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Diffstat (limited to 'sys/contrib/dev/acpica/nswalk.c')
-rw-r--r-- | sys/contrib/dev/acpica/nswalk.c | 388 |
1 files changed, 388 insertions, 0 deletions
diff --git a/sys/contrib/dev/acpica/nswalk.c b/sys/contrib/dev/acpica/nswalk.c new file mode 100644 index 0000000..a3ac86c --- /dev/null +++ b/sys/contrib/dev/acpica/nswalk.c @@ -0,0 +1,388 @@ +/****************************************************************************** + * + * Module Name: nswalk - Functions for walking the ACPI namespace + * $Revision: 1.46 $ + * + *****************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2007, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + + +#define __NSWALK_C__ + +#include <contrib/dev/acpica/acpi.h> +#include <contrib/dev/acpica/acnamesp.h> + + +#define _COMPONENT ACPI_NAMESPACE + ACPI_MODULE_NAME ("nswalk") + + +/******************************************************************************* + * + * FUNCTION: AcpiNsGetNextNode + * + * PARAMETERS: Type - Type of node to be searched for + * ParentNode - Parent node whose children we are + * getting + * ChildNode - Previous child that was found. + * The NEXT child will be returned + * + * RETURN: ACPI_NAMESPACE_NODE - Pointer to the NEXT child or NULL if + * none is found. + * + * DESCRIPTION: Return the next peer node within the namespace. If Handle + * is valid, Scope is ignored. Otherwise, the first node + * within Scope is returned. + * + ******************************************************************************/ + +ACPI_NAMESPACE_NODE * +AcpiNsGetNextNode ( + ACPI_OBJECT_TYPE Type, + ACPI_NAMESPACE_NODE *ParentNode, + ACPI_NAMESPACE_NODE *ChildNode) +{ + ACPI_NAMESPACE_NODE *NextNode = NULL; + + + ACPI_FUNCTION_ENTRY (); + + + if (!ChildNode) + { + /* It's really the parent's _scope_ that we want */ + + NextNode = ParentNode->Child; + } + + else + { + /* Start search at the NEXT node */ + + NextNode = AcpiNsGetNextValidNode (ChildNode); + } + + /* If any type is OK, we are done */ + + if (Type == ACPI_TYPE_ANY) + { + /* NextNode is NULL if we are at the end-of-list */ + + return (NextNode); + } + + /* Must search for the node -- but within this scope only */ + + while (NextNode) + { + /* If type matches, we are done */ + + if (NextNode->Type == Type) + { + return (NextNode); + } + + /* Otherwise, move on to the next node */ + + NextNode = AcpiNsGetNextValidNode (NextNode); + } + + /* Not found */ + + return (NULL); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiNsWalkNamespace + * + * PARAMETERS: Type - ACPI_OBJECT_TYPE to search for + * StartNode - Handle in namespace where search begins + * MaxDepth - Depth to which search is to reach + * Flags - Whether to unlock the NS before invoking + * the callback routine + * UserFunction - Called when an object of "Type" is found + * Context - Passed to user function + * ReturnValue - from the UserFunction if terminated early. + * Otherwise, returns NULL. + * RETURNS: Status + * + * DESCRIPTION: Performs a modified depth-first walk of the namespace tree, + * starting (and ending) at the node specified by StartHandle. + * The UserFunction is called whenever a node that matches + * the type parameter is found. If the user function returns + * a non-zero value, the search is terminated immediately and this + * value is returned to the caller. + * + * The point of this procedure is to provide a generic namespace + * walk routine that can be called from multiple places to + * provide multiple services; the User Function can be tailored + * to each task, whether it is a print function, a compare + * function, etc. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiNsWalkNamespace ( + ACPI_OBJECT_TYPE Type, + ACPI_HANDLE StartNode, + UINT32 MaxDepth, + UINT32 Flags, + ACPI_WALK_CALLBACK UserFunction, + void *Context, + void **ReturnValue) +{ + ACPI_STATUS Status; + ACPI_STATUS MutexStatus; + ACPI_NAMESPACE_NODE *ChildNode; + ACPI_NAMESPACE_NODE *ParentNode; + ACPI_OBJECT_TYPE ChildType; + UINT32 Level; + + + ACPI_FUNCTION_TRACE (NsWalkNamespace); + + + /* Special case for the namespace Root Node */ + + if (StartNode == ACPI_ROOT_OBJECT) + { + StartNode = AcpiGbl_RootNode; + } + + /* Null child means "get first node" */ + + ParentNode = StartNode; + ChildNode = NULL; + ChildType = ACPI_TYPE_ANY; + Level = 1; + + /* + * Traverse the tree of nodes until we bubble back up to where we + * started. When Level is zero, the loop is done because we have + * bubbled up to (and passed) the original parent handle (StartEntry) + */ + while (Level > 0) + { + /* Get the next node in this scope. Null if not found */ + + Status = AE_OK; + ChildNode = AcpiNsGetNextNode (ACPI_TYPE_ANY, ParentNode, ChildNode); + if (ChildNode) + { + /* Found next child, get the type if we are not searching for ANY */ + + if (Type != ACPI_TYPE_ANY) + { + ChildType = ChildNode->Type; + } + + /* + * Ignore all temporary namespace nodes (created during control + * method execution) unless told otherwise. These temporary nodes + * can cause a race condition because they can be deleted during the + * execution of the user function (if the namespace is unlocked before + * invocation of the user function.) Only the debugger namespace dump + * will examine the temporary nodes. + */ + if ((ChildNode->Flags & ANOBJ_TEMPORARY) && + !(Flags & ACPI_NS_WALK_TEMP_NODES)) + { + Status = AE_CTRL_DEPTH; + } + + /* Type must match requested type */ + + else if (ChildType == Type) + { + /* + * Found a matching node, invoke the user callback function. + * Unlock the namespace if flag is set. + */ + if (Flags & ACPI_NS_WALK_UNLOCK) + { + MutexStatus = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); + if (ACPI_FAILURE (MutexStatus)) + { + return_ACPI_STATUS (MutexStatus); + } + } + + Status = UserFunction (ChildNode, Level, Context, ReturnValue); + + if (Flags & ACPI_NS_WALK_UNLOCK) + { + MutexStatus = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE); + if (ACPI_FAILURE (MutexStatus)) + { + return_ACPI_STATUS (MutexStatus); + } + } + + switch (Status) + { + case AE_OK: + case AE_CTRL_DEPTH: + + /* Just keep going */ + break; + + case AE_CTRL_TERMINATE: + + /* Exit now, with OK status */ + + return_ACPI_STATUS (AE_OK); + + default: + + /* All others are valid exceptions */ + + return_ACPI_STATUS (Status); + } + } + + /* + * Depth first search: Attempt to go down another level in the + * namespace if we are allowed to. Don't go any further if we have + * reached the caller specified maximum depth or if the user + * function has specified that the maximum depth has been reached. + */ + if ((Level < MaxDepth) && (Status != AE_CTRL_DEPTH)) + { + if (AcpiNsGetNextNode (ACPI_TYPE_ANY, ChildNode, NULL)) + { + /* There is at least one child of this node, visit it */ + + Level++; + ParentNode = ChildNode; + ChildNode = NULL; + } + } + } + else + { + /* + * No more children of this node (AcpiNsGetNextNode failed), go + * back upwards in the namespace tree to the node's parent. + */ + Level--; + ChildNode = ParentNode; + ParentNode = AcpiNsGetParentNode (ParentNode); + } + } + + /* Complete walk, not terminated by user function */ + + return_ACPI_STATUS (AE_OK); +} + + |