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-rw-r--r--sys/netncp/ncp_crypt.c278
1 files changed, 278 insertions, 0 deletions
diff --git a/sys/netncp/ncp_crypt.c b/sys/netncp/ncp_crypt.c
new file mode 100644
index 0000000..9ee0665
--- /dev/null
+++ b/sys/netncp/ncp_crypt.c
@@ -0,0 +1,278 @@
+/*
+ * $FreeBSD$
+ */
+#include <sys/param.h>
+#include <sys/errno.h>
+#include <sys/malloc.h>
+#include <sys/systm.h>
+#include <sys/proc.h>
+#include <sys/kernel.h>
+#include <sys/poll.h>
+#include <netncp/ncp.h>
+#include <netncp/ncp_subr.h>
+
+/*
+ * Routines in this file based on work of Volker Lendecke
+ */
+/*$*********************************************************
+ $*
+ $* This code has been taken from DDJ 11/93, from an
+ $* article by Pawel Szczerbina.
+ $*
+ $* Password encryption routines follow.
+ $* Converted to C from Barry Nance's Pascal
+ $* prog published in the March -93 issue of Byte.
+ $*
+ $* Adapted to be useable for ncpfs by
+ $* Volker Lendecke <lendecke@namu01.gwdg.de> in
+ $* October 1995.
+ $*
+ $********************************************************* */
+
+
+
+typedef unsigned char buf32[32];
+
+static unsigned char encrypttable[256] = {
+0x7, 0x8, 0x0, 0x8, 0x6, 0x4, 0xE, 0x4, 0x5, 0xC, 0x1, 0x7, 0xB, 0xF, 0xA, 0x8,
+0xF, 0x8, 0xC, 0xC, 0x9, 0x4, 0x1, 0xE, 0x4, 0x6, 0x2, 0x4, 0x0, 0xA, 0xB, 0x9,
+0x2, 0xF, 0xB, 0x1, 0xD, 0x2, 0x1, 0x9, 0x5, 0xE, 0x7, 0x0, 0x0, 0x2, 0x6, 0x6,
+0x0, 0x7, 0x3, 0x8, 0x2, 0x9, 0x3, 0xF, 0x7, 0xF, 0xC, 0xF, 0x6, 0x4, 0xA, 0x0,
+0x2, 0x3, 0xA, 0xB, 0xD, 0x8, 0x3, 0xA, 0x1, 0x7, 0xC, 0xF, 0x1, 0x8, 0x9, 0xD,
+0x9, 0x1, 0x9, 0x4, 0xE, 0x4, 0xC, 0x5, 0x5, 0xC, 0x8, 0xB, 0x2, 0x3, 0x9, 0xE,
+0x7, 0x7, 0x6, 0x9, 0xE, 0xF, 0xC, 0x8, 0xD, 0x1, 0xA, 0x6, 0xE, 0xD, 0x0, 0x7,
+0x7, 0xA, 0x0, 0x1, 0xF, 0x5, 0x4, 0xB, 0x7, 0xB, 0xE, 0xC, 0x9, 0x5, 0xD, 0x1,
+0xB, 0xD, 0x1, 0x3, 0x5, 0xD, 0xE, 0x6, 0x3, 0x0, 0xB, 0xB, 0xF, 0x3, 0x6, 0x4,
+0x9, 0xD, 0xA, 0x3, 0x1, 0x4, 0x9, 0x4, 0x8, 0x3, 0xB, 0xE, 0x5, 0x0, 0x5, 0x2,
+0xC, 0xB, 0xD, 0x5, 0xD, 0x5, 0xD, 0x2, 0xD, 0x9, 0xA, 0xC, 0xA, 0x0, 0xB, 0x3,
+0x5, 0x3, 0x6, 0x9, 0x5, 0x1, 0xE, 0xE, 0x0, 0xE, 0x8, 0x2, 0xD, 0x2, 0x2, 0x0,
+0x4, 0xF, 0x8, 0x5, 0x9, 0x6, 0x8, 0x6, 0xB, 0xA, 0xB, 0xF, 0x0, 0x7, 0x2, 0x8,
+0xC, 0x7, 0x3, 0xA, 0x1, 0x4, 0x2, 0x5, 0xF, 0x7, 0xA, 0xC, 0xE, 0x5, 0x9, 0x3,
+0xE, 0x7, 0x1, 0x2, 0xE, 0x1, 0xF, 0x4, 0xA, 0x6, 0xC, 0x6, 0xF, 0x4, 0x3, 0x0,
+0xC, 0x0, 0x3, 0x6, 0xF, 0x8, 0x7, 0xB, 0x2, 0xD, 0xC, 0x6, 0xA, 0xA, 0x8, 0xD
+};
+
+static buf32 encryptkeys = {
+ 0x48, 0x93, 0x46, 0x67, 0x98, 0x3D, 0xE6, 0x8D,
+ 0xB7, 0x10, 0x7A, 0x26, 0x5A, 0xB9, 0xB1, 0x35,
+ 0x6B, 0x0F, 0xD5, 0x70, 0xAE, 0xFB, 0xAD, 0x11,
+ 0xF4, 0x47, 0xDC, 0xA7, 0xEC, 0xCF, 0x50, 0xC0
+};
+
+/*
+ * Create table-based 16-bytes hash from a 32-bytes array
+ */
+static void
+nw_hash(buf32 temp, unsigned char *target) {
+ short sum;
+ unsigned char b3;
+ int s, b2, i;
+
+ sum = 0;
+
+ for (b2 = 0; b2 <= 1; ++b2) {
+ for (s = 0; s <= 31; ++s) {
+ b3 = (temp[s] + sum) ^ (temp[(s + sum) & 31] - encryptkeys[s]);
+ sum += b3;
+ temp[s] = b3;
+ }
+ }
+
+ for (i = 0; i <= 15; ++i) {
+ target[i] = encrypttable[temp[2 * i]]
+ | (encrypttable[temp[2 * i + 1]] << 4);
+ }
+}
+
+
+/*
+ * Create a 16-bytes pattern from given buffer based on a four bytes key
+ */
+void
+nw_keyhash(const u_char *key, const u_char *buf, int buflen, u_char *target) {
+ int b2, d, s;
+ buf32 temp;
+
+ while (buflen > 0 && buf[buflen - 1] == 0)
+ buflen--;
+
+ bzero(temp, sizeof(temp));
+
+ d = 0;
+ while (buflen >= 32) {
+ for (s = 0; s <= 31; ++s)
+ temp[s] ^= buf[d++];
+ buflen -= 32;
+ }
+ b2 = d;
+ if (buflen > 0) {
+ for (s = 0; s <= 31; ++s) {
+ if (d + buflen == b2) {
+ temp[s] ^= encryptkeys[s];
+ b2 = d;
+ } else
+ temp[s] ^= buf[b2++];
+ }
+ }
+ for (s = 0; s <= 31; ++s)
+ temp[s] ^= key[s & 3];
+
+ nw_hash(temp, target);
+}
+
+/*
+ * Create an 8-bytes pattern from an 8-bytes key and 16-bytes of data
+ */
+void
+nw_encrypt(const u_char *fra, const u_char *buf, u_char *target) {
+ buf32 k;
+ int s;
+
+ nw_keyhash(fra, buf, 16, k);
+ nw_keyhash(fra + 4, buf, 16, k + 16);
+
+ for (s = 0; s < 16; s++)
+ k[s] ^= k[31 - s];
+
+ for (s = 0; s < 8; s++)
+ *target++ = k[s] ^ k[15 - s];
+}
+
+#ifdef KERNEL
+/*
+ * MD4 routine taken from libmd sources
+ */
+typedef u_int32_t UINT4;
+typedef unsigned char *POINTER;
+
+#define PROTO_LIST(list) list
+
+static void Decode PROTO_LIST
+ ((UINT4 *, const unsigned char *, unsigned int));
+
+/* Constants for MD4Transform routine.
+ */
+#define S11 3
+#define S12 7
+#define S13 11
+#define S14 19
+#define S21 3
+#define S22 5
+#define S23 9
+#define S24 13
+#define S31 3
+#define S32 9
+#define S33 11
+#define S34 15
+
+/* F, G and H are basic MD4 functions.
+ */
+#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
+#define G(x, y, z) (((x) & (y)) | ((x) & (z)) | ((y) & (z)))
+#define H(x, y, z) ((x) ^ (y) ^ (z))
+
+/* ROTATE_LEFT rotates x left n bits.
+ */
+#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
+
+/* FF, GG and HH are transformations for rounds 1, 2 and 3 */
+/* Rotation is separate from addition to prevent recomputation */
+#define FF(a, b, c, d, x, s) { \
+ (a) += F ((b), (c), (d)) + (x); \
+ (a) = ROTATE_LEFT ((a), (s)); \
+ }
+#define GG(a, b, c, d, x, s) { \
+ (a) += G ((b), (c), (d)) + (x) + (UINT4)0x5a827999; \
+ (a) = ROTATE_LEFT ((a), (s)); \
+ }
+#define HH(a, b, c, d, x, s) { \
+ (a) += H ((b), (c), (d)) + (x) + (UINT4)0x6ed9eba1; \
+ (a) = ROTATE_LEFT ((a), (s)); \
+ }
+
+void
+ncp_sign(const u_int32_t *state, const char *block, u_int32_t *ostate) {
+ UINT4 a, b, c, d, x[16];
+
+ Decode (x, block, 64);
+ a = state[0];
+ b = state[1];
+ c = state[2];
+ d = state[3];
+ /* Round 1 */
+ FF (a, b, c, d, x[ 0], S11); /* 1 */
+ FF (d, a, b, c, x[ 1], S12); /* 2 */
+ FF (c, d, a, b, x[ 2], S13); /* 3 */
+ FF (b, c, d, a, x[ 3], S14); /* 4 */
+ FF (a, b, c, d, x[ 4], S11); /* 5 */
+ FF (d, a, b, c, x[ 5], S12); /* 6 */
+ FF (c, d, a, b, x[ 6], S13); /* 7 */
+ FF (b, c, d, a, x[ 7], S14); /* 8 */
+ FF (a, b, c, d, x[ 8], S11); /* 9 */
+ FF (d, a, b, c, x[ 9], S12); /* 10 */
+ FF (c, d, a, b, x[10], S13); /* 11 */
+ FF (b, c, d, a, x[11], S14); /* 12 */
+ FF (a, b, c, d, x[12], S11); /* 13 */
+ FF (d, a, b, c, x[13], S12); /* 14 */
+ FF (c, d, a, b, x[14], S13); /* 15 */
+ FF (b, c, d, a, x[15], S14); /* 16 */
+
+ /* Round 2 */
+ GG (a, b, c, d, x[ 0], S21); /* 17 */
+ GG (d, a, b, c, x[ 4], S22); /* 18 */
+ GG (c, d, a, b, x[ 8], S23); /* 19 */
+ GG (b, c, d, a, x[12], S24); /* 20 */
+ GG (a, b, c, d, x[ 1], S21); /* 21 */
+ GG (d, a, b, c, x[ 5], S22); /* 22 */
+ GG (c, d, a, b, x[ 9], S23); /* 23 */
+ GG (b, c, d, a, x[13], S24); /* 24 */
+ GG (a, b, c, d, x[ 2], S21); /* 25 */
+ GG (d, a, b, c, x[ 6], S22); /* 26 */
+ GG (c, d, a, b, x[10], S23); /* 27 */
+ GG (b, c, d, a, x[14], S24); /* 28 */
+ GG (a, b, c, d, x[ 3], S21); /* 29 */
+ GG (d, a, b, c, x[ 7], S22); /* 30 */
+ GG (c, d, a, b, x[11], S23); /* 31 */
+ GG (b, c, d, a, x[15], S24); /* 32 */
+
+ /* Round 3 */
+ HH (a, b, c, d, x[ 0], S31); /* 33 */
+ HH (d, a, b, c, x[ 8], S32); /* 34 */
+ HH (c, d, a, b, x[ 4], S33); /* 35 */
+ HH (b, c, d, a, x[12], S34); /* 36 */
+ HH (a, b, c, d, x[ 2], S31); /* 37 */
+ HH (d, a, b, c, x[10], S32); /* 38 */
+ HH (c, d, a, b, x[ 6], S33); /* 39 */
+ HH (b, c, d, a, x[14], S34); /* 40 */
+ HH (a, b, c, d, x[ 1], S31); /* 41 */
+ HH (d, a, b, c, x[ 9], S32); /* 42 */
+ HH (c, d, a, b, x[ 5], S33); /* 43 */
+ HH (b, c, d, a, x[13], S34); /* 44 */
+ HH (a, b, c, d, x[ 3], S31); /* 45 */
+ HH (d, a, b, c, x[11], S32); /* 46 */
+ HH (c, d, a, b, x[ 7], S33); /* 47 */
+ HH (b, c, d, a, x[15], S34); /* 48 */
+
+ ostate[0] = state[0] + a;
+ ostate[1] = state[1] + b;
+ ostate[2] = state[2] + c;
+ ostate[3] = state[3] + d;
+}
+
+/* Decodes input (unsigned char) into output (UINT4). Assumes len is
+ a multiple of 4.
+ */
+static void Decode (output, input, len)
+
+UINT4 *output;
+const unsigned char *input;
+unsigned int len;
+{
+ unsigned int i, j;
+
+ for (i = 0, j = 0; j < len; i++, j += 4)
+ output[i] = ((UINT4)input[j]) | (((UINT4)input[j+1]) << 8) |
+ (((UINT4)input[j+2]) << 16) | (((UINT4)input[j+3]) << 24);
+}
+
+#endif /* KERNEL */
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