc_console = 1;
-
- /* XXX: get from HV repository */
- sc->sc_height = 480;
- sc->sc_width = 720;
- sc->sc_stride = sc->sc_width*4;
-
- /*
- * The loader puts the FB at 0x10000000, so use that for now.
- */
-
- sc->sc_addr = 0x10000000;
- ps3fb_init(0, &sc->sc_va, 0);
-
- return (0);
+ return (CN_INTERNAL);
}
void
@@ -299,474 +139,62 @@ ps3fb_remap(void)
0,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
- lv1_gpu_memory_allocate(PS3FB_SIZE, 0, 0, 0, 0, &sc->sc_fbhandle, &fb_paddr);
- lv1_gpu_context_allocate(sc->sc_fbhandle, 0, &sc->sc_fbcontext, &sc->sc_dma_control,
- &sc->sc_driver_info, &sc->sc_reports, &sc->sc_reports_size);
+ lv1_gpu_memory_allocate(PS3FB_SIZE, 0, 0, 0, 0, &sc->sc_fbhandle,
+ &fb_paddr);
+ lv1_gpu_context_allocate(sc->sc_fbhandle, 0, &sc->sc_fbcontext,
+ &sc->sc_dma_control, &sc->sc_driver_info, &sc->sc_reports,
+ &sc->sc_reports_size);
lv1_gpu_context_attribute(sc->sc_fbcontext,
L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 0, 0, 0, 0);
lv1_gpu_context_attribute(sc->sc_fbcontext,
L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 1, 0, 0, 0);
+ sc->fb_info.fb_pbase = fb_paddr;
for (va = 0; va < PS3FB_SIZE; va += PAGE_SIZE)
pmap_kenter_attr(0x10000000 + va, fb_paddr + va,
VM_MEMATTR_WRITE_COMBINING);
}
static int
-ps3fb_probe(int unit, video_adapter_t **adp, void *arg, int flags)
-{
- TODO;
- return (0);
-}
-
-static int
-ps3fb_init(int unit, video_adapter_t *adp, int flags)
+ps3fb_init(struct vt_device *vd)
{
struct ps3fb_softc *sc;
- video_info_t *vi;
- int cxborder, cyborder;
- int font_height;
-
- sc = (struct ps3fb_softc *)adp;
- vi = &adp->va_info;
-
- vid_init_struct(adp, "ps3fb", -1, unit);
-
- /* The default font size can be overridden by loader */
- font_height = 16;
- TUNABLE_INT_FETCH("hw.syscons.fsize", &font_height);
- if (font_height == 8) {
- sc->sc_font = dflt_font_8;
- sc->sc_font_height = 8;
- } else if (font_height == 14) {
- sc->sc_font = dflt_font_14;
- sc->sc_font_height = 14;
- } else {
- /* default is 8x16 */
- sc->sc_font = dflt_font_16;
- sc->sc_font_height = 16;
- }
-
- /* The user can set a border in chars - default is 1 char width */
- cxborder = 8;
- cyborder = 2;
- TUNABLE_INT_FETCH("hw.syscons.xborder", &cxborder);
- TUNABLE_INT_FETCH("hw.syscons.yborder", &cyborder);
-
- vi->vi_cheight = sc->sc_font_height;
- vi->vi_width = sc->sc_width/8 - 2*cxborder;
- vi->vi_height = sc->sc_height/sc->sc_font_height - 2*cyborder;
- vi->vi_cwidth = 8;
-
- /*
- * Clamp width/height to syscons maximums
- */
- if (vi->vi_width > COL)
- vi->vi_width = COL;
- if (vi->vi_height > ROW)
- vi->vi_height = ROW;
- sc->sc_xmargin = (sc->sc_width - (vi->vi_width * vi->vi_cwidth)) / 2;
- sc->sc_ymargin = (sc->sc_height - (vi->vi_height * vi->vi_cheight))/2;
+ /* Init softc */
+ vd->vd_softc = sc = &ps3fb_softc;
- /*
- * Avoid huge amounts of conditional code in syscons by
- * defining a dummy h/w text display buffer.
- */
- adp->va_window = (vm_offset_t) ps3fb_static_window;
+ /* XXX: get from HV repository */
+ sc->fb_info.fb_depth = 32;
+ sc->fb_info.fb_height = 480;
+ sc->fb_info.fb_width = 720;
+ sc->fb_info.fb_stride = sc->fb_info.fb_width*4;
+ sc->fb_info.fb_size = sc->fb_info.fb_height * sc->fb_info.fb_stride;
+ sc->fb_info.fb_bpp = sc->fb_info.fb_stride / sc->fb_info.fb_width * 8;
/*
- * Enable future font-loading and flag color support, as well as
- * adding V_ADP_MODECHANGE so that we ps3fb_set_mode() gets called
- * when the X server shuts down. This enables us to get the console
- * back when X disappears.
+ * The loader puts the FB at 0x10000000, so use that for now.
*/
- adp->va_flags |= V_ADP_FONT | V_ADP_COLOR | V_ADP_MODECHANGE;
-
- ps3fb_set_mode(&sc->sc_va, 0);
- vid_register(&sc->sc_va);
-
- return (0);
-}
-static int
-ps3fb_get_info(video_adapter_t *adp, int mode, video_info_t *info)
-{
- bcopy(&adp->va_info, info, sizeof(*info));
- return (0);
-}
+ sc->fb_info.fb_vbase = 0x10000000;
-static int
-ps3fb_query_mode(video_adapter_t *adp, video_info_t *info)
-{
- TODO;
- return (0);
-}
-
-static int
-ps3fb_set_mode(video_adapter_t *adp, int mode)
-{
- struct ps3fb_softc *sc;
-
- sc = (struct ps3fb_softc *)adp;
-
- /* XXX: no real mode setting at the moment */
-
- ps3fb_blank_display(&sc->sc_va, V_DISPLAY_ON);
+ /* 32-bit VGA palette */
+ vt_generate_cons_palette(sc->fb_info.fb_cmap, COLOR_FORMAT_RGB,
+ 255, 0, 255, 8, 255, 16);
+ /* Set correct graphics context */
lv1_gpu_context_attribute(sc->sc_fbcontext,
L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 0, 0, 0, 0);
lv1_gpu_context_attribute(sc->sc_fbcontext,
L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 1, 0, 0, 0);
- return (0);
-}
-
-static int
-ps3fb_save_font(video_adapter_t *adp, int page, int size, int width,
- u_char *data, int c, int count)
-{
- TODO;
- return (0);
-}
-
-static int
-ps3fb_load_font(video_adapter_t *adp, int page, int size, int width,
- u_char *data, int c, int count)
-{
- struct ps3fb_softc *sc;
-
- sc = (struct ps3fb_softc *)adp;
-
- /*
- * syscons code has already determined that current width/height
- * are unchanged for this new font
- */
- sc->sc_font = data;
- return (0);
-}
-
-static int
-ps3fb_show_font(video_adapter_t *adp, int page)
-{
-
- return (0);
-}
-
-static int
-ps3fb_save_palette(video_adapter_t *adp, u_char *palette)
-{
- /* TODO; */
- return (0);
-}
-
-static int
-ps3fb_load_palette(video_adapter_t *adp, u_char *palette)
-{
- /* TODO; */
- return (0);
-}
-
-static int
-ps3fb_set_border(video_adapter_t *adp, int border)
-{
- /* XXX Be lazy for now and blank entire screen */
- return (ps3fb_blank_display(adp, border));
-}
-
-static int
-ps3fb_save_state(video_adapter_t *adp, void *p, size_t size)
-{
- TODO;
- return (0);
-}
-
-static int
-ps3fb_load_state(video_adapter_t *adp, void *p)
-{
- TODO;
- return (0);
-}
-
-static int
-ps3fb_set_win_org(video_adapter_t *adp, off_t offset)
-{
- TODO;
- return (0);
-}
-
-static int
-ps3fb_read_hw_cursor(video_adapter_t *adp, int *col, int *row)
-{
- *col = 0;
- *row = 0;
-
- return (0);
-}
-
-static int
-ps3fb_set_hw_cursor(video_adapter_t *adp, int col, int row)
-{
-
- return (0);
-}
-
-static int
-ps3fb_set_hw_cursor_shape(video_adapter_t *adp, int base, int height,
- int celsize, int blink)
-{
- return (0);
-}
-
-static int
-ps3fb_blank_display(video_adapter_t *adp, int mode)
-{
- struct ps3fb_softc *sc;
- int i;
- uint32_t *addr;
-
- sc = (struct ps3fb_softc *)adp;
- addr = (uint32_t *) sc->sc_addr;
-
- for (i = 0; i < (sc->sc_stride/4)*sc->sc_height; i++)
- *(addr + i) = ps3fb_pix32(ps3fb_background(SC_NORM_ATTR));
-
- return (0);
-}
-
-static int
-ps3fb_mmap(video_adapter_t *adp, vm_ooffset_t offset, vm_paddr_t *paddr,
- int prot, vm_memattr_t *memattr)
-{
- struct ps3fb_softc *sc;
-
- sc = (struct ps3fb_softc *)adp;
-
- /*
- * This might be a legacy VGA mem request: if so, just point it at the
- * framebuffer, since it shouldn't be touched
- */
- if (offset < sc->sc_stride*sc->sc_height) {
- *paddr = sc->sc_addr + offset;
- return (0);
- }
-
- return (EINVAL);
-}
-
-static int
-ps3fb_ioctl(video_adapter_t *adp, u_long cmd, caddr_t data)
-{
-
- return (0);
-}
-
-static int
-ps3fb_clear(video_adapter_t *adp)
-{
- TODO;
- return (0);
-}
-
-static int
-ps3fb_fill_rect(video_adapter_t *adp, int val, int x, int y, int cx, int cy)
-{
- TODO;
- return (0);
-}
-
-static int
-ps3fb_bitblt(video_adapter_t *adp, ...)
-{
- TODO;
- return (0);
-}
-
-static int
-ps3fb_diag(video_adapter_t *adp, int level)
-{
- TODO;
- return (0);
-}
+ fb_probe(&sc->fb_info);
+ sc->fb_info.fb_flags &= ~FB_FLAG_NOMMAP; /* Set wrongly by fb_probe */
+ vt_fb_init(vd);
-static int
-ps3fb_save_cursor_palette(video_adapter_t *adp, u_char *palette)
-{
- TODO;
- return (0);
-}
-
-static int
-ps3fb_load_cursor_palette(video_adapter_t *adp, u_char *palette)
-{
- TODO;
- return (0);
-}
-
-static int
-ps3fb_copy(video_adapter_t *adp, vm_offset_t src, vm_offset_t dst, int n)
-{
- TODO;
- return (0);
-}
-
-static int
-ps3fb_putp(video_adapter_t *adp, vm_offset_t off, uint32_t p, uint32_t a,
- int size, int bpp, int bit_ltor, int byte_ltor)
-{
- TODO;
- return (0);
-}
-
-static int
-ps3fb_putc(video_adapter_t *adp, vm_offset_t off, uint8_t c, uint8_t a)
-{
- struct ps3fb_softc *sc;
- int row;
- int col;
- int i, j, k;
- uint32_t *addr;
- u_char *p;
-
- sc = (struct ps3fb_softc *)adp;
- row = (off / adp->va_info.vi_width) * adp->va_info.vi_cheight;
- col = (off % adp->va_info.vi_width) * adp->va_info.vi_cwidth;
- p = sc->sc_font + c*sc->sc_font_height;
- addr = (uint32_t *)sc->sc_addr
- + (row + sc->sc_ymargin)*(sc->sc_stride/4)
- + col + sc->sc_xmargin;
-
- for (i = 0; i < sc->sc_font_height; i++) {
- for (j = 0, k = 7; j < 8; j++, k--) {
- if ((p[i] & (1 << k)) == 0)
- *(addr + j) = ps3fb_pix32(ps3fb_background(a));
- else
- *(addr + j) = ps3fb_pix32(ps3fb_foreground(a));
- }
- addr += (sc->sc_stride/4);
- }
-
- return (0);
-}
-
-static int
-ps3fb_puts(video_adapter_t *adp, vm_offset_t off, u_int16_t *s, int len)
-{
- int i;
-
- for (i = 0; i < len; i++) {
- ps3fb_putc(adp, off + i, s[i] & 0xff, (s[i] & 0xff00) >> 8);
- }
- return (0);
-}
-
-static int
-ps3fb_putm(video_adapter_t *adp, int x, int y, uint8_t *pixel_image,
- uint32_t pixel_mask, int size, int width)
-{
- struct ps3fb_softc *sc;
- int i, j, k;
- uint32_t fg, bg;
- uint32_t *addr;
-
- sc = (struct ps3fb_softc *)adp;
- addr = (uint32_t *)sc->sc_addr
- + (y + sc->sc_ymargin)*(sc->sc_stride/4)
- + x + sc->sc_xmargin;
-
- fg = ps3fb_pix32(ps3fb_foreground(SC_NORM_ATTR));
- bg = ps3fb_pix32(ps3fb_background(SC_NORM_ATTR));
-
- for (i = 0; i < size && i+y < sc->sc_height - 2*sc->sc_ymargin; i++) {
- for (j = 0, k = width; j < 8; j++, k--) {
- if (x + j >= sc->sc_width - 2*sc->sc_xmargin)
- continue;
-
- if (pixel_image[i] & (1 << k))
- *(addr + j) = (*(addr + j) == fg) ? bg : fg;
- }
- addr += (sc->sc_stride/4);
- }
-
- return (0);
-}
-
-/*
- * Define the syscons nexus device attachment
- */
-static void
-ps3fb_scidentify(driver_t *driver, device_t parent)
-{
- device_t child;
-
- /*
- * Add with a priority guaranteed to make it last on
- * the device list
- */
- if (strcmp(installed_platform(), "ps3") == 0)
- child = BUS_ADD_CHILD(parent, INT_MAX, SC_DRIVER_NAME, 0);
-}
-
-static int
-ps3fb_scprobe(device_t dev)
-{
- int error;
-
- if (strcmp(installed_platform(), "ps3") != 0)
- return (ENXIO);
-
- device_set_desc(dev, "System console");
-
- error = sc_probe_unit(device_get_unit(dev),
- device_get_flags(dev) | SC_AUTODETECT_KBD);
- if (error != 0)
- return (error);
-
- /* This is a fake device, so make sure we added it ourselves */
- return (BUS_PROBE_NOWILDCARD);
-}
-
-static int
-ps3fb_scattach(device_t dev)
-{
- return (sc_attach_unit(device_get_unit(dev),
- device_get_flags(dev) | SC_AUTODETECT_KBD));
-}
-
-static device_method_t ps3fb_sc_methods[] = {
- DEVMETHOD(device_identify, ps3fb_scidentify),
- DEVMETHOD(device_probe, ps3fb_scprobe),
- DEVMETHOD(device_attach, ps3fb_scattach),
- { 0, 0 }
-};
-
-static driver_t ps3fb_sc_driver = {
- SC_DRIVER_NAME,
- ps3fb_sc_methods,
- sizeof(sc_softc_t),
-};
-
-static devclass_t sc_devclass;
-
-DRIVER_MODULE(ps3fb, nexus, ps3fb_sc_driver, sc_devclass, 0, 0);
-
-/*
- * Define a stub keyboard driver in case one hasn't been
- * compiled into the kernel
- */
-#include <sys/kbio.h>
-#include <dev/kbd/kbdreg.h>
-
-static int dummy_kbd_configure(int flags);
-
-keyboard_switch_t ps3dummysw;
-
-static int
-dummy_kbd_configure(int flags)
-{
+ /* Clear the screen. */
+ vt_fb_blank(vd, TC_BLACK);
- return (0);
+ return (CN_INTERNAL);
}
-KEYBOARD_DRIVER(ps3dummy, ps3dummysw, dummy_kbd_configure);
OpenPOWER on IntegriCloud