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+/*-
+ * Copyright (c) 1998 Doug Rabson
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ * $FreeBSD$
+ */
+
+#ifndef _MACHINE_FPU_H_
+#define _MACHINE_FPU_H_
+
+/*
+ * Floating point status register bits.
+ */
+
+#define IA64_FPSR_TRAP_VD 0x0000000000000001L
+#define IA64_FPSR_TRAP_DD 0x0000000000000002L
+#define IA64_FPSR_TRAP_ZD 0x0000000000000004L
+#define IA64_FPSR_TRAP_OD 0x0000000000000008L
+#define IA64_FPSR_TRAP_UD 0x0000000000000010L
+#define IA64_FPSR_TRAP_ID 0x0000000000000020L
+#define IA64_FPSR_SF(i,v) ((v) << ((i)*13+6))
+
+#define IA64_SF_FTZ 0x0001L
+#define IA64_SF_WRE 0x0002L
+#define IA64_SF_PC 0x000cL
+#define IA64_SF_PC_0 0x0000L
+#define IA64_SF_PC_1 0x0004L
+#define IA64_SF_PC_2 0x0008L
+#define IA64_SF_PC_3 0x000cL
+#define IA64_SF_RC 0x0030L
+#define IA64_SF_RC_NEAREST 0x0000L
+#define IA64_SF_RC_NEGINF 0x0010L
+#define IA64_SF_RC_POSINF 0x0020L
+#define IA64_SF_RC_TRUNC 0x0030L
+#define IA64_SF_TD 0x0040L
+#define IA64_SF_V 0x0080L
+#define IA64_SF_D 0x0100L
+#define IA64_SF_Z 0x0200L
+#define IA64_SF_O 0x0400L
+#define IA64_SF_U 0x0800L
+#define IA64_SF_I 0x1000L
+
+#define IA64_SF_DEFAULT (IA64_SF_PC_3 | IA64_SF_RC_NEAREST)
+
+#define IA64_FPSR_DEFAULT (IA64_FPSR_TRAP_VD \
+ | IA64_FPSR_TRAP_DD \
+ | IA64_FPSR_TRAP_ZD \
+ | IA64_FPSR_TRAP_OD \
+ | IA64_FPSR_TRAP_UD \
+ | IA64_FPSR_TRAP_ID \
+ | IA64_FPSR_SF(0, IA64_SF_DEFAULT) \
+ | IA64_FPSR_SF(1, (IA64_SF_DEFAULT \
+ | IA64_SF_TD \
+ | IA64_SF_WRE)) \
+ | IA64_FPSR_SF(2, (IA64_SF_DEFAULT \
+ | IA64_SF_TD)) \
+ | IA64_FPSR_SF(3, (IA64_SF_DEFAULT \
+ | IA64_SF_TD)))
+
+#endif /* ! _MACHINE_FPU_H_ */
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