diff options
Diffstat (limited to 'sys/dev/drm/radeon_drm.h')
-rw-r--r-- | sys/dev/drm/radeon_drm.h | 322 |
1 files changed, 274 insertions, 48 deletions
diff --git a/sys/dev/drm/radeon_drm.h b/sys/dev/drm/radeon_drm.h index 14b64e5..2c3cff0 100644 --- a/sys/dev/drm/radeon_drm.h +++ b/sys/dev/drm/radeon_drm.h @@ -2,6 +2,7 @@ * * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. * Copyright 2000 VA Linux Systems, Inc., Fremont, California. + * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -26,6 +27,7 @@ * Authors: * Kevin E. Martin <martin@valinux.com> * Gareth Hughes <gareth@valinux.com> + * Keith Whitwell <keith@tungstengraphics.com> * * $FreeBSD$ */ @@ -39,7 +41,8 @@ #ifndef __RADEON_SAREA_DEFINES__ #define __RADEON_SAREA_DEFINES__ -/* What needs to be changed for the current vertex buffer? +/* Old style state flags, required for sarea interface (1.1 and 1.2 + * clears) and 1.2 drm_vertex2 ioctl. */ #define RADEON_UPLOAD_CONTEXT 0x00000001 #define RADEON_UPLOAD_VERTFMT 0x00000002 @@ -58,11 +61,136 @@ #define RADEON_UPLOAD_TEX2IMAGES 0x00004000 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ #define RADEON_REQUIRE_QUIESCENCE 0x00010000 -#define RADEON_UPLOAD_ALL 0x0001ffff +#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ +#define RADEON_UPLOAD_ALL 0x003effff +#define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff + + +/* New style per-packet identifiers for use in cmd_buffer ioctl with + * the RADEON_EMIT_PACKET command. Comments relate new packets to old + * state bits and the packet size: + */ +#define RADEON_EMIT_PP_MISC 0 /* context/7 */ +#define RADEON_EMIT_PP_CNTL 1 /* context/3 */ +#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ +#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ +#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ +#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ +#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ +#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ +#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ +#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ +#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ +#define RADEON_EMIT_RE_MISC 11 /* misc/1 */ +#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ +#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ +#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ +#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ +#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ +#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ +#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ +#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ +#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ +#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ +#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ +#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ +#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ +#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ +#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ +#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ +#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ +#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */ +#define R200_EMIT_TFACTOR_0 30 /* tf/7 */ +#define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */ +#define R200_EMIT_VAP_CTL 32 /* vap/1 */ +#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ +#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ +#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ +#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ +#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ +#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ +#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ +#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ +#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ +#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ +#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ +#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ +#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ +#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ +#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ +#define R200_EMIT_VTE_CNTL 48 /* vte/1 */ +#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ +#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ +#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ +#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ +#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ +#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ +#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ +#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ +#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ +#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ +#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ +#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ +#define R200_EMIT_PP_CUBIC_FACES_0 61 +#define R200_EMIT_PP_CUBIC_OFFSETS_0 62 +#define R200_EMIT_PP_CUBIC_FACES_1 63 +#define R200_EMIT_PP_CUBIC_OFFSETS_1 64 +#define R200_EMIT_PP_CUBIC_FACES_2 65 +#define R200_EMIT_PP_CUBIC_OFFSETS_2 66 +#define R200_EMIT_PP_CUBIC_FACES_3 67 +#define R200_EMIT_PP_CUBIC_OFFSETS_3 68 +#define R200_EMIT_PP_CUBIC_FACES_4 69 +#define R200_EMIT_PP_CUBIC_OFFSETS_4 70 +#define R200_EMIT_PP_CUBIC_FACES_5 71 +#define R200_EMIT_PP_CUBIC_OFFSETS_5 72 +#define RADEON_MAX_STATE_PACKETS 73 + + +/* Commands understood by cmd_buffer ioctl. More can be added but + * obviously these can't be removed or changed: + */ +#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ +#define RADEON_CMD_SCALARS 2 /* emit scalar data */ +#define RADEON_CMD_VECTORS 3 /* emit vector data */ +#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ +#define RADEON_CMD_PACKET3 5 /* emit hw packet */ +#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ +#define RADEON_CMD_SCALARS2 7 /* r200 stopgap */ +#define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note: + * doesn't make the cpu wait, just + * the graphics hardware */ + + +typedef union { + int i; + struct { + unsigned char cmd_type, pad0, pad1, pad2; + } header; + struct { + unsigned char cmd_type, packet_id, pad0, pad1; + } packet; + struct { + unsigned char cmd_type, offset, stride, count; + } scalars; + struct { + unsigned char cmd_type, offset, stride, count; + } vectors; + struct { + unsigned char cmd_type, buf_idx, pad0, pad1; + } dma; + struct { + unsigned char cmd_type, flags, pad0, pad1; + } wait; +} drm_radeon_cmd_header_t; + +#define RADEON_WAIT_2D 0x1 +#define RADEON_WAIT_3D 0x2 + #define RADEON_FRONT 0x1 #define RADEON_BACK 0x2 #define RADEON_DEPTH 0x4 +#define RADEON_STENCIL 0x8 /* Primitive types */ @@ -80,12 +208,9 @@ /* Byte offsets for indirect buffer data */ #define RADEON_INDEX_PRIM_OFFSET 20 -#define RADEON_HOSTDATA_BLIT_OFFSET 32 #define RADEON_SCRATCH_REG_OFFSET 32 -/* Keep these small for testing - */ #define RADEON_NR_SAREA_CLIPRECTS 12 /* There are 2 heaps (local/AGP). Each region within a heap is a @@ -97,7 +222,7 @@ #define RADEON_NR_TEX_REGIONS 64 #define RADEON_LOG_TEX_GRANULARITY 16 -#define RADEON_MAX_TEXTURE_LEVELS 11 +#define RADEON_MAX_TEXTURE_LEVELS 12 #define RADEON_MAX_TEXTURE_UNITS 3 #endif /* __RADEON_SAREA_DEFINES__ */ @@ -157,28 +282,18 @@ typedef struct { /* Setup state */ unsigned int se_cntl_status; /* 0x2140 */ -#ifdef TCL_ENABLE - /* TCL state */ - radeon_color_regs_t se_tcl_material_emmissive; /* 0x2210 */ - radeon_color_regs_t se_tcl_material_ambient; - radeon_color_regs_t se_tcl_material_diffuse; - radeon_color_regs_t se_tcl_material_specular; - unsigned int se_tcl_shininess; - unsigned int se_tcl_output_vtx_fmt; - unsigned int se_tcl_output_vtx_sel; - unsigned int se_tcl_matrix_select_0; - unsigned int se_tcl_matrix_select_1; - unsigned int se_tcl_ucp_vert_blend_ctl; - unsigned int se_tcl_texture_proc_ctl; - unsigned int se_tcl_light_model_ctl; - unsigned int se_tcl_per_light_ctl[4]; -#endif - /* Misc state */ unsigned int re_top_left; /* 0x26c0 */ unsigned int re_misc; } drm_radeon_context_regs_t; +typedef struct { + /* Zbias state */ + unsigned int se_zbias_factor; /* 0x1dac */ + unsigned int se_zbias_constant; +} drm_radeon_context2_regs_t; + + /* Setup registers for each texture unit */ typedef struct { @@ -188,24 +303,37 @@ typedef struct { unsigned int pp_txcblend; unsigned int pp_txablend; unsigned int pp_tfactor; - unsigned int pp_border_color; - -#ifdef CUBIC_ENABLE - unsigned int pp_cubic_faces; - unsigned int pp_cubic_offset[5]; -#endif } drm_radeon_texture_regs_t; typedef struct { + unsigned int start; + unsigned int finish; + unsigned int prim:8; + unsigned int stateidx:8; + unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ + unsigned int vc_format; /* vertex format */ +} drm_radeon_prim_t; + + +typedef struct { + drm_radeon_context_regs_t context; + drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; + drm_radeon_context2_regs_t context2; + unsigned int dirty; +} drm_radeon_state_t; + + +typedef struct { unsigned char next, prev; unsigned char in_use; int age; } drm_radeon_tex_region_t; typedef struct { - /* The channel for communication of state information to the kernel - * on firing a vertex buffer. + /* The channel for communication of state information to the + * kernel on firing a vertex buffer with either of the + * obsoleted vertex/index ioctls. */ drm_radeon_context_regs_t context_state; drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; @@ -227,33 +355,50 @@ typedef struct { drm_radeon_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1]; int tex_age[RADEON_NR_TEX_HEAPS]; int ctx_owner; + int pfState; /* number of 3d windows (0,1,2ormore) */ + int pfCurrentPage; /* which buffer is being displayed? */ + int crtc2_base; /* CRTC2 frame offset */ } drm_radeon_sarea_t; /* WARNING: If you change any of these defines, make sure to change the * defines in the Xserver file (xf86drmRadeon.h) + * + * KW: actually it's illegal to change any of this (backwards compatibility). */ -/* Radeon specific ioctls */ -#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( 0x40, drm_radeon_init_t) -#define DRM_IOCTL_RADEON_CP_START DRM_IO( 0x41) -#define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( 0x42, drm_radeon_cp_stop_t) -#define DRM_IOCTL_RADEON_CP_RESET DRM_IO( 0x43) -#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( 0x44) -#define DRM_IOCTL_RADEON_RESET DRM_IO( 0x45) -#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( 0x46, drm_radeon_fullscreen_t) -#define DRM_IOCTL_RADEON_SWAP DRM_IO( 0x47) -#define DRM_IOCTL_RADEON_CLEAR DRM_IOW( 0x48, drm_radeon_clear_t) -#define DRM_IOCTL_RADEON_VERTEX DRM_IOW( 0x49, drm_radeon_vertex_t) -#define DRM_IOCTL_RADEON_INDICES DRM_IOW( 0x4a, drm_radeon_indices_t) -#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( 0x4c, drm_radeon_stipple_t) -#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(0x4d, drm_radeon_indirect_t) -#define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(0x4e, drm_radeon_texture_t) +/* Radeon specific ioctls + * The device specific ioctl range is 0x40 to 0x79. + */ +#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( 0x40, drm_radeon_init_t) +#define DRM_IOCTL_RADEON_CP_START DRM_IO( 0x41) +#define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( 0x42, drm_radeon_cp_stop_t) +#define DRM_IOCTL_RADEON_CP_RESET DRM_IO( 0x43) +#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( 0x44) +#define DRM_IOCTL_RADEON_RESET DRM_IO( 0x45) +#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( 0x46, drm_radeon_fullscreen_t) +#define DRM_IOCTL_RADEON_SWAP DRM_IO( 0x47) +#define DRM_IOCTL_RADEON_CLEAR DRM_IOW( 0x48, drm_radeon_clear_t) +#define DRM_IOCTL_RADEON_VERTEX DRM_IOW( 0x49, drm_radeon_vertex_t) +#define DRM_IOCTL_RADEON_INDICES DRM_IOW( 0x4a, drm_radeon_indices_t) +#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( 0x4c, drm_radeon_stipple_t) +#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(0x4d, drm_radeon_indirect_t) +#define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(0x4e, drm_radeon_texture_t) +#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( 0x4f, drm_radeon_vertex2_t) +#define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( 0x50, drm_radeon_cmd_buffer_t) +#define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(0x51, drm_radeon_getparam_t) +#define DRM_IOCTL_RADEON_FLIP DRM_IO( 0x52) +#define DRM_IOCTL_RADEON_ALLOC DRM_IOWR( 0x53, drm_radeon_mem_alloc_t) +#define DRM_IOCTL_RADEON_FREE DRM_IOW( 0x54, drm_radeon_mem_free_t) +#define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( 0x55, drm_radeon_mem_init_heap_t) +#define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR( 0x56, drm_radeon_irq_emit_t) +#define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( 0x57, drm_radeon_irq_wait_t) typedef struct drm_radeon_init { enum { RADEON_INIT_CP = 0x01, - RADEON_CLEANUP_CP = 0x02 + RADEON_CLEANUP_CP = 0x02, + RADEON_INIT_R200_CP = 0x03 } func; unsigned long sarea_priv_offset; int is_pci; @@ -304,7 +449,7 @@ typedef struct drm_radeon_clear { unsigned int clear_color; unsigned int clear_depth; unsigned int color_mask; - unsigned int depth_mask; + unsigned int depth_mask; /* misnamed field: should be stencil */ drm_radeon_clear_rect_t *depth_boxes; } drm_radeon_clear_t; @@ -323,6 +468,36 @@ typedef struct drm_radeon_indices { int discard; /* Client finished with buffer? */ } drm_radeon_indices_t; +/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices + * - allows multiple primitives and state changes in a single ioctl + * - supports driver change to emit native primitives + */ +typedef struct drm_radeon_vertex2 { + int idx; /* Index of vertex buffer */ + int discard; /* Client finished with buffer? */ + int nr_states; + drm_radeon_state_t *state; + int nr_prims; + drm_radeon_prim_t *prim; +} drm_radeon_vertex2_t; + +/* v1.3 - obsoletes drm_radeon_vertex2 + * - allows arbitarily large cliprect list + * - allows updating of tcl packet, vector and scalar state + * - allows memory-efficient description of state updates + * - allows state to be emitted without a primitive + * (for clears, ctx switches) + * - allows more than one dma buffer to be referenced per ioctl + * - supports tcl driver + * - may be extended in future versions with new cmd types, packets + */ +typedef struct drm_radeon_cmd_buffer { + int bufsz; + char *buf; + int nbox; + drm_clip_rect_t *boxes; +} drm_radeon_cmd_buffer_t; + typedef struct drm_radeon_tex_image { unsigned int x, y; /* Blit coordinates */ unsigned int width, height; @@ -349,4 +524,55 @@ typedef struct drm_radeon_indirect { int discard; } drm_radeon_indirect_t; + +/* 1.3: An ioctl to get parameters that aren't available to the 3d + * client any other way. + */ +#define RADEON_PARAM_AGP_BUFFER_OFFSET 1 /* card offset of 1st agp buffer */ +#define RADEON_PARAM_LAST_FRAME 2 +#define RADEON_PARAM_LAST_DISPATCH 3 +#define RADEON_PARAM_LAST_CLEAR 4 +#define RADEON_PARAM_IRQ_NR 5 +#define RADEON_PARAM_AGP_BASE 6 /* card offset of agp base */ + +typedef struct drm_radeon_getparam { + int param; + int *value; +} drm_radeon_getparam_t; + +/* 1.6: Set up a memory manager for regions of shared memory: + */ +#define RADEON_MEM_REGION_AGP 1 +#define RADEON_MEM_REGION_FB 2 + +typedef struct drm_radeon_mem_alloc { + int region; + int alignment; + int size; + int *region_offset; /* offset from start of fb or agp */ +} drm_radeon_mem_alloc_t; + +typedef struct drm_radeon_mem_free { + int region; + int region_offset; +} drm_radeon_mem_free_t; + +typedef struct drm_radeon_mem_init_heap { + int region; + int size; + int start; +} drm_radeon_mem_init_heap_t; + + +/* 1.6: Userspace can request & wait on irq's: + */ +typedef struct drm_radeon_irq_emit { + int *irq_seq; +} drm_radeon_irq_emit_t; + +typedef struct drm_radeon_irq_wait { + int irq_seq; +} drm_radeon_irq_wait_t; + + #endif |