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-rw-r--r--sys/powerpc/include/sf_buf.h26
1 files changed, 14 insertions, 12 deletions
diff --git a/sys/powerpc/include/sf_buf.h b/sys/powerpc/include/sf_buf.h
index b6ee1cc..6997419 100644
--- a/sys/powerpc/include/sf_buf.h
+++ b/sys/powerpc/include/sf_buf.h
@@ -29,28 +29,30 @@
#ifndef _MACHINE_SF_BUF_H_
#define _MACHINE_SF_BUF_H_
-#include <sys/queue.h>
-
-struct vm_page;
-
-struct sf_buf {
- SLIST_ENTRY(sf_buf) free_list; /* list of free buffer slots */
- struct vm_page *m; /* currently mapped page */
- vm_offset_t kva; /* va of mapping */
-};
+#include <vm/vm.h>
+#include <vm/vm_param.h>
+#include <vm/vm_page.h>
+
+/*
+ * On this machine, the only purpose for which sf_buf is used is to implement
+ * an opaque pointer required by the machine-independent parts of the kernel.
+ * That pointer references the vm_page that is "mapped" by the sf_buf. The
+ * actual mapping is provided by the direct virtual-to-physical mapping.
+ */
+struct sf_buf;
static __inline vm_offset_t
sf_buf_kva(struct sf_buf *sf)
{
- return (sf->kva);
+ return (VM_PAGE_TO_PHYS((vm_page_t)sf));
}
-static __inline struct vm_page *
+static __inline vm_page_t
sf_buf_page(struct sf_buf *sf)
{
- return (sf->m);
+ return ((vm_page_t)sf);
}
#endif /* !_MACHINE_SF_BUF_H_ */
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