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+/******************************************************************************
+ *
+ * Module Name: nswalk - Functions for walking the ACPI namespace
+ * $Revision: 1.46 $
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2007, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+
+#define __NSWALK_C__
+
+#include <contrib/dev/acpica/acpi.h>
+#include <contrib/dev/acpica/acnamesp.h>
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nswalk")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetNextNode
+ *
+ * PARAMETERS: Type - Type of node to be searched for
+ * ParentNode - Parent node whose children we are
+ * getting
+ * ChildNode - Previous child that was found.
+ * The NEXT child will be returned
+ *
+ * RETURN: ACPI_NAMESPACE_NODE - Pointer to the NEXT child or NULL if
+ * none is found.
+ *
+ * DESCRIPTION: Return the next peer node within the namespace. If Handle
+ * is valid, Scope is ignored. Otherwise, the first node
+ * within Scope is returned.
+ *
+ ******************************************************************************/
+
+ACPI_NAMESPACE_NODE *
+AcpiNsGetNextNode (
+ ACPI_OBJECT_TYPE Type,
+ ACPI_NAMESPACE_NODE *ParentNode,
+ ACPI_NAMESPACE_NODE *ChildNode)
+{
+ ACPI_NAMESPACE_NODE *NextNode = NULL;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ if (!ChildNode)
+ {
+ /* It's really the parent's _scope_ that we want */
+
+ NextNode = ParentNode->Child;
+ }
+
+ else
+ {
+ /* Start search at the NEXT node */
+
+ NextNode = AcpiNsGetNextValidNode (ChildNode);
+ }
+
+ /* If any type is OK, we are done */
+
+ if (Type == ACPI_TYPE_ANY)
+ {
+ /* NextNode is NULL if we are at the end-of-list */
+
+ return (NextNode);
+ }
+
+ /* Must search for the node -- but within this scope only */
+
+ while (NextNode)
+ {
+ /* If type matches, we are done */
+
+ if (NextNode->Type == Type)
+ {
+ return (NextNode);
+ }
+
+ /* Otherwise, move on to the next node */
+
+ NextNode = AcpiNsGetNextValidNode (NextNode);
+ }
+
+ /* Not found */
+
+ return (NULL);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsWalkNamespace
+ *
+ * PARAMETERS: Type - ACPI_OBJECT_TYPE to search for
+ * StartNode - Handle in namespace where search begins
+ * MaxDepth - Depth to which search is to reach
+ * Flags - Whether to unlock the NS before invoking
+ * the callback routine
+ * UserFunction - Called when an object of "Type" is found
+ * Context - Passed to user function
+ * ReturnValue - from the UserFunction if terminated early.
+ * Otherwise, returns NULL.
+ * RETURNS: Status
+ *
+ * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
+ * starting (and ending) at the node specified by StartHandle.
+ * The UserFunction is called whenever a node that matches
+ * the type parameter is found. If the user function returns
+ * a non-zero value, the search is terminated immediately and this
+ * value is returned to the caller.
+ *
+ * The point of this procedure is to provide a generic namespace
+ * walk routine that can be called from multiple places to
+ * provide multiple services; the User Function can be tailored
+ * to each task, whether it is a print function, a compare
+ * function, etc.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsWalkNamespace (
+ ACPI_OBJECT_TYPE Type,
+ ACPI_HANDLE StartNode,
+ UINT32 MaxDepth,
+ UINT32 Flags,
+ ACPI_WALK_CALLBACK UserFunction,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_STATUS Status;
+ ACPI_STATUS MutexStatus;
+ ACPI_NAMESPACE_NODE *ChildNode;
+ ACPI_NAMESPACE_NODE *ParentNode;
+ ACPI_OBJECT_TYPE ChildType;
+ UINT32 Level;
+
+
+ ACPI_FUNCTION_TRACE (NsWalkNamespace);
+
+
+ /* Special case for the namespace Root Node */
+
+ if (StartNode == ACPI_ROOT_OBJECT)
+ {
+ StartNode = AcpiGbl_RootNode;
+ }
+
+ /* Null child means "get first node" */
+
+ ParentNode = StartNode;
+ ChildNode = NULL;
+ ChildType = ACPI_TYPE_ANY;
+ Level = 1;
+
+ /*
+ * Traverse the tree of nodes until we bubble back up to where we
+ * started. When Level is zero, the loop is done because we have
+ * bubbled up to (and passed) the original parent handle (StartEntry)
+ */
+ while (Level > 0)
+ {
+ /* Get the next node in this scope. Null if not found */
+
+ Status = AE_OK;
+ ChildNode = AcpiNsGetNextNode (ACPI_TYPE_ANY, ParentNode, ChildNode);
+ if (ChildNode)
+ {
+ /* Found next child, get the type if we are not searching for ANY */
+
+ if (Type != ACPI_TYPE_ANY)
+ {
+ ChildType = ChildNode->Type;
+ }
+
+ /*
+ * Ignore all temporary namespace nodes (created during control
+ * method execution) unless told otherwise. These temporary nodes
+ * can cause a race condition because they can be deleted during the
+ * execution of the user function (if the namespace is unlocked before
+ * invocation of the user function.) Only the debugger namespace dump
+ * will examine the temporary nodes.
+ */
+ if ((ChildNode->Flags & ANOBJ_TEMPORARY) &&
+ !(Flags & ACPI_NS_WALK_TEMP_NODES))
+ {
+ Status = AE_CTRL_DEPTH;
+ }
+
+ /* Type must match requested type */
+
+ else if (ChildType == Type)
+ {
+ /*
+ * Found a matching node, invoke the user callback function.
+ * Unlock the namespace if flag is set.
+ */
+ if (Flags & ACPI_NS_WALK_UNLOCK)
+ {
+ MutexStatus = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (MutexStatus))
+ {
+ return_ACPI_STATUS (MutexStatus);
+ }
+ }
+
+ Status = UserFunction (ChildNode, Level, Context, ReturnValue);
+
+ if (Flags & ACPI_NS_WALK_UNLOCK)
+ {
+ MutexStatus = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (MutexStatus))
+ {
+ return_ACPI_STATUS (MutexStatus);
+ }
+ }
+
+ switch (Status)
+ {
+ case AE_OK:
+ case AE_CTRL_DEPTH:
+
+ /* Just keep going */
+ break;
+
+ case AE_CTRL_TERMINATE:
+
+ /* Exit now, with OK status */
+
+ return_ACPI_STATUS (AE_OK);
+
+ default:
+
+ /* All others are valid exceptions */
+
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /*
+ * Depth first search: Attempt to go down another level in the
+ * namespace if we are allowed to. Don't go any further if we have
+ * reached the caller specified maximum depth or if the user
+ * function has specified that the maximum depth has been reached.
+ */
+ if ((Level < MaxDepth) && (Status != AE_CTRL_DEPTH))
+ {
+ if (AcpiNsGetNextNode (ACPI_TYPE_ANY, ChildNode, NULL))
+ {
+ /* There is at least one child of this node, visit it */
+
+ Level++;
+ ParentNode = ChildNode;
+ ChildNode = NULL;
+ }
+ }
+ }
+ else
+ {
+ /*
+ * No more children of this node (AcpiNsGetNextNode failed), go
+ * back upwards in the namespace tree to the node's parent.
+ */
+ Level--;
+ ChildNode = ParentNode;
+ ParentNode = AcpiNsGetParentNode (ParentNode);
+ }
+ }
+
+ /* Complete walk, not terminated by user function */
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
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