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Diffstat (limited to 'sys/netinet/ip_id.c')
-rw-r--r-- | sys/netinet/ip_id.c | 209 |
1 files changed, 209 insertions, 0 deletions
diff --git a/sys/netinet/ip_id.c b/sys/netinet/ip_id.c new file mode 100644 index 0000000..7b9710f --- /dev/null +++ b/sys/netinet/ip_id.c @@ -0,0 +1,209 @@ + +/*- + * Copyright (c) 2008 Michael J. Silbersack. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice unmodified, this list of conditions, and the following + * disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. + * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, + * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include <sys/cdefs.h> +__FBSDID("$FreeBSD$"); + +/* + * IP ID generation is a fascinating topic. + * + * In order to avoid ID collisions during packet reassembly, common sense + * dictates that the period between reuse of IDs be as large as possible. + * This leads to the classic implementation of a system-wide counter, thereby + * ensuring that IDs repeat only once every 2^16 packets. + * + * Subsequent security researchers have pointed out that using a global + * counter makes ID values predictable. This predictability allows traffic + * analysis, idle scanning, and even packet injection in specific cases. + * These results suggest that IP IDs should be as random as possible. + * + * The "searchable queues" algorithm used in this IP ID implementation was + * proposed by Amit Klein. It is a compromise between the above two + * viewpoints that has provable behavior that can be tuned to the user's + * requirements. + * + * The basic concept is that we supplement a standard random number generator + * with a queue of the last L IDs that we have handed out to ensure that all + * IDs have a period of at least L. + * + * To efficiently implement this idea, we keep two data structures: a + * circular array of IDs of size L and a bitstring of 65536 bits. + * + * To start, we ask the RNG for a new ID. A quick index into the bitstring + * is used to determine if this is a recently used value. The process is + * repeated until a value is returned that is not in the bitstring. + * + * Having found a usable ID, we remove the ID stored at the current position + * in the queue from the bitstring and replace it with our new ID. Our new + * ID is then added to the bitstring and the queue pointer is incremented. + * + * The lower limit of 512 was chosen because there doesn't seem to be much + * point to having a smaller value. The upper limit of 32768 was chosen for + * two reasons. First, every step above 32768 decreases the entropy. Taken + * to an extreme, 65533 would offer 1 bit of entropy. Second, the number of + * attempts it takes the algorithm to find an unused ID drastically + * increases, killing performance. The default value of 8192 was chosen + * because it provides a good tradeoff between randomness and non-repetition. + * + * With L=8192, the queue will use 16K of memory. The bitstring always + * uses 8K of memory. No memory is allocated until the use of random ids is + * enabled. + */ + +#include <sys/types.h> +#include <sys/malloc.h> +#include <sys/param.h> +#include <sys/time.h> +#include <sys/kernel.h> +#include <sys/libkern.h> +#include <sys/lock.h> +#include <sys/mutex.h> +#include <sys/random.h> +#include <sys/systm.h> +#include <sys/sysctl.h> +#include <netinet/in.h> +#include <netinet/ip_var.h> +#include <sys/bitstring.h> + +static MALLOC_DEFINE(M_IPID, "ipid", "randomized ip id state"); + +static u_int16_t *id_array = NULL; +static bitstr_t *id_bits = NULL; +static int array_ptr = 0; +static int array_size = 8192; +static int random_id_collisions = 0; +static int random_id_total = 0; +static struct mtx_padalign ip_id_mtx; + +static void ip_initid(void); +static int sysctl_ip_id_change(SYSCTL_HANDLER_ARGS); + +MTX_SYSINIT(ip_id_mtx, &ip_id_mtx, "ip_id_mtx", MTX_DEF); + +SYSCTL_DECL(_net_inet_ip); +SYSCTL_PROC(_net_inet_ip, OID_AUTO, random_id_period, CTLTYPE_INT|CTLFLAG_RW, + &array_size, 0, sysctl_ip_id_change, "IU", "IP ID Array size"); +SYSCTL_INT(_net_inet_ip, OID_AUTO, random_id_collisions, CTLFLAG_RD, + &random_id_collisions, 0, "Count of IP ID collisions"); +SYSCTL_INT(_net_inet_ip, OID_AUTO, random_id_total, CTLFLAG_RD, + &random_id_total, 0, "Count of IP IDs created"); + +static int +sysctl_ip_id_change(SYSCTL_HANDLER_ARGS) +{ + int error, new; + + new = array_size; + error = sysctl_handle_int(oidp, &new, 0, req); + if (error == 0 && req->newptr) { + if (new >= 512 && new <= 32768) { + mtx_lock(&ip_id_mtx); + array_size = new; + ip_initid(); + mtx_unlock(&ip_id_mtx); + } else + error = EINVAL; + } + return (error); +} + +/* + * ip_initid() runs with a mutex held and may execute in a network context. + * As a result, it uses M_NOWAIT. Ideally, we would always do this + * allocation from the sysctl contact and have it be an invariant that if + * this random ID allocation mode is selected, the buffers are present. This + * would also avoid potential network context failures of IP ID generation. + */ +static void +ip_initid(void) +{ + + mtx_assert(&ip_id_mtx, MA_OWNED); + + if (id_array != NULL) { + free(id_array, M_IPID); + free(id_bits, M_IPID); + } + random_id_collisions = 0; + random_id_total = 0; + array_ptr = 0; + id_array = (u_int16_t *) malloc(array_size * sizeof(u_int16_t), + M_IPID, M_NOWAIT | M_ZERO); + id_bits = (bitstr_t *) malloc(bitstr_size(65536), M_IPID, + M_NOWAIT | M_ZERO); + if (id_array == NULL || id_bits == NULL) { + /* Neither or both. */ + if (id_array != NULL) { + free(id_array, M_IPID); + id_array = NULL; + } + if (id_bits != NULL) { + free(id_bits, M_IPID); + id_bits = NULL; + } + } +} + +u_int16_t +ip_randomid(void) +{ + u_int16_t new_id; + + mtx_lock(&ip_id_mtx); + if (id_array == NULL) + ip_initid(); + + /* + * Fail gracefully; return a fixed id if memory allocation failed; + * ideally we wouldn't do allocation in this context in order to + * avoid the possibility of this failure mode. + */ + if (id_array == NULL) { + mtx_unlock(&ip_id_mtx); + return (1); + } + + /* + * To avoid a conflict with the zeros that the array is initially + * filled with, we never hand out an id of zero. + */ + new_id = 0; + do { + if (new_id != 0) + random_id_collisions++; + arc4rand(&new_id, sizeof(new_id), 0); + } while (bit_test(id_bits, new_id) || new_id == 0); + bit_clear(id_bits, id_array[array_ptr]); + bit_set(id_bits, new_id); + id_array[array_ptr] = new_id; + array_ptr++; + if (array_ptr == array_size) + array_ptr = 0; + random_id_total++; + mtx_unlock(&ip_id_mtx); + return (new_id); +} |