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-rw-r--r--sys/dev/vinum/vinumstate.c799
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diff --git a/sys/dev/vinum/vinumstate.c b/sys/dev/vinum/vinumstate.c
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+++ b/sys/dev/vinum/vinumstate.c
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+/*-
+ * Copyright (c) 1997, 1998
+ * Nan Yang Computer Services Limited. All rights reserved.
+ *
+ * This software is distributed under the so-called ``Berkeley
+ * License'':
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by Nan Yang Computer
+ * Services Limited.
+ * 4. Neither the name of the Company nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * This software is provided ``as is'', and any express or implied
+ * warranties, including, but not limited to, the implied warranties of
+ * merchantability and fitness for a particular purpose are disclaimed.
+ * In no event shall the company or contributors be liable for any
+ * direct, indirect, incidental, special, exemplary, or consequential
+ * damages (including, but not limited to, procurement of substitute
+ * goods or services; loss of use, data, or profits; or business
+ * interruption) however caused and on any theory of liability, whether
+ * in contract, strict liability, or tort (including negligence or
+ * otherwise) arising in any way out of the use of this software, even if
+ * advised of the possibility of such damage.
+ *
+ * $Id: state.c,v 1.3 1998/11/02 04:10:45 grog Exp $
+ */
+
+#define REALLYKERNEL
+#include "vinumhdr.h"
+#include "request.h"
+
+/* Update drive state */
+/* Return 1 if the state changes, otherwise 0 */
+int
+set_drive_state(int driveno, enum drivestate state, int flags)
+{
+ struct drive *drive = &DRIVE[driveno];
+ int oldstate = drive->state;
+ int sdno;
+
+ if (drive->state == drive_unallocated) /* no drive to do anything with, */
+ return 0;
+
+ if (state != oldstate) { /* don't change it if it's not different */
+ if (state == drive_down) { /* the drive's going down */
+ if ((flags & setstate_force) || (drive->opencount == 0)) { /* we can do it */
+ /* We can't call close() from an interrupt
+ * context. Instead, we do it when we
+ * next call strategy(). This will change
+ * when the vinum daemon comes onto the scene */
+ if (!(flags & setstate_noupdate)) /* we can close it */
+ close_drive(drive);
+ } else
+ return 0; /* don't do it */
+ }
+ drive->state = state; /* set the state */
+ printf("vinum: drive %s is %s\n", drive->label.name, drive_state(drive->state));
+ if (((drive->state == drive_up)
+ || ((drive->state == drive_coming_up)))
+ && (drive->vp == NULL)) /* should be open, but we're not */
+ init_drive(drive); /* which changes the state again */
+ if ((state != oldstate) /* state has changed */
+ &&((flags & setstate_norecurse) == 0)) { /* and we want to recurse, */
+ for (sdno = 0; sdno < vinum_conf.subdisks_used; sdno++) { /* find this drive's subdisks */
+ if (SD[sdno].driveno == driveno) /* belongs to this drive */
+ set_sd_state(sdno, sd_down, setstate_force | setstate_recursing); /* take it down */
+ }
+ }
+ if (flags & setstate_noupdate) /* don't update now, */
+ vinum_conf.flags |= VF_DIRTYCONFIG; /* wait until later */
+ else
+ save_config(); /* yes: save the updated configuration */
+ return 1;
+ }
+ return 0;
+}
+
+/* Try to set the subdisk state. Return 1 if state changed to
+ * what we wanted, -1 if it changed to something else, and 0
+ * if no change.
+ *
+ * This routine is called both from the user (up, down states
+ * only) and internally.
+ */
+int
+set_sd_state(int sdno, enum sdstate state, enum setstateflags flags)
+{
+ struct sd *sd = &SD[sdno];
+ int oldstate = sd->state;
+ int status = 1; /* status to return */
+
+ if (state == oldstate)
+ return 0; /* no change */
+
+ if (sd->state == sd_unallocated) /* no subdisk to do anything with, */
+ return 0;
+
+ if (sd->driveoffset < 0) { /* not allocated space */
+ sd->state = sd_down;
+ if (state != sd_down)
+ return -1;
+ } else { /* space allocated */
+ switch (state) {
+ case sd_down:
+ if ((!flags & setstate_force) /* but gently */
+ &&(sd->plexno >= 0)) /* and we're attached to a plex, */
+ return 0; /* don't do it */
+ break;
+
+ case sd_up:
+ if (DRIVE[sd->driveno].state != drive_up) /* can't bring the sd up if the drive isn't, */
+ return 0; /* not even by force */
+ switch (sd->state) {
+ case sd_crashed:
+ case sd_down: /* been down, no data lost */
+ if ((sd->plexno) /* we're associated with a plex */
+ &&(((PLEX[sd->plexno].state < plex_firstup) /* and it's not up */
+ ||(PLEX[sd->plexno].subdisks > 1)))) /* or it's the only one */
+ break;
+ /* XXX Get this right: make sure that other plexes in
+ * the volume cover this address space, otherwise
+ * we make this one sd_up */
+ sd->state = sd_reborn; /* here it is again */
+ printf("vinum: subdisk %s is %s, not %s\n", sd->name, sd_state(sd->state), sd_state(state));
+ status = -1;
+ break;
+
+ case sd_init: /* brand new */
+ if (flags & setstate_configuring) /* we're doing this while configuring */
+ break;
+ sd->state = sd_empty; /* nothing in it */
+ printf("vinum: subdisk %s is %s, not %s\n", sd->name, sd_state(sd->state), sd_state(state));
+ status = -1;
+ break;
+
+ case sd_initializing:
+ break; /* go on and do it */
+
+ case sd_empty:
+ if ((sd->plexno) /* we're associated with a plex */
+ &&(((PLEX[sd->plexno].state < plex_firstup) /* and it's not up */
+ ||(PLEX[sd->plexno].subdisks > 1)))) /* or it's the only one */
+ break;
+ return 0; /* can't do it */
+
+ default: /* can't do it */
+ /* There's no way to bring subdisks up directly from
+ * other states. First they need to be initialized
+ * or revived */
+ return 0;
+ }
+ break;
+
+ default: /* other ones, only internal with force */
+ if (flags & setstate_force == 0) /* no force? What's this? */
+ return 0; /* don't do it */
+ }
+ }
+ sd->state = state;
+ printf("vinum: subdisk %s is %s\n", sd->name, sd_state(sd->state));
+ if ((flags & setstate_norecurse) == 0)
+ set_plex_state(sd->plexno, plex_up, setstate_recursing); /* update plex state */
+ if ((flags & (setstate_configuring | setstate_recursing)) == 0) { /* save config now */
+ if (setstate_noupdate) /* we can't update now, */
+ vinum_conf.flags |= VF_DIRTYCONFIG; /* wait until later */
+ else
+ save_config();
+ }
+ return status;
+}
+
+/* Called from request routines when they find
+ * a subdisk which is not kosher. Decide whether
+ * it warrants changing the state. Return
+ * REQUEST_DOWN if we can't use the subdisk,
+ * REQUEST_OK if we can. */
+enum requeststatus
+checksdstate(struct sd *sd, struct request *rq, daddr_t diskaddr, daddr_t diskend)
+{
+ struct plex *plex = &PLEX[sd->plexno];
+ int writeop = (rq->bp->b_flags & B_READ) == 0; /* note if we're writing */
+
+ /* first, see if the plex wants to be accessed */
+ switch (plex->state) {
+ case plex_reviving:
+ /* When writing, we'll write anything that starts
+ * up to the current revive pointer, but we'll
+ * only accept a read which finishes before the
+ * current revive pointer.
+ */
+ if ((writeop && (diskaddr > plex->revived)) /* write starts after current revive pointer */
+ ||((!writeop) && (diskend >= plex->revived))) { /* or read ends after current revive pointer */
+ if (writeop) { /* writing to a consistent down disk */
+ if (DRIVE[sd->driveno].state == drive_up)
+ set_sd_state(sd->sdno, sd_stale, setstate_force); /* it's not consistent now */
+ else
+ set_sd_state(sd->sdno, sd_obsolete, setstate_force); /* it's not consistent now */
+ }
+ return REQUEST_DOWN; /* that part of the plex is still down */
+ } else if (diskend >= plex->revived) /* write finishes beyond revive pointer */
+ rq->flags |= XFR_REVIVECONFLICT; /* note a potential conflict */
+ /* FALLTHROUGH */
+
+ case plex_up:
+ case plex_degraded:
+ case plex_flaky:
+ /* We can access the plex: let's see
+ * how the subdisk feels */
+ switch (sd->state) {
+ case sd_up:
+ return REQUEST_OK;
+
+ case sd_reborn:
+ if (writeop)
+ return REQUEST_OK; /* always write to a reborn disk */
+ /* Handle the mapping. We don't want to reject
+ * a read request to a reborn subdisk if that's
+ * all we have. XXX */
+ return REQUEST_DOWN;
+
+ case sd_down:
+ case sd_crashed:
+ if (writeop) { /* writing to a consistent down disk */
+ if (DRIVE[sd->driveno].state == drive_up)
+ set_sd_state(sd->sdno, sd_stale, setstate_force); /* it's not consistent now */
+ else
+ set_sd_state(sd->sdno, sd_obsolete, setstate_force); /* it's not consistent now */
+ }
+ return REQUEST_DOWN; /* and it's down one way or another */
+
+ default:
+ return REQUEST_DOWN;
+ }
+
+ default:
+ return REQUEST_DOWN;
+ }
+}
+
+void
+add_defective_region(struct plex *plex, off_t offset, size_t length)
+{
+/* XXX get this ordered, and coalesce regions if necessary */
+ if (++plex->defective_regions > plex->defective_region_count)
+ EXPAND(plex->defective_region,
+ struct plexregion,
+ plex->defective_region_count,
+ PLEX_REGION_TABLE_SIZE);
+ plex->defective_region[plex->defective_regions - 1].offset = offset;
+ plex->defective_region[plex->defective_regions - 1].length = length;
+}
+
+void
+add_unmapped_region(struct plex *plex, off_t offset, size_t length)
+{
+ if (++plex->unmapped_regions > plex->unmapped_region_count)
+ EXPAND(plex->unmapped_region,
+ struct plexregion,
+ plex->unmapped_region_count,
+ PLEX_REGION_TABLE_SIZE);
+ plex->unmapped_region[plex->unmapped_regions - 1].offset = offset;
+ plex->unmapped_region[plex->unmapped_regions - 1].length = length;
+}
+
+/* Rebuild a plex free list and set state if
+ * we have a configuration error */
+void
+rebuild_plex_unmappedlist(struct plex *plex)
+{
+ int sdno;
+ struct sd *sd;
+ int lastsdend = 0; /* end offset of last subdisk */
+
+ if (plex->unmapped_region != NULL) { /* we're going to rebuild it */
+ Free(plex->unmapped_region);
+ plex->unmapped_region = NULL;
+ plex->unmapped_regions = 0;
+ plex->unmapped_region_count = 0;
+ }
+ if (plex->defective_region != NULL) {
+ Free(plex->defective_region);
+ plex->defective_region = NULL;
+ plex->defective_regions = 0;
+ plex->defective_region_count = 0;
+ }
+ for (sdno = 0; sdno < plex->subdisks; sdno++) {
+ sd = &SD[plex->sdnos[sdno]];
+ if (sd->plexoffset < lastsdend) { /* overlap */
+ printf("vinum: Plex %s, subdisk %s overlaps previous\n", plex->name, sd->name);
+ set_plex_state(plex->plexno, plex_down, setstate_force); /* don't allow that */
+ } else if (sd->plexoffset > lastsdend) /* gap */
+ add_unmapped_region(plex, lastsdend, sd->plexoffset - lastsdend);
+ else if (sd->state < sd_reborn) /* this part defective */
+ add_defective_region(plex, sd->plexoffset, sd->sectors);
+ lastsdend = sd->plexoffset + sd->sectors;
+ }
+}
+
+/* return a state map for the subdisks of a plex */
+enum sdstates
+sdstatemap(struct plex *plex, int *sddowncount)
+{
+ int sdno;
+ enum sdstates statemap = 0; /* note the states we find */
+
+ *sddowncount = 0; /* no subdisks down yet */
+ for (sdno = 0; sdno < plex->subdisks; sdno++) {
+ struct sd *sd = &SD[plex->sdnos[sdno]]; /* point to the subdisk */
+
+ switch (sd->state) {
+ case sd_empty:
+ statemap |= sd_emptystate;
+ (*sddowncount)++; /* another unusable subdisk */
+ break;
+
+ case sd_init:
+ statemap |= sd_initstate;
+ (*sddowncount)++; /* another unusable subdisk */
+ break;
+
+ case sd_down:
+ statemap |= sd_downstate;
+ (*sddowncount)++; /* another unusable subdisk */
+ break;
+
+ case sd_crashed:
+ statemap |= sd_crashedstate;
+ (*sddowncount)++; /* another unusable subdisk */
+ break;
+
+ case sd_obsolete:
+ statemap |= sd_obsolete;
+ (*sddowncount)++; /* another unusable subdisk */
+ break;
+
+ case sd_stale:
+ statemap |= sd_stalestate;
+ (*sddowncount)++; /* another unusable subdisk */
+ break;
+
+ case sd_reborn:
+ statemap |= sd_rebornstate;
+ break;
+
+ case sd_up:
+ statemap |= sd_upstate;
+ break;
+
+ default:
+ statemap |= sd_otherstate;
+ break;
+ }
+ }
+ return statemap;
+}
+
+/* determine the state of the volume relative to this plex */
+enum volplexstate
+vpstate(struct plex *plex)
+{
+ struct volume *vol;
+ enum volplexstate state = volplex_onlyusdown; /* state to return */
+ int plexno;
+
+ if (plex->volno < 0) /* not associated with a volume */
+ return volplex_onlyusdown; /* assume the worst */
+
+ vol = &VOL[plex->volno]; /* point to our volume */
+ for (plexno = 0; plexno < vol->plexes; plexno++) {
+ if (&PLEX[vol->plex[plexno]] == plex) { /* us */
+ if (PLEX[vol->plex[plexno]].state == plex_up) /* are we up? */
+ state |= volplex_onlyus; /* yes */
+ } else {
+ if (PLEX[vol->plex[plexno]].state == plex_up) /* not us */
+ state |= volplex_otherup; /* and when they were up, they were up */
+ else
+ state |= volplex_alldown; /* and when they were down, they were down */
+ }
+ }
+ return state; /* and when they were only halfway up */
+} /* they were neither up nor down */
+
+/* Check if all bits b are set in a */
+int allset(int a, int b);
+
+int
+allset(int a, int b)
+{
+ return (a & b) == b;
+}
+
+/* Update the state of a plex dependent on its subdisks.
+ * Also rebuild the unmapped_region and defective_region table */
+int
+set_plex_state(int plexno, enum plexstate state, enum setstateflags flags)
+{
+ int sddowncount = 0; /* number of down subdisks */
+ struct plex *plex = &PLEX[plexno]; /* point to our plex */
+ enum plexstate oldstate = plex->state;
+ enum volplexstate vps = vpstate(plex); /* how do we compare with the other plexes? */
+ enum sdstates statemap = sdstatemap(plex, &sddowncount); /* get a map of the subdisk states */
+
+ if ((flags & setstate_force) && (oldstate == state)) /* we're there already, */
+ return 0; /* no change */
+
+ if (plex->state == plex_unallocated) /* no plex to do anything with, */
+ return 0;
+
+ switch (state) {
+ case plex_up:
+ if ((plex->state == plex_initializing) /* we're initializing */
+ &&(statemap != sd_upstate)) /* but SDs aren't up yet */
+ return 0; /* do nothing */
+
+ /* We don't really care what our state was before
+ * if we want to come up. We rely entirely on the
+ * state of our subdisks and our volume */
+ switch (vps) {
+ case volplex_onlyusdown:
+ case volplex_alldown: /* another plex is down, and so are we */
+ if (statemap == sd_upstate) { /* all subdisks ready for action */
+ if ((plex->state == plex_init) /* we're brand spanking new */
+ &&(VOL[plex->volno].flags & VF_CONFIG_SETUPSTATE)) { /* and we consider that up */
+ /* Conceptually, an empty plex does not contain valid data,
+ * but normally we'll see this state when we have just
+ * created a plex, and it's either consistent from earlier,
+ * or we don't care about the previous contents (we're going
+ * to create a file system or use it for swap).
+ *
+ * We need to do this in one swell foop: on the next call
+ * we will no longer be just empty.
+ *
+ * We'll still come back to this function for the remaining
+ * plexes in the volume. They'll be up already, so that
+ * doesn't change anything, but it's not worth the additional
+ * code to stop doing it. */
+ struct volume *vol = &VOL[plex->volno];
+ int plexno;
+
+ for (plexno = 0; plexno < vol->plexes; plexno++)
+ PLEX[vol->plex[plexno]].state = plex_up;
+ }
+ plex->state = plex_up; /* bring up up, anyway */
+ } else
+ plex->state = plex_down;
+ break;
+
+ case volplex_onlyusup: /* only we are up: others are down */
+ case volplex_onlyus: /* we're up and alone */
+ if ((statemap == sd_upstate) /* subdisks all up */
+ ||(statemap == sd_emptystate)) /* or all empty */
+ plex->state = plex_up; /* go for it */
+ else if ((statemap & (sd_upstate | sd_reborn)) == statemap) /* all up or reborn, */
+ plex->state = plex_flaky;
+ else if (statemap & (sd_upstate | sd_reborn)) /* some up or reborn, */
+ plex->state = plex_degraded; /* so far no corruption */
+ else
+ plex->state = plex_faulty;
+ break;
+
+ case volplex_otherup: /* another plex is up */
+ case volplex_otherupdown: /* other plexes are up and down */
+ {
+ int sdno;
+ struct sd *sd;
+
+ /* Is the data in all subdisks valid? */
+ /* XXX At the moment, subdisks make false
+ * claims about their validity. Replace this
+ * when they tell the truth */
+ /* No: we have invalid or down subdisks */
+ for (sdno = 0; sdno < plex->subdisks; sdno++) { /* look at these subdisks more carefully */
+ set_sd_state(plex->sdnos[sdno], /* try to get it up */
+ sd_up,
+ setstate_norecurse | setstate_noupdate);
+ sd = &SD[plex->sdnos[sdno]]; /* point to subdisk */
+ /* we can make a stale subdisk up here, because
+ * we're in the process of bringing it up.
+ * This wouldn't work in set_sd_state, because
+ * it would allow bypassing the revive */
+ if (((sd->state == sd_stale)
+ || (sd->state == sd_obsolete))
+ && (DRIVE[sd->driveno].state == drive_up))
+ sd->state = sd_up;
+ }
+ statemap = sdstatemap(plex, &sddowncount); /* get the new state map */
+ /* Do we need reborn? They should now all be up */
+ if (statemap == (statemap & (sd_upstate | sd_rebornstate))) { /* got something we can use */
+ plex->state = plex_reviving; /* we need reviving */
+ return EAGAIN;
+ } else
+ plex->state = plex_down; /* still in error */
+ }
+ break;
+
+ case volplex_allup: /* all plexes are up */
+ case volplex_someup:
+ if ((statemap & (sd_upstate | sd_reborn)) == statemap) /* all up or reborn, */
+ break; /* no change */
+ else
+ plex->state = plex_degraded; /* we're not all there */
+ }
+
+ if (plex->state != oldstate)
+ break;
+ return 0; /* no change */
+
+ case plex_down: /* want to take it down */
+ if (((vps == volplex_onlyus) /* we're the only one up */
+ ||(vps == volplex_onlyusup)) /* we're the only one up */
+ &&(!(flags & setstate_force))) /* and we don't want to use force */
+ return 0; /* can't do it */
+ plex->state = state; /* do it */
+ break;
+
+ /* This is only requested by the driver.
+ * Trust ourselves */
+ case plex_faulty:
+ plex->state = state; /* do it */
+ break;
+
+ case plex_initializing:
+ /* XXX consider what safeguards we need here */
+ if ((flags & setstate_force) == 0)
+ return 0;
+ plex->state = state; /* do it */
+ break;
+
+ /* What's this? */
+ default:
+ return 0;
+ }
+ printf("vinum: plex %s is %s\n", plex->name, plex_state(plex->state));
+ /* Now see what we have left, and whether
+ * we're taking the volume down */
+ if (plex->volno >= 0) { /* we have a volume */
+ struct volume *vol = &VOL[plex->volno];
+
+ vps = vpstate(plex); /* get our combined state again */
+ if ((flags & setstate_norecurse) == 0) { /* we can recurse */
+ if ((vol->state == volume_up)
+ && (vps == volplex_alldown)) /* and we're all down */
+ set_volume_state(plex->volno, volume_down, setstate_recursing); /* take our volume down */
+ else if ((vol->state == volume_down)
+ && (vps & (volplex_otherup | volplex_onlyusup))) /* and at least one is up */
+ set_volume_state(plex->volno, volume_up, setstate_recursing); /* bring our volume up */
+ }
+ }
+ if ((flags & (setstate_configuring | setstate_recursing)) == 0) { /* save config now */
+ if (flags & setstate_noupdate) /* don't update now, */
+ vinum_conf.flags |= VF_DIRTYCONFIG; /* wait until later */
+ else
+ save_config(); /* yes: save the updated configuration */
+ }
+ return 1;
+}
+
+/* Update the state of a plex dependent on its plexes.
+ * Also rebuild the unmapped_region and defective_region table */
+int
+set_volume_state(int volno, enum volumestate state, enum setstateflags flags)
+{
+ int plexno;
+ enum plexstates {
+ plex_downstate = 1, /* found a plex which is down */
+ plex_degradedstate = 2, /* found a plex which is halfway up */
+ plex_upstate = 4 /* found a plex which is completely up */
+ };
+
+ int plexstatemap = 0; /* note the states we find */
+ struct volume *vol = &VOL[volno]; /* point to our volume */
+
+ if (vol->state == state) /* we're there already */
+ return 0; /* no change */
+ if (vol->state == volume_unallocated) /* no volume to do anything with, */
+ return 0;
+
+ for (plexno = 0; plexno < vol->plexes; plexno++) {
+ struct plex *plex = &PLEX[vol->plex[plexno]]; /* point to the plex */
+ switch (plex->state) {
+ case plex_degraded:
+ case plex_flaky:
+ case plex_reviving:
+ plexstatemap |= plex_degradedstate;
+ break;
+
+ case plex_up:
+ plexstatemap |= plex_upstate;
+ break;
+
+ default:
+ plexstatemap |= plex_downstate;
+ break;
+ }
+ }
+
+ if (state == volume_up) { /* want to come up */
+ if (plexstatemap & plex_upstate) { /* we have a plex which is completely up */
+ vol->state = volume_up; /* did it */
+ printf("vinum: volume %s is %s\n", vol->name, volume_state(vol->state));
+ if ((flags & (setstate_configuring | setstate_recursing)) == 0) { /* save config now */
+ if (flags & setstate_noupdate) /* don't update now, */
+ vinum_conf.flags |= VF_DIRTYCONFIG; /* wait until later */
+ else
+ save_config(); /* yes: save the updated configuration */
+ }
+ return 1;
+ }
+ /* Here we should check whether we have enough
+ * coverage for the complete volume. Writeme XXX */
+ } else if (state == volume_down) { /* want to go down */
+ if ((vol->opencount == 0) /* not open */
+ ||(flags & setstate_force != 0)) { /* or we're forcing */
+ vol->state = volume_down;
+ printf("vinum: volume %s is %s\n", vol->name, volume_state(vol->state));
+ if ((flags & (setstate_configuring | setstate_recursing)) == 0) { /* save config now */
+ if (flags & setstate_noupdate) /* don't update now, */
+ vinum_conf.flags |= VF_DIRTYCONFIG; /* wait until later */
+ else
+ save_config(); /* yes: save the updated configuration */
+ }
+ return 1;
+ }
+ }
+ return 0; /* no change */
+}
+
+/* Start an object, in other words do what we can to get it up.
+ * This is called from vinumioctl (VINUMSTART).
+ * Return error indications via ioctl_reply
+ */
+void
+start_object(struct vinum_ioctl_msg *data)
+{
+ int status;
+ int realstatus; /* what we really have */
+ int objindex = data->index; /* data gets overwritten */
+ struct _ioctl_reply *ioctl_reply = (struct _ioctl_reply *) data; /* format for returning replies */
+
+ switch (data->type) {
+ case drive_object:
+ status = set_drive_state(objindex, drive_up, setstate_none);
+ realstatus = DRIVE[objindex].state == drive_up; /* set status on whether we really did it */
+ break;
+
+ case sd_object:
+ status = set_sd_state(objindex, sd_up, setstate_none); /* set state */
+ realstatus = SD[objindex].state == sd_up; /* set status on whether we really did it */
+ break;
+
+ case plex_object:
+ if (PLEX[objindex].state == plex_reviving) { /* reviving, */
+ ioctl_reply->error = revive_block(objindex); /* revive another block */
+ ioctl_reply->msg[0] = '\0'; /* no comment */
+ return;
+ }
+ status = set_plex_state(objindex, plex_up, setstate_none);
+ realstatus = PLEX[objindex].state == plex_up; /* set status on whether we really did it */
+ break;
+
+ case volume_object:
+ status = set_volume_state(objindex, volume_up, setstate_none);
+ realstatus = VOL[objindex].state == volume_up; /* set status on whether we really did it */
+ break;
+
+ default:
+ ioctl_reply->error = EINVAL;
+ strcpy(ioctl_reply->msg, "Invalid object type");
+ return;
+ }
+ /* There's no point in saying anything here:
+ * the userland program does it better */
+ ioctl_reply->msg[0] = '\0';
+ if (realstatus == 0) /* couldn't do it */
+ ioctl_reply->error = EINVAL;
+ else
+ ioctl_reply->error = 0;
+}
+
+/* Stop an object, in other words do what we can to get it down
+ * This is called from vinumioctl (VINUMSTOP).
+ * Return error indications via ioctl_reply.
+ */
+void
+stop_object(struct vinum_ioctl_msg *data)
+{
+ int status = 1;
+ int objindex = data->index; /* save the number from change */
+ struct _ioctl_reply *ioctl_reply = (struct _ioctl_reply *) data; /* format for returning replies */
+
+ switch (data->type) {
+ case drive_object:
+ status = set_drive_state(objindex, drive_down, data->force);
+ break;
+
+ case sd_object:
+ status = set_sd_state(objindex, sd_down, data->force);
+ break;
+
+ case plex_object:
+ status = set_plex_state(objindex, plex_down, data->force);
+ break;
+
+ case volume_object:
+ status = set_volume_state(objindex, volume_down, data->force);
+ break;
+
+ default:
+ ioctl_reply->error = EINVAL;
+ strcpy(ioctl_reply->msg, "Invalid object type");
+ return;
+ }
+ ioctl_reply->msg[0] = '\0';
+ if (status == 0) /* couldn't do it */
+ ioctl_reply->error = EINVAL;
+ else
+ ioctl_reply->error = 0;
+}
+
+/* VINUM_SETSTATE ioctl: set an object state
+ * msg is the message passed by the user */
+void
+setstate(struct vinum_ioctl_msg *msg)
+{
+ int sdno;
+ struct sd *sd;
+ struct plex *plex;
+ struct _ioctl_reply *ioctl_reply = (struct _ioctl_reply *) msg; /* format for returning replies */
+
+ switch (msg->state) {
+ case object_down:
+ stop_object(msg);
+ break;
+
+ case object_initializing:
+ switch (msg->type) {
+ case sd_object:
+ sd = &SD[msg->index];
+ if ((msg->index >= vinum_conf.subdisks_used)
+ || (sd->state == sd_unallocated)) {
+ sprintf(ioctl_reply->msg, "Invalid subdisk %d", msg->index);
+ ioctl_reply->error = EFAULT;
+ return;
+ }
+ set_sd_state(msg->index, sd_initializing, msg->force);
+ if (sd->state != sd_initializing) {
+ strcpy(ioctl_reply->msg, "Can't set state");
+ ioctl_reply->error = EINVAL;
+ } else
+ ioctl_reply->error = 0;
+ break;
+
+ case plex_object:
+ plex = &PLEX[msg->index];
+ if ((msg->index >= vinum_conf.plexes_used)
+ || (plex->state == plex_unallocated)) {
+ sprintf(ioctl_reply->msg, "Invalid subdisk %d", msg->index);
+ ioctl_reply->error = EFAULT;
+ return;
+ }
+ set_plex_state(msg->index, plex_initializing, msg->force);
+ if (plex->state != plex_initializing) {
+ strcpy(ioctl_reply->msg, "Can't set state");
+ ioctl_reply->error = EINVAL;
+ } else {
+ ioctl_reply->error = 0;
+ for (sdno = 0; sdno < plex->subdisks; sdno++) {
+ sd = &SD[plex->sdnos[sdno]];
+ set_sd_state(plex->sdnos[sdno], sd_initializing, msg->force);
+ if (sd->state != sd_initializing) {
+ strcpy(ioctl_reply->msg, "Can't set state");
+ ioctl_reply->error = EINVAL;
+ break;
+ }
+ }
+ }
+ break;
+
+ default:
+ strcpy(ioctl_reply->msg, "Invalid object");
+ ioctl_reply->error = EINVAL;
+ }
+ break;
+
+ case object_up:
+ start_object(msg);
+ }
+}
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