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+/*-
+ * This file is provided under a dual BSD/GPLv2 license. When using or
+ * redistributing this file, you may do so under either license.
+ *
+ * GPL LICENSE SUMMARY
+ *
+ * Copyright(c) 2008 - 2011 Intel Corporation. All rights reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of version 2 of the GNU General Public License as
+ * published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
+ * The full GNU General Public License is included in this distribution
+ * in the file called LICENSE.GPL.
+ *
+ * BSD LICENSE
+ *
+ * Copyright(c) 2008 - 2011 Intel Corporation. All rights reserved.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include <sys/cdefs.h>
+__FBSDID("$FreeBSD$");
+
+/**
+ * @file
+ *
+ * @brief This file contains all of the functionality common to all state
+ * machine object implementations.
+ */
+
+#include <dev/isci/scil/sci_base_state_machine.h>
+
+#define SCI_STATE_MACHINE_EXIT_STATE(state_machine) \
+ if ( \
+ ((state_machine)->state_table[(state_machine)->current_state_id].\
+ exit_state != NULL) \
+ ) \
+ { \
+ ((state_machine)->state_table[(state_machine)->current_state_id].\
+ exit_state((state_machine)->state_machine_owner)); \
+ }
+
+#define SCI_STATE_MACHINE_ENTER_STATE(state_machine) \
+ ((state_machine)->state_table[(state_machine)->current_state_id].\
+ enter_state((state_machine)->state_machine_owner))
+
+#define SCI_STATE_MACHINE_SET_STATE(state_machine, id) \
+ ((state_machine)->current_state_id = (id))
+
+//******************************************************************************
+//* P R O T E C T E D M E T H O D S
+//******************************************************************************
+
+/**
+ * @brief This method will set the initial state and state table
+ * for the state machine. The caller should follow this
+ * request with the initialize request to cause the state
+ * machine to start.
+ *
+ * @param[in] this_state_machine This parameter provides the state machine
+ * object to be constructed.
+ * @param[in] state_machine_owner This parameter indicates the object that
+ * is owns the state machine being constructed.
+ * @param[in] state_table This parameter specifies the table of state objects
+ * that is managed by this state machine.
+ * @param[in] initial_state This parameter specifies the value of the initial
+ * state for this state machine.
+ *
+ * @return none
+ */
+void sci_base_state_machine_construct(
+ SCI_BASE_STATE_MACHINE_T * this_state_machine,
+ SCI_BASE_OBJECT_T * my_state_machine_owner,
+ SCI_BASE_STATE_T * state_table,
+ U32 initial_state
+)
+{
+#if defined(SCI_LOGGING)
+ sci_base_subject_construct(&this_state_machine->parent);
+#endif // defined(SCI_LOGGING)
+
+ this_state_machine->state_machine_owner = my_state_machine_owner;
+ this_state_machine->initial_state_id = initial_state;
+ this_state_machine->previous_state_id = initial_state;
+ this_state_machine->current_state_id = initial_state;
+ this_state_machine->state_table = state_table;
+}
+
+/**
+ * @brief This method will cause the state machine to enter the
+ * initial state.
+ *
+ * @see sci_base_state_machine_construct() for how to set the initial state
+ *
+ * @param[in] this_state_machine This parameter specifies the state machine
+ * that is to be started.
+ *
+ * @return none
+ */
+void sci_base_state_machine_start(
+ SCI_BASE_STATE_MACHINE_T *this_state_machine
+)
+{
+ SCI_STATE_MACHINE_SET_STATE(
+ this_state_machine, this_state_machine->initial_state_id
+ );
+
+#if defined(SCI_BASE_ENABLE_SUBJECT_NOTIFICATION)
+ sci_base_subject_notify(&this_state_machine->parent);
+#endif
+
+ SCI_STATE_MACHINE_ENTER_STATE(this_state_machine);
+}
+
+/**
+ * @brief This method will cause the state machine to exit it's current
+ * state only.
+ *
+ * @param[in] this_state_machine This parameter specifies the state machine
+ * that is to be stopped.
+ *
+ * @return none
+ */
+void sci_base_state_machine_stop(
+ SCI_BASE_STATE_MACHINE_T *this_state_machine
+)
+{
+ SCI_STATE_MACHINE_EXIT_STATE(this_state_machine);
+
+#if defined(SCI_BASE_ENABLE_SUBJECT_NOTIFICATION)
+ sci_base_subject_notify(&this_state_machine->parent);
+#endif
+}
+
+/**
+ * @brief This method performs an update to the current state of
+ * the state machine.
+ *
+ * @param[in] this_state_machine This parameter specifies the state machine
+ * for which the caller wishes to perform a state change.
+ * @param[in] next_state This parameter specifies the new state for the
+ * state machine.
+ *
+ * @return none
+ */
+void sci_base_state_machine_change_state(
+ SCI_BASE_STATE_MACHINE_T *this_state_machine,
+ U32 next_state
+)
+{
+ SCI_STATE_MACHINE_EXIT_STATE(this_state_machine);
+
+ this_state_machine->previous_state_id = this_state_machine->current_state_id;
+ SCI_STATE_MACHINE_SET_STATE(this_state_machine, next_state);
+
+#if defined(SCI_BASE_ENABLE_SUBJECT_NOTIFICATION)
+ // Notify of the state change prior to entering the state.
+ sci_base_subject_notify(&this_state_machine->parent);
+#endif
+
+ SCI_STATE_MACHINE_ENTER_STATE(this_state_machine);
+}
+
+/**
+ * @brief This method simply returns the current state of the
+ * state machine to the caller.
+ *
+ * @param[in] this_state_machine This parameter specifies the state
+ * machine for which to retrieve the current state.
+ *
+ * @return This method returns a U32 value indicating the current state for
+ * the supplied state machine.
+ */
+U32 sci_base_state_machine_get_state(
+ SCI_BASE_STATE_MACHINE_T *this_state_machine
+)
+{
+ return this_state_machine->current_state_id;
+}
+
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