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-rw-r--r--sys/dev/joy/joy.c249
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diff --git a/sys/dev/joy/joy.c b/sys/dev/joy/joy.c
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+/*-
+ * Copyright (c) 1995 Jean-Marc Zucconi
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer
+ * in this position and unchanged.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * $FreeBSD$
+ */
+
+#include <sys/param.h>
+#include <sys/systm.h>
+#include <sys/conf.h>
+#include <sys/uio.h>
+#include <sys/kernel.h>
+#include <sys/module.h>
+#include <sys/bus.h>
+#include <machine/bus.h>
+#include <machine/resource.h>
+#include <sys/rman.h>
+#include <sys/time.h>
+#include <sys/joystick.h>
+#include <dev/joy/joyvar.h>
+
+/* The game port can manage 4 buttons and 4 variable resistors (usually 2
+ * joysticks, each with 2 buttons and 2 pots.) via the port at address 0x201.
+ * Getting the state of the buttons is done by reading the game port:
+ * buttons 1-4 correspond to bits 4-7 and resistors 1-4 (X1, Y1, X2, Y2)
+ * to bits 0-3.
+ * if button 1 (resp 2, 3, 4) is pressed, the bit 4 (resp 5, 6, 7) is set to 0
+ * to get the value of a resistor, write the value 0xff at port and
+ * wait until the corresponding bit returns to 0.
+ */
+
+#define joypart(d) (minor(d)&1)
+#define UNIT(d) ((minor(d)>>1)&3)
+#ifndef JOY_TIMEOUT
+#define JOY_TIMEOUT 2000 /* 2 milliseconds */
+#endif
+
+#define JOY_SOFTC(unit) (struct joy_softc *) \
+ devclass_get_softc(joy_devclass,(unit))
+
+#define CDEV_MAJOR 51
+static d_open_t joyopen;
+static d_close_t joyclose;
+static d_read_t joyread;
+static d_ioctl_t joyioctl;
+
+static struct cdevsw joy_cdevsw = {
+ /* open */ joyopen,
+ /* close */ joyclose,
+ /* read */ joyread,
+ /* write */ nowrite,
+ /* ioctl */ joyioctl,
+ /* poll */ nopoll,
+ /* mmap */ nommap,
+ /* strategy */ nostrategy,
+ /* name */ "joy",
+ /* maj */ CDEV_MAJOR,
+ /* dump */ nodump,
+ /* psize */ nopsize,
+ /* flags */ 0,
+};
+
+devclass_t joy_devclass;
+
+int
+joy_probe(device_t dev)
+{
+#ifdef WANT_JOYSTICK_CONNECTED
+#ifdef notyet
+ outb(dev->id_iobase, 0xff);
+ DELAY(10000); /* 10 ms delay */
+ return (inb(dev->id_iobase) & 0x0f) != 0x0f;
+#else
+ return (0);
+#endif
+#else
+ return (0);
+#endif
+}
+
+int
+joy_attach(device_t dev)
+{
+ int unit = device_get_unit(dev);
+ struct joy_softc *joy = device_get_softc(dev);
+
+ joy->rid = 0;
+ joy->res = bus_alloc_resource(dev, SYS_RES_IOPORT, &joy->rid, 0, ~0, 1,
+ RF_ACTIVE);
+ if (joy->res == NULL)
+ return ENXIO;
+ joy->bt = rman_get_bustag(joy->res);
+ joy->port = rman_get_bushandle(joy->res);
+ joy->timeout[0] = joy->timeout[1] = 0;
+ joy->d = make_dev(&joy_cdevsw, 0, 0, 0, 0600, "joy%d", unit);
+ return (0);
+}
+
+int
+joy_detach(device_t dev)
+{
+ struct joy_softc *joy = device_get_softc(dev);
+
+ if (joy->res != NULL)
+ bus_release_resource(dev, SYS_RES_IOPORT, joy->rid, joy->res);
+ if (joy->d)
+ destroy_dev(joy->d);
+ return (0);
+}
+
+
+static int
+joyopen(dev_t dev, int flags, int fmt, struct thread *td)
+{
+ int i = joypart (dev);
+ struct joy_softc *joy = JOY_SOFTC(UNIT(dev));
+
+ if (joy->timeout[i])
+ return (EBUSY);
+ joy->x_off[i] = joy->y_off[i] = 0;
+ joy->timeout[i] = JOY_TIMEOUT;
+ return (0);
+}
+
+static int
+joyclose(dev_t dev, int flags, int fmt, struct thread *td)
+{
+ int i = joypart (dev);
+ struct joy_softc *joy = JOY_SOFTC(UNIT(dev));
+
+ joy->timeout[i] = 0;
+ return (0);
+}
+
+static int
+joyread(dev_t dev, struct uio *uio, int flag)
+{
+ struct joy_softc *joy = JOY_SOFTC(UNIT(dev));
+ bus_space_handle_t port = joy->port;
+ bus_space_tag_t bt = joy->bt;
+ struct timespec t, start, end;
+ int state = 0;
+ struct timespec x, y;
+ struct joystick c;
+#ifndef __i386__
+ int s;
+
+ s = splhigh();
+#else
+ disable_intr ();
+#endif
+ bus_space_write_1 (bt, port, 0, 0xff);
+ nanotime(&start);
+ end.tv_sec = 0;
+ end.tv_nsec = joy->timeout[joypart(dev)] * 1000;
+ timespecadd(&end, &start);
+ t = start;
+ timespecclear(&x);
+ timespecclear(&y);
+ while (timespeccmp(&t, &end, <)) {
+ state = bus_space_read_1 (bt, port, 0);
+ if (joypart(dev) == 1)
+ state >>= 2;
+ nanotime(&t);
+ if (!timespecisset(&x) && !(state & 0x01))
+ x = t;
+ if (!timespecisset(&y) && !(state & 0x02))
+ y = t;
+ if (timespecisset(&x) && timespecisset(&y))
+ break;
+ }
+#ifndef __i386__
+ splx(s);
+#else
+ enable_intr ();
+#endif
+ if (timespecisset(&x)) {
+ timespecsub(&x, &start);
+ c.x = joy->x_off[joypart(dev)] + x.tv_nsec / 1000;
+ } else
+ c.x = 0x80000000;
+ if (timespecisset(&y)) {
+ timespecsub(&y, &start);
+ c.y = joy->y_off[joypart(dev)] + y.tv_nsec / 1000;
+ } else
+ c.y = 0x80000000;
+ state >>= 4;
+ c.b1 = ~state & 1;
+ c.b2 = ~(state >> 1) & 1;
+ return (uiomove((caddr_t)&c, sizeof(struct joystick), uio));
+}
+
+static int
+joyioctl(dev_t dev, u_long cmd, caddr_t data, int flag, struct thread *td)
+{
+ struct joy_softc *joy = JOY_SOFTC(UNIT(dev));
+ int i = joypart (dev);
+ int x;
+
+ switch (cmd) {
+ case JOY_SETTIMEOUT:
+ x = *(int *) data;
+ if (x < 1 || x > 10000) /* 10ms maximum! */
+ return EINVAL;
+ joy->timeout[i] = x;
+ break;
+ case JOY_GETTIMEOUT:
+ *(int *) data = joy->timeout[i];
+ break;
+ case JOY_SET_X_OFFSET:
+ joy->x_off[i] = *(int *) data;
+ break;
+ case JOY_SET_Y_OFFSET:
+ joy->y_off[i] = *(int *) data;
+ break;
+ case JOY_GET_X_OFFSET:
+ *(int *) data = joy->x_off[i];
+ break;
+ case JOY_GET_Y_OFFSET:
+ *(int *) data = joy->y_off[i];
+ break;
+ default:
+ return (ENOTTY);
+ }
+ return (0);
+}
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